A pass for less prose and fewer boxes. - Header shows the version and node; the port is already in the addresses below it, and the module list belonged in the log. - Settings: "Network" over the port (no explanation under it), "Startup" instead of "Starting up", and no node chooser — the path stays visible, since which node runs is the first thing worth knowing when it won't. - Permissions: one line per permission — a status dot, its name, and the one thing you can do about it. The standing explanation is gone and the modules' own reasons moved to each row's tooltip. Local network results still appear under their row after a check, with a short line and a link only when nothing answered at all. Re-check sits centred at the bottom, outside the group. The app-level "notify me" switch goes with it: macOS's own per-app notification setting already does that job, so notifications now follow the permission alone, asked for by the row's Enable button rather than on first run. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
235 lines
7.9 KiB
Swift
235 lines
7.9 KiB
Swift
import AVFoundation
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import SwiftUI
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import UserNotifications
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/**
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The permissions pane: one line per permission — a status dot, its name, and
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the one thing you can do about it.
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What appears here is what the installed modules declare in their manifests,
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so the list matches what is actually installed. Each row's tooltip carries
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the modules' own reasons; the row itself stays out of the way.
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*/
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struct PermissionsPane: View {
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@ObservedObject var server: ServerController
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@ObservedObject var permissions: PermissionsModel
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var body: some View {
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VStack(spacing: 0) {
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Form {
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Section {
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if permissions.needs.isEmpty {
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Text("No installed module declares a permission.")
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.foregroundStyle(.secondary)
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}
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ForEach(permissions.needs) { need in
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row(for: need)
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}
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notifications
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}
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}
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.formStyle(.grouped)
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Button("Re-check") {
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permissions.refresh(root: server.rootURL, dataDir: server.dataDir)
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}
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.padding(.bottom, 14)
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}
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.onAppear { permissions.refresh(root: server.rootURL, dataDir: server.dataDir) }
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}
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// MARK: - Rows
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@ViewBuilder
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private func row(for need: ModuleNeed) -> some View {
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switch need.kind {
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case .microphone:
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PermissionRow(title: need.kind.title,
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tone: microphoneTone,
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help: help(for: need),
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actionTitle: microphoneActionTitle,
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action: microphoneActionTitle == nil ? nil : { requestMicrophone() })
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case .localNetwork:
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VStack(alignment: .leading, spacing: 7) {
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PermissionRow(title: need.kind.title,
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tone: localNetworkTone,
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help: help(for: need),
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busy: permissions.checking,
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actionTitle: "Check Access",
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action: { permissions.checkLocalNetwork(root: server.rootURL, dataDir: server.dataDir) })
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if !results.isEmpty { hostResults }
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}
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case .other:
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PermissionRow(title: need.kind.title,
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tone: .unknown,
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help: "The launcher doesn't manage this one — grant it in System Settings.\n"
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+ help(for: need),
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actionTitle: "Open System Settings",
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action: { SystemSettings.open(SystemSettings.privacy) })
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}
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}
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private var notifications: some View {
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PermissionRow(title: "Notifications",
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tone: notificationTone,
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help: "Tells you when ProdDash stops on its own.",
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actionTitle: notificationActionTitle,
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action: notificationActionTitle == nil ? nil : { permissions.requestNotifications() })
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}
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/// What the modules said, for the tooltip — one line per distinct reason.
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private func help(for need: ModuleNeed) -> String {
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need.claims
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.map { $0.modules.isEmpty ? $0.reason : "\($0.reason) — \($0.askedBy)" }
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.joined(separator: "\n")
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}
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// MARK: - Local network results
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private var results: [Net.Probe] { permissions.hostChecks.compactMap(\.result) }
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private var hostResults: some View {
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VStack(alignment: .leading, spacing: 4) {
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ForEach(permissions.hostChecks) { check in
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HStack(spacing: 8) {
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Circle()
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.fill(tone(for: check.result).color)
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.frame(width: 6, height: 6)
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Text(check.label)
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.font(.system(.caption, design: .monospaced))
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Spacer()
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Text(describe(check.result))
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.font(.caption)
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.foregroundStyle(.secondary)
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}
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}
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if !results.isEmpty, !results.contains(where: \.isReachableHost) {
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// Only when everything failed, because that is the shape a
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// withheld permission takes.
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HStack(spacing: 8) {
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Text("Nothing answered.")
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.font(.caption)
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.foregroundStyle(.secondary)
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Button("Open System Settings") { SystemSettings.open(SystemSettings.localNetwork) }
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.buttonStyle(.link)
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.controlSize(.small)
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}
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}
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}
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.padding(.leading, 17)
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}
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private func describe(_ result: Net.Probe?) -> String {
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switch result {
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case .none: return "—"
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case .open: return "answered"
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case .refused: return "reachable"
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case .unreachable: return "no route"
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case .timedOut: return "no answer"
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case .failed(let why): return why
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}
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}
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private func tone(for result: Net.Probe?) -> Tone {
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guard let result else { return .unknown }
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return result.isReachableHost ? .good : .bad
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}
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// MARK: - Status and actions
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private func requestMicrophone() {
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permissions.requestMicrophone()
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}
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private var microphoneTone: Tone {
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switch permissions.microphone {
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case .authorized: return .good
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case .denied, .restricted: return .bad
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default: return .unknown
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}
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}
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private var microphoneActionTitle: String? {
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switch permissions.microphone {
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case .authorized: return nil
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case .notDetermined: return "Allow"
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default: return "Open System Settings"
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}
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}
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/// Anything answering means the permission is there; only a clean sweep of
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/// failures points at macOS withholding it.
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private var localNetworkTone: Tone {
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guard !results.isEmpty else { return .unknown }
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return results.contains(where: \.isReachableHost) ? .good : .bad
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}
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private var notificationTone: Tone {
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switch permissions.notifications {
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case .authorized, .provisional, .ephemeral: return .good
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case .denied: return .bad
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default: return .unknown
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}
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}
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private var notificationActionTitle: String? {
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switch permissions.notifications {
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case .authorized, .provisional, .ephemeral: return nil
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case .notDetermined: return "Enable"
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default: return "Open System Settings"
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}
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}
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}
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// MARK: - Pieces
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enum Tone {
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case good, bad, unknown
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var color: Color {
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switch self {
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case .good: return Color(nsColor: StatusIcon.accent)
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case .bad: return Color(nsColor: StatusIcon.danger)
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case .unknown: return .secondary
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}
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}
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/// Said out loud for anyone who can't see the dot.
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var word: String {
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switch self {
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case .good: return "allowed"
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case .bad: return "not allowed"
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case .unknown: return "not checked"
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}
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}
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}
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private struct PermissionRow: View {
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let title: String
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let tone: Tone
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let help: String
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var busy = false
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var actionTitle: String?
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var action: (() -> Void)?
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var body: some View {
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HStack(spacing: 9) {
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Circle()
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.fill(tone.color)
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.frame(width: 8, height: 8)
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.accessibilityHidden(true) // the name carries the status instead
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Text(title)
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.accessibilityLabel("\(title): \(tone.word)")
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Spacer()
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if busy { ProgressView().controlSize(.small) }
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if let actionTitle, let action {
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Button(actionTitle, action: action).disabled(busy)
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}
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}
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.help(help)
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}
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}
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