A native Swift app (launcher/macos, ~2 MB, no dependencies) that starts,
stops and watches over the server from the menu bar — and holds the macOS
permissions its modules need.
The permissions are the point as much as the buttons are. macOS grants
privacy permissions to the application that owns a process, and a child
inherits its parent's identity, so with the server started from here node —
and the Timers module's ltc-capture — belong to this app bundle and the
microphone and local-network prompts are asked, and remembered, as ProdDash.
Started over SSH or from a launchd job there is nobody to ask: the permission
is silently absent rather than refused, which is the "endless zeroes" failure
ltc-listener.js warns about.
The shell was already built for a supervisor: with PRODDASH_LAUNCHER=1 it
exits 75 instead of respawning itself when the admin page applies an update,
which the launcher reads as a restart request rather than a fault. Crashes
get a backed-off restart (1s, 2s, 5s, 10s) and four in two minutes stops the
cycle. The server is spawned into its own process group, so stopping it also
stops anything it started — an orphaned ltc-capture would otherwise hold an
audio device indefinitely — and signals, a logout and Quit all stop it first.
- Menu bar: ProdDash's own 2x2 tile mark, its accent tile lit green while
serving, amber mid-move, red when something needs a person. Start, stop,
restart, open the dashboard or admin, open at login, quit.
- Window: status and both addresses, plus Log (also written to
~/Library/Logs/ProdDash, kept a week), Settings, and Permissions.
- The port is written to the data directory's proddash.json — ProdDash's own
file — so the port set here holds however it is next started. Something
already on the port is reported, and offered as a takeover when it answers
like a ProdDash started another way.
- Modules declare what they need in their manifests ("permissions": [...],
documented in docs/MODULE-GUIDE.md and ignored by the shell); the launcher
lists exactly that, with each module's reason, asks for the microphone,
and — since macOS reports nothing about local network access — offers a
check that browses for services and tries every configured upstream.
Timers, ProdCom and ProPresenter modules declare their permissions (patch
bumps). Build with launcher/macos/build.sh; output is gitignored.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
428 lines
16 KiB
Swift
428 lines
16 KiB
Swift
import AppKit
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import Foundation
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enum ServerState: Equatable {
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case stopped
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case starting
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case running
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case stopping
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case failed(String)
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var isBusy: Bool { self == .starting || self == .running || self == .stopping }
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var label: String {
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switch self {
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case .stopped: return "Stopped"
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case .starting: return "Starting…"
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case .running: return "Running"
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case .stopping: return "Stopping…"
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case .failed: return "Problem"
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}
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}
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}
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/**
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Starts, stops and watches over the ProdDash server.
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The shell was built for this: it takes `PRODDASH_LAUNCHER=1` to mean "someone
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is supervising me", and then exits **75** instead of respawning itself when
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the admin page applies an update — so a 75 here is a restart request, not a
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fault. Anything else unexpected is a crash: it gets a backed-off restart, and
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a burst of fast crashes stops the cycle rather than looping forever.
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Starting the server from this app is also what gives the modules their
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permissions. macOS hands a child process the *responsible process* of its
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parent, so node — and the `ltc-capture` tool the Timers module runs — inherit
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this app bundle's identity, and the microphone and local-network prompts are
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asked, and remembered, in ProdDash's name. A server started over SSH or from
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a bare launchd job has no such identity, which is why its LTC input is
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silently all zeros.
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*/
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final class ServerController: ObservableObject {
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@Published private(set) var state: ServerState = .stopped
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/// One line under the status pill: why it stopped, what to fix.
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@Published private(set) var message = ""
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@Published private(set) var port: Int = ProdDash.defaultPort
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@Published private(set) var shellVersion = ""
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@Published private(set) var localURL = ""
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@Published private(set) var networkURLs: [String] = []
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@Published private(set) var modulesSummary = ""
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@Published private(set) var settingsDir = ""
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/// The server answered /api/modules — listening, not merely alive.
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@Published private(set) var healthy = false
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@Published private(set) var rootURL: URL?
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@Published private(set) var nodeURL: URL?
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@Published private(set) var nodeVersion = ""
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/// Asked when the port is already taken: (port, looks like ProdDash, reply).
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var onPortBusy: ((Int, Bool, @escaping (Bool) -> Void) -> Void)?
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private let settings: LauncherSettings
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private let log = LogStore.shared
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private var child: ChildProcess?
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private var intentionalStop = false
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private var restartAfterExit = false
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private var startedAt: Date?
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private var crashTimes: [Date] = []
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private var pendingRestart: DispatchWorkItem?
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private var healthTimer: Timer?
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private var healthMisses = 0
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private var openedDashboardThisRun = false
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/// The most recent line that reads like a reason, shown with a failure.
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private var lastProblemLine = ""
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init(settings: LauncherSettings) {
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self.settings = settings
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refreshEnvironment()
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}
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// MARK: - Environment
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/// Re-resolve the checkout, the node binary and the port. Cheap, and run
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/// again before every start so a folder fixed in Settings takes effect.
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func refreshEnvironment() {
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let root = ProdDash.findRoot(preferred: settings.rootPath)
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rootURL = root
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let node = ProdDash.findNode(root: root, preferred: settings.nodePath)
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if node?.path != nodeURL?.path {
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nodeURL = node
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nodeVersion = node.map(ProdDash.nodeVersion) ?? ""
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}
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if let root {
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let version = ProdDash.shellVersion(root: root)
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if !version.isEmpty { shellVersion = version }
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}
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if !state.isBusy {
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port = ProdDash.port(root: root, dataDir: dataDir)
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}
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}
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var dataDir: URL { ProdDash.dataDir(root: rootURL) }
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var dashboardURL: URL { URL(string: "http://localhost:\(port)/")! }
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var adminURL: URL { URL(string: "http://localhost:\(port)/admin")! }
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// MARK: - Start
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func start() {
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guard !state.isBusy else { return }
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pendingRestart?.cancel()
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pendingRestart = nil
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refreshEnvironment()
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guard let root = rootURL else {
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return fail("Can't find the ProdDash folder. Choose it under Settings.")
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}
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guard let node = nodeURL else {
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return fail("Node.js 18 or newer isn't installed. Install it from nodejs.org, or set the path under Settings.")
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}
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if ProdDash.nodeIsTooOld(nodeVersion) {
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return fail("This machine's node is \(nodeVersion) — ProdDash needs 18 or newer.")
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}
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state = .starting
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message = ""
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localURL = ""
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networkURLs = []
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modulesSummary = ""
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healthy = false
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healthMisses = 0
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openedDashboardThisRun = false
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lastProblemLine = ""
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let port = self.port
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// The port probe and the "is that ProdDash?" request both block; keep
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// them off the main queue so the window stays live.
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DispatchQueue.global(qos: .userInitiated).async { [weak self] in
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let busy = Net.probeSync(host: "127.0.0.1", port: UInt16(port), timeout: 1.0) == .open
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let isProdDash = busy && Self.respondsAsProdDash(port: port)
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DispatchQueue.main.async {
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guard let self, self.state == .starting else { return }
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guard busy else { return self.spawn(root: root, node: node, port: port) }
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guard let ask = self.onPortBusy else {
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return self.fail("Port \(port) is already in use.")
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}
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ask(port, isProdDash) { takeOver in
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guard takeOver else {
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self.state = .stopped
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self.message = "Port \(port) is already in use."
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return
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}
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self.takeOverPort(port)
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self.spawn(root: root, node: node, port: port)
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}
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}
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}
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}
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private func spawn(root: URL, node: URL, port: Int) {
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var env = ProcessInfo.processInfo.environment
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env["PRODDASH_LAUNCHER"] = "1" // "someone is supervising me" — see the note above
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env["PORT"] = String(port)
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// A GUI app inherits almost no PATH. Put node's own folder first, and
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// keep the usual system ones so the Timers module can still find swiftc
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// when it needs to build its capture tool.
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let base = env["PATH"] ?? "/usr/bin:/bin:/usr/sbin:/sbin"
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env["PATH"] = node.deletingLastPathComponent().path + ":" + base + ":/usr/local/bin:/opt/homebrew/bin"
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log.launcher("starting: \(node.path) server.js (in \(root.path), port \(port))")
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do {
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child = try ChildProcess.run(
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executable: node.path,
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arguments: ["server.js"],
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directory: root.path,
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environment: env,
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onLine: { [weak self] line, isError in self?.handleOutput(line, isError: isError) },
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onExit: { [weak self] code, bySignal in self?.handleExit(code: code, bySignal: bySignal) })
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intentionalStop = false
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startedAt = Date()
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startHealthPolling()
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} catch {
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fail(error.localizedDescription)
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}
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}
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/// Hand the port over from a ProdDash somebody started another way. The
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/// server we are about to start waits for the port to free up on its own.
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private func takeOverPort(_ port: Int) {
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let pids = Net.listenerPIDs(port: port)
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guard !pids.isEmpty else { return }
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log.launcher("taking port \(port) over from pid \(pids.map(String.init).joined(separator: ", "))")
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for pid in pids { kill(pid, SIGTERM) }
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Thread.sleep(forTimeInterval: 0.6)
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}
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// MARK: - Stop / restart
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func stop() {
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pendingRestart?.cancel()
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pendingRestart = nil
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guard let child else {
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state = .stopped
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return
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}
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intentionalStop = true
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state = .stopping
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message = ""
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log.launcher("stopping ProdDash")
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child.terminate()
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let pid = child.pid
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// The server closes in about a second and a half; this is the backstop.
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DispatchQueue.main.asyncAfter(deadline: .now() + 8) { [weak self] in
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guard let self, let current = self.child, current.pid == pid, current.isAlive else { return }
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self.log.launcher("ProdDash didn't stop on its own after 8s — forcing it")
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current.forceKill()
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}
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}
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func restart() {
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guard child != nil else { return start() }
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restartAfterExit = true
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stop()
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}
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func toggle() {
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switch state {
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case .running, .starting: stop()
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case .stopped, .failed: start()
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case .stopping: break
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}
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}
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private func scheduleRestart(after seconds: TimeInterval) {
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let work = DispatchWorkItem { [weak self] in self?.start() }
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pendingRestart = work
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DispatchQueue.main.asyncAfter(deadline: .now() + seconds, execute: work)
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}
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private func fail(_ reason: String) {
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state = .failed(reason)
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message = reason
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log.launcher(reason)
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}
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// MARK: - Child output
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private func handleOutput(_ line: String, isError: Bool) {
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log.append(line, kind: isError ? .err : .out)
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if line.contains("cannot start") || line.contains("Error:") || line.contains("EADDRINUSE") {
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lastProblemLine = line.trimmingCharacters(in: .whitespaces)
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}
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parseBanner(line)
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}
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/**
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The server prints a short banner once it is listening:
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ProdDash 1.3.0
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Local : http://localhost:24500
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Network : http://10.0.1.42:24500
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Modules : clock, prodcom-transcript, …
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Settings : /Users/booth/Library/Application Support/ProdDash
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Reading it is how the launcher learns it is really up (before the health
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poll gets there) and what to show in the window.
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*/
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private func parseBanner(_ line: String) {
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let text = line.trimmingCharacters(in: .whitespaces)
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if text.hasPrefix("ProdDash "), text.dropFirst(9).first?.isNumber == true {
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shellVersion = String(text.dropFirst(9)).trimmingCharacters(in: .whitespaces)
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if state == .starting {
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state = .running
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message = ""
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log.launcher("ProdDash \(shellVersion) is up on port \(port)")
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if settings.openDashboardOnStart { openDashboard() }
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openedDashboardThisRun = true
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}
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return
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}
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guard let colon = text.firstIndex(of: ":") else { return }
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let field = text[text.startIndex..<colon].trimmingCharacters(in: .whitespaces)
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let value = text[text.index(after: colon)...].trimmingCharacters(in: .whitespaces)
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switch field {
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case "Local": localURL = value
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case "Network": if !networkURLs.contains(value) { networkURLs.append(value) }
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case "Modules": modulesSummary = value
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case "Settings": settingsDir = value
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default: break
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}
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}
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// MARK: - Exit
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private func handleExit(code: Int32, bySignal: Bool) {
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stopHealthPolling()
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child = nil
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healthy = false
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let ranFor = startedAt.map { Date().timeIntervalSince($0) } ?? 0
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if ranFor > 60 { crashTimes.removeAll() } // a long healthy run clears the slate
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if restartAfterExit {
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restartAfterExit = false
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state = .stopped
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start()
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return
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}
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if intentionalStop {
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state = .stopped
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message = "Stopped."
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log.launcher("ProdDash stopped")
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return
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}
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// 75 is the shell's "start me again" — the admin page applied an update.
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if !bySignal && code == 75 {
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log.launcher("ProdDash applied an update and asked to be restarted")
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state = .stopped
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message = "Restarting to apply an update…"
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start()
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return
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}
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let how = bySignal ? "was killed by signal \(code)" : "exited with code \(code)"
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let detail = lastProblemLine.isEmpty ? "" : " — \(lastProblemLine)"
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crashTimes.append(Date())
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crashTimes = crashTimes.filter { Date().timeIntervalSince($0) < 120 }
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guard settings.restartOnCrash, crashTimes.count < 4 else {
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let why = settings.restartOnCrash
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? "ProdDash stopped \(crashTimes.count) times in two minutes — leaving it stopped."
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: "ProdDash \(how)."
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let last = lastProblemLine.isEmpty ? "" : " Last message: \(lastProblemLine)"
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fail(why + last)
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Notifier.shared.post(title: "ProdDash stopped", body: why, if: settings.notifyOnProblem)
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return
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}
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let delay = [1.0, 2.0, 5.0, 10.0][min(crashTimes.count - 1, 3)]
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state = .stopped
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message = "ProdDash \(how) — restarting…"
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log.launcher("ProdDash \(how)\(detail); restarting in \(Int(delay))s")
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Notifier.shared.post(title: "ProdDash stopped",
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body: "It \(how)\(detail). Restarting…",
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if: settings.notifyOnProblem)
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scheduleRestart(after: delay)
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}
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// MARK: - Health
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private func startHealthPolling() {
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healthTimer?.invalidate()
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let timer = Timer(timeInterval: 3, repeats: true) { [weak self] _ in self?.pollHealth() }
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RunLoop.main.add(timer, forMode: .common)
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healthTimer = timer
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}
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private func stopHealthPolling() {
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healthTimer?.invalidate()
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healthTimer = nil
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}
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private func pollHealth() {
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let port = self.port
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DispatchQueue.global(qos: .utility).async { [weak self] in
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let ok = Self.respondsAsProdDash(port: port)
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DispatchQueue.main.async {
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guard let self, self.child != nil else { return }
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if ok {
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self.healthMisses = 0
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self.healthy = true
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if self.state == .starting {
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self.state = .running
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if self.settings.openDashboardOnStart, !self.openedDashboardThisRun {
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self.openedDashboardThisRun = true
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self.openDashboard()
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}
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}
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} else {
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self.healthMisses += 1
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if self.healthMisses >= 2 { self.healthy = false }
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}
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}
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}
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}
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/// Does something on this port answer ProdDash's own unauthenticated
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/// module list? Blocking — background queues only.
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static func respondsAsProdDash(port: Int) -> Bool {
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guard let url = URL(string: "http://127.0.0.1:\(port)/api/modules") else { return false }
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var request = URLRequest(url: url)
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request.timeoutInterval = 2
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request.httpMethod = "GET"
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let semaphore = DispatchSemaphore(value: 0)
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var ok = false
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URLSession.shared.dataTask(with: request) { data, response, _ in
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defer { semaphore.signal() }
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guard let http = response as? HTTPURLResponse, http.statusCode == 200,
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let data, let body = String(data: data, encoding: .utf8) else { return }
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ok = body.contains("\"modules\"")
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}.resume()
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_ = semaphore.wait(timeout: .now() + 3)
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return ok
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}
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// MARK: - Settings ProdDash owns
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/// Write the port where ProdDash reads it, then restart if it is running.
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func applyPort(_ newPort: Int) {
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guard ProdDash.isValidPort(newPort) else {
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message = "\(newPort) isn't a usable port number."
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return
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}
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guard newPort != port else { return }
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do {
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try ProdDash.setPort(newPort, dataDir: dataDir)
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port = newPort
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log.launcher("port set to \(newPort)")
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if child != nil { restart() }
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} catch {
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message = "Couldn't save the port: \(error.localizedDescription)"
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log.launcher(message)
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}
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}
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// MARK: - Opening things
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func openDashboard() { NSWorkspace.shared.open(dashboardURL) }
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func openAdmin() { NSWorkspace.shared.open(adminURL) }
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}
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