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Waters ChurchandClaude Fable 5.1 2af7ef27ba Grid density: cut the board finer or coarser, per browser
Twelve columns fit a booth monitor and nothing else well: on a 4K wall a
three-wide tile is nearly a thousand pixels, and on a small screen four tiles
across is the most the grid allows. A stepper in the Layouts menu now cuts
the board into 8, 10, 12, 16, 20 or 24 columns. Row height follows the
column width, so cells keep their shape and a 3×2 tile is still a 3×2 tile,
only smaller — finer lets tiles be smaller so more fit, coarser suits a
screen read close up.

It is this browser's choice, not the server's: two displays at one location
can want different densities, so it saves with the layout — the local one
and a named one on the server — and a named layout comes back at the density
it was arranged on, which the load message says. An older layout with no
density is the default twelve.

Tiles keep their grid units when the density changes; the board simply gets
denser or coarser around them, and a tile now past the right edge is pulled
in. A module's minSize is enforced in cells as declared, so on a finer grid a
tile can be smaller than it could at twelve, which is the point; a new tile's
defaultSize is scaled to the density so it lands at about the size its author
meant. Leaving fullscreen goes back to the chosen density rather than the
stylesheet's twelve — that reset predates any notion of a chosen density.

Shell 1.9.0. The round-trip test carries gridCols and drops a value off the
scale.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-22 10:19:49 -04:00
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