SPL Meter 0.4.1: name a dead input, and stop the spectrogram smearing its labels #16
+81
-33
@@ -350,7 +350,18 @@ function spectrumView(root, moduleApi, scrolling) {
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root.innerHTML = '<canvas class="spl-canvas"></canvas>';
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const canvas = root.querySelector('.spl-canvas');
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const ctx = canvas.getContext('2d', { alpha: false });
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let painted = false; // spectrogram: has the background been laid down
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/**
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* The spectrogram's scrolling history, on its own surface.
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*
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* It used to scroll by copying the visible canvas onto itself, which also
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* copied whatever had been drawn on top of it — so every frame dragged the
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* frequency labels and gridlines one step further along and left a smear.
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* Only measured pixels belong on a surface that scrolls; annotations are
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* drawn fresh over the top of it, every frame, and never into it.
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*/
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let history = null;
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let historyCtx = null;
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let painted = false; // spectrogram: has the history been cleared yet
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let smoothed = null; // RTA: displayed values, damped toward the real ones
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let smoothedFor = '';
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let axisBtn = null;
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@@ -497,62 +508,99 @@ function spectrumView(root, moduleApi, scrolling) {
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// ── spectrogram ──
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const timeX = axis() === 'x';
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const colW = 2;
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const gutter = showLabels ? axisPad : 0;
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// Frequency occupies whichever axis time does not.
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const freqExtent = timeX ? h - gutter : w - gutter;
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const timeExtent = timeX ? w : h;
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// A label along the bottom needs only its line height; one down the
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// side has to fit "12.5k" beside the plot rather than on top of it.
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const gutter = (showLabels || grid) ? (timeX ? 30 : axisPad) : 0;
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// Labels belong beside the frequency axis: down the left when frequency
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// runs vertically, along the bottom when it runs horizontally.
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const plotX = timeX ? gutter : 0;
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const plotW = timeX ? w - gutter : w;
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const plotH = timeX ? h : h - gutter;
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const freqExtent = timeX ? plotH : plotW;
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const timeExtent = timeX ? plotW : plotH;
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if (plotW < 4 || plotH < 4) return;
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if (!painted) { ctx.fillStyle = bg; ctx.fillRect(0, 0, w, h); painted = true; }
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// Source rect in device pixels, destination in CSS pixels: the context
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// carries a devicePixelRatio transform but the canvas as an image
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// source does not, and letting drawImage infer them scales the picture
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// up and pushes every column off the canvas.
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if (timeX) {
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ctx.drawImage(canvas, 0, 0, canvas.width, canvas.height, -colW, 0, w, h);
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} else {
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ctx.drawImage(canvas, 0, 0, canvas.width, canvas.height, 0, -colW, w, h);
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// The history surface is sized to the plot, in device pixels, and is
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// thrown away whenever that geometry changes — a scroll buffer means
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// nothing once it is being stretched into a different shape.
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const dpr = window.devicePixelRatio || 1;
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const needW = Math.max(1, Math.round(plotW * dpr));
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const needH = Math.max(1, Math.round(plotH * dpr));
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if (!history || history.width !== needW || history.height !== needH) {
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history = document.createElement('canvas');
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history.width = needW;
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history.height = needH;
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historyCtx = history.getContext('2d', { alpha: false });
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historyCtx.setTransform(dpr, 0, 0, dpr, 0, 0);
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painted = false;
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}
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if (!painted) {
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historyCtx.fillStyle = bg;
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historyCtx.fillRect(0, 0, plotW, plotH);
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painted = true;
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}
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// Scroll the history, then add the newest column. The source rectangle
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// is in device pixels and the destination in CSS pixels, because the
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// context carries the dpr transform but the canvas as an image source
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// does not.
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historyCtx.drawImage(history, 0, 0, history.width, history.height,
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timeX ? -colW : 0, timeX ? 0 : -colW, plotW, plotH);
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const bandExtent = freqExtent / values.length;
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for (let i = 0; i < values.length; i++) {
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ctx.fillStyle = heat(norm(values[i], payload.calibrated));
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historyCtx.fillStyle = heat(norm(values[i], payload.calibrated));
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if (timeX) {
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// Low frequencies at the bottom, as every spectrogram has them.
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ctx.fillRect(timeExtent - colW, freqExtent - (i + 1) * bandExtent,
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historyCtx.fillRect(timeExtent - colW, freqExtent - (i + 1) * bandExtent,
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colW, Math.ceil(bandExtent) + 1);
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} else {
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// Low frequencies at the left.
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ctx.fillRect(gutter + i * bandExtent, timeExtent - colW,
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historyCtx.fillRect(i * bandExtent, timeExtent - colW,
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Math.ceil(bandExtent) + 1, colW);
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}
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}
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if (grid || showLabels) {
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// Repaint the visible canvas from scratch every frame: history first,
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// annotations over it. Nothing drawn here can ever reach the scroll.
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ctx.fillStyle = bg; ctx.fillRect(0, 0, w, h);
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ctx.drawImage(history, 0, 0, history.width, history.height,
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plotX, 0, plotW, plotH);
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if (!grid && !showLabels) return;
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const span = Math.log2(freqs[freqs.length - 1] / freqs[0]);
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const posOf = (f) => {
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const t = Math.log2(f / freqs[0]) / Math.log2(freqs[freqs.length - 1] / freqs[0]);
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return timeX ? freqExtent - t * freqExtent : gutter + t * freqExtent;
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const t = Math.log2(f / freqs[0]) / span;
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return timeX ? plotH - t * plotH : plotX + t * plotW;
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};
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const labels = chooseLabels(freqs, posOf, timeX ? freqExtent : w, timeX ? 16 : 34);
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ctx.fillStyle = bg;
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if (timeX) ctx.fillRect(0, h - gutter, w, gutter);
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else ctx.fillRect(0, 0, gutter, h);
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ctx.fillStyle = muted; ctx.font = '9px system-ui';
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ctx.strokeStyle = border; ctx.globalAlpha = grid ? 0.35 : 0; ctx.beginPath();
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const labels = chooseLabels(freqs, posOf, timeX ? plotH : w, timeX ? 14 : 34);
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if (grid) {
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ctx.strokeStyle = border; ctx.lineWidth = 1; ctx.globalAlpha = 0.35;
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ctx.beginPath();
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for (const l of labels) {
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if (timeX) {
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const y = Math.round(l.pos) + 0.5;
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ctx.moveTo(0, y); ctx.lineTo(w, y);
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ctx.moveTo(plotX, y); ctx.lineTo(w, y);
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} else {
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const x = Math.round(l.pos) + 0.5;
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ctx.moveTo(x, 0); ctx.lineTo(x, h);
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ctx.moveTo(x, 0); ctx.lineTo(x, plotH);
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}
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}
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ctx.stroke(); ctx.globalAlpha = 1;
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ctx.textAlign = timeX ? 'left' : 'center';
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for (const l of showLabels ? labels : []) {
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if (timeX) ctx.fillText(hzLabel(l.f), 2, Math.min(h - gutter - 2, l.pos + 3));
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else ctx.fillText(hzLabel(l.f), l.pos, h - 3);
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}
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if (showLabels) {
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ctx.fillStyle = muted; ctx.font = '9px system-ui';
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ctx.textAlign = timeX ? 'right' : 'center';
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for (const l of labels) {
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if (timeX) {
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ctx.fillText(hzLabel(l.f), gutter - 2,
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Math.max(7, Math.min(h - 2, l.pos + 3)));
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} else {
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ctx.fillText(hzLabel(l.f), l.pos, h - 3);
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}
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}
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}
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},
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@@ -1,7 +1,7 @@
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{
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"id": "spl-meter",
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"name": "SPL Meter",
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"version": "0.4.0",
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"version": "0.4.1",
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"proddash": ">=1.5.0",
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"description": "Calibrated sound level, Leq and RTA from an audio input on this machine",
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"permissions": [
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