The bug behind this: for seventeen days the server rebuilt each saved tile from the fields it knew and dropped the rest — including `variant`, so a layout of five different timers came back from the server as five "All timers". The client had carried `variant` since multi-tile modules arrived; the server was the one that lagged, and it is the part of ProdDash that always will (a booth updates weeks after the dev machine). So the server stops deciding which tile fields exist: it checks the shape of the ones it knows, keeps any other small plain-JSON field a tile carries, drops only retired ones, stamps the file `v: 2`, and refuses a layout over a hundred tiles instead of quietly saving the first hundred. A test round-trips a fully-populated tile plus one the server has never heard of, and fails if anything is lost. Then the rule the arrangement is loaded by. A layout keeps every tile it is given; the board shows the ones whose module is installed and enabled and — for a tile added from a picker entry — whose entry is offered right now. The rest keep their place and draw nothing, and appear the moment the registry offers them again: a Service timer waits for PCO Plan, a transcript for its channel. Never the module's default in their place. Because a module's entry list can change with no event to mark it (PCO Plan comes back and, seconds later, the timers module is offering its timers again), the registry is re-read every few seconds while anything is folded away, and not at all otherwise. The timers module's placeholder card for a missing solo timer goes with this: nothing is drawn, the dot says why. Loading says what it did — "Loaded 'FOH': 9 tiles, 2 not shown — Service, #ops aren't offered right now" — with Undo in the message. Saving over a name asks first, and the server keeps the copy it replaced one back; Admin → Saved layouts gets Restore previous, which swaps the two so a restore is one restore from undone. The browser keeps one good copy of its own layout behind the live one and falls back to it when the live one will not parse. Shell 1.8.0, timers 1.4.1. The layouts already saved on the booth machines had their variants stripped before this and have to be saved again from a browser that still holds the right tiles — nothing here recovers what the files no longer contain. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
830 lines
40 KiB
Markdown
830 lines
40 KiB
Markdown
# ProdDash Module Guide
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How to build, install and test a ProdDash module. Everything a module author
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needs is on this page — you never have to read the shell's source.
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A **module** is one kind of dashboard tile: the live transcript, the
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Now/Next display, a clock. Users add any number of tiles of your module to
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their own dashboards, move and resize them, and give each tile its own
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per-tile settings. Your module renders inside the tile and talks to the
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outside world only through the small API the shell hands it.
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## Rules every module follows
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These are not style preferences — the admin page, the installer and the
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people running the booth depend on them.
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1. **All settings live in the ProdDash admin page.** Server-wide settings go
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in `configSchema`, per-tile settings in `instanceSchema`. Never a separate
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setup page, wizard, config file the operator edits by hand, or environment
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variable.
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2. **Dependencies ship inside the module folder.** Zero dependencies is the
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norm (the shell has none). Anything you genuinely need is vendored into
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the module — or fetched by your own `init()` on first start, with the
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admin health line saying what is happening. No `npm install`, no
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installer, no "run this first".
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3. **Everything the module does runs inside the module.** No helper scripts,
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companion programs, daemons or services the operator has to start next to
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ProdDash. If your feature needs a listener, a decoder or a worker, your
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server entry owns it: start it in `init()`, stop it in `stop()`, report
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it in `health()`. A child process the module itself spawns and supervises
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is fine; a program someone launches by hand is not.
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4. **Declare the ProdDash version you need** (`"proddash": ">=1.1.0"` in the
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manifest) and **bump your own `version`** whenever you change the module.
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The admin page refuses to install a module whose requirement the running
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shell doesn't meet, and it offers updates by comparing versions.
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### Keeping the interface clean
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A dashboard is read across a booth, at a glance, by someone doing three
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other things. These rules are what keep every tile looking like one product
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instead of six. They are as binding as the four above.
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5. **No explanatory text in a tile's gear.** No `help` on an
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`instanceSchema` field or an `instanceGroups` entry. Labels are **three
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words at most, one or two preferred** — "Slide count", "Item tags",
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"Running clock". A control that cannot be understood in three words is
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not a display choice; it belongs in `configSchema`, where `help` is
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welcome and expected. *One exception:* a `template` field may keep a
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single `help` line naming its placeholders, which nobody can guess.
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6. **Server-side settings are admin-only.** Anything the module's server
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acts on — a host, a credential, what to fetch, how often to poll — is
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`configSchema`. `instanceSchema` is display choices and nothing else:
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what this tile shows, and how big.
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7. **A tile setting changes that tile and nothing else.** Never another
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tile, never the module as a whole, never the server. If two tiles must
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agree on something, it is either admin config or page state the shell
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owns — not a setting each tile keeps its own copy of.
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8. **Offer toggles for the elements you draw.** Every tile should let the
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operator switch off the parts it does not need. **One to four toggles:**
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give them no `group` at all, so they sit unlabelled at the top of the
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gear. **Five or more:** one group named **Show**, `collapsed: true`,
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`columns: 2`. Nothing else goes in that group — colours, formats and
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text belong in groups of their own.
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9. **Title-bar controls are icons.** No `label` on `addButton` or
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`addMenu`; the tooltip carries the words, and `docs` above covers drawing
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the icon. A small state indicator may ride alongside an icon — ProdCom's
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channel button shows a count while a filter is on — but a control is
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never named in the bar.
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10. **If a control needs words to explain it, it is not a title-bar
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control.** Put it in the gear. The bar is for actions whose icon and
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tooltip say everything: refresh, clear, jump to latest, bigger text.
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11. **One control per action.** Whatever has a dedicated title-bar button is
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not offered again in the gear, and the reverse. Text size is A− / A+ up
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there, never a "Text size" field; a timestamps button in the bar means
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no timestamps switch below it.
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## The shape of a module
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A module is one folder dropped into `modules/`:
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```
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modules/<id>/
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├── module.json manifest (required)
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├── client.js ES module, client entry (required)
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├── server.js server entry (optional — only if you need server code)
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└── ... assets (css, images…) served statically at /modules/<id>/
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```
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**Installation is exactly this:** in the admin page, open **Available
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modules** and press **Install** — the module is downloaded from the ProdDash
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repo into the server's data directory (`<data dir>/modules/<id>/`) and starts
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immediately. Developing locally? Drop the folder into `modules/` (bundled
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with the checkout) or into the data directory's `modules/` and restart. No
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shell code changes, ever. Modules bundled with a checkout and modules
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installed from the admin page live side by side; when both have the same id
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the newer version runs. **Uninstall** in the admin page removes an installed
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module's files (a bundled one is hidden instead, since its folder belongs to
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the app); its settings are kept for a later reinstall.
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## module.json
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```json
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{
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"id": "my-module",
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"name": "My Module",
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"version": "1.0.0",
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"proddash": ">=1.1.0",
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"description": "One line shown in the Add-tile picker and the admin page",
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"permissions": [
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{ "kind": "microphone", "reason": "Why this module needs it, in one line" }
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],
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"client": "client.js",
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"server": "server.js",
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"style": "style.css",
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"minSize": { "w": 2, "h": 2 },
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"defaultSize": { "w": 4, "h": 3 },
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"configSchema": {
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"upstreamUrl": { "type": "string", "label": "Upstream URL", "default": "http://10.0.0.5:1234" },
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"apiKey": { "type": "password", "label": "API key", "default": "" }
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},
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"instanceSchema": {
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"channel": { "type": "string", "label": "Channel filter", "default": "" }
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}
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}
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```
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| Field | Required | Meaning |
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| --- | --- | --- |
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| `id` | yes | Must equal the folder name. Lowercase, dashes. |
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| `name` | yes | Human name shown on the tile header and in menus. |
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| `version` | yes | Your module's version (`x.y.z`). Bump it on every change — the admin page offers updates when the repo's copy is newer than the installed one. |
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| `proddash` | yes | The ProdDash versions this module works with: `">=1.1.0"`, `"^1.1.0"`, `">=1.1.0 <2.0.0"`, or `"*"`. A module whose requirement the running shell doesn't meet is listed in the admin page but never loaded, and can't be installed from the catalog. |
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| `description` | no | Shown in the admin page / picker. |
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| `permissions` | no | What macOS must allow before this module can work — see **Permissions macOS has to grant**. Ignored by the shell; read by the macOS launcher. |
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| `provides` | no | Capabilities other modules can consume — `["timers"]` today. Forwarded in `/api/modules` so a consumer can find you. See **Working with other modules**. |
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| `client` | yes | Client entry file, loaded as an ES module. |
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| `server` | no | Server entry file (CommonJS), loaded with `require()`. |
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| `style` | no | A stylesheet the shell injects once per module. |
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| `minSize`, `defaultSize` | no | Tile size in grid cells (12 columns wide; rows are ~72 px). Defaults: min 1×1, default 4×3. |
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| `configSchema` | no | **Admin config** — server-wide settings (URLs, ports, keys) edited once at `/admin` for everyone. |
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| `instanceSchema` | no | **Per-tile settings** — chosen in each tile's gear menu and stored with that browser's layout (filters, text sizes, display options). They apply as they are changed, so keep them to display choices. |
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| `tiles` | no | Fixed multi-tile list for client-only modules; server modules export a dynamic `tiles()` instead. See **Presenting multiple tiles**. |
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Both schemas map field names to specs:
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```
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{ "type": "string" | "text" | "number" | "boolean" | "switch" | "select" | "multiselect" | "template" | "color" | "password" | "endpoint",
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"label": "Shown next to the field",
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"default": <value>,
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"group": "Section heading", // optional; see below
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"showWhen": "<other boolean/switch key>", // optional; see below
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"help": "One line shown under the control", // optional, admin config only
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"options": [ { "value": "a", "label": "A", "group": "Optgroup" }, … ], // "select" only
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"optionsRoute": "/devices", // "select" only, admin config only
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"optionsDependsOn": "<other key>" // with optionsRoute; see below
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}
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```
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`boolean` and `switch` are the same true/false value. In a tile's gear popover
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both render as a switch; in the admin page `switch` is the toggle and
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`boolean` the plainer checkbox (use `switch` for a feature on/off that other
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fields depend on). **Label a switch with the noun of what it turns on** —
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"Seconds", "Top bar", "Section headers" — never "Show seconds": on means
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shown or enabled, off means hidden or disabled, and the label shouldn't say
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so twice.
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`color` renders a swatch picker and stores a `#rrggbb` string (give it a hex
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default; the tile applies it as a CSS custom property — see `pco-plan`).
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`multiselect` is several picks from one list — the same `options` /
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`optionsRoute` as `select`, rendered as one switch per option and stored as
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an array of values. A saved value the list no longer offers stays checked and
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marked, so nothing is dropped behind anyone's back. In a tile's gear popover
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it also takes `columns` (2–4) and `allByDefault: true`: a tile that has never
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chosen shows every option on and saves nothing until someone flips one, so
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options that turn up later are on as well (give it no `default` then).
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`select` and `multiselect` may use `optionsRoute` in `instanceSchema` too —
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the popover GETs `/api/modules/<id><optionsRoute>` like the admin page does.
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`template` (tile settings) is a text with placeholders, built by dragging or
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clicking the variables the module offers into it: `"variables": [ { "value":
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"{series}", "label": "Series" }, … ]`. Keep `help` to the joining rules; the
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chips carry the names.
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`text` is a multi-line string — a `<textarea>` in the admin page, stored with
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its newlines; one item per line is the convention (the `slack` module's quick
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replies). Admin config only.
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`group` gathers consecutive fields under a labeled subsection in the admin
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page, so a module with several distinct concerns (e.g. a ProPresenter
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connection and an LTC audio input) reads as clearly separated blocks. Fields
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with no `group` render loose, before/after the grouped ones in schema order.
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A manifest-level `configGroups` map can dress a group up further, keyed by
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the group name:
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```json
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"configGroups": {
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"Planning Center credentials": { "collapsed": "whenSet", "help": "Where to get a token…" },
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"Show / hide": { "collapsed": true, "columns": 3 }
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}
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```
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- `collapsed`: `true` (starts folded), `false` (starts open but can fold),
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or `"whenSet"` — folded once the group already holds values (a saved
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password, or anything other than the schema default), open while it is
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still empty. Omit it and the group is a plain, always-open block.
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- `columns`: 2–4 lays the group's fields out in a grid — the way to keep a
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long checklist of booleans compact.
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- `help`: guidance for the whole group. The admin page shows it as an
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ⓘ beside the group title (click or hover to read), so a group can carry a
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paragraph without pushing its fields down the page. Say where a value comes
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from, not what a field is.
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- `toggle`: the key of a `switch` field in this group. It renders in the
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group's title row, at the right, as the group's on/off; the rest of the group
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dims while it is off, and the field is not repeated in the body. This is how
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an integration is disabled without unmounting the module — ProPresenter
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timers, say, on a Sunday when ProPresenter isn't running.
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`help` on a field puts one line of guidance under its control — allowed
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placeholders, where a value comes from. Keep labels short and put the
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explanation there. **This is for `configSchema` only**: a tile's gear
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carries no explanations at all (rule 5), so a setting that needs one is
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telling you it belongs in admin.
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`group` works on `instanceSchema` fields too, and a manifest
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`instanceGroups` map plays the `configGroups` role for the tile's gear
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popover (`collapsed: true | false`, `columns`, `toggle` — but not `help`,
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per rule 5). That is how a module with a long show/hide checklist keeps the
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popover usable: five or more hide-toggles go in one **Show** group, folded
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by default, and fewer than five go in no group at all — see `pco-plan` for
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the long form and `slack` for the short one. Display choices belong there,
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per tile; admin config is for connections. The popover itself is a small window beside the tile — sized to
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its content, moved by the slim bar on top, closed by clicking anywhere else
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or pressing Escape — so a tile never has to be big enough to hold its own
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settings, and a change can be watched as it lands. Under everything you
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offer, the shell adds **Tile tint** — a colour the operator can wash that
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tile's chrome in, saved with the layout. It is not yours to declare and it
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never remounts you; don't offer one of your own.
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A picker entry (see **Presenting multiple tiles**) may carry its own
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`instanceSchema` and `instanceGroups`: tiles added from that entry get those
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instead of the module's. A tile that shows one ProPresenter timer has no use
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for a clock's format switches — give it a schema of what applies.
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`showWhen: "<key>"` hides a field until the boolean/`switch` field named
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`<key>` is on — e.g. the audio device and channel appear only once the LTC
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listener switch is enabled. The hidden field still keeps its stored value.
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It works the same in a tile's gear (`instanceSchema`): "Short day" and
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"Short month" appear once the clock's "Date" is on.
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A `select` whose choices are only knowable at runtime (audio devices, serial
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ports, discovered sources) sets `optionsRoute` instead of — or as a fallback
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refresh of — static `options`: the admin page GETs
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`/api/modules/<id><optionsRoute>` and expects `{ "options": [ { "value",
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"label" }, … ] }` from one of the module's own server routes. The saved value
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stays selectable even when the route is down or the option has vanished. (See
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`propresenter-timers`' "Audio device" for a worked example.)
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An option may carry a `group`: options sharing one render under a single
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`<optgroup>`, so a tree (Planning Center folders, device classes) is
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browsable inside the select. `optionsDependsOn: "<key>"` makes the admin
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page fetch the options with that other field's current value appended as a
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query parameter (`?<key>=<value>`), now and again whenever it changes — e.g.
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a plan list that follows the chosen service type. (Both in `pco-plan`.)
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`password` fields are admin-config only in practice: their values are stored
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in the server's `modules.json` (in the per-machine data directory, see the
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README), handed to your *server* entry, and **never sent to browsers** — not in `/api/modules`, and never echoed back into the admin
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form. Anything upstream that needs the secret must go through your server
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routes.
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### Connection settings: use `endpoint`
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Anything that points at a device or service on the network — ProPresenter,
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ProdCom, a camera, a mixer — must be **one `endpoint` field**, so every
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module's connection is entered the same way. The admin page renders an
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endpoint as a single "Host / IP : Port" control; the value is stored and
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handed to your server as an object:
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```json
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"propresenter": {
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"type": "endpoint",
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"label": "ProPresenter",
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"default": { "host": "", "port": 1025 }
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}
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```
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```js
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// in your server entry
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const { host, port } = config.propresenter;
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const base = `http://${host}:${port}`;
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```
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Do **not** split host and port into separate `string`/`number` fields, and
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do **not** ask for a full `http://…` URL unless the setting genuinely is a
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web address where protocol or path matter (a page to embed, a webhook).
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Endpoints belong in admin config, not per-tile settings — connections are
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server-wide by design.
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Admin config lives in `modules.json` inside the server's data directory
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(written by the admin page — your module never touches that file, and it
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survives updates of the app folder). Per-tile settings live inside each
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browser's layout.
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### Permissions macOS has to grant
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Some things a module does need the operating system's permission, not just
|
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configuration: reading an audio input, reaching gear on the local network.
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macOS grants those to the **application that owns the process**, which for
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ProdDash is the macOS launcher (`launcher/macos`) — the server is its child,
|
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so the prompts are asked, and remembered, in ProdDash's name. A server
|
||
started over SSH or from a bare launchd job has no such owner, and the
|
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permission is silently absent rather than refused: an LTC input reads as
|
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endless zeroes, a local host simply never answers.
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Declare what you need, and why, so the launcher's Permissions tab can list
|
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it and ask for it before a service rather than during one:
|
||
|
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```json
|
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"permissions": [
|
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{ "kind": "microphone", "reason": "Decoding SMPTE LTC timecode from an audio input on this machine" },
|
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{ "kind": "local-network", "reason": "Reaching ProPresenter on this network" }
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]
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```
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| `kind` | When to declare it |
|
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| --- | --- |
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| `microphone` | The module reads an audio input (`ltc-capture` and anything like it). |
|
||
| `local-network` | The module talks to gear on this building's network. Not needed for services out on the internet — Planning Center, say. |
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||
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||
`reason` is one line, shown to the operator as-is when they hover the
|
||
permission; modules giving the same reason are listed together. A bare `"permissions": ["microphone"]` works when
|
||
the standing explanation is enough. A `kind` the launcher doesn't manage is
|
||
still listed, so nothing goes unmentioned — the shell itself ignores the key
|
||
entirely, and other platforms ignore it too.
|
||
|
||
## Client entry (`client.js`)
|
||
|
||
An ES module whose **default export is a factory**. The shell calls it once
|
||
per tile:
|
||
|
||
```js
|
||
export default function create({ root, moduleApi }) {
|
||
return {
|
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start() {}, // begin rendering / connecting
|
||
stop() {}, // tear down EVERYTHING (timers, streams, observers)
|
||
onResize(w, h) {}, // optional; tile was resized (w, h in grid cells)
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||
onConfigChange(cfg) {} // optional; admin config was saved
|
||
};
|
||
}
|
||
```
|
||
|
||
- `root` — the tile's body element. **The module owns everything inside it
|
||
and must never touch DOM outside it.**
|
||
- All four methods are optional, but a module without `stop()` will leak
|
||
timers when its tile is removed. `stop()` must leave nothing running.
|
||
|
||
### moduleApi
|
||
|
||
| Member | What it is |
|
||
| --- | --- |
|
||
| `id` | Your module id. |
|
||
| `instanceId` | Unique per tile — two tiles of the same module get different ids. Handy for keying anything per-tile. |
|
||
| `variant` | For multi-tile modules: the id of the tile-list entry this tile was added as, `''` otherwise (see **Presenting multiple tiles**). |
|
||
| `config` | Admin (server-wide) config, read-only, always current. Password fields are absent — they never reach the client. |
|
||
| `instanceSettings` | This tile's settings: your `instanceSchema` defaults overlaid with whatever this tile has saved. Read it fresh whenever you render — don't cache it. Keys beginning `__` are the shell's own (`__tint`, the tile's colour) — never use that prefix, and ignore the ones you find. |
|
||
| `saveInstanceSettings(patch)` | Merge `patch` into this tile's settings and persist them with the layout. No restart happens — you made the change, you already know. Use it for state the user sets *inside* your tile (a toggled filter, a chosen tab). |
|
||
| `fetch(path, opts)` | `fetch` scoped to your server routes: `fetch('/state')` hits `/api/modules/<id>/state`. |
|
||
| `sse(path, handlers)` | An `EventSource` scoped the same way, **with auto-reconnect** (see below). Returns a handle with `close()`. |
|
||
| `setStatus(state, msg)` | Drives the tile's status dot: `'ok'`, `'connecting'` or `'error'`, plus a hover message. Call it honestly — during a live service the dot is how an operator spots a dead feed. |
|
||
| `header.addButton(…)` | Put a small button in the tile's own title bar (see below). |
|
||
| `header.addMenu(…)` | Put a dropdown menu button there (see below). |
|
||
|
||
### Title-bar controls
|
||
|
||
Modules don't build their own toolbars — actions live in the tile's title
|
||
bar, next to the shell's gear/close buttons:
|
||
|
||
```js
|
||
const btn = moduleApi.header.addButton({
|
||
icon: '<svg …>…</svg>', // inline SVG string (13 px), and/or
|
||
label: 'Timers ▾', // short text
|
||
title: 'Larger text', // tooltip — one or two words; the shell shows
|
||
// it the moment the pointer arrives
|
||
onClick() { … },
|
||
});
|
||
btn.classList.add('active'); // toggle styling for on/off buttons
|
||
|
||
const menu = moduleApi.header.addMenu({
|
||
label: 'Channels ▾',
|
||
title: 'Channels',
|
||
build(menuEl) {
|
||
// called on every open with an emptied menu element — fill it with
|
||
// buttons (give them your scoped classes; the container is styled and
|
||
// fixed-positioned by the shell, so the tile's overflow can't clip it)
|
||
},
|
||
});
|
||
menu.setLabel('Channels (2/4) ▾'); // update the button text any time
|
||
```
|
||
|
||
Everything you add is removed automatically when your instance stops, so a
|
||
remount never duplicates controls. **Icons only, no labels** (rule 9): the
|
||
title bar is 32 px tall and shared with the tile's name, and the tooltip
|
||
says what the icon means. Draw icons as inline SVG rather than characters —
|
||
a glyph such as ✕ or + takes its size from whatever font each browser
|
||
picks; text-size buttons are a drawn − and +. A small state indicator may
|
||
ride alongside an icon (ProdCom's channel button carries a count while a
|
||
filter is on); a name may not.
|
||
|
||
**One control per action** (rule 11). Whatever has a dedicated header button
|
||
is not offered again in the gear popover: text size is − / + up here
|
||
(persisted through `saveInstanceSettings({ textSize })`, read back with a
|
||
sane fallback), never a "Text size" field in `instanceSchema`; a timestamps
|
||
or newest-first toggle in the header means no such switch in the gear. The
|
||
gear is for display choices that have no button of their own.
|
||
|
||
One more thing to know: the whole title bar folds away when the dashboard
|
||
auto-hides it, and always in fullscreen (a clean-view mode for wall
|
||
displays) — it comes back only while the pointer is at the tile's top edge.
|
||
Your controls fold away with it, so nothing essential — status, reconnects,
|
||
live data — may exist *only* as a header control.
|
||
|
||
`sse(path, handlers)` handlers:
|
||
|
||
```js
|
||
const stream = moduleApi.sse('/stream', {
|
||
open(e) {}, // (re)connected
|
||
error(e) {}, // connection lost — say so via setStatus
|
||
message(e) {}, // unnamed "data:" events
|
||
events: { state(e) {} }, // named events by name
|
||
});
|
||
// later: stream.close()
|
||
```
|
||
|
||
Your route serves a plain SSE stream; how it reaches the page is the
|
||
shell's business. A dashboard holds **one** connection for every stream on
|
||
it (`GET /api/stream`, which the server feeds from your route over
|
||
loopback) — browsers allow about six connections to a host and a tile per
|
||
stream ran out of them — so `open` also fires whenever that shared
|
||
connection is remade (a tile was added or removed) and whenever your route
|
||
comes back after a drop. Browsers' `EventSource` retries transient drops
|
||
itself but gives up for good when a retry gets a completed non-SSE
|
||
response — which is what a proxy's 502 looks like while the upstream is
|
||
down; the shell recreates a closed connection on a 3-second timer until it
|
||
works again, so **reconnect logic is free**: handle `open` (refresh/backfill
|
||
your state; you may have missed events) and `error` (report degraded
|
||
status), and you're resilient. Streams you forget to close are force-closed
|
||
when the tile unmounts — but close your own in `stop()` anyway.
|
||
|
||
### Lifecycle you must expect
|
||
|
||
- **Any number of instances.** Two transcript tiles with different filters
|
||
is a feature. Keep all state inside `create()`'s closure — no module-level
|
||
mutable state in `client.js`.
|
||
- **Remounts are routine.** Gear settings apply as the user changes them —
|
||
there is no Apply button — so each change calls `stop()` and starts a fresh
|
||
instance (typing is debounced, and an unchanged value remounts nothing).
|
||
Starting cheaply matters: hold connections and timers in the closure and
|
||
tear them down in `stop()`. When admin config changes, the shell calls your
|
||
`onConfigChange(cfg)` if you export one, otherwise it remounts you. Either
|
||
way you must come back cleanly.
|
||
- **The tile can be removed at any moment.** `stop()` is your only notice.
|
||
|
||
### Rules for the client
|
||
|
||
1. **Never touch DOM outside `root`. Never define global CSS.** Scope every
|
||
rule in your stylesheet with the attribute the shell puts on your tiles:
|
||
|
||
```css
|
||
[data-module="my-module"] .my-thing { … }
|
||
```
|
||
|
||
(Shadow DOM works too, if you prefer full isolation.)
|
||
|
||
2. **Style with the shell's CSS variables — no hardcoded colors.** The
|
||
palette: `--bg` (page), `--panel` (tile), `--border`, `--text`,
|
||
`--muted`, `--accent`, `--accent-text` (text that sits on the accent —
|
||
dark on most themes, white where the accent is deep), `--danger`,
|
||
`--warn`. Derive tints with
|
||
`color-mix(in srgb, var(--accent) 20%, transparent)`. This is what makes
|
||
every module look native — and what makes the dashboard's **themes**
|
||
(Admin → Theme) reach into every tile: a theme swaps those variables and
|
||
nothing else. A colour a tile is configured with (a `color` instance
|
||
setting, applied as a custom property on the tile) is set closer than the
|
||
theme and wins over it, by design.
|
||
|
||
3. **No external network calls from the client.** Browsers talk only to
|
||
ProdDash. Anything upstream (your device, service, API) goes through your
|
||
module's server routes — same reasoning as the reference apps: no CORS,
|
||
no per-browser credentials, one place that owns the connection.
|
||
|
||
4. **Handle upstream loss.** Reconnect with backoff (or lean on `sse()`),
|
||
and report honestly via `setStatus`. Tiles run unattended during live
|
||
services; a module that silently freezes is worse than one that says
|
||
it's down.
|
||
|
||
## Server entry (`server.js`)
|
||
|
||
Optional — only needed when your module talks to something upstream or keeps
|
||
server-side state. CommonJS, Node built-ins only (keep the zero-dependency
|
||
ethos; Node 18+ so global `fetch` is available). Exports either or both of:
|
||
|
||
```js
|
||
module.exports = {
|
||
init({ config, log, shell }) {
|
||
// Called on startup / re-init, BEFORE routes(). Start your upstream
|
||
// connection here. Return a handle:
|
||
return {
|
||
stop() {}, // tear everything down
|
||
health() { return { status: 'ok', message: '' }; } // optional
|
||
};
|
||
},
|
||
|
||
routes({ config, log, shell }) {
|
||
// Route table, mounted under /api/modules/<id>/
|
||
return {
|
||
'GET /state': (req, res) => { … },
|
||
'GET /stream': (req, res) => { … }, // SSE — see notes
|
||
'POST /command': (req, res) => { … },
|
||
'GET /proxy/*': (req, res) => { … }, // trailing /* = prefix route
|
||
'* /anything/*': (req, res) => { … }, // * method = any method
|
||
};
|
||
},
|
||
};
|
||
```
|
||
|
||
- `config` is your admin config: `configSchema` defaults overlaid with what
|
||
the admin page saved — **including password fields**.
|
||
- `log(...)` prefixes output with your module id.
|
||
- `shell.port` is the port ProdDash is serving on — what you need to read
|
||
another module's routes over loopback (`http://127.0.0.1:${shell.port}/api/
|
||
modules/<id>/…`). Never guess it.
|
||
- Handlers get plain Node `(req, res)`. On a prefix route, `req.wildcard` is
|
||
the matched remainder (leading `/` included) and `req.search` is the query
|
||
string (with `?`, or `''`) — so a proxy rebuilds the upstream path as
|
||
`req.wildcard + req.search`.
|
||
- Exact routes match the path exactly; prefix routes (`/x/*`) match `/x` and
|
||
everything under it. First declared match wins.
|
||
- **Re-init instead of restart:** when the admin page saves your config, the
|
||
shell calls your handle's `stop()`, then `init()` and `routes()` again
|
||
with the new config. Keep module-level state inside `init()`'s closure (or
|
||
reset it there) so a re-init starts clean. Disabling a module unmounts its
|
||
routes entirely (clients get 404).
|
||
- `health()` feeds the admin page's status line — report your upstream's
|
||
reachability (`status: 'ok' | 'connecting' | 'error'`), not just "running".
|
||
- A throw from `init()`/`routes()` marks the module as failed: the error
|
||
shows in `/admin`, and API calls answer 502 until a config fix re-inits
|
||
it. Validate config early so bad input fails loudly there.
|
||
|
||
### Presenting multiple tiles
|
||
|
||
By default a module is one entry in the + Add-tile picker. A module can
|
||
instead present a **list of tiles** — one picker entry each, grouped under
|
||
the module's name. This is how a module whose content is naturally plural
|
||
works: one tile per ProPresenter timer, one tile per admin-configured page.
|
||
|
||
Export `tiles` from your server entry (sync or async):
|
||
|
||
```js
|
||
module.exports = {
|
||
init({ config, log }) { … },
|
||
routes({ config, log }) { … },
|
||
|
||
tiles({ config, log }) {
|
||
// e.g. derived from admin config, or discovered from your upstream
|
||
return config.pages.map((page) => ({
|
||
id: page.name, // stable id, stored with the tile
|
||
name: page.name, // picker label AND the tile's title
|
||
description: page.url, // optional; the picker's tooltip
|
||
settings: { page: page.name }, // preset instance settings
|
||
defaultSize: { w: 4, h: 3 }, // optional per-entry size overrides
|
||
minSize: { w: 2, h: 2 },
|
||
}));
|
||
},
|
||
};
|
||
```
|
||
|
||
- `tiles()` runs on **every picker load**, so the list may be live data —
|
||
keep it fast (answer from state you already hold; don't fetch upstream on
|
||
demand). A throw or a hang (>2 s) falls back to the classic single entry,
|
||
so a dead upstream can't break the picker.
|
||
- `instanceSchema` / `instanceGroups` on an entry replace the module's for
|
||
tiles added from it — settings that fit that tile, nothing else.
|
||
- `aliases: ['old-id', …]` on an entry names earlier variant ids it stands
|
||
for: a tile added under one of them (a layout saved by an older version of
|
||
your module) gets this entry's settings too. A tile whose variant matches
|
||
no entry and no alias falls back to the module's full `instanceSchema`.
|
||
- Entry `description`s are tooltips in the + picker now, not visible lines —
|
||
one short sentence.
|
||
- `single: true` on an entry allows at most one such tile per dashboard: the
|
||
picker greys the entry out once it is placed. Use it for a control surface
|
||
that would only confuse in duplicate — a send box, a master switch.
|
||
- When the user adds an entry, its `settings` overlay your `instanceSchema`
|
||
defaults in that tile's instance settings, the entry's `name` becomes the
|
||
tile's title, and `moduleApi.variant` carries its `id`.
|
||
- **A tile is shown only while its entry is offered.** The shell mounts a
|
||
tile added from an entry only when that entry (or one of its `aliases`) is
|
||
in your list right now; otherwise the tile keeps its place in the layout,
|
||
draws nothing, and appears the moment your list offers it again — a
|
||
Service timer waits for PCO Plan, a transcript for its channel. So your
|
||
client is never asked to render an entry you did not offer at mount time.
|
||
One case is still yours: an entry that vanishes *after* the tile mounted
|
||
(a timer deleted in ProPresenter mid-service). Render nothing for it — no
|
||
placeholder, no error — and the shell folds the tile away at its next
|
||
registry refresh. Never fall back to your default view in its place: five
|
||
different timers turning into five "All timers" is worse than five gaps.
|
||
- A client-only module can declare a fixed list as a `tiles` array in
|
||
`module.json` instead (same entry shape).
|
||
- An empty list (or no `tiles` at all) keeps today's behavior: one picker
|
||
entry, no preset.
|
||
|
||
### Server-Sent Events from a module
|
||
|
||
For live data, expose a `/stream` route and let clients use
|
||
`moduleApi.sse('/stream', …)`:
|
||
|
||
```js
|
||
'GET /stream': (req, res) => {
|
||
res.writeHead(200, {
|
||
'Content-Type': 'text/event-stream; charset=utf-8',
|
||
'Cache-Control': 'no-cache, no-transform',
|
||
Connection: 'keep-alive',
|
||
});
|
||
res.write('retry: 3000\n\n');
|
||
res.write(`event: state\ndata: ${JSON.stringify(latest)}\n\n`); // instant paint
|
||
streams.add(res);
|
||
req.on('close', () => streams.delete(res));
|
||
}
|
||
```
|
||
|
||
Broadcast only when the payload actually changed, send a `: ping\n\n`
|
||
comment every ~15 s so idle connections survive sleepy Wi-Fi, and wrap every
|
||
per-client `res.write` in try/catch (drop the client on failure). The
|
||
`propresenter-now-next` module is the reference implementation of this
|
||
pattern.
|
||
|
||
## Working with other modules
|
||
|
||
Modules don't import each other. When one needs what another knows, it reads
|
||
that module's **own server routes over loopback**, exactly as a browser would:
|
||
`http://127.0.0.1:${shell.port}/api/modules/<id>/…`. The PCO Plan module
|
||
follows ProPresenter this way — it reads `propresenter-now-next`'s `/stream`
|
||
rather than talking to ProPresenter a second time. A consumer must survive the
|
||
provider being disabled, uninstalled, or restarting mid-service (404s and
|
||
dropped connections are normal; retry with backoff and say so in `health()`).
|
||
|
||
### Offering timers to the Timers module
|
||
|
||
The Timers module shows timers from anywhere: ProPresenter, LTC, its own
|
||
clock, and any module that offers some. A module offers timers by:
|
||
|
||
1. Declaring it — `"provides": ["timers"]` in `module.json`. The shell
|
||
forwards `provides` in `/api/modules`, which is how the Timers module finds
|
||
providers without a list anyone maintains.
|
||
2. Serving `GET /timers` from its server routes, returning a snapshot:
|
||
|
||
```json
|
||
{
|
||
"source": "pco-plan",
|
||
"label": "PCO Plan",
|
||
"updatedAt": 1757800000000,
|
||
"timers": [
|
||
{
|
||
"id": "service",
|
||
"label": "Service",
|
||
"kind": "elapsed",
|
||
"state": "running",
|
||
"startedAt": 1757799000000,
|
||
"elapsedMs": 1000000,
|
||
"remainingMs": null,
|
||
"targetMs": 4500000,
|
||
"status": { "text": "Welcome & Announcements", "tone": "ok" },
|
||
"detail": "Item 3 of 12"
|
||
}
|
||
]
|
||
}
|
||
```
|
||
|
||
| Field | Meaning |
|
||
| --- | --- |
|
||
| `source`, `label` | Your module id, and the heading the Timers module puts over your timers. |
|
||
| `updatedAt` | ms since epoch when this snapshot was taken. Every duration below is *as of this instant*. |
|
||
| `id` | Stable within your module — the Timers module keys tile settings (shown/hidden, colours) on `source` + `id`. |
|
||
| `kind` | `elapsed` (counts up), `countdown` (counts down to zero), `clock` (a time of day; put the ISO time in `status.text`). |
|
||
| `state` | `running`, `paused`, `stopped` (finished; value frozen), `idle` (exists, hasn't started — a timer that will start at 11:00). |
|
||
| `startedAt` | ms epoch when it last started running; the consumer extrapolates from here, so a running timer never needs a fast poll. |
|
||
| `elapsedMs`, `remainingMs` | The values at `updatedAt`; `null` when not meaningful for the kind. |
|
||
| `targetMs` | Planned length (elapsed) or full length (countdown), or `null`. Lets the consumer colour overruns. |
|
||
| `status` | Optional one-liner the consumer shows beside the time — the current item, "ahead 1:20". `tone`: `ok`, `warn`, `danger`, `muted`. |
|
||
| `detail` | Optional second line. |
|
||
|
||
The consumer derives the displayed time locally from `startedAt`/`elapsedMs`
|
||
and its own clock, so a snapshot every couple of seconds is plenty — `/timers`
|
||
must be cheap to answer (serve from state you already hold; never call
|
||
upstream to answer it). Optionally also serve `GET /timers/stream` as SSE
|
||
(`event: timers`, `data:` the same object, on every change plus a heartbeat
|
||
comment every 15 s); the consumer uses the stream when it exists and polls
|
||
`/timers` otherwise. Only offer timers a production tech would want on a
|
||
wall — the Timers module lets them hide any of them per tile, but every entry
|
||
you add is a decision someone has to make.
|
||
|
||
## Complete minimal example
|
||
|
||
A working clock — copy-paste this as your starter. (A slightly fancier
|
||
version ships in `modules/clock/`.)
|
||
|
||
`modules/hello-clock/module.json`
|
||
|
||
```json
|
||
{
|
||
"id": "hello-clock",
|
||
"name": "Hello Clock",
|
||
"version": "1.0.0",
|
||
"description": "Minimal example module",
|
||
"client": "client.js",
|
||
"style": "style.css",
|
||
"minSize": { "w": 2, "h": 1 },
|
||
"defaultSize": { "w": 3, "h": 2 },
|
||
"instanceSchema": {
|
||
"showSeconds": { "type": "boolean", "label": "Show seconds", "default": true }
|
||
}
|
||
}
|
||
```
|
||
|
||
`modules/hello-clock/client.js`
|
||
|
||
```js
|
||
export default function create({ root, moduleApi }) {
|
||
let timer = null;
|
||
|
||
function tick() {
|
||
const { showSeconds } = moduleApi.instanceSettings;
|
||
root.querySelector('.hc-time').textContent = new Date().toLocaleTimeString(
|
||
[], { hour: '2-digit', minute: '2-digit', ...(showSeconds ? { second: '2-digit' } : {}) }
|
||
);
|
||
}
|
||
|
||
return {
|
||
start() {
|
||
root.innerHTML = '<div class="hc-time"></div>';
|
||
tick();
|
||
timer = setInterval(tick, 250);
|
||
moduleApi.setStatus('ok', 'Ticking');
|
||
},
|
||
stop() {
|
||
clearInterval(timer);
|
||
root.innerHTML = '';
|
||
},
|
||
};
|
||
}
|
||
```
|
||
|
||
`modules/hello-clock/style.css`
|
||
|
||
```css
|
||
[data-module="hello-clock"] .hc-time {
|
||
position: absolute;
|
||
inset: 0;
|
||
display: flex;
|
||
align-items: center;
|
||
justify-content: center;
|
||
font-size: 2.4em;
|
||
font-weight: 700;
|
||
font-variant-numeric: tabular-nums;
|
||
color: var(--text);
|
||
}
|
||
```
|
||
|
||
Drop the folder in `modules/`, restart ProdDash, and “Hello Clock” appears
|
||
in the Add-tile picker (new modules are enabled by default; `/admin` can
|
||
disable them).
|
||
|
||
## Testing your module
|
||
|
||
**Run it:**
|
||
|
||
```bash
|
||
node server.js # from the repo root — prints the LAN URL
|
||
```
|
||
|
||
The server logs each module it mounts (or why it refused to). `/admin`
|
||
shows mount errors and your `health()` line; the browser console shows
|
||
client-side failures (a tile that fails to start says so in the tile).
|
||
|
||
**Poke the pieces directly:**
|
||
|
||
- `GET /api/modules` — what the shell sees (your manifest + non-secret config).
|
||
- `GET /api/modules/<id>/...` — your routes, `curl`-able. For SSE:
|
||
`curl -N http://localhost:24500/api/modules/<id>/stream`.
|
||
- `GET /api/admin/state` — enabled flags, health, mount errors.
|
||
|
||
**Mock upstreams** (so you can develop without the real gear):
|
||
|
||
- ProdCom: `node tools/prodcom-mock.js` (port 24480) — channels, groups,
|
||
history, and a live stream with in-progress speech. Point the
|
||
transcript module's ProdCom URL at `http://127.0.0.1:24480`.
|
||
- ProPresenter: `node band-lineup-display/tmp/pp-mock.js 1599` — playlists
|
||
and an advancing slide index (including the arrangement-repeat case).
|
||
Point the Now/Next module at host `127.0.0.1`, port `1599`.
|
||
- ProPresenter timers: `node tools/pp-timers-mock.js 1600` — running,
|
||
overrunning, stopped and elapsed timers plus an LTC timecode that
|
||
periodically drops to no-signal (`--no-ltc` serves a ProPresenter without
|
||
a timecode API). Also serves the stage-display websocket with an
|
||
LTC-labeled layout field (`--stage-pwd`, `--no-ltc-field` exercise its
|
||
failure paths). Point the Timers module at host `127.0.0.1`, port `1600`.
|
||
- Planning Center: `node tools/pco-mock.js` (port 24700) — folders, service
|
||
types, plans (last week / today / next week), plan times and items with
|
||
songs, keys and item notes, behind a Basic/Bearer auth check. Planning
|
||
Center is a cloud API, so the module reads its base URL from the
|
||
environment instead of admin config: run ProdDash with
|
||
`PCO_PLAN_API_BASE=http://127.0.0.1:24700 node server.js`, enter any
|
||
Application ID + Secret under PCO Plan in `/admin`, save, then pick
|
||
"Sunday Service" from the Service type list. Its item titles match
|
||
`pp-mock.js`, so running both mocks exercises the ProPresenter matching.
|
||
|
||
**The resilience checklist** — every module must pass this before it's done:
|
||
|
||
1. Add your tile, then **kill the upstream** (or the mock). The status dot
|
||
must go red (with a useful hover message) and the tile must show a clear
|
||
degraded state, not a freeze.
|
||
2. **Restart the upstream.** The tile must recover by itself — no reload,
|
||
no clicking.
|
||
3. **Restart ProdDash itself** with the tile open. Same expectation.
|
||
4. Add **two tiles of your module** with different per-tile settings — both
|
||
must work independently.
|
||
5. **Remove your tile**, then check the browser console and server log: no
|
||
errors, no timers still firing, no streams still open.
|
||
6. Change your admin config in `/admin` while the tile is open — the tile
|
||
must pick it up (via `onConfigChange` or the automatic remount).
|
||
7. Reload the page — the tile comes back with its settings intact.
|