The ✕ glyph came from whatever font the browser chose — smaller in
Safari than in Chromium. An inline SVG at the icon size is the same
everywhere and still takes the button's colour on hover.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Off, the picture square goes and each row starts at the left edge — the
same behaviour as ProdCom's channel-icon switch.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The settings button's icon is the cogwheel the user supplied, drawn in
the button's colour so it follows hover and the open state.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
A service more than a day away reads "2 Days, 05:12:44" (or "1 Day, …")
in the top bar's countdown instead of a growing hour count; under a day
it reads as before.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Which timers appear is the header's Timers ▾ menu's job, so the gear's
source switches (ProPresenter / LTC / module timers, the Clock on/off)
are gone. In their place the Show group offers the card's elements —
Names, Status lines, Detail lines, Seconds, Leading zeros, Source
headings; without seconds a countdown reads in whole minutes, rounded
up. The clock's format select is a 24-hour switch (an older layout's
"12h" choice is honoured); the clock card has no CLOCK label; Short day
and Short month appear once Date is on, and the date fits its card — one
line when it can, else a break after the day and a size that fits the
longer half. Solo tiles get the same element switches.
Shell: the settings window's grab bar is the accent colour and the gear
that opened it wears the same colour while it is open; showWhen works in
a tile's gear as it does on the admin page.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
A ProPresenter count_down_to_time timer's detail line reads "to 9:30a"
(or "to 21:30" on a 24-hour clock) instead of a sentence. The status and
detail lines under the digits are drawn at 0.8 of the title's size, and
fit() budgets them at that share. A title that would be cut off shrinks
to fit its card (measured off-screen, down to 8 px) instead of ending in
an ellipsis; a changed label re-fits.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The row shared its class with the Send tile's status line, so every
transcript row was drawn at 0.8em, muted and nowrap; rows are .sl-row now
and read at the tile's text size. The Names switch targeted the old
markup (name line directly in the row) and hid nothing once the rows
gained a body. "System lines" reads "Channel notices", with a help line
naming what those are.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Slack names a token's scopes in a header on every answer; the module
now logs them once the token is checked, and says plainly when
reactions:write or emoji:read is absent and how to add it.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
No title and no ✕ — the window sits beside its tile and closes on a click
anywhere else or Escape — and it is as wide as its fields want, so a
couple of switches make a small window. Help lines wrap to the fields'
width instead of widening it.
Guide: one control per action — whatever has a header button is not
offered again in the gear. ProdCom 1.2.2 drops its timestamps and
newest-first gear switches (both are header buttons).
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Emoji: every standard :code: in a message becomes its character (the full
Slack table ships as emoji.json, from iamcal/emoji-data, MIT); the
workspace's custom emoji come from emoji.list and draw as images proxied
through the module; skin tones work on both.
Reactions: messages show their reactions as pills (the location's own in
the accent). A right-click on a message opens a menu — the admin's quick
emojis, then a search over every emoji — and a click on a pill adds or
takes back the location's reaction. It goes through the same gate as a
send (reactions:write on the app).
Rows follow the ProdCom transcript's layout: a square profile image or
bot icon (initials on a hue tint when there is none), the name line with
its time, the text, the reactions. The accent bar on the location's own
messages is gone.
Send message: the admin's quick emojis sit left of Send, one press sends
one. The PIN pad submits by itself once the PIN's digits are in (the
server sends the length, never the PIN) — no ✓ key; in a tile too short
for the keypad the dots and a hint remain and the keyboard still works.
One PIN unlocks every Slack tile on the page (Send message, Quick replies,
reactions) until auto-lock; a remount keeps it, a reload asks again.
The transcript's gear lists its three switches without a group. The mock
serves reactions.add/remove, emoji.list and profile images.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Layouts saved before Timers 1.3.0 hold 'timer:<uuid>' and 'ltc' tiles.
An entry's aliases let those tiles get the entry's slim gear settings
instead of falling back to the module's full schema.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
A multiselect's switch grid or a template's chips squashed into one
cell when their group also laid its fields out in columns; they now
span the group's full width.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
An "All timers" tile keeps the full set — sources, headings, status lines,
the clock's format (now behind the Clock group's title-row switch), the
colours. A solo tile's entry carries only what its one card can use: a
ProPresenter or module timer gets Status lines and the four colours; the
LTC timecode Status lines and the three tones it takes (running, no
signal, stopped); the time-of-day clock its format, seconds and date
alone; a clock another module offers its format plus the idle tone.
Every field is still defined once, in module.json; server.js composes the
subsets from it. The client resolves an absent setting from its own
DEFAULTS rather than from whatever schema the tile has, so a slimmer
schema changes nothing about what a tile shows. Entry descriptions are
one-sentence picker tooltips now.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Item notes get their own gear group, after Colors, with the existing
showNotes switch as the group's on/off in its title row. Its categories
come from Planning Center (GET /note-categories → the service type's
item_note_categories, by name, cached 10 min, an empty list rather than
an error when unconfigured or unreachable) and render as switches, three
across, all on until someone flips one; the tile reads an unset value as
every category, an array as exactly those, and a layout's old
comma-separated string as that list (blank = all).
The top bar template is a `template` field: one chip per placeholder
({series} {part} {serviceType} {date} {shortDate} {time} {length}
{items}) to drag or click into the text, with the help down to the
joining rules. Rendering is unchanged.
Text size leaves the gear window: the title bar's A− / A+ already size
the text and save it with the tile; the client falls back to 14 px when
nothing is saved.
tools/pco-mock.js serves item_note_categories (the categories its notes
use plus "Stage", which none does yet) so the route can be exercised.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The tile header's A− / A+ buttons already size the transcript and
persist through saveInstanceSettings; the gear popover no longer
duplicates that as a number field.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The gear popover lived inside its tile, so a tile could be too small for its
own settings, and the settings sat on top of the thing they change. It is now
a small window: placed beside the tile (right when there is room, else left,
else over it), clamped to the viewport, moved by a grab bar, closed by
clicking away, Escape, the ✕ or the gear. Settings still apply as they
change — that is the point of putting the window beside the tile.
With it, four pieces of contract the module work needs:
- A picker entry may carry its own `instanceSchema` / `instanceGroups`:
tiles added from it get settings that fit that tile, nothing else. A tile
showing one ProPresenter timer has no use for a clock's format switches.
- `instanceGroups[name].toggle` puts a group's on/off switch in its title row
and dims the body while it is off — the admin page's convention, in the
popover.
- `select` and `multiselect` in tile settings may take `optionsRoute`;
`multiselect` also `columns` and `allByDefault` (nothing saved until
someone flips a switch, so options that turn up later are on too).
- `template`: a text with placeholders built by dragging or clicking the
variables a module offers into it.
And the + picker's descriptions are tooltips now — the list stays a list.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
One Slack tile per channel instead of one channel per machine. Admin picks
any number of the account's channels (`channels`, a multiselect fed by
/channels; a `channel` string saved by 1.0.0 is read as a one-item list, the
module never rewrites admin config). tiles() offers one transcript entry per
channel — id "transcript:<id>", named "#<channel>" so the shell titles the
tile with it, settings { view, channel } — plus Send message and Quick
replies, each `single: true`. A transcript tile from 1.0.0 (no channel in its
settings) shows the first configured channel.
Server: one poller per channel, each with its own window, thread cache,
membership and error, sharing the token, the name caches and the SSE fan-out.
Slack allows an internal app ~50+ conversations.history calls a minute per
token, so the module keeps itself under 40:
interval per channel = max(pollSeconds, ceil(channels × 60 / 40)) s
1 → 2 s, 2 → 3 s, 3 → 5 s, 5 → 8 s
with pollers phase-locked across that interval so they never fire in a
burst (first reads staggered 250 ms apart after boot), one auth.test shared
by all of them, and a 429 backing every poller off together. /state returns
`channels` keyed by id (name, isMember, messages, pollAge, error, status)
plus `channelOrder`; /stream stays one `state` snapshot per change. The
health line lists the channels and names any with a problem:
"Apollo Beach · #production, #ops · every 3 s (rate budget) · sending on".
/send and /quick take `channel`, which must be one of the configured ids
(400 otherwise) — a PIN-unlocked browser chooses among the admin's channels,
never an arbitrary one; a quick reply's own "| #channel" wins over it.
Client: a click anywhere in a transcript's body makes its channel the send
target; the chosen transcript carries a 3px accent stripe along the bottom
of the tile body (the chrome is the shell's), the others hint at it on hover.
The selection is one fact about the whole page, so it lives in a deliberate
module-level store in client.js (an EventTarget plus the id, mirrored in
localStorage under proddash:slack:sendTarget so a reload keeps it) — the
comment there says why this is not the per-instance state the guide forbids.
Send message and Quick replies show "Sending as Apollo Beach → #ops" and
follow the selection live; when the selected channel is no longer configured
or its transcript tile is gone, sends fall back to the first configured
channel, and the headers say so. PIN pad, lockout, unlock tokens, Enter to
send, auto-lock, the transcript rendering and the per-tile settings are as
they were.
The mock gains a quiet #ops trickle so two transcripts visibly move at their
own pace; a post to either channel already lands in that channel's history.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Two small pieces of contract for modules that offer several tiles from live
data:
- A `tiles()` entry may say `single: true`: at most one such tile per
dashboard. The + picker greys the entry out once it is placed ("Already on
this dashboard") and `addTile` refuses a second — for a control surface
that would only confuse in duplicate, a send box say.
- Admin config gains `multiselect`: several picks from one list, the same
`options` / `optionsRoute` as `select`, one switch per option, stored as an
array of values. A saved value the list no longer offers stays checked and
marked rather than being dropped in silence. The wrapper is a <label>, so
it is told to label nothing — otherwise a click anywhere would flip the
first switch.
Both documented in the module guide.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Each campus signs its booth machine into Slack as the account named for
the location, so a message from ProdDash reads as "Apollo Beach" rather
than as whoever is at the desk. modules/slack (1.0.0) is three tiles from
one module: the live transcript of one channel, a free-text Send tile and
a Quick-replies grid — the last two behind a PIN pad, auto-locking after
a configurable idle time.
Server: one user (xoxp-) or bot (xoxb-) token, identified with auth.test;
conversations.history polled every N seconds (thread replies via
conversations.replies, capped per poll), diffed and fanned out as one
`state` SSE snapshot; mrkdwn rendered to safe text on the server; sends
through chat.postMessage (username/icon for a bot with "Send as"); PIN
compared in constant time with a 5-wrong → 30 s lockout, 32-byte unlock
tokens with a sliding expiry, 1 message/s, every send logged; readable
messages for invalid_auth / token_revoked / missing_scope /
not_in_channel / ratelimited; health reflects token → channel → poll →
sending. SLACK_API_BASE points it at tools/slack-mock.js (new).
Shell: the admin config form gains a multi-line field type `text` (a
textarea; one item per line by convention) — used for the quick replies.
Documented in the module guide; the mock is listed in CLAUDE.md.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The Timers admin had a fourth group, "Other modules", whose one switch gated
every timer provider that wasn't PCO Plan. A provider that earns a switch
earns a section of its own — so the catch-all goes, any other provider found
is consumed as soon as it appears, and its name (not "Other modules") is what
the health readout lists it under.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Primary buttons hardcoded the dark text that reads on a mint accent. On
Daylight the accent is a deep green, and dark text on it manages 3.6:1 —
squinting territory. The colour that sits on the accent is now
`--accent-text`: dark on the four themes where that reads best (7–10:1),
white on Daylight (4.4:1, the better of the two). Modules can use it too;
the guide lists it with the palette.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Folded, the status readout took a full line and Configure sat alone beneath
it. The readout now moves into the bottom row beside the button, the button
staying bottom-right even when a long readout wraps; opening the card puts
the readout back above the form, where it was.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The Theme, Modules, Available modules and layouts sections each opened with a
paragraph explaining themselves. The controls explain themselves; the
paragraphs are gone. The one line that carried information — where settings
are saved on this machine — stays. "Named layouts" becomes "Saved layouts",
which is what they are.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Every module's settings were always spread out, so the page read as a wall
of forms. A card now shows what you check at a glance — dot, name, version,
description, status readout, the enabled switch, Uninstall — with one button
at the bottom right: Configure opens the settings and becomes Apply, which
saves without closing them. Clicking the module name opens and closes the
settings too (keyboard as well: it is a focusable button). A card stays open
across a reload for the rest of the session, so re-checking something after
an Apply doesn't fold it away. A module with nothing to configure has no
button.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The module forms' "Save & re-init" becomes "Apply", sitting at the right of
its row with the status text on the left — where a form's action belongs. The
PCO Plan Service timing help was a paragraph behind its ⓘ; it now says the
same thing in three sentences: who owns the clock and when it hands over, how
a service starts and ends, and where the document lists come from.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
- The Timers ▾ menu's rows are rebuilt only when the row set or a switch
changes, not on every snapshot — rows no longer vanish from under a
click. Their on-state fill uses the shell's accent: the menu hangs off the
title bar, outside the tile root, where the tile's colour properties
don't reach.
- A long timer label ends in an ellipsis (the label is its own box inside
the flex name row).
- The warning window is capped at half a timer's length, so a 20 s
countdown isn't amber for its whole run (it warns under 10 s; a 25 min
one under 2:30).
- Server: the change key that gates SSE frames ignores startedAt (derived
from a whole-second value, it jittered ±500 ms per poll and doubled the
frame rate); ProPresenter errors name the cause (ECONNREFUSED) rather
than fetch's "fetch failed".
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
A running service with no live item (not following ProPresenter, nothing
matched yet) now reports "Started 9:00 AM" instead of an empty status,
and the current-item timer is muted and flagged "ProPresenter
unreachable" while the feed or ProPresenter is down — it keeps counting
the last item we knew of, but the wall can tell it is stale.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Brings the admin page's implementation of the contracts this module builds
against: configGroups help as an info glyph, group toggles in the title row,
themes.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Every boolean (and `switch`) in a tile's gear popover renders as the same
toggle the admin page uses for its module switches — 34×19 track, accent
when on, border track and muted knob when off — with the label on the
left and the switch on the right, so the two surfaces read the same. On
means shown or enabled, off hidden or disabled; the label names the thing.
A real checkbox still sits under the track: Tab reaches it, Space flips it
(with a focus ring), clicking the label text toggles it, and the existing
live-commit wiring reads it unchanged. `switch`-typed instance fields,
which previously fell through to a text input, take the same path.
The popover's bottom was 20 px of nothing: the last field kept its 10 px
margin under the popover's own 10 px padding once the Apply/Cancel row
went. The last child now drops its margin, top and bottom match (11 px
each, border included), and in column layouts the grid gap alone spaces
the rows.
Class names, for the admin page to mirror: `.field.check` (the row),
`.check-label`, `.switch`, `.switch .track`.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The Add-tile menu would stop appearing once enough tiles were on the
dashboard — a different count each time. The button's handler awaited
GET /api/modules before revealing the menu, and that request could never
complete: browsers allow about six HTTP/1.1 connections per host, an open
EventSource holds one for as long as it lives, and every stream-fed tile
(ProPresenter, Timers, PCO Plan, ProdCom) opened its own. With the shell's
own /api/events that is the whole allowance at five or six such tiles, and
every request after that — the picker's module list, a new tile's /state,
its stream — sat in the browser's queue for a connection that was never
handed back. The count varied because a stream in its 3-second retry loop
frees a connection for a moment, and a clock tile holds none.
Reproduced with six stream-fed tiles: the sixth stream and the picker's
/api/modules both pend forever, and the menu stays hidden after the click.
Three changes, all in the shell:
- Dropdowns open the moment they are clicked, from what the page already
knows, and slot in what their rebuild fetches when it lands. A rebuild
that fails leaves the previous contents rather than an invisible menu,
and a generation token stops a late fetch from repainting a menu that has
since been closed or reopened (the old await also let two quick clicks
cancel each other out). The + picker repaints only when the module list
actually changed; the layout menu shows Save and Reset at once and
inserts the server's layouts above Reset when they arrive.
- Tiles asking for the same stream share one connection. moduleApi.sse()
now subscribes to a shell-wide pool with one EventSource per URL, fanning
events out to every subscriber and reconnecting on the same 3-second
timer while anyone listens; a tile joining an open stream is told `open`
straight away, so its backfill runs as before. Six tiles of three modules
now hold three connections instead of six. Modules see no difference.
- /api/modules and /api/layouts fetches give up after 8 s instead of
pending forever, so nothing awaiting them can hang.
Verified in the browser pane against a scratch server: the same six-tile
layout now opens the picker instantly with all five modules listed and
/api/modules completes; with the pool deliberately starved (three extra
EventSources) the picker still opens from its cached list.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The Timers module becomes the one place a production tech looks for every
timer and clock: ProPresenter's timers as before, the LTC timecode, a
time-of-day clock (the Clock module's format / seconds / date, folded in as
a sub-part — modules/clock itself is untouched), and timers other modules
offer over the module guide's provider contract: PCO Plan's service /
current item / countdown, or anything else declaring provides: ["timers"].
Server: a small `sources` abstraction. Each source turns its own world into
the guide's standard timer objects and reports health — ProPresenter (the
existing poller, wrapped, behind ppEnabled), LTC (the existing listener,
untouched, as a kind:"clock" timer whose status.text is the timecode, with
fps/df/ageMs in an `ltc` extension), Clock, and one module source per
provider found in the shell's /api/modules over loopback (shell.port):
/timers/stream when it answers as SSE, else /timers polled every 2 s;
re-discovered every 30 s; backoff 3 s → 15 s; a provider's timers survive a
10 s grace and then go. PCO Plan sits behind pcoEnabled, the rest behind
moduleTimersEnabled. The module is itself a provider: GET /timers and
GET /timers/stream serve the merged set. The header comment says how to
add a platform in a dozen lines.
Client: one tile, every timer, grouped under source headings — label, the
big time derived locally from the snapshot and a server-offset-corrected
clock (so digits tick smoothly between snapshots), a status line, a detail
line. Countdowns count down, elapsed count up, clocks show the time; the
LTC card still counts frames. Feedback colours (running / warning near the
end / overrun / idle) are per-tile colour settings applied as custom
properties on the tile root, so they win over dashboard themes; left at
their defaults they follow the theme. Gear settings: Clock, ProPresenter
timers, LTC timecode, Module timers, Source headings, Status lines, the
clock's format / seconds / date; a "Timers ▾" header menu hides any single
timer (source:id, saved with the layout; the old hiddenItems and
timer:<uuid> / ltc picker variants keep working).
Manifest: 1.3.0, proddash >=1.4.0, provides timers, configGroups with a
toggle switch per integration (ProPresenter / LTC Timecode / PCO Plan /
Other modules) and group help; switch labels are nouns.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The service clock now belongs to one service at a time: a plan's services
take turns by window (the next one takes over pre-roll before its start,
once the previous one has ended or was due to end), and moving into the
next window resets the service elapsed clock, the item timing and the
countdown. A service starts at its scheduled time or, under the new
"Service timing" admin group, when a chosen ProPresenter document goes
live (scheduled time as the failsafe); it ends when the chosen end
document goes live, or at the next service / plan end + 60 min.
The pure logic lives in service-timing.js and matching.js (cue documents
are matched like plan items, with a stricter 0.75 bar so the pre-service
loop never ends a service) with service-timing.test.js covering windows,
precedence and failsafes. GET /timers and /timers/stream offer the
service, current-item and countdown timers per the module guide;
GET /documents lists the documents the Now/Next feed has shown or listed
for the new selects. Loopback calls use shell.port, with the old
proddash.json guess only when the shell hands no port.
Manifest: 1.4.0, proddash >=1.4.0, provides ["timers"]; Client ID
wording, shorter labels, group help tightened, field help trimmed.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
configGroups[name].help now renders as an ⓘ beside the group title (.group-info / .group-info-btn / .group-info-pop): a real labelled button — click pins a popover with the text, hover and focus peek at it, Escape or a click elsewhere closes it, and inside a collapsed group's <summary> it never folds the group. The paragraph above the fields is gone; per-field help stays one small line under its control.
configGroups[name].toggle names a switch/boolean field of the group: it moves into the title row, right-aligned (.field-group-toggle), as the group's on/off. While off the body dims to 0.45 (.field-group.is-off) but every field stays editable; the field is not repeated in the body, is saved exactly as before and still drives showWhen. Works with collapsed (the switch never folds the row) and columns. A toggle naming a non-boolean field is ignored.
The module card's status line is a .module-status readout: 1px --border, a background a shade lighter than the card, monospace, small radius and padding, with ok / connecting / error as the text (and border) colour.
New Theme section near the top: five swatches (.theme-swatch with a miniature bg/panel/accent preview), the current one marked, click POSTs /api/admin/theme and applies at once, errors show on a status line; other admin pages' changes arrive live over /api/events, and the login card already wears the server's theme.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Server: one THEMES list; `theme` is read from the data directory's proddash.json like port/adminPasscode; GET /api/theme is public (dashboards need it before anyone logs in) and returns { theme, themes: [{ id, name, colors: { bg, panel, accent } }] }; POST /api/admin/theme { theme } validates against the list, writes the key into proddash.json keeping every other key, updates the in-memory value and broadcasts a `theme` shell event over /api/events.
style.css: four html[data-theme] variable sets appended at the end — Harbor (navy/cyan), Graphite (charcoal/blue), Ember (warm black/orange) and Daylight (light, for daytime FOH) — each swapping exactly the eight palette variables; :root stays Booth, the default.
shell.js: a self-contained theme section — the last-known theme (localStorage proddash:theme) goes on synchronously, then the server's answer, then live changes via the SSE event; one listener line added in subscribeEvents. Tile-configured colours are set on the tile and still win.
README: a Themes subsection under Configure and the `theme` row in the proddash.json key table.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Four pieces of work are about to run in parallel — the shell, the admin
page, the Timers module and the PCO Plan module — and three of them meet at
things that didn't exist yet. This writes those down first, so they are built
once, the same way.
- **Offering timers to the Timers module.** A module declares
`"provides": ["timers"]` and serves `GET /timers` (a cheap snapshot with
startedAt/elapsedMs/targetMs, an optional status line, optionally an SSE
stream). The consumer extrapolates locally, so no fast polling. Modules meet
over loopback through each other's routes, as PCO Plan already does to
follow ProPresenter.
- **Admin group controls.** `configGroups[name].help` becomes an ⓘ beside the
group title rather than a paragraph under it; `configGroups[name].toggle`
names a switch that renders in the title row as the group's on/off.
- **Switches, labelled with nouns.** On means shown or enabled; the label
shouldn't say so twice.
- **Themes** swap the shell variables; a tile's own configured colour is set
closer and wins.
Two shell hooks make it real: `/api/modules` forwards `provides`, and module
servers get `shell.port` in init/routes/tiles instead of guessing it from
proddash.json.
Clock: descriptions gone, "Show seconds" is "Seconds" (1.0.1).
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Dragging a seam moved exactly the two tiles touching it, so a column edge
shared by several rows had to be dragged row by row and drifted out of line
in between.
A drag now moves that column boundary wherever it appears: every pair of
tiles meeting at the same x, in every row, travels with it. Each pair still
trades width within its own fixed span, so no row can push into another, and
the whole column stops at whichever row runs out of room first — one row's
minimum width holds the line for all of them. All rows move or none do; a
column edge that bends halfway is worse than one that won't budge.
Rows are only grouped by a shared seam. A row split somewhere else keeps its
own boundary, and a row where one tile simply spans across has no seam there
and stays put. Hovering a seam lights up the others that travel with it, so
what is about to move is visible before the drag starts.
Verified in the browser: two rows split at the same column move together from
one drag; rows split at different columns stay independent; a tall tile beside
two stacked ones resizes all three; and a 4-column drag stopped at 1 because
the lower tile's minimum width said so.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
It was a filled rounded pill among two corner brackets drawn as 2px lines —
three marks along the same edge in two different languages. Now it is a 2px
line in currentColor on the same 4px inset, with the same muted-to-text
hover, so the bottom edge reads as one set.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Three things the dashboard was making people work for.
**The menu handle.** It was the ProdDash wordmark on a pill hanging past the
bar's bottom edge, which read as a step cut out of the bar. The wordmark goes
back in the bar where it belongs, and the handle becomes a small accent lip on
the bar's bottom edge — the same idea as a tile's notch — that grows under the
pointer so it stays easy to hit without being loud at rest.
That also fixes the animation Safari made a meal of: the old handle
transitioned font-size and line-height, animating text metrics frame by frame
on the way out. Nothing here animates text. The lip rides `--topbar-h`, the
bar's live height, so it tracks the bar's own collapse instead of running a
second animation against it, and its hover growth is width, height and
opacity only.
**Fullscreen.** Fullscreen is for watching, not arranging, so every tile's
title bar now folds away on the way in. A notch still peeks one open, and it
folds back ten seconds after the pointer leaves that tile — coming back to the
tile cancels the countdown. Peeking is a transient class, so a tile's own
hidden/shown preference is untouched and comes back with the screen.
**Tile settings.** Gear settings are display choices — a text size, a filter,
a colour — so they apply as they are changed and save with the layout. Apply
and Cancel are gone; close by clicking away, pressing Escape, or the gear
again. Typing is debounced so a remount doesn't land on every keystroke, and
an unchanged value remounts nothing (a text field fires input and then change
for one edit). The module guide says so now too.
Verified in the browser: settings apply live and persist, no-op changes cost
nothing, all three close paths work, and in fullscreen both heads fold, one
peeks, it folds back at ten seconds, returning the pointer cancels it, and
leaving fullscreen restores everything with no peeks left behind.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>