A pin on the title bar, and no more notch
Pointing at a tile's top edge already brings its bar back, which left the notch doing half a job: it could still hide a bar, but hiding one tile at a time stopped being the interesting question once the whole dashboard could fold its bars at once. It is gone. In its place, a pin beside each tile's label. Pinned, that tile keeps its bar while auto-hide is on — for the one or two tiles whose controls are wanted at a glance. It sits next to the label rather than out with the gear and ✕ because it is about the bar, not about the tile's contents, and it stays faint until the tile is pointed at or the pin is on, so a wall of unpinned tiles is not a wall of pins. Fullscreen keeps its own rule: every bar folds, pinned or not, because that is a mode for watching. What it loses with the notch it gets back better — the same hover at a tile's top edge peeks a bar there too, and now as an overlay, so peeking no longer pushes the tile's content down and disturbs the auto-fit. The peek timer the notch needed goes with it. Per-tile `headHidden` gives way to `headPinned` in the layout, on disk and on the server. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -209,18 +209,21 @@ below. Nothing is installed without someone clicking.
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gap; alone in its columns it stays as it is. Nothing is saved — the layout
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reverts when you leave fullscreen. A layout deeper than the screen keeps
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its normal row height and scrolls.
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- A tile's actions (menus, text size, clear…) live in its **title bar**;
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the small **notch** on the bar's bottom edge hides/shows the whole bar
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for a clean wall-display look. A hidden bar is not gone: point at the
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tile's top edge and it slides back in over the content, where its buttons
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click and its width drags the tile exactly as before — so a dashboard can
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be arranged with every bar out of the way.
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- **Auto-hide bars** (the button left of ⛶) folds every title bar away at
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once, for a windowed screen that should read like a wall display. It is
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off on a fresh dashboard and saves with the layout — including a named
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layout on the server, so a booth loads its screen with the bars already
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tucked away. Fullscreen folds the bars away regardless; this is the
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windowed equivalent, asked for by hand. The menu bar's handle is the **ProdDash
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- A tile's actions (menus, text size, clear…) live in its **title bar**.
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- **Auto-hide bars** (the button left of ⛶) folds every title bar away, for
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a windowed screen that should read like a wall display. A folded bar is
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not a gone bar: point at the tile's top edge and it slides back in over
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the content, where its buttons click and its width drags the tile exactly
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as before — so a dashboard can be arranged with every bar out of the way.
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The switch is off on a fresh dashboard and saves with the layout —
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including a named layout on the server, so a booth loads its screen with
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the bars already tucked away. Fullscreen folds every bar regardless, and
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the same hover brings one back there too.
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- The **pin** beside a tile's title keeps *that* tile's bar showing while
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auto-hide is on — for the one or two tiles whose controls are wanted at
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a glance. It turns the accent colour when it is on and saves with the
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layout. Fullscreen still folds a pinned bar with the rest.
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- The menu bar's own handle is the **ProdDash
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name itself**, wrapped in a translucent green pill at the left — click it
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to hide the bar; the slim green lip it leaves at the top-left edge brings
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the bar back. It stays at the left so it never sits on top of a tile's
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