2026-09-16 10:37:56 -04:00
2026-08-30 15:21:05 +00:00

ProdDash

A modular production dashboard for Waters Church. Any browser on the building network opens one page and composes its own dashboard out of modules — independent tiles that each show one aspect of a live service. Ships with the live ProdCom transcript, the ProPresenter Now / Next display, and a booth clock; new modules drop into modules/ without touching the shell (see docs/MODULE-GUIDE.md).

How it works

server.js (zero dependencies, just Node.js) does four things:

  1. Serves the dashboard shell (public/) and the admin page (/admin).
  2. Discovers modules in modules/ and serves each one's client at /modules/<id>/.
  3. Mounts each enabled module's server routes under /api/modules/<id>/ — that's where module servers follow ProdCom, poll ProPresenter, and stream live updates over SSE — one upstream connection per module, however many dashboards are open — so browsers never talk to production gear directly (no CORS, and API keys never leave the server).
  4. Stores server-wide module config and named layouts in a per-machine data directory outside the app folder, so updating ProdDash never loses them.

Each browser arranges its own tiles (add, drag, resize, remove, per-tile settings); the layout autosaves to that browser's localStorage. Named layouts can also be saved to the server and loaded from any other browser. Every module survives its upstream disappearing: tiles show a red status dot and a clear degraded state, then recover on their own.

Run it

Ready-made builds are on the Releases page; the files themselves live in ProdDash-releases. There is a disk image for Apple silicon Macs, one for Intel Macs, and a bundle for 64-bit Windows. Every build updates itself afterwards from the admin page, so the download only has to be recent, not current.

macOS — the app

Download the disk image for your Mac — ProdDash-<version>-arm64.dmg for Apple silicon, ProdDash-<version>-x86_64.dmg for Intel — open it and drag ProdDash to Applications. That's the whole installation: the app carries the dashboard and its own Node runtime, so nothing else has to be installed. It carries no modules — open Admin → Available modules, tick the ones this machine needs and press Install selected; each updates on its own from then on. It lives in the menu bar, starts and stops the server, can open at login, and holds the permissions the modules need — the microphone the LTC listener reads, and local network access for ProdCom and ProPresenter. macOS grants those to the app that owns the process, so a server started any other way (over SSH, from a launchd job) simply doesn't have them, and an LTC input goes silently to zeroes.

Build the disk image from a checkout with launcher/macos/build.sh (ARCH=x86_64 in front of it for Intel):

cd launcher/macos && ./build.sh --dmg

Windows — the bundle

Download ProdDash-<version>-win-x64.zip, unzip it somewhere you can write to — C:\ProdDash, say, not Program Files, because updates write into the folder — and double-click ProdDash.bat. The window it opens is the dashboard running: it stays open, and it starts the server again when the admin page applies an update. Allow node.exe on private networks when the firewall asks, so other screens can reach it. Settings and layouts live in %APPDATA%\ProdDash, so a new bundle never loses them. To start with Windows, put a shortcut to ProdDash.bat in shell:startup. There is no menu-bar-style launcher for Windows yet; the bundle is built with launcher/windows/build.sh.

Anywhere else, or from a checkout

Requires Node.js 18 or newer.

node server.js

Or double-click Start ProdDash.command (macOS) / start.bat (Windows).

Then open the URL it prints — http://localhost:24500 on this machine, or the http://<this-machine's-IP>:24500 address from any other device on the network.

Configure

Server-wide module settings (ProdCom URL, ProPresenter host, API keys, enable/disable) live in the admin page — open Admin from the dashboard's top bar, or go to /admin. Saving re-initialises the module immediately; open tiles reconnect on their own.

Where settings are kept

Everything you enter in the admin page (module connection settings, API keys, enabled/disabled flags) and every named layout is written to a data directory on the machine running the server — not into the app folder:

OS Data directory
Windows %APPDATA%\ProdDash (e.g. C:\Users\<you>\AppData\Roaming\ProdDash)
macOS ~/Library/Application Support/ProdDash
Linux $XDG_CONFIG_HOME/proddash, else ~/.config/proddash

Because it lives outside the checkout, you can git pull, re-clone, or reset the app folder from main and start the new version with everything still configured. The admin page shows the exact path in use, and the server prints it at startup (Settings : …).

The directory holds modules.json (module config), layouts/ (named layouts) and modules/ (modules installed from the admin page), all written by the app itself. Installed from the macOS app, it also holds app/ — the copy of ProdDash that actually runs, laid down from inside the app bundle on first launch and updated in place from then on (nothing may write inside a signed .app, and ProdDash updates itself). It may also hold a proddash.json with this machine's shell settings — the same keys as the checked-in config/proddash.json, which supplies the defaults:

Key Meaning
port Port ProdDash serves on (default 24500). The macOS launcher writes this one, so the port it is set to holds however ProdDash is started.
adminPin The admin PIN, as a scrypt hash. Set it in the admin page's Admin PIN section, not by hand — 6 digits, and only the hash is stored. Absent means admin is open to anyone on the network.
adminPasscode An older free-text passcode. Still honoured, so an existing install keeps working; new installs should use adminPin.
forge Where updates and module installs are fetched from. Absent or "github" uses GitHub; a Gitea or Forgejo base URL such as "http://10.3.8.90:3000" uses a server of your own. Set it per machine in the data directory, alongside repo.
theme The dashboard palette: booth (default), harbor, graphite, ember, daylight, midnight, moss, plum, sepia, blackout, paper or iron. The admin page's Theme section writes this one — see Themes.
alerts { "colors": { "low": [a, b], "medium": [a, b], "critical": [a, b] } } — the two colours each alert level flashes between, as #rrggbb. The admin page's Alerts section writes this one — see Alerts.

Locked out? Delete adminPin from the data directory's proddash.json and restart, or start the server with PRODDASH_PASSCODE set — that passcode overrides the PIN and always gets you in.

Only /admin and the admin API are behind the PIN. Dashboards stay open, so a wall display needs no PIN, and it is unrelated to a module's own PIN (Slack's 4–8 digit send PIN, say), which guards that module's actions only.

Updating from your own git server. ProdDash fetches one tar.gz of the branch — nothing else — so any Gitea or Forgejo works. Point forge at its base URL and repo at the owner/repo there:

{ "forge": "http://10.3.8.90:3000", "repo": "michael/ProdDash", "branch": "main" }

Gitea spells an archive URL differently from GitHub, which is the only thing that changes; the tarball itself is identical, commit hash included, so update detection and module installs behave exactly as before. Make the repository readable without signing in, or ProdDash cannot fetch it.

Environment variables override both files: PORT, PRODDASH_PASSCODE, and PRODDASH_FORGE, and PRODDASH_DATA_DIR to put the data directory somewhere else (a relative path is taken from the app folder; PRODDASH_DATA_DIR=config restores the old in-repo location). If the default directory can't be created, the server says so and falls back to the app's config/ folder.

Upgrading from an earlier version: the first start copies an existing config/modules.json and config/layouts/ from the app folder into the data directory, so nothing has to be re-entered. The old files are left in place and ignored from then on.

Themes

The whole dashboard — every tile, on every browser — draws with one palette, chosen in the admin page's Theme section and switched live: pick a swatch and open dashboards change without a reload. The section starts folded — a building picks its palette once — and holds twelve presets:

Booth the default dark, mint accent
Harbor deep navy, cyan
Graphite neutral charcoal, electric blue
Ember warm broadcast black, orange
Daylight a cool light palette, for a front-of-house desk in daytime
Midnight indigo night, violet
Moss forest floor, lime
Plum aubergine, purple
Sepia warm brown room, cool teal — Ember's arrangement reversed
Blackout true black, cyan, for a dark room where any glow carries
Paper the warm light one, indigo accent
Iron no colour of its own: a near-white accent, so the only hues on screen are a module's own and the red and amber that mean something

Each keeps the status colours apart — the accent is never near the danger red or the warning amber — and muted text readable in a dark booth. The choice is stored as theme in the data directory's proddash.json (table above), so it holds across restarts and updates; a browser remembers the last theme it saw and applies it before the server answers, so nothing flashes. Modules style with the shell's colour variables, which is why they follow; a colour set on a tile itself (a PCO Plan header colour, say) is deliberately kept.

Alerts

A module that sees something a tech must act on now — a timer overrun, a meter past its limit, timecode gone — can raise an alert on one of six channels, and every dashboard listening to that channel flashes: the menu bar (brought out if it was hidden, for as long as the alert lasts) and a frame round the screen alternate between two colours, with the alert's text bold across the bar. Low fades slowly between its two colours, medium faster, critical snaps between them with no fade and floods the board behind the tiles as well, in a muted cut of the two that shows faintly through the tiles without costing their content any contrast. The admin page's Alerts section (folded, near the bottom) holds the two colour pickers for each level, with a swatch running that level's cadence, and a Test row that flashes any level on any channel for eight seconds. The choice is stored as alerts.colors in the data directory's proddash.json. Which channels a dashboard listens to is chosen on the dashboard itself — see Using the dashboard below — and docs/ALERTS.md has the whole feature, module side included.

Installing modules and updating

Everything below happens in the admin page; ProdDash talks to its git repository — michael/ProdDash on the church's own Gitea at chronicles-ab.waterschurch.org:3000, branch main. Change it with forge, repo and branch in proddash.json, or the PRODDASH_FORGE and PRODDASH_REPO variables (owner/repo#branch). It downloads one small archive of the branch, at most every few minutes, only while the admin page is open or for the update check below. Nothing is installed without someone clicking.

  • Available modules lists modules in the repo that aren't installed here. Install downloads the module into the data directory's modules/ and starts it right away — nothing is written into the app folder, and no restart is needed. Tick several and press Install selected to fetch them in one go. A packaged ProdDash (the app, the Windows bundle) ships with no modules at all: this list is how every one of them arrives, and a ProdDash update never brings one along. A git checkout also runs the modules in its own tree ("bundled"); if both exist, the newer version runs.
  • Uninstall on a module card removes an installed module's files. For a checkout's bundled module (its folder belongs to the repo) it hides the module from every dashboard instead; it reappears under Available modules and can be brought back without downloading. Settings are kept either way.
  • Module updates: when the repo has a newer version of an installed module, its card shows Update to vX.
  • Version requirements: every module declares the ProdDash versions it needs ("proddash": ">=1.1.0" in its manifest). A module that needs a newer shell is listed but not loaded, and cannot be installed until ProdDash is updated.
  • ProdDash updates: the admin page checks the repo shortly after start and every six hours, and shows a banner when main has a newer version (or new commits). Update now brings the app folder up to date and restarts the server; dashboards reconnect on their own. A git checkout is updated with git pull --ff-only (only when it is on the repo branch with no local changes — otherwise the banner says why and you update with git). A plain folder (no .git) has the repo archive unpacked over it; files removed upstream are left behind but harmless. Settings and layouts are never touched — nothing inside the data directory is written, even on an install where that directory is the app's own config/. What changed opens the commit comparison on the forge.
  • If an update goes wrong: the download has to parse before anything is swapped in, so a truncated or mangled server.js is refused with the reason and the running copy is left exactly as it was. Past that, the copy being replaced is set aside as app.previous next to the app folder, and dropped once the new version has stayed up for ninety seconds — so that folder existing means "the last update has not proven itself yet". The macOS app watches for a version that will not stay up (four stops in two minutes) and puts the old one back by itself, once, with a notification. Running some other way, the way back is a rename: mv app.previous app.
  • Restarting: after an update the server exits with code 75 and starts its own replacement, which waits for the port to free up. If you supervise ProdDash with your own launcher, set PRODDASH_LAUNCHER=1 so the server just exits and your launcher restarts it on exit code 75. PRODDASH_NO_REMOTE_CHECK=1 turns off the periodic check (the admin page still checks when opened).

Using the dashboard

  • + — add any enabled module; multiple tiles of the same module are fine (e.g. two transcripts filtered to different channels).
  • Drag a tile by its title bar to move it; ✕ removes it.
  • Resize from any edge or bottom corner, the way a window resizes: nothing is drawn on a tile to mark the spots — the cursor over an edge is what says it can be dragged. An edge moves only itself, so the tile grows or shrinks into the space beside it while the opposite edge stays put, stopping at a neighbour or at the module's own minimum size. Two exceptions, both of which move a shared edge instead: with another tile directly below, the bottom edge trades rows between the two so the column keeps its total height; and where two tiles meet side by side, the seam between them trades width (macOS split-view style), showing itself only while you drag it.
  • Fullscreen (the ⛶ button) is a viewing mode: the menu bar hides (its green lip at the top-left brings it back, minus the Admin button), the occupied columns stretch to the full width, and every column runs to the bottom of the screen — the last tile in each column is stretched to end there. A short tile like the clock is never stretched into a ribbon: under another tile it slides to the bottom edge and the tile above grows into the gap; alone in its columns it stays as it is. Nothing is saved — the layout reverts when you leave fullscreen. A layout deeper than the screen keeps its normal row height and scrolls.
  • A tile's actions (menus, text size, clear…) live in its title bar.
  • Auto-hide bars (the button left of ⛶) folds every title bar away, for a windowed screen that should read like a wall display. A folded bar is not a gone bar: point at the tile's top edge and it slides back in over the content, where its buttons click and its width drags the tile exactly as before — so a dashboard can be arranged with every bar out of the way. The switch is off on a fresh dashboard and saves with the layout — including a named layout on the server, so a booth loads its screen with the bars already tucked away. Fullscreen folds every bar regardless, and the same hover brings one back there too.
  • The pin beside a tile's title keeps that tile's bar showing while auto-hide is on — for the one or two tiles whose controls are wanted at a glance. It turns the accent colour when it is on and saves with the layout. Fullscreen still folds a pinned bar with the rest.
  • The menu bar's own handle is the ProdDash name itself, wrapped in a translucent green pill at the left — click it to hide the bar; the slim green lip it leaves at the top-left edge brings the bar back. It stays at the left so it never sits on top of a tile's own tab.
  • The gear on a tile holds per-tile settings (filters, text size, display options) — these belong to this browser's layout, not the server.
  • The grid icon — save the current arrangement to the server under a name, load a named layout (it becomes a local copy — browsers are never linked), or reset this browser's dashboard. Loading says what it did — Loaded "FOH": 9 tiles, 2 not shown — Service, #ops aren't offered right now; the Layouts menu can remove them — with Undo in the message to get back the arrangement you had. A tile whose module or picker entry isn't offered at the moment keeps its place and shows nothing, then appears when it is; it is never replaced by the module's default tile. While any tile is in that state the same menu has a Not shown section listing each one with why — not offered right now, module disabled, module not installed — and a ✕ that removes it and frees its cells, for the tile that is not coming back (a module that stopped offering that kind of tile). Saving over an existing name asks first, and the server keeps the copy it replaced: Restore previous in Admin → Saved layouts swaps it back (and swapping again undoes that). The menu's Grid Size stepper sets how many columns this browser cuts the board into — 8 to 24, 12 by default. Finer lets tiles be smaller so more fit across (a 4K wall), coarser suits a small screen read close up; row height follows, so tiles keep their shape and simply change size. Going coarser, a tile that no longer fits where it was moves to the first free spot rather than onto another tile. It saves with the layout, so a named layout comes back at the density it was arranged on.
  • The same menu's Alerts row says which of the six alert channels this screen listens to, and opens to six numbered buttons that toggle them without closing the menu. An alert a module raises on a chosen channel flashes this dashboard's menu bar and screen edge with its text in the bar; one on any other channel leaves it alone. A fresh dashboard listens to nothing. The choice saves with the layout, local and named — a booth loading its "Stage" layout gets the stage's channels with it. See Alerts.
  • Every tile has a status dot: green = live, amber = connecting, red = upstream unreachable (hover it for details). Tiles reconnect automatically.

Included modules

  • ProdCom — live transcript stream with in-place updates of in-progress speech, channel colors, per-tile channel visibility toggles and group presets, timestamps, text size, a top-down / bottom-up direction toggle and jump-to-latest in the title bar. Text typed into a channel (from a dashboard, or ProdCom's own box) is marked with a keyboard; an automation's with a bolt. The module also offers its channels to Send Message as identities: a click anywhere in the transcript points that module's tiles at ProdCom (the tile's bottom edge lights up in the accent color), and the channel the text goes out as is picked from their Send as menu — only channels ProdCom lets text be typed onto are offered. Admin config: ProdCom server (host : port), API key. Tile settings: channel icons, direction and timestamps.

  • ProPresenter — what's live and what's next, with slide progress, driven by the shared propresenter-core client (ProPresenter 7/20). The + picker offers two tiles: Now / Next, the full card, and Now, the live item alone with the gradient filling the tile edge to edge — a wall panel that says one thing. Admin config: ProPresenter endpoint (host : port), password. Tile settings: a Show group of switches for the playlist name, live status, NOW and NEXT labels, slide count, progress bar, the next list and its item tags, plus tidy titles.

  • Timers — live ProPresenter timers (countdown, countdown-to-time, elapsed), the video countdown (time left on what ProPresenter is playing, with a per-tile "Looping videos" switch so looping backgrounds stay hidden) and LTC timecode as auto-sized cards. The + picker lists every discovered timer (and the LTC card) as its own tile, or add "All timers" and pick a selection via the tile's "Timers ▾" menu; overruns are unmistakably red. Read-only — no start/stop controls. Admin config is in three groups: ProPresenter (endpoint host : port, API password), LTC Timecode (the listener switch, and — when it's on — the audio device and channel), and Display (Timer font — Default or Monospace, which keeps the digits from shifting as the numbers change).

    ProPresenter exposes no timecode over any API, so LTC is decoded from the audio signal, behind the admin LTC listener switch (off ⇒ no LTC tile in the picker at all). On, the module captures the selected audio input device/channel on the ProdDash machine — a native ltc-capture helper, compiled on first use — and decodes the SMPTE frames in-process: running/stopped/no-signal, the timecode counting frame-accurately in real time, and the frame rate (incl. 29.97 drop-frame). macOS note: the ProdDash server needs microphone permission — launch it from a logged-in session (Start ProdDash.command) and approve the one-time prompt; a server started over SSH or by bare launchd silently captures zeros. (Engine self-test: node modules/propresenter-timers/ltc.selftest.js.)

  • PCO Plan — Planning Center Services, as three tiles in the + picker: Plan (the order of service), Teams (who is scheduled) and Song Key (the key of the item on screen).

    Plan shows every plan item with its scheduled start time, length, type, song key, description and item notes. When the ProPresenter module is running it follows that module's live item, highlights the matching plan item, dims what's done and shows the elapsed vs planned runtime and how far ahead/behind the service is. Items are matched by name — a document named like the Planning Center item or its song, tags and all. The message is the exception: a sermon's document is named after the sermon, so a live document that reads like the plan itself — its date code, series title and part, as in 260927 Where is Your Faith? - Part 6 — is taken as the message and lands on the plan's message item (an item titled Message, Sermon or Teaching, else the first item under such a header). Admin config is the connection: Planning Center credentials (Personal Access Token app ID + secret, or an OAuth token), the service types to follow (a list grouped by your Planning Center folders) and an optional pinned plan. Tick as many service types as you like — the module follows whichever of them has a plan soonest, so a campus running Sunday mornings, a Wednesday night and a youth service needs one dashboard, not three. The ticked types are numbered in priority order, nudged up and down with the arrows beside them, and that order decides the winner when two of them have a plan at the same date and time. Every tile's title bar then carries a service-type control for reading one of the others: pick a type and every PCO Plan tile on that browser's dashboard — plan, teams and song key together — moves to its plan, marked with an amber stripe, while the machine goes on following the live one. The choice is that browser's alone, it sticks until changed, and the control hides itself when only one service type is ticked. Live machinery belongs to the followed type: another type's plan shows its running order without the now marker, the service clock or AbleSet. Everything about the display is per tile (gear menu): the top-bar text (placeholders such as {series} • {part} | {serviceType} • {date}), colors, text size, and a show/hide checklist for every detail.

    With an AbleSet module installed and configured, the Plan tile also follows the band: while AbleSet plays a song that is the item on screen, that item's background fills as the song goes, and its sections slide past in a strip at the bottom right of the item, the one playing filling in turn. Both are switches in the tile's gear (Song progress, Song sections), and both are simply absent when there is no AbleSet module, it is switched off, or it has no host — nothing to turn off and nothing to explain.

    Song Key is one value, as large as the tile allows: the key of the item ProPresenter has live, with the song's name and the next key under it — both switches, as is the colour. When the feed that picks the item is gone the key stays up, faded, and the tile's dot says so rather than pretending to be current.

    Keys are written as notes wherever the module shows one: Planning Center's Bb and F#m read as B♭ and F♯m, on the Plan tile's item badge and in the Song Key tile alike.

    Teams shows the same plan's team and position assignments — each team as a band of its people, with their photo (fetched through ProdDash, never by the browser; initials when Planning Center has none) and a dot for confirmed, unconfirmed or declined. Its gear menu picks which teams and which positions appear, groups people under their position or lists them plainly, and sets the colours: one for the team headers, or Tint teams to give each team its own, optionally carried into the rows. Teams nobody has signed up for are hidden until you ask for them — that list comes from the service type, since Planning Center only returns a team once somebody is on it.

  • Slack — live transcripts of this location's Slack channels. The + picker lists one transcript tile per configured channel, titled #channel. Messages arrive with avatars, names and times, Slack's inline formatting and the workspace's custom emoji; text size and jump-to-latest sit in the title bar. Sending is the Send Message module's: a click anywhere in a transcript points its tiles at that channel (the bottom edge lights up in the accent color), and a message then leaves through this module's one Slack connection, as the location. A right-click on a message opens the reaction menu, which rides on the same unlock — with the page locked, or no Send message tile on it, it says so instead of reacting. This module has no PIN, send tile or quick replies of its own. Admin config is in three groups: Slack account (the location account's User OAuth Token — xoxp-…, so messages are literally from the campus — or a bot token plus "Send as"), Channels (the joined channels to follow, one transcript tile and one Send Message destination each) and Transcript (refresh interval, messages kept, thread replies). Tile settings: avatars, timestamps, names and channel notices.

  • Send Message — the one place a dashboard sends from, whatever the platform. Two tiles, one of each per dashboard: Send message, a free-text box with the admin's quick emojis one press away, and Quick replies, a grid of preset buttons. Both go wherever the operator last pointed them with a click on a Slack or ProdCom transcript. A platform whose destinations are identities rather than recipients — ProdCom, where typed text goes out as a channel — also gets a Send as menu in the title bar listing those identities; the menu exists only while such a platform is installed, and Slack's channels are never in it. The choice is saved with the tile, so a named layout remembers it; the transcript it points at carries the accent stripe. The module owns no connection of its own — it finds every installed module that offers messaging and hands the message to it over loopback — and it owns the PIN: nothing leaves the machine until it is entered on one of its tiles, one entry unlocks every messaging tile on that dashboard page (Slack's reaction menu included) until the auto-lock idles out, a reload asks again, and the lock button ends it early. The PIN pad takes taps, a keyboard, or a phone's — tapping the dots raises it. The PIN can be switched off for a booth that doesn't need one. Admin config: PIN (the switch on the group's title row, 4–8 digits, auto-lock minutes) and Presets (quick replies one per line as Label | Message — add | slack:#channel or | prodcom:Channel to bind one to a destination — and up to eight quick emojis). Tile settings: quick emojis on the Send message tile.

  • Resi Cues — how long until the next Resi cue point, for a campus running video from another site. The tile is one number, as large as it will go: the countdown to the next cue, its name above it, and the playhead and the cue just passed underneath. It also offers that countdown and the playhead to the Timers module, so they can sit among the ProPresenter timers instead of in a tile of their own. Both the cue list and the decoder's position come from Resi's cloud rather than the decoder — the decoder reports upstream and central.resi.io hands it back — so nothing is installed at the decoder end. Resi republishes a position only every few seconds and each reading is already stale, so the playhead is estimated between readings rather than repeated; a countdown built straight from Resi's number sits seconds behind and moves in lurches. Admin config: Resi login and password, which decoder to follow (the list is read from the account), and a folded Timing group for the poll intervals and a position trim. Tile settings: cue name, previous cue, playhead, cue list.

  • Band Lineup — the backstage stage board: everyone on stage in their mic slot with photo, name and mic/pack label, on one shared board that every screen sees the same way — whoever edits it changes it everywhere, over SSE. A photo library fills it: point the module at a Google Drive folder shared "anyone with the link" (file name → person's name) or at a folder on the ProdDash machine, and photos added or removed there follow. Edit in the title bar opens that library — the spots pinned on top, the photos (with a name search) scrolling below — drag a photo onto a slot (mouse, or press and hold on a touchscreen), drag between slots to swap, rename or clear. Dropping a photo onto the person already in a spot makes it their photo for that instrument (a nickname like "Rose" for Rosaliz counts): they keep their Planning Center name and spot, and every later Sync uses it whenever they are on that instrument. Planning Center is optional auto-fill on top, not the source of truth: Sync reads the upcoming plan's team members and places each one. A person whose Planning Center note names their mic ("Mix 8, VOX 5") goes to that slot — this is how the leader and vocalists, whose position is just "Vocalist", land on the right mic — and everyone else goes to the slot matching their position, one slot per person. Photos come from the library whenever it has one of them, and Planning Center's headshot only when it has none. Someone who plays more than one thing can have a photo per instrument, named Name - Instrument (DJ - Drums.jpg, DJ - Vocals.jpg; Vox/Vocals, Keys/Piano, Drums, Bass, Guitar/Electric/Acoustic, Leader), and a plain DJ.jpg for everything else: Sync uses the one for the spot they are in that week. A photo dropped onto someone is remembered for that instrument only. Anything placed or moved by hand for that plan stays put through later syncs; last week's people are replaced. Birthdays in the service week (Wednesday→Tuesday) bring a gold glow and raining confetti, and a Choir button adds the extra spot for the weeks there is one. Admin config: Planning Center credentials, service type and plan, the teams to include, the stage slots (one mic/pack label per line, in stage order), default columns, and the photo folder. Tile settings: parallax, names, mic labels, and birthday confetti with its intensity and a test picker — columns are − / + in the title bar.

  • Service Times — every campus's Sunday service times, read from the church website and re-read on a timer, so the board follows the site when the times change through the year. Any service can be marked for production — issue, replay, or do not use — with a note, and a campus taking resi records which of the origin's services it is playing. Marking a broadcast service "do not use" flags every campus riding on it, which is the question the board exists to answer. Marks are shared by every tile and every browser, survive a restart, and expire on their own so last week's never greet a new Sunday. The + picker offers the whole board or a single campus. Admin config is in four groups: Website (address, which campuses to follow, refresh interval), Broadcast (the campuses the broadcast comes from, and each other campus's resi source), Manual campuses (a stopgap for a campus the site has not published yet — the website takes over as soon as it does) and Marks (how long a mark lives). Tile settings: campuses, card or list layout, and a Show group for the day, role, resi source, campuses fed, notes and the updated line.

  • Vista Cues — which Vista 3 cue lists are live, for a booth where nobody runs lighting and ProPresenter and the tracks rig fire Vista's cue lists over network MIDI. Vista sends no feedback of any kind (its OSC only takes commands), so the module listens instead: it joins the senders' network MIDI sessions as one more participant, the way Vista does, hears every note Vista hears, and turns each one into "Go on Walk-in", "Release Worship 1"… from the cue sheet pasted into admin. The tile shows the list fired last, large, with how long ago and who fired it; the other lists still live; the recent notes; and which senders are connected. What it shows is what Vista was told: if Vista is closed or someone works the desk by hand, the two can differ, and the title bar's eraser forgets every live list. Plain JavaScript (RTP-MIDI over UDP), no helper; on macOS it advertises itself over Bonjour so it shows up in Audio MIDI Setup's Directory. Admin config: up to three senders (a name, and the host and port of each machine's network session — ProPresenter, the tracks rig, Companion; ProdDash keeps inviting itself in, so each session's "Who may connect to me" must be Anyone, or connect from the sender's Directory instead), the cue sheet (one line per note: 0 = Pre Service, 61 release Walk-in, 127 release all, 30 flash Blinder Flash 1 for a momentary hit, also pause, back, note names, a channel, program changes), middle C naming, whether a Go releases the others, and a folded This machine group for the session name, port (UDP 5040 and 5041) and Bonjour. A sheet with no release notes uses groups: a line [Color] starts one, a Go in a group replaces that group's live list, and the first group is the tile's headline — so the tile reads "Message" with Color · Blue and House · House Lights Message beside it. A Go in that first group (the main scene) takes over the look and clears the rest, as Vista's last-takes-precedence does; FX fired after it layer on again (the Main group takes over switch). Tile settings: other lists, recent, senders, unmapped notes — text size is − / + in the title bar.

  • Clock — a big booth clock; also the smallest possible module and the reference for module authors.

To develop modules against mocks instead of real gear: node tools/prodcom-mock.js (ProdCom on 127.0.0.1:24480, including the send route the Send Message module uses), node band-lineup-display/tmp/pp-mock.js 1599 (ProPresenter slides on 127.0.0.1:1599), node tools/pp-timers-mock.js 1600 (ProPresenter timers + timecode on 127.0.0.1:1600), node tools/pco-mock.js (Planning Center Services on 127.0.0.1:24700 — run ProdDash with PCO_PLAN_API_BASE=http://127.0.0.1:24700) and node tools/slack-mock.js 24716 (the Slack Web API on 127.0.0.1:24716 — run ProdDash with SLACK_API_BASE=http://127.0.0.1:24716/api) and node tools/pco-band-mock.js 24710 (Planning Center for the Band Lineup board — a plan, its team members, birthdays and photos — run ProdDash with BAND_LINEUP_API_BASE=http://127.0.0.1:24710) and node tools/vista-midi-mock.js 5104 (a network MIDI session playing a cue sheet's notes, as ProPresenter does for Vista — point Vista Cues' first sender at 127.0.0.1:5104 and paste the sheet it prints). See the testing section of the module guide.

Install as a desktop web app

Open the page in a browser first, then:

  • macOS — Safari: File → Add to Dock…
  • macOS/Windows — Chrome: click the install icon in the address bar, or ⋮ menu → Cast, save and share → Install page as app…
  • Windows — Edge: ⋯ menu → Apps → Install this site as an app

Note: Chrome only offers the one-click PWA install on http://localhost (a "secure context"). When opening from another machine over plain HTTP, use Edge's "Install this site as an app" or Chrome's ⋮ → Cast, save and share → "Create shortcut…" (check "Open as window") — same result: a dock/taskbar app in its own window.

Repository layout

ProdDash/
├── server.js                  shell server: static files, module discovery/mounting,
│                              admin + layouts APIs
├── public/                    dashboard shell client (index.html, shell.js, style.css)
│   └── admin/                 admin page client
├── modules/                   installed modules, one folder each
│   ├── clock/
│   ├── prodcom-transcript/
│   └── propresenter-now-next/ (carries its own copy of propresenter-core)
├── package.json               name + version (what the update check compares)
├── config/                    proddash.json defaults (runtime state lives in the
│                              per-machine data directory — see "Configure")
├── docs/MODULE-GUIDE.md       how to build and install a module
├── docs/ALERTS.md             the alerts feature: levels, channels, admin, API
├── tools/prodcom-mock.js      mock ProdCom API for development
├── tools/alert.js             raise / clear / list alerts from the command line
├── prodcom-listener/          reference fork — read-only, not served
└── band-lineup-display/       reference fork — read-only, not served

The two reference folders are snapshots of the apps ProdDash grew out of; they are not wired into anything (but band-lineup-display/tmp/pp-mock.js is handy for testing).

S
Description
Modular production dashboard for Waters Church
Readme
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2026-09-30 09:59:17 -04:00
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