Commit Graph
240 Commits
Author SHA1 Message Date
Waters ChurchandClaude Fable 5 c4383c9e62 Timers 1.7.1: a failed LTC capture spawn retries instead of parking
When spawn() itself fails — EACCES on a helper that lost its execute
bit, as the 1.10.2 catalog install did on AB on 2026-10-04 — the child
emits 'error' with no 'exit' to follow. The handler reported the error
but left `child` set and scheduled nothing: the 250 ms eval loop then
kept reporting a misleading "No signal" over the dead child object, and
the listener was parked until a remount.

Null the child in the error handler and retry on the slow timer, the
way spl-listener already does (which is why SPL healed itself the
moment its binary was chmod +x'd, while Timers needed a remount). The
error report stays visible: the eval loop does not report while there
is no child.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-10-07 11:46:09 -04:00
michael c9e03398a6 Merge pull request 'PCO Plan 1.10.0: follow several service types in priority order, and read any of them from any dashboard' (#42) from claude/pco-multi-service-types into main 2026-10-06 15:01:09 -04:00
Waters ChurchandClaude Opus 5 7bb1131378 PCO Plan 1.10.0: follow several service types in priority order, and read any of them from any dashboard
An account runs more than one service type — a Sunday morning, a Wednesday
night, a youth service, a second campus — and until now that meant one
ProdDash per type. The module now follows as many as are configured.

Admin picks them in priority order. Shell 1.12.0 gives `multiselect` an
`orderable: true` that stops being a ticklist: the picks sit in a numbered
list with a nudge either way and a remove, over a dropdown holding what is
left. Forty switches to read past is not a picker, and a ticklist cannot
carry an order anyway. The order is the setting — when two types have a plan
at the same date and time, the one higher up wins.

The server gathers candidate plans from every ticked type and tiers them:
today's plan first, then the next upcoming, then the most recent past, with
the configured order breaking a tie. A type that fails is skipped rather
than failing the read, unless it is an auth or rate-limit answer, which
belongs to the whole connection. The types not being followed are read on a
slower lane (45 s) into `state.others`, so they are there to look at without
a second connection.

Every tile's title bar carries a service-type control. Picking one moves
every PCO Plan tile on that browser's dashboard — plan, teams and song key
together — onto its plan, over a small page bus in `viewed-type.js`; the
choice is per browser and survives a reload. The control hides itself when
only one type is configured.

Live machinery stays with the type being followed: another type's plan shows
its running order with no now marker, no AbleSet and no service clock — it
shows that plan's own scheduled time instead, since borrowing the running
clock of a different service is exactly the misreading the amber top-bar
stripe exists to prevent.

Old configs carry `serviceTypeId`; it is read once into the new array and
saved, and plan pins still resolve bare, so nothing has to be re-entered.

`tools/pco-mock.js` takes `--types N` to pad the list out, for trying the
picker against an account with dozens of them.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-10-06 14:32:19 -04:00
michael f9cd292693 Merge pull request 'Shell 1.11.0: alerts — a module flashes every dashboard listening on one of six channels' (#41) from claude/proddash-alerts-feature-67694f into main 2026-10-05 17:06:54 -04:00
Waters ChurchandClaude Fable 5.1 5ca0a672fa Shell 1.11.0: alerts — a module flashes every dashboard listening on one of six channels
A module that sees something a tech must act on now (a timer overrun, a meter
past its limit, timecode gone) raises an alert on a channel, 1–6, and every
dashboard listening to that channel flashes: the menu bar — brought out for
the duration if it was hidden — and a frame round the screen alternate between
the level's two colours, with the alert's text bold across the bar. Low fades
slowly, medium faster, critical snaps with no fade and floods the board behind
the tiles too, in a muted cut that shows faintly through the tile panels
without costing their content any contrast.

Server: the hub. One alert per channel (a new one replaces the last), timed
out server-side (1–600 s, 15 by default, 0 = held until cleared), broadcast
over the shell stream as `alert` / `alert-clear`; GET /api/alerts for a
dashboard that opens or reconnects mid-alert; POST /api/alerts and
DELETE /api/alerts/<n>, open like a layout save. Modules raise from their
server entry with shell.alert() / shell.clearAlert() or from a tile with
moduleApi.alert() / moduleApi.clearAlert(); a module's alerts end when it
stops. Colours live as alerts.colors in the data directory's proddash.json.

Dashboard: the Layouts menu gains a folded Alerts row with six numbered
toggles; the channel list saves with the layout, local and named (the server
keeps it in a saved layout). Admin: a folded Alerts section with two colour
pickers per level, a swatch running each level's cadence, and a Test row.

Docs: docs/ALERTS.md (the feature), a "Raising alerts" section in the module
guide, README. Tools: tools/alert.js raises/clears/lists from the command
line; tools/alerts.test.js drives it all end to end.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-05 16:05:12 -04:00
michael a3500f98b1 Merge pull request 'Send Message 1.0.0: one PIN, one place to send from; Slack 1.3.0 and ProdCom 1.4.0 become messaging providers' (#40) from claude/send-message-module-refactor-9af19a into main 2026-10-05 14:13:17 -04:00
Waters ChurchandClaude Fable 5.1 1274360ee6 Send Message 1.0.0: one PIN, one place to send from; Slack 1.3.0 and ProdCom 1.4.0 become messaging providers
A new send-message module owns everything a dashboard sends: the PIN
(switchable off in admin), the unlock tokens, the Send message and Quick
replies tiles, the quick replies and quick emojis. It opens no upstream
connection of its own — it finds every module declaring
provides: ["messaging"] through the shell's module list and hands each
message to that module's POST /messaging/send over loopback, so Slack keeps
its one Slack connection and ProdCom its one ProdCom connection. Providers
check the browser's unlock token with GET /verify over loopback before
touching their upstream, so no browser on the network can post as the
location without having entered the PIN here.

Slack 1.3.0 is view-only plus reactions: the Sending group, PIN, send tiles
and quick replies are gone; it serves the messaging descriptor (channels as
recipients) and its reactions ride on the Send Message unlock. A layout's
old Send message / Quick replies tiles draw nothing until removed.

ProdCom 1.4.0 serves the descriptor as identities — only channels with
typingEnabled, since typed text goes out *as* a channel — and posts with
POST /api/v1/channels/{id}/send. Its tile is a click-to-target like Slack's
(accent stripe along the bottom), and typed entries carry a keyboard mark.

The tiles: click any Slack or ProdCom transcript to point sends there; a
Send as menu (only for platforms with identities, hidden otherwise) picks
the ProdCom channel to speak as; the choice is saved with the tile so named
layouts remember it. Wording follows the role — "Send message to #ops…" /
"Send message to ProdCom as FOH…". The PIN pad's dots ride on a real
numeric input so a phone's keyboard appears. Outcome is an icon beside
Send (check / blocked, five seconds, sentence as tooltip). A pill on the
box's bottom edge trades box height for rows of quick-emoji keys, a row
at a time; the single row scrolls sideways on a narrow tile with Send
pinned in place.

The module guide documents the provider contract and the page bus
(window.proddashMessaging + proddash:messaging:* events) the tiles share;
the ProdCom mock gained the send route.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-05 13:55:55 -04:00
michael 3b81efcb51 Merge pull request 'Update check: say what the forge answered, not zlib's "incorrect header check"' (#34) from claude/update-error-message into main 2026-09-30 14:23:04 -04:00
Waters Church 409f2c258e Merge remote-tracking branch 'origin/main' into claude/update-error-message
# Conflicts:
#	package.json
2026-09-30 14:22:25 -04:00
michael 7f6e5bd151 Merge pull request 'Shell 1.10.1: header menus open where their button is, folded bar or not; ProdCom 1.3.3 keeps its filter on a narrow tile' (#39) from claude/prodcom-filter-button-visibility-8a1d2d into main 2026-09-30 14:21:52 -04:00
michael 2307770ce9 Merge pull request 'SPL Meter 0.5.0: the capture tool ships prebuilt, for Apple silicon and Intel' (#38) from claude/spl-prebuilt-helper into main 2026-09-30 14:20:46 -04:00
michael fe3811b03e Merge pull request 'Timers 1.7.0: the LTC capture tool ships prebuilt, for Apple silicon and Intel' (#37) from claude/timers-prebuilt-helper into main 2026-09-30 14:19:52 -04:00
Waters ChurchandClaude Fable 5.1 41811ead1c Shell 1.10.1: header menus open where their button is, folded bar or not; ProdCom 1.3.3 keeps its filter on a narrow tile
A tile's dropdown menus (ProdCom's Channels, the Timers menu) opened but
never showed under a folded-away title bar — in fullscreen, or with
auto-hide on. The bar carries a backdrop-filter and a transform while
folded, and either one makes a fixed-positioned descendant position
itself against the bar instead of the viewport: the menu landed a
screen-height below its button, inside the tile's overflow. A tile near
the top of the screen showed a misplaced menu; anything lower showed
nothing at all.

The shell now hosts every header menu on the body, under an element
carrying the tile's data-module so a module's scoped CSS still reaches
its items; places it whole inside the viewport; holds a folded bar open
while one of its menus is open (the pointer has to travel down into the
menu); and marks the open menu's button the way the gear is marked.

ProdCom: seven controls need ~175 px of bar, and the shell clips what a
narrow tile cannot fit — the Channels button went with the rest. Below
380 px the six secondary controls fold into a ⋯ menu offering the same
actions, so the filter is the last thing to go.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-30 14:08:02 -04:00
Waters ChurchandClaude Fable 5.1 0929af46ca SPL Meter 0.5.0: the capture tool ships prebuilt, for Apple silicon and Intel
Same move as Timers 1.7.0. The capture tool existed only where the macOS
app build had compiled it, with the module trying swiftc on the booth as a
fallback — NA has been logging "spawn spl-capture ENOENT" since its
catalog install. Under the module guide's rule it now ships built:
bin/spl-capture-macos-arm64 and bin/spl-capture-macos-x86_64, signed with
the Developer ID (hardened runtime, audio-input entitlement), from
native/spl-capture.swift via native/build.sh. captureTool() picks the
binary for this platform; where there is none — Windows, until a Windows
implementation exists — measurement reports itself off in the health line
and the device picker while the module stays mounted. The runtime build
and its "building…" state are gone, and the old top-level binary is no
longer gitignored.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-30 10:12:42 -04:00
Waters ChurchandClaude Fable 5.1 2817a444c3 Timers 1.7.0: the LTC capture tool ships prebuilt, for Apple silicon and Intel
The tool used to be compiled by the macOS app build, or by the module
itself on the booth with swiftc — and a catalog install got source only,
which the unbundled 1.10.0 shell made every fresh install. Under the module
guide's rule it now ships built: bin/ltc-capture-macos-arm64 and
bin/ltc-capture-macos-x86_64, signed with the Developer ID (hardened
runtime, audio-input entitlement), from native/ltc-capture.swift via
native/build.sh. Nothing is built or looked for on the machine any more:
captureTool() picks the binary for this platform, and where there is none
— Windows, until a Windows implementation exists — timecode reports itself
off in the tile and the health line while the rest of the module runs.
The runtime build, its "building…" states and the device picker's build
kick are gone with it. The old top-level binary is no longer gitignored
(it is no longer written).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-30 10:11:08 -04:00
michael c11389473f Merge pull request 'Release builds: Intel disk images, a Windows bundle, and where to download them' (#24) from claude/release-builds into main v1.10.0 2026-09-30 09:58:11 -04:00
Waters ChurchandClaude Fable 5.1 c6a44e6ddc Windows build script: executable, like the Mac one
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-30 09:54:51 -04:00
Waters ChurchandClaude Fable 5.1 2f14b30d68 Windows bundle: no modules either, and the read-me says where they come from
The same change the Mac build got in 1.10.0: the bundle carries the shell
alone; the admin page's catalog installs modules into %APPDATA%\ProdDash.
README.txt gains the step.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-30 09:46:51 -04:00
Waters Church b5d39c60dc Merge remote-tracking branch 'origin/main' into claude/release-builds 2026-09-30 09:46:12 -04:00
michael 407eaecc23 Merge pull request 'Shell 1.10.0: a packaged ProdDash carries no modules' (#36) from claude/unbundled-shell into main 2026-09-30 09:42:23 -04:00
Waters ChurchandClaude Fable 5.1 ac1f17b9ed Shell 1.10.0: a packaged ProdDash carries no modules
The macOS app and the Windows bundle shipped every module in the repo, on
by default, and a shell update silently added whatever new module had
landed on main — Band Lineup appeared on AB that way. A module was also
only as fresh as the last shell update. Now a packaged install (no .git —
the same test the updater uses to choose the archive over git pull)
carries no modules at all: every one arrives from the admin page's catalog
into the data directory, and the shell's own update never writes modules/.
A git checkout keeps running the modules in its tree.

Existing installs move over by themselves: at the first start, the bundled
modules that are switched on are copied into the data directory as
installed copies (a compiled helper keeps its mode), an uninstalled one is
dropped, and the app folder's modules/ is removed. Settings are keyed by
module id, so nothing changes for the operator.

Around it: the dashboard's empty state says "No modules yet — open Admin"
when the registry is empty; the admin page says "Nothing installed yet",
puts a checkbox on every compatible catalog entry and an Install selected
button (POST /api/admin/modules/install {ids}) that fetches them in one go.
The Mac build stops copying modules/ and no longer compiles or signs Swift
helpers — those ship prebuilt inside a module, per the guide.

tools/unbundled.test.js drives a packaged copy of the shell through the
move, an archive update that must not bring modules back, and a multi-install.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-30 09:34:10 -04:00
michael c37575f662 Merge pull request 'Module rules: a native helper ships prebuilt, for Apple silicon and Windows' (#35) from claude/module-helper-rules into main 2026-09-29 16:45:35 -04:00
Waters ChurchandClaude Fable 5.1 07e4c78417 Module rules: a native helper ships prebuilt, for Apple silicon and Windows
The machine running ProdDash is a packaged app or the Windows bundle plus
modules from the admin page's catalog. It has no compiler, and the catalog
delivers exactly the folder that is in the repo — so a module's native
program (audio capture, a decoder) ships already built, inside the module
folder, one file per platform: bin/<name>-macos-arm64 and
bin/<name>-win-x64.exe are required, Intel macOS optional, source and the
script that rebuilds every binary under native/.

The guide's rule 3 now says so, "The shape of a module" shows the layout,
and a new "Native helpers" section gives the contract: pick the binary by
platform at runtime, report the feature off when there is none — never
build, never search the machine, never ask the operator to install
anything — one command-line contract in any language per platform, bump
the version when a binary changes, keep them lean, sign the macOS one.
CLAUDE.md carries the one-line version. Rules only: no module changes here.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-29 16:34:34 -04:00
michael 9ca301b4be Merge pull request 'PCO Plan 1.9.0: a Song Key tile, keys as notes, and AbleSet-shaped section chips' (#32) from claude/pco-song-key into main 2026-09-29 14:58:47 -04:00
Waters ChurchandClaude Opus 5 ece2c0a2c3 Centre the NOW tag; the type badge was already fine
Re-measuring the badges properly changed the answer. The earlier reading
that said the type badge sat 0.52px high was measuring the wrong glyphs: it
fed the canvas the element's raw text ("Song", "Media") while the page
renders text-transform: uppercase ("SONG", "MEDIA"), and a lowercase 'd' or
'g' has an ascender and a descender the capitals never draw.

Measured against the text as actually rendered, the type badge is within
0.10px of centred and wants nothing. The NOW tag was the one off, by 0.59px,
the same way the section chips were. So: the badge padding added in the last
commit is reverted, and the NOW tag gets the correction instead.

That line now reads, in px off centre: NOW 0.01, type badge 0.10, key badge
0.16, section chip -0.01.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-29 14:57:43 -04:00
Waters ChurchandClaude Opus 5 32180bf299 Centre the text in the song-section chips
The chips looked top-heavy, and measuring said so: the capitals sat 5.12px
below the top of the chip and 4.22px above the bottom. Uppercase text has no
descenders, so the font's descent allowance below the baseline is empty
space the letters never use, while the gap between the ascender line and the
cap height sits above them.

The padding is now a touch shallower on top and deeper below, which puts the
letters themselves in the middle: 4.67px above, 4.68px below. In em, so it
holds wherever the tile's text size is set.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-29 14:57:43 -04:00
Waters ChurchandClaude Opus 5 06066529bc Keys read as notes on the Plan tile's badge too
The item badge still showed Planning Center's raw "Bb" and "F#m" while the
Song Key tile beside it showed B♭ and F♯m. One module should not spell the
same thing two ways.

The notation moves into key-notation.js and both tiles import it, rather
than each keeping its own copy of the parse: the day one of them changes,
they all should.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-29 14:57:43 -04:00
Waters ChurchandClaude Opus 5 4e5b60e82b PCO Plan 1.9.0: a Song Key tile, and AbleSet-shaped section chips
**Song Key**, a third entry in the + picker: the key of the item
ProPresenter has live, as large as the tile allows. It is set as a note —
B♭, F♯m rather than Bb and F#m — with the song's name and the next keyed
song under it. All three are tile settings: the colour, the name and the
next key. There is no new connection; it reads the same streamed state the
Plan tile does.

The accidental and the quality sit on the same line as the letter. Raising
the accidental read as two stacked characters at tile sizes, which is worse
than plain at a glance from the back of a room.

When the ProPresenter feed that picks the item goes away the key stays up —
the band still needs it — but faded, and the tile's dot says it is the last
item rather than the current one.

**The section chips** on the Plan tile's current item are rounded squares
now, with the tinted ground and transparent border the AbleSet module gives
its own section pills, so the two read as one family. The chip playing keeps
its own ground so its progress fills against the chip rather than against
the row behind it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-29 14:57:43 -04:00
Waters ChurchandClaude Fable 5.1 601dc9e8b0 Update check: say what the forge answered, not zlib's "incorrect header check"
A Gitea that requires a sign-in does not refuse the branch archive: it
redirects the download to its login page, which arrives as a 200 of HTML,
and the admin page then reported zlib failing to unpack it — "incorrect
header check". Both booths showed exactly that on 29 Sept once the sign-in
requirement was switched on.

The updater now names the case: "… requires a sign-in to read
michael/ProdDash@main — turn off 'require sign-in to view' in Gitea, or
make the repo readable without one". Any other answer that is not a gzip
archive says what came back instead — a web page, or the content type —
and where to look.

tools/update-check.test.js drives the check against a mock forge: the login
redirect, a bare HTML answer, an HTTP error, and a real archive that must
still parse and be offered.

Shell 1.9.3.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-29 14:54:05 -04:00
michael 92b98b6579 Merge pull request 'SPL Meter 0.4.3: a failed capture-tool build must not park the listener forever' (#31) from claude/spl-build-retry into main 2026-09-28 11:31:49 -04:00
michael 58f3e5010a Merge pull request 'SPL Meter 0.4.2: the device picker can build the tool it needs' (#18) from claude/spl-devices-without-binary into main 2026-09-28 11:30:36 -04:00
michael 7cc19ef696 Merge pull request 'Timers 1.6.0: the ProPresenter video countdown, with looping videos hidden' (#33) from claude/timers-video-countdown into main 2026-09-27 11:35:52 -04:00
Waters ChurchandClaude Fable 5 86a3270f1c Timers 1.6.0: the ProPresenter video countdown, with looping videos hidden
Time left on the video ProPresenter is playing — the one number a booth
needs during a bumper or sermon video — was missing: the module only read
the configured timers, and the video countdown lives in the transport
routes. Verified live on ProPresenter 21.4:
  GET /v1/transport/presentation/current → { is_playing, uuid, name,
    artist, audio_only, duration }
  GET /v1/transport/presentation/time    → bare seconds as a sub-second
    float — better than /v1/timer/video_countdown's whole-second string,
    so no quantization phase lock is needed, only an anchor hold (a frame
    is broadcast only when the anchor drifts, not per poll).

The Video card rides the ProPresenter source: transport current on the
slow lane, position on the hot path (skipped while no media is loaded),
running/paused/idle from is_playing and position, the media name (minus
its file extension) as the detail line. It persists as an idle '—'
between videos — a wall tile must not appear and vanish with the media —
and is absent only on a ProPresenter whose transport routes 404.

No looping flag exists anywhere in the API, so looping is inferred: the
same media's position jumping backwards is a wrap, and the flag sticks
until the media changes. Each tile gets a 'Looping videos' switch
(default off): off, a looping background's meaningless time is hidden —
the card sits out of a multi-card tile, and a solo Video tile shows a
quiet 'Looping' card instead of sitting empty. Shown loops never take
the warn/overrun tones: a 15 s background flashing red every wrap would
cry wolf all service.

The picker offers 'Video' as its own tile (solo gear carries the loop
switch); pp-timers-mock gains the transport routes with a 4-minute cycle
(bumper playing → paused → resumed → nothing → looping background).
Verified in the browser across the whole cycle, both tile kinds, and the
per-tile toggle. Selftests pass.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-09-27 11:32:36 -04:00
Waters ChurchandClaude Fable 5 e9d6edc2c8 SPL Meter 0.4.3: a failed capture-tool build must not park the listener forever
Same deadlock the Timers module hit live on AB (fixed there in 1.5.1):
start() skipped scheduling its retry while a build was in flight, and
ensureCaptureBinary's onReady only fires on build SUCCESS. A failed
build therefore left the listener waiting forever on a callback that
never comes — "Building the capture tool…" indefinitely — and a binary
scp'd in from outside (the required path on AB, whose CLT cannot
compile) was never picked up without a module remount.

onReady stays as the fast path; the 30-second retry is now armed in
every not-ready state, so a failed build keeps re-checking and an
externally supplied binary is found within half a minute.

Reproduced pre-fix (build fails at 0s, binary copied in at 3s, still
untouched at 38s) and verified post-fix (retry at 30s spawns it).
spl-capture --selftest unchanged against the IEC 61672 table.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-09-27 11:03:57 -04:00
michael b3b7b29007 Merge pull request 'Timers 1.5.1: a failed capture-tool build must not park the listener forever' (#30) from claude/timers-build-retry into main 2026-09-27 10:59:17 -04:00
Waters ChurchandClaude Fable 5 62c34fe80c Timers 1.5.1: a failed capture-tool build must not park the listener forever
Found live on AB: the build failed (its CLT is broken), the compiled
binary was then copied in by hand — and the listener never noticed. It
had seen 'build in flight' and stopped scheduling retries, waiting for
ensureCaptureBinary's onReady, which only fires on SUCCESS. The tile said
'Capture tool building…' indefinitely with a working binary on disk; only
a module remount recovered it.

onReady stays as the fast path; the 30 s retry now stays armed in every
not-ready state, so a failed build keeps re-checking and a binary that
arrives from outside (scp'd to a machine that can't compile) is picked up
within half a minute.

Reproduced the exact shape in a swiftc-less environment: build fails,
binary copied in at 3 s, retry at 30 s spawns it (the capture's own
unknown-device answer proves the real binary ran) — previously a
permanent deadlock.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-09-27 10:55:44 -04:00
michael 4c6a2b8f76 Merge pull request 'Shell 1.9.2: a module update keeps per-machine executables' (#29) from claude/shell-keep-executables into main 2026-09-27 10:49:07 -04:00
Waters ChurchandClaude Fable 5 b0defbd56b Shell 1.9.2: a module update keeps per-machine executables
AB updated Timers from the catalog and LTC died: the update replaces the
module folder wholesale, which deleted the compiled ltc-capture binary —
and AB's Xcode CLT cannot rebuild it (the SwiftBridging modulemap defect;
the module's new self-build correctly runs there and fails with exactly
that error). The binary on AB has always been compiled elsewhere and
shipped, so 'update' was guaranteed to break LTC on that machine.

installModule now carries executables (any execute bit) the download does
not include over from the copy being replaced — or from the app's bundled
copy on a first install — preserving path and mode. Executables only, on
purpose: those are the gitignored per-machine build artifacts (ltc-capture,
spl-capture), while stray text files from an old version — code an update
deliberately removed — must not be resurrected. The Timers module's
staleness check still notices a carried binary older than its updated
source and rebuilds behind it where the toolchain works.

Verified end-to-end against the real Gitea catalog: an installed 1.4.9
copy holding a fake executable and a stray .js file, updated to 1.5.0 —
the executable survives with its mode and content, the stray file is gone,
and the log names what was kept.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-09-27 10:41:41 -04:00
michael 914ff7795b Merge pull request 'Shell 1.9.1: a module update actually runs the updated code' (#28) from claude/shell-module-update-reload into main 2026-09-27 10:30:54 -04:00
Waters ChurchandClaude Fable 5 076e583daf Shell 1.9.1: a module update actually runs the updated code
AB updated the Timers module to 1.5.0 and its new LTC capture-tool
self-build never ran: mountModule re-required the module's server entry,
and Node's require cache handed back the OLD code — the catalog update
had swapped the folder on disk, but the process kept executing what it
loaded at startup until ProdDash itself restarted. The manifest, read
fresh from disk, meanwhile reported the new version, so the admin page
claimed an update that functionally hadn't happened. Every module update
to date has silently depended on a follow-up app restart.

mountModule now drops the module directory's entries from require.cache
before requiring, so every (re)mount runs the files on disk — nested
requires (ltc-listener.js and friends) included. Modules already must
come up clean on re-init per the module guide, so config-change remounts
see the same contract, minus the trap.

Verified with a probe module in a scratch data dir: change a nested
require on disk, PUT config to remount, the route serves the new code
(it served the stale code before the fix). The Timers module re-inits
cleanly across repeated fresh-code remounts.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-09-27 10:26:38 -04:00
michael 21519dd3da Merge pull request 'Timers 1.5.0: the LTC capture tool installs itself; tiles warn in one line' (#27) from claude/timers-capture-install into main 2026-09-27 10:08:25 -04:00
Waters ChurchandClaude Fable 5 8843339f11 Timers 1.5.0: the LTC capture tool installs itself; tiles warn in one line
A catalog install ships source only, and a catalog update deletes the
module folder — a previously built ltc-capture binary with it — so every
install or update left LTC dead until someone compiled the tool by hand.
The build also still used the blocking spawnSync that once froze the whole
server (the bug spl-meter fixed in 0.4.0), and only ran when a listener
started: no tool meant no device list, and no device meant no listener.

ensureCaptureBinary() (module scope in ltc-listener.js, the spl-meter
0.4.2 pattern) now builds the tool in the background as part of coming
up: kicked when the LTC source starts and by the admin device picker,
single-flight, built to a temp name and renamed so a killed build can't
leave a truncated binary, and rebuilt behind a still-serving binary when
a module update leaves the source newer. The waiting listener starts
itself the moment the build lands.

Tile-side warnings are now one line — 'Not configured — see Admin',
'Unreachable', 'Capture tool building…' — with the client's source-label
prefix no longer repeated. The full diagnostics (host:port, errno, the
capture tool's own words, build instructions) move to the admin health
line and the log, where the person who can act on them is looking.

Verified: build from the exact catalog-install state (source only) lands
and lists 12 real devices; touching the source triggers an atomic rebuild
while the old binary keeps serving; /ltc/devices kicks the build and
answers with the device list; live server shows terse source messages on
the tile and the detailed story in /api/admin/state health. ltc and phase
selftests still pass.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-09-27 09:47:05 -04:00
michael 4ed22b361b Merge pull request 'PCO Plan 1.8.0: the plan follows AbleSet, and auto-scroll stays in its tile' (#25) from claude/pco-ableset-progress into main 2026-09-27 09:15:56 -04:00
Waters ChurchandClaude Opus 5 aec9c47ed4 PCO Plan 1.8.0: the plan follows AbleSet, and auto-scroll stays in its tile
Three things, the first on its own.

**Auto-scroll moves the tile, not the board.** `scrollIntoView` walks up and
scrolls every ancestor that can scroll, so bringing the current item into
view dragged the whole dashboard with it whenever the board was taller than
the window. The list's own `scrollTop` is moved instead, measured from
rectangles because the rows' offset parent is the tile rather than the list.

**The current item fills as its song plays.** When an AbleSet module is
installed, configured and playing a song that IS the item on screen, that
item's background fills left to right with the song. The song is tied to a
plan item by the same name matching the live ProPresenter document already
uses, so a bar can never quietly fill the sermon while the band rehearses
something else.

**Its sections slide past, bottom right of that item.** Every section of the
song as a strip, the played ones dimmed, the one playing filling in turn and
kept centred — by moving that strip's own `scrollLeft`, for the same reason
as above. The chips are rebuilt only when the song changes; moving to the
next section just moves the classes, so the strip keeps its place.

Both are switches in the tile's gear, **Song progress** and **Song
sections**, and both draw nothing at all unless there is an AbleSet module
to follow: the server reports `available: false` for no module, a disabled
one, or one with no host, and re-checks every 15 s so installing AbleSet
later lights it up without a restart.

The server follows the AbleSet module over loopback exactly as it follows
ProPresenter's, and republishes a small slice — song, sections, playhead in
beats with a stamp — as its own `ableset` SSE event. Its own event because
it moves five times a second and must never drag the plan (items, teams)
onto the wire with it; the tile carries the playhead forward from the tempo
between packets.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-27 09:14:19 -04:00
michael 5f60cd563c Merge pull request 'Timers 1.4.2: ProPresenter digits no longer flick back a second' (#26) from claude/timers-second-phase into main 2026-09-27 09:05:46 -04:00
michael de32046553 Merge pull request 'AbleSet 1.0.0: follow AbleSet's setlist over OSC' (#17) from claude/proddash-ableset-module-6c2556 into main 2026-09-27 09:02:23 -04:00
Waters ChurchandClaude Opus 5.5 c1d9c59325 Merge origin/main into claude/proddash-ableset-module-6c2556
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 09:01:35 -04:00
Waters ChurchandClaude Fable 5 2f4c357bf5 Timers 1.4.2: ProPresenter digits no longer flick back a second
ProPresenter reports running timers as truncated whole seconds, and the
poller re-anchored the tiles' local count at the bottom of that second on
every 500 ms poll — so the displayed digit ran up to a second ahead and
got yanked back a step whenever a fresh poll sampled the next flip later
than the last one did. Tiles flickered ...12:33 → 12:34 → 12:33... about
once a second.

phase.js turns the quantized reports into one stable anchor per timer:
the only information in a poll is a FLIP (the report stepping one second
in the direction of travel), which dates the true boundary to the
midpoint of the two polls that straddle it. While reports stay consistent
with the anchor (±450 ms) the anchor holds, so tiles count along one
steady clock; a report the anchor can't explain (reset, seek, resume,
accumulated drift) re-anchors. Timers carry the anchor as a per-timer
asOf the client extrapolates from (optional in the provider contract,
documented in the guide); the client additionally refuses to tick a
running card backwards over sub-1.5 s jitter.

phase.selftest.js (66 checks) drives a simulated ProPresenter — truncated
reports, jittered polls — through the tracker and the client's render
math: digits never step backwards, dwells hold 1 s (the ~2 s zero-crossing
dwell is trunc's honest behavior), anchors stay within tolerance of the
true value, resets snap, pause/resume re-locks, 0.2% clock drift is
absorbed. Verified live against tools/pp-timers-mock.js: 78 s of 100 ms
DOM sampling across four running cards — every step ±1 in the card's own
direction, dwells 998–1002 ms, zero regressions; upstream kill/restart
still recovers.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-09-27 08:46:50 -04:00
Waters ChurchandClaude Fable 5.1 b5c539ba05 Release builds: Intel disk images, a Windows bundle, and where to download them
launcher/macos/build.sh takes ARCH=x86_64 for Intel Macs — the Swift target
and the embedded Node follow (nodejs.org calls that one darwin-x64). The
default stays arm64.

launcher/windows/build.sh is new: the same payload plus Node for Windows,
checksum-verified against nodejs.org, and ProdDash.bat, which keeps the
server running and starts it again on exit code 75 — the admin page's update
restart — the way the macOS launcher does. No Windows launcher app yet.

The README's Run it section now points at the Releases page and the
ProdDash-releases repo that holds the files, one line each for Apple
silicon, Intel and Windows.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-24 17:53:19 -04:00
michael 7a736b3db1 Merge pull request 'PCO Plan 1.7.0: a Teams tile — who is scheduled, with photos' (#23) from claude/pco-teams-tile into main 2026-09-24 15:27:59 -04:00