A module may now present a list of tiles instead of a single picker
entry. A server module exports tiles({config, log}) — sync or async,
called on every picker load so the list can be live data (discovered
ProPresenter timers, admin-configured pages); a client-only module can
declare a static tiles array in module.json. The + picker groups the
entries under the module's name; adding one presets that entry's
instance settings, gives the tile the entry's name as its title, and
honors per-entry default/min sizes, all persisted with the layout.
moduleApi.variant tells the instance which entry it was added as. A
throwing or hung tiles() (2 s deadline) falls back to the classic single
entry so a dead upstream can never break the picker; modules without
tiles are byte-for-byte unaffected. Documented in docs/MODULE-GUIDE.md.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RNYUv9EyrGSFmCnmH7WYKH
448 lines
18 KiB
Markdown
448 lines
18 KiB
Markdown
# ProdDash Module Guide
|
||
|
||
How to build, install and test a ProdDash module. Everything a module author
|
||
needs is on this page — you never have to read the shell's source.
|
||
|
||
A **module** is one kind of dashboard tile: the live transcript, the
|
||
Now/Next display, a clock. Users add any number of tiles of your module to
|
||
their own dashboards, move and resize them, and give each tile its own
|
||
per-tile settings. Your module renders inside the tile and talks to the
|
||
outside world only through the small API the shell hands it.
|
||
|
||
## The shape of a module
|
||
|
||
A module is one folder dropped into `modules/`:
|
||
|
||
```
|
||
modules/<id>/
|
||
├── module.json manifest (required)
|
||
├── client.js ES module, client entry (required)
|
||
├── server.js server entry (optional — only if you need server code)
|
||
└── ... assets (css, images…) served statically at /modules/<id>/
|
||
```
|
||
|
||
**Installation is exactly this:** copy the folder into `modules/`, restart
|
||
ProdDash (`node server.js`), then configure and enable it at `/admin`. No
|
||
shell code changes, ever.
|
||
|
||
## module.json
|
||
|
||
```json
|
||
{
|
||
"id": "my-module",
|
||
"name": "My Module",
|
||
"version": "1.0.0",
|
||
"description": "One line shown in the Add-tile picker and the admin page",
|
||
"client": "client.js",
|
||
"server": "server.js",
|
||
"style": "style.css",
|
||
"minSize": { "w": 2, "h": 2 },
|
||
"defaultSize": { "w": 4, "h": 3 },
|
||
"configSchema": {
|
||
"upstreamUrl": { "type": "string", "label": "Upstream URL", "default": "http://10.0.0.5:1234" },
|
||
"apiKey": { "type": "password", "label": "API key", "default": "" }
|
||
},
|
||
"instanceSchema": {
|
||
"channel": { "type": "string", "label": "Channel filter", "default": "" }
|
||
}
|
||
}
|
||
```
|
||
|
||
| Field | Required | Meaning |
|
||
| --- | --- | --- |
|
||
| `id` | yes | Must equal the folder name. Lowercase, dashes. |
|
||
| `name` | yes | Human name shown on the tile header and in menus. |
|
||
| `version`, `description` | no | Shown in the admin page / picker. |
|
||
| `client` | yes | Client entry file, loaded as an ES module. |
|
||
| `server` | no | Server entry file (CommonJS), loaded with `require()`. |
|
||
| `style` | no | A stylesheet the shell injects once per module. |
|
||
| `minSize`, `defaultSize` | no | Tile size in grid cells (12 columns wide; rows are ~72 px). Defaults: min 1×1, default 4×3. |
|
||
| `configSchema` | no | **Admin config** — server-wide settings (URLs, ports, keys) edited once at `/admin` for everyone. |
|
||
| `instanceSchema` | no | **Per-tile settings** — chosen in each tile's gear menu and stored with that browser's layout (filters, text sizes, display options). |
|
||
| `tiles` | no | Fixed multi-tile list for client-only modules; server modules export a dynamic `tiles()` instead. See **Presenting multiple tiles**. |
|
||
|
||
Both schemas map field names to specs:
|
||
|
||
```
|
||
{ "type": "string" | "number" | "boolean" | "select" | "password",
|
||
"label": "Shown next to the field",
|
||
"default": <value>,
|
||
"options": [ { "value": "a", "label": "A" }, … ] // "select" only
|
||
}
|
||
```
|
||
|
||
`password` fields are admin-config only in practice: their values are stored
|
||
in `config/modules.json`, handed to your *server* entry, and **never sent to
|
||
browsers** — not in `/api/modules`, and never echoed back into the admin
|
||
form. Anything upstream that needs the secret must go through your server
|
||
routes.
|
||
|
||
Admin config lives in `config/modules.json` (written by the admin page —
|
||
your module never touches that file). Per-tile settings live inside each
|
||
browser's layout.
|
||
|
||
## Client entry (`client.js`)
|
||
|
||
An ES module whose **default export is a factory**. The shell calls it once
|
||
per tile:
|
||
|
||
```js
|
||
export default function create({ root, moduleApi }) {
|
||
return {
|
||
start() {}, // begin rendering / connecting
|
||
stop() {}, // tear down EVERYTHING (timers, streams, observers)
|
||
onResize(w, h) {}, // optional; tile was resized (w, h in grid cells)
|
||
onConfigChange(cfg) {} // optional; admin config was saved
|
||
};
|
||
}
|
||
```
|
||
|
||
- `root` — the tile's body element. **The module owns everything inside it
|
||
and must never touch DOM outside it.**
|
||
- All four methods are optional, but a module without `stop()` will leak
|
||
timers when its tile is removed. `stop()` must leave nothing running.
|
||
|
||
### moduleApi
|
||
|
||
| Member | What it is |
|
||
| --- | --- |
|
||
| `id` | Your module id. |
|
||
| `instanceId` | Unique per tile — two tiles of the same module get different ids. Handy for keying anything per-tile. |
|
||
| `variant` | For multi-tile modules: the id of the tile-list entry this tile was added as, `''` otherwise (see **Presenting multiple tiles**). |
|
||
| `config` | Admin (server-wide) config, read-only, always current. Password fields are absent — they never reach the client. |
|
||
| `instanceSettings` | This tile's settings: your `instanceSchema` defaults overlaid with whatever this tile has saved. Read it fresh whenever you render — don't cache it. |
|
||
| `saveInstanceSettings(patch)` | Merge `patch` into this tile's settings and persist them with the layout. No restart happens — you made the change, you already know. Use it for state the user sets *inside* your tile (a toggled filter, a chosen tab). |
|
||
| `fetch(path, opts)` | `fetch` scoped to your server routes: `fetch('/state')` hits `/api/modules/<id>/state`. |
|
||
| `sse(path, handlers)` | An `EventSource` scoped the same way, **with auto-reconnect** (see below). Returns a handle with `close()`. |
|
||
| `setStatus(state, msg)` | Drives the tile's status dot: `'ok'`, `'connecting'` or `'error'`, plus a hover message. Call it honestly — during a live service the dot is how an operator spots a dead feed. |
|
||
| `header.addButton(…)` | Put a small button in the tile's own title bar (see below). |
|
||
| `header.addMenu(…)` | Put a dropdown menu button there (see below). |
|
||
|
||
### Title-bar controls
|
||
|
||
Modules don't build their own toolbars — actions live in the tile's title
|
||
bar, next to the shell's gear/close buttons:
|
||
|
||
```js
|
||
const btn = moduleApi.header.addButton({
|
||
icon: '<svg …>…</svg>', // inline SVG string, and/or
|
||
label: 'A+', // short text
|
||
title: 'Larger text', // hover tooltip
|
||
onClick() { … },
|
||
});
|
||
btn.classList.add('active'); // toggle styling for on/off buttons
|
||
|
||
const menu = moduleApi.header.addMenu({
|
||
label: 'Channels ▾',
|
||
title: 'Choose visible channels',
|
||
build(menuEl) {
|
||
// called on every open with an emptied menu element — fill it with
|
||
// buttons (give them your scoped classes; the container is styled and
|
||
// fixed-positioned by the shell, so the tile's overflow can't clip it)
|
||
},
|
||
});
|
||
menu.setLabel('Channels (2/4) ▾'); // update the button text any time
|
||
```
|
||
|
||
Everything you add is removed automatically when your instance stops, so a
|
||
remount never duplicates controls. Keep them compact (icon buttons, short
|
||
labels): the title bar is 32 px tall and shared with the tile's name.
|
||
|
||
One more thing to know: the user can hide the whole title bar with the
|
||
small notch on its bottom edge (a clean-view mode for wall displays). Your
|
||
controls disappear with it, so nothing essential — status, reconnects,
|
||
live data — may exist *only* as a header control.
|
||
|
||
`sse(path, handlers)` handlers:
|
||
|
||
```js
|
||
const stream = moduleApi.sse('/stream', {
|
||
open(e) {}, // (re)connected
|
||
error(e) {}, // connection lost — say so via setStatus
|
||
message(e) {}, // unnamed "data:" events
|
||
events: { state(e) {} }, // named events by name
|
||
});
|
||
// later: stream.close()
|
||
```
|
||
|
||
Browsers' `EventSource` retries transient drops itself but gives up for good
|
||
when a retry gets a completed non-SSE response — which is what a proxy's 502
|
||
looks like while the upstream is down. The shell's `sse()` recreates closed
|
||
streams on a 3-second timer until they work again, so **reconnect logic is
|
||
free**: handle `open` (refresh/backfill your state; you may have missed
|
||
events) and `error` (report degraded status), and you're resilient. Streams
|
||
you forget to close are force-closed when the tile unmounts — but close your
|
||
own in `stop()` anyway.
|
||
|
||
### Lifecycle you must expect
|
||
|
||
- **Any number of instances.** Two transcript tiles with different filters
|
||
is a feature. Keep all state inside `create()`'s closure — no module-level
|
||
mutable state in `client.js`.
|
||
- **Remounts are routine.** When the user edits the tile's gear settings the
|
||
shell calls `stop()` and starts a fresh instance. When admin config
|
||
changes, the shell calls your `onConfigChange(cfg)` if you export one,
|
||
otherwise it remounts you. Either way you must come back cleanly.
|
||
- **The tile can be removed at any moment.** `stop()` is your only notice.
|
||
|
||
### Rules for the client
|
||
|
||
1. **Never touch DOM outside `root`. Never define global CSS.** Scope every
|
||
rule in your stylesheet with the attribute the shell puts on your tiles:
|
||
|
||
```css
|
||
[data-module="my-module"] .my-thing { … }
|
||
```
|
||
|
||
(Shadow DOM works too, if you prefer full isolation.)
|
||
|
||
2. **Style with the shell's CSS variables — no hardcoded colors.** The
|
||
palette: `--bg` (page), `--panel` (tile), `--border`, `--text`,
|
||
`--muted`, `--accent`, `--danger`, `--warn`. Derive tints with
|
||
`color-mix(in srgb, var(--accent) 20%, transparent)`. This is what makes
|
||
every module look native on the dark, high-contrast booth theme.
|
||
|
||
3. **No external network calls from the client.** Browsers talk only to
|
||
ProdDash. Anything upstream (your device, service, API) goes through your
|
||
module's server routes — same reasoning as the reference apps: no CORS,
|
||
no per-browser credentials, one place that owns the connection.
|
||
|
||
4. **Handle upstream loss.** Reconnect with backoff (or lean on `sse()`),
|
||
and report honestly via `setStatus`. Tiles run unattended during live
|
||
services; a module that silently freezes is worse than one that says
|
||
it's down.
|
||
|
||
## Server entry (`server.js`)
|
||
|
||
Optional — only needed when your module talks to something upstream or keeps
|
||
server-side state. CommonJS, Node built-ins only (keep the zero-dependency
|
||
ethos; Node 18+ so global `fetch` is available). Exports either or both of:
|
||
|
||
```js
|
||
module.exports = {
|
||
init({ config, log }) {
|
||
// Called on startup / re-init, BEFORE routes(). Start your upstream
|
||
// connection here. Return a handle:
|
||
return {
|
||
stop() {}, // tear everything down
|
||
health() { return { status: 'ok', message: '' }; } // optional
|
||
};
|
||
},
|
||
|
||
routes({ config, log }) {
|
||
// Route table, mounted under /api/modules/<id>/
|
||
return {
|
||
'GET /state': (req, res) => { … },
|
||
'GET /stream': (req, res) => { … }, // SSE — see notes
|
||
'POST /command': (req, res) => { … },
|
||
'GET /proxy/*': (req, res) => { … }, // trailing /* = prefix route
|
||
'* /anything/*': (req, res) => { … }, // * method = any method
|
||
};
|
||
},
|
||
};
|
||
```
|
||
|
||
- `config` is your admin config: `configSchema` defaults overlaid with what
|
||
the admin page saved — **including password fields**.
|
||
- `log(...)` prefixes output with your module id.
|
||
- Handlers get plain Node `(req, res)`. On a prefix route, `req.wildcard` is
|
||
the matched remainder (leading `/` included) and `req.search` is the query
|
||
string (with `?`, or `''`) — so a proxy rebuilds the upstream path as
|
||
`req.wildcard + req.search`.
|
||
- Exact routes match the path exactly; prefix routes (`/x/*`) match `/x` and
|
||
everything under it. First declared match wins.
|
||
- **Re-init instead of restart:** when the admin page saves your config, the
|
||
shell calls your handle's `stop()`, then `init()` and `routes()` again
|
||
with the new config. Keep module-level state inside `init()`'s closure (or
|
||
reset it there) so a re-init starts clean. Disabling a module unmounts its
|
||
routes entirely (clients get 404).
|
||
- `health()` feeds the admin page's status line — report your upstream's
|
||
reachability (`status: 'ok' | 'connecting' | 'error'`), not just "running".
|
||
- A throw from `init()`/`routes()` marks the module as failed: the error
|
||
shows in `/admin`, and API calls answer 502 until a config fix re-inits
|
||
it. Validate config early so bad input fails loudly there.
|
||
|
||
### Presenting multiple tiles
|
||
|
||
By default a module is one entry in the + Add-tile picker. A module can
|
||
instead present a **list of tiles** — one picker entry each, grouped under
|
||
the module's name. This is how a module whose content is naturally plural
|
||
works: one tile per ProPresenter timer, one tile per admin-configured page.
|
||
|
||
Export `tiles` from your server entry (sync or async):
|
||
|
||
```js
|
||
module.exports = {
|
||
init({ config, log }) { … },
|
||
routes({ config, log }) { … },
|
||
|
||
tiles({ config, log }) {
|
||
// e.g. derived from admin config, or discovered from your upstream
|
||
return config.pages.map((page) => ({
|
||
id: page.name, // stable id, stored with the tile
|
||
name: page.name, // picker label AND the tile's title
|
||
description: page.url, // optional line under the label
|
||
settings: { page: page.name }, // preset instance settings
|
||
defaultSize: { w: 4, h: 3 }, // optional per-entry size overrides
|
||
minSize: { w: 2, h: 2 },
|
||
}));
|
||
},
|
||
};
|
||
```
|
||
|
||
- `tiles()` runs on **every picker load**, so the list may be live data —
|
||
keep it fast (answer from state you already hold; don't fetch upstream on
|
||
demand). A throw or a hang (>2 s) falls back to the classic single entry,
|
||
so a dead upstream can't break the picker.
|
||
- When the user adds an entry, its `settings` overlay your `instanceSchema`
|
||
defaults in that tile's instance settings, the entry's `name` becomes the
|
||
tile's title, and `moduleApi.variant` carries its `id`.
|
||
- The tile keeps its variant id and title even if the entry later vanishes
|
||
from your list (a timer deleted in ProPresenter, a page removed in admin).
|
||
**Your client decides what that means** — show a clear "no longer
|
||
configured" state rather than erroring.
|
||
- A client-only module can declare a fixed list as a `tiles` array in
|
||
`module.json` instead (same entry shape).
|
||
- An empty list (or no `tiles` at all) keeps today's behavior: one picker
|
||
entry, no preset.
|
||
|
||
### Server-Sent Events from a module
|
||
|
||
For live data, expose a `/stream` route and let clients use
|
||
`moduleApi.sse('/stream', …)`:
|
||
|
||
```js
|
||
'GET /stream': (req, res) => {
|
||
res.writeHead(200, {
|
||
'Content-Type': 'text/event-stream; charset=utf-8',
|
||
'Cache-Control': 'no-cache, no-transform',
|
||
Connection: 'keep-alive',
|
||
});
|
||
res.write('retry: 3000\n\n');
|
||
res.write(`event: state\ndata: ${JSON.stringify(latest)}\n\n`); // instant paint
|
||
streams.add(res);
|
||
req.on('close', () => streams.delete(res));
|
||
}
|
||
```
|
||
|
||
Broadcast only when the payload actually changed, send a `: ping\n\n`
|
||
comment every ~15 s so idle connections survive sleepy Wi-Fi, and wrap every
|
||
per-client `res.write` in try/catch (drop the client on failure). The
|
||
`propresenter-now-next` module is the reference implementation of this
|
||
pattern.
|
||
|
||
## Complete minimal example
|
||
|
||
A working clock — copy-paste this as your starter. (A slightly fancier
|
||
version ships in `modules/clock/`.)
|
||
|
||
`modules/hello-clock/module.json`
|
||
|
||
```json
|
||
{
|
||
"id": "hello-clock",
|
||
"name": "Hello Clock",
|
||
"version": "1.0.0",
|
||
"description": "Minimal example module",
|
||
"client": "client.js",
|
||
"style": "style.css",
|
||
"minSize": { "w": 2, "h": 1 },
|
||
"defaultSize": { "w": 3, "h": 2 },
|
||
"instanceSchema": {
|
||
"showSeconds": { "type": "boolean", "label": "Show seconds", "default": true }
|
||
}
|
||
}
|
||
```
|
||
|
||
`modules/hello-clock/client.js`
|
||
|
||
```js
|
||
export default function create({ root, moduleApi }) {
|
||
let timer = null;
|
||
|
||
function tick() {
|
||
const { showSeconds } = moduleApi.instanceSettings;
|
||
root.querySelector('.hc-time').textContent = new Date().toLocaleTimeString(
|
||
[], { hour: '2-digit', minute: '2-digit', ...(showSeconds ? { second: '2-digit' } : {}) }
|
||
);
|
||
}
|
||
|
||
return {
|
||
start() {
|
||
root.innerHTML = '<div class="hc-time"></div>';
|
||
tick();
|
||
timer = setInterval(tick, 250);
|
||
moduleApi.setStatus('ok', 'Ticking');
|
||
},
|
||
stop() {
|
||
clearInterval(timer);
|
||
root.innerHTML = '';
|
||
},
|
||
};
|
||
}
|
||
```
|
||
|
||
`modules/hello-clock/style.css`
|
||
|
||
```css
|
||
[data-module="hello-clock"] .hc-time {
|
||
position: absolute;
|
||
inset: 0;
|
||
display: flex;
|
||
align-items: center;
|
||
justify-content: center;
|
||
font-size: 2.4em;
|
||
font-weight: 700;
|
||
font-variant-numeric: tabular-nums;
|
||
color: var(--text);
|
||
}
|
||
```
|
||
|
||
Drop the folder in `modules/`, restart ProdDash, and “Hello Clock” appears
|
||
in the Add-tile picker (new modules are enabled by default; `/admin` can
|
||
disable them).
|
||
|
||
## Testing your module
|
||
|
||
**Run it:**
|
||
|
||
```bash
|
||
node server.js # from the repo root — prints the LAN URL
|
||
```
|
||
|
||
The server logs each module it mounts (or why it refused to). `/admin`
|
||
shows mount errors and your `health()` line; the browser console shows
|
||
client-side failures (a tile that fails to start says so in the tile).
|
||
|
||
**Poke the pieces directly:**
|
||
|
||
- `GET /api/modules` — what the shell sees (your manifest + non-secret config).
|
||
- `GET /api/modules/<id>/...` — your routes, `curl`-able. For SSE:
|
||
`curl -N http://localhost:24500/api/modules/<id>/stream`.
|
||
- `GET /api/admin/state` — enabled flags, health, mount errors.
|
||
|
||
**Mock upstreams** (so you can develop without the real gear):
|
||
|
||
- ProdCom: `node tools/prodcom-mock.js` (port 24480) — channels, groups,
|
||
history, and a live stream with in-progress speech. Point the
|
||
transcript module's ProdCom URL at `http://127.0.0.1:24480`.
|
||
- ProPresenter: `node band-lineup-display/tmp/pp-mock.js 1599` — playlists
|
||
and an advancing slide index (including the arrangement-repeat case).
|
||
Point the Now/Next module at host `127.0.0.1`, port `1599`.
|
||
|
||
**The resilience checklist** — every module must pass this before it's done:
|
||
|
||
1. Add your tile, then **kill the upstream** (or the mock). The status dot
|
||
must go red (with a useful hover message) and the tile must show a clear
|
||
degraded state, not a freeze.
|
||
2. **Restart the upstream.** The tile must recover by itself — no reload,
|
||
no clicking.
|
||
3. **Restart ProdDash itself** with the tile open. Same expectation.
|
||
4. Add **two tiles of your module** with different per-tile settings — both
|
||
must work independently.
|
||
5. **Remove your tile**, then check the browser console and server log: no
|
||
errors, no timers still firing, no streams still open.
|
||
6. Change your admin config in `/admin` while the tile is open — the tile
|
||
must pick it up (via `onConfigChange` or the automatic remount).
|
||
7. Reload the page — the tile comes back with its settings intact.
|