Files
Waters ChurchandClaude Opus 5 12f6e22187 An update that goes wrong is no longer the end of it
Two things the audit found, both about the archive path every shipped .app
uses.

**Settings could be wiped.** The update kept config/modules.json and
config/layouts/ by name, but not config/proddash.json — which holds the admin
PIN, the theme and the forge pointer. On an install whose data directory IS
the app's own config/ (an unwritable Application Support, or PRODDASH_DATA_DIR
aimed inside the app), an update wrote the repo's shipped defaults over it:
the theme went, and admin silently unlocked. Nothing inside the data
directory is written now, wherever it happens to sit, and the two legacy
names stay listed for an install whose state never moved out.

**A bad update was unrecoverable.** No rollback, and a fresh .app would not
help: seeding only replaces an *older* copy, and a broken one carries a
higher version — so the fix was deleting a folder nothing told you about.
Three changes, in the order they catch things:

- The download must parse before anything is swapped in. `node --check`
  against the new server.js, and a failure is reported with the syntax error
  and leaves the running copy untouched.
- Past that, the copy being replaced is set aside as `app.previous`, and
  dropped once the new version has stayed up ninety seconds — so that folder
  existing means "the last update has not proven itself yet", and never
  anything older.
- The launcher, which already gives up after four stops in two minutes, now
  looks for that folder before it does and puts the old copy back. Once: if
  the old one will not run either, the update was not the problem.

The launcher half only reaches a machine with a new .app; the server half
travels by the normal update.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 16:16:46 -04:00

447 lines
17 KiB
Swift

import AppKit
import Foundation
enum ServerState: Equatable {
case stopped
case starting
case running
case stopping
case failed(String)
var isBusy: Bool { self == .starting || self == .running || self == .stopping }
var label: String {
switch self {
case .stopped: return "Stopped"
case .starting: return "Starting…"
case .running: return "Running"
case .stopping: return "Stopping…"
case .failed: return "Problem"
}
}
}
/**
Starts, stops and watches over the ProdDash server.
The shell was built for this: it takes `PRODDASH_LAUNCHER=1` to mean "someone
is supervising me", and then exits **75** instead of respawning itself when
the admin page applies an update — so a 75 here is a restart request, not a
fault. Anything else unexpected is a crash: it gets a backed-off restart, and
a burst of fast crashes stops the cycle rather than looping forever.
Starting the server from this app is also what gives the modules their
permissions. macOS hands a child process the *responsible process* of its
parent, so node — and the `ltc-capture` tool the Timers module runs — inherit
this app bundle's identity, and the microphone and local-network prompts are
asked, and remembered, in ProdDash's name. A server started over SSH or from
a bare launchd job has no such identity, which is why its LTC input is
silently all zeros.
*/
final class ServerController: ObservableObject {
@Published private(set) var state: ServerState = .stopped
/// One line under the status pill: why it stopped, what to fix.
@Published private(set) var message = ""
@Published private(set) var port: Int = ProdDash.defaultPort
@Published private(set) var shellVersion = ""
@Published private(set) var localURL = ""
@Published private(set) var networkURLs: [String] = []
@Published private(set) var settingsDir = ""
/// The server answered /api/modules — listening, not merely alive.
@Published private(set) var healthy = false
@Published private(set) var rootURL: URL?
@Published private(set) var nodeURL: URL?
@Published private(set) var nodeVersion = ""
/// Asked when the port is already taken: (port, looks like ProdDash, reply).
var onPortBusy: ((Int, Bool, @escaping (Bool) -> Void) -> Void)?
private let settings: LauncherSettings
private let log = LogStore.shared
private var child: ChildProcess?
private var intentionalStop = false
private var restartAfterExit = false
private var startedAt: Date?
private var crashTimes: [Date] = []
/// One roll-back per bad update: a second would just swap copies forever.
private var rolledBack = false
private var pendingRestart: DispatchWorkItem?
private var healthTimer: Timer?
private var healthMisses = 0
private var openedDashboardThisRun = false
/// The most recent line that reads like a reason, shown with a failure.
private var lastProblemLine = ""
init(settings: LauncherSettings) {
self.settings = settings
refreshEnvironment()
}
// MARK: - Environment
/// Re-resolve the checkout, the node binary and the port. Cheap, and run
/// again before every start so a folder fixed in Settings takes effect.
func refreshEnvironment() {
// A shipped app installs (or re-installs) its copy of ProdDash before
// going looking for one. An explicitly chosen folder skips all that.
let base = ProdDash.dataDir(root: nil)
if settings.rootPath.isEmpty {
ProdDash.seedWorkingCopy(dataDir: base) { [log] message in log.launcher(message) }
}
let root = ProdDash.findRoot(preferred: settings.rootPath, dataDir: base)
rootURL = root
let node = ProdDash.findNode(root: root, preferred: settings.nodePath)
if node?.path != nodeURL?.path {
nodeURL = node
nodeVersion = node.map(ProdDash.nodeVersion) ?? ""
}
if let root {
let version = ProdDash.shellVersion(root: root)
if !version.isEmpty { shellVersion = version }
}
if !state.isBusy {
port = ProdDash.port(root: root, dataDir: dataDir)
}
}
var dataDir: URL { ProdDash.dataDir(root: rootURL) }
var dashboardURL: URL { URL(string: "http://localhost:\(port)/")! }
var adminURL: URL { URL(string: "http://localhost:\(port)/admin")! }
// MARK: - Start
func start() {
guard !state.isBusy else { return }
pendingRestart?.cancel()
pendingRestart = nil
refreshEnvironment()
guard let root = rootURL else {
return fail("Can't find the ProdDash folder. Choose it under Settings.")
}
guard let node = nodeURL else {
return fail("Node.js 18 or newer isn't installed. Install it from nodejs.org, or set the path under Settings.")
}
if ProdDash.nodeIsTooOld(nodeVersion) {
return fail("This machine's node is \(nodeVersion) — ProdDash needs 18 or newer.")
}
state = .starting
message = ""
localURL = ""
networkURLs = []
healthy = false
healthMisses = 0
openedDashboardThisRun = false
lastProblemLine = ""
let port = self.port
// The port probe and the "is that ProdDash?" request both block; keep
// them off the main queue so the window stays live.
DispatchQueue.global(qos: .userInitiated).async { [weak self] in
let busy = Net.probeSync(host: "127.0.0.1", port: UInt16(port), timeout: 1.0) == .open
let isProdDash = busy && Self.respondsAsProdDash(port: port)
DispatchQueue.main.async {
guard let self, self.state == .starting else { return }
guard busy else { return self.spawn(root: root, node: node, port: port) }
guard let ask = self.onPortBusy else {
return self.fail("Port \(port) is already in use.")
}
ask(port, isProdDash) { takeOver in
guard takeOver else {
self.state = .stopped
self.message = "Port \(port) is already in use."
return
}
self.takeOverPort(port)
self.spawn(root: root, node: node, port: port)
}
}
}
}
private func spawn(root: URL, node: URL, port: Int) {
var env = ProcessInfo.processInfo.environment
env["PRODDASH_LAUNCHER"] = "1" // "someone is supervising me" — see the note above
env["PORT"] = String(port)
// A GUI app inherits almost no PATH. Put node's own folder first, and
// keep the usual system ones so the Timers module can still find swiftc
// when it needs to build its capture tool.
let base = env["PATH"] ?? "/usr/bin:/bin:/usr/sbin:/sbin"
env["PATH"] = node.deletingLastPathComponent().path + ":" + base + ":/usr/local/bin:/opt/homebrew/bin"
log.launcher("starting: \(node.path) server.js (in \(root.path), port \(port))")
do {
child = try ChildProcess.run(
executable: node.path,
arguments: ["server.js"],
directory: root.path,
environment: env,
onLine: { [weak self] line, isError in self?.handleOutput(line, isError: isError) },
onExit: { [weak self] code, bySignal in self?.handleExit(code: code, bySignal: bySignal) })
intentionalStop = false
startedAt = Date()
startHealthPolling()
} catch {
fail(error.localizedDescription)
}
}
/// Hand the port over from a ProdDash somebody started another way. The
/// server we are about to start waits for the port to free up on its own.
private func takeOverPort(_ port: Int) {
let pids = Net.listenerPIDs(port: port)
guard !pids.isEmpty else { return }
log.launcher("taking port \(port) over from pid \(pids.map(String.init).joined(separator: ", "))")
for pid in pids { kill(pid, SIGTERM) }
Thread.sleep(forTimeInterval: 0.6)
}
// MARK: - Stop / restart
func stop() {
pendingRestart?.cancel()
pendingRestart = nil
guard let child else {
state = .stopped
return
}
intentionalStop = true
state = .stopping
message = ""
log.launcher("stopping ProdDash")
child.terminate()
let pid = child.pid
// The server closes in about a second and a half; this is the backstop.
DispatchQueue.main.asyncAfter(deadline: .now() + 8) { [weak self] in
guard let self, let current = self.child, current.pid == pid, current.isAlive else { return }
self.log.launcher("ProdDash didn't stop on its own after 8s — forcing it")
current.forceKill()
}
}
func restart() {
guard child != nil else { return start() }
restartAfterExit = true
stop()
}
func toggle() {
switch state {
case .running, .starting: stop()
case .stopped, .failed: start()
case .stopping: break
}
}
private func scheduleRestart(after seconds: TimeInterval) {
let work = DispatchWorkItem { [weak self] in self?.start() }
pendingRestart = work
DispatchQueue.main.asyncAfter(deadline: .now() + seconds, execute: work)
}
private func fail(_ reason: String) {
state = .failed(reason)
message = reason
log.launcher(reason)
}
// MARK: - Child output
private func handleOutput(_ line: String, isError: Bool) {
log.append(line, kind: isError ? .err : .out)
if line.contains("cannot start") || line.contains("Error:") || line.contains("EADDRINUSE") {
lastProblemLine = line.trimmingCharacters(in: .whitespaces)
}
parseBanner(line)
}
/**
The server prints a short banner once it is listening:
ProdDash 1.3.0
Local : http://localhost:24500
Network : http://10.0.1.42:24500
Modules : clock, prodcom-transcript, …
Settings : /Users/booth/Library/Application Support/ProdDash
Reading it is how the launcher learns it is really up (before the health
poll gets there) and what to show in the window.
*/
private func parseBanner(_ line: String) {
let text = line.trimmingCharacters(in: .whitespaces)
if text.hasPrefix("ProdDash "), text.dropFirst(9).first?.isNumber == true {
shellVersion = String(text.dropFirst(9)).trimmingCharacters(in: .whitespaces)
if state == .starting {
state = .running
message = ""
log.launcher("ProdDash \(shellVersion) is up on port \(port)")
if settings.openDashboardOnStart { openDashboard() }
openedDashboardThisRun = true
}
return
}
guard let colon = text.firstIndex(of: ":") else { return }
let field = text[text.startIndex..<colon].trimmingCharacters(in: .whitespaces)
let value = text[text.index(after: colon)...].trimmingCharacters(in: .whitespaces)
switch field {
case "Local": localURL = value
case "Network": if !networkURLs.contains(value) { networkURLs.append(value) }
case "Settings": settingsDir = value
default: break
}
}
// MARK: - Exit
private func handleExit(code: Int32, bySignal: Bool) {
stopHealthPolling()
child = nil
healthy = false
let ranFor = startedAt.map { Date().timeIntervalSince($0) } ?? 0
if ranFor > 60 { crashTimes.removeAll(); rolledBack = false } // a long healthy run clears the slate
if restartAfterExit {
restartAfterExit = false
state = .stopped
start()
return
}
if intentionalStop {
state = .stopped
message = "Stopped."
log.launcher("ProdDash stopped")
return
}
// 75 is the shell's "start me again" — the admin page applied an update.
if !bySignal && code == 75 {
log.launcher("ProdDash applied an update and asked to be restarted")
state = .stopped
message = "Restarting to apply an update…"
start()
return
}
let how = bySignal ? "was killed by signal \(code)" : "exited with code \(code)"
let detail = lastProblemLine.isEmpty ? "" : " — \(lastProblemLine)"
crashTimes.append(Date())
crashTimes = crashTimes.filter { Date().timeIntervalSince($0) < 120 }
guard settings.restartOnCrash, crashTimes.count < 4 else {
// Before giving up: if an update is still unproven, the copy it
// replaced is sitting right there. Going back beats sitting dark,
// and only once — if the old one will not run either, the problem
// is not the update.
if settings.restartOnCrash, !rolledBack, let root = rootURL,
let restored = ProdDash.restorePrevious(root: root, log: { [log] in log.launcher($0) }) {
rolledBack = true
crashTimes.removeAll()
state = .stopped
message = "Rolled back to ProdDash \(restored) — starting…"
Notifier.shared.post(title: "ProdDash rolled back",
body: "The new version would not stay up. Back on \(restored).")
refreshEnvironment()
start()
return
}
let why = settings.restartOnCrash
? "ProdDash stopped \(crashTimes.count) times in two minutes — leaving it stopped."
: "ProdDash \(how)."
let last = lastProblemLine.isEmpty ? "" : " Last message: \(lastProblemLine)"
fail(why + last)
Notifier.shared.post(title: "ProdDash stopped", body: why)
return
}
let delay = [1.0, 2.0, 5.0, 10.0][min(crashTimes.count - 1, 3)]
state = .stopped
message = "ProdDash \(how) — restarting…"
log.launcher("ProdDash \(how)\(detail); restarting in \(Int(delay))s")
Notifier.shared.post(title: "ProdDash stopped", body: "It \(how)\(detail). Restarting…")
scheduleRestart(after: delay)
}
// MARK: - Health
private func startHealthPolling() {
healthTimer?.invalidate()
let timer = Timer(timeInterval: 3, repeats: true) { [weak self] _ in self?.pollHealth() }
RunLoop.main.add(timer, forMode: .common)
healthTimer = timer
}
private func stopHealthPolling() {
healthTimer?.invalidate()
healthTimer = nil
}
private func pollHealth() {
let port = self.port
DispatchQueue.global(qos: .utility).async { [weak self] in
let ok = Self.respondsAsProdDash(port: port)
DispatchQueue.main.async {
guard let self, self.child != nil else { return }
if ok {
self.healthMisses = 0
self.healthy = true
if self.state == .starting {
self.state = .running
if self.settings.openDashboardOnStart, !self.openedDashboardThisRun {
self.openedDashboardThisRun = true
self.openDashboard()
}
}
} else {
self.healthMisses += 1
if self.healthMisses >= 2 { self.healthy = false }
}
}
}
}
/// Does something on this port answer ProdDash's own unauthenticated
/// module list? Blocking — background queues only.
static func respondsAsProdDash(port: Int) -> Bool {
guard let url = URL(string: "http://127.0.0.1:\(port)/api/modules") else { return false }
var request = URLRequest(url: url)
request.timeoutInterval = 2
request.httpMethod = "GET"
let semaphore = DispatchSemaphore(value: 0)
var ok = false
URLSession.shared.dataTask(with: request) { data, response, _ in
defer { semaphore.signal() }
guard let http = response as? HTTPURLResponse, http.statusCode == 200,
let data, let body = String(data: data, encoding: .utf8) else { return }
ok = body.contains("\"modules\"")
}.resume()
_ = semaphore.wait(timeout: .now() + 3)
return ok
}
// MARK: - Settings ProdDash owns
/// Write the port where ProdDash reads it, then restart if it is running.
func applyPort(_ newPort: Int) {
guard ProdDash.isValidPort(newPort) else {
message = "\(newPort) isn't a usable port number."
return
}
guard newPort != port else { return }
do {
try ProdDash.setPort(newPort, dataDir: dataDir)
port = newPort
log.launcher("port set to \(newPort)")
if child != nil { restart() }
} catch {
message = "Couldn't save the port: \(error.localizedDescription)"
log.launcher(message)
}
}
// MARK: - Opening things
func openDashboard() { NSWorkspace.shared.open(dashboardURL) }
func openAdmin() { NSWorkspace.shared.open(adminURL) }
}