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Waters ChurchandClaude Opus 5.5 41fd76817c AbleSet 1.0.0: follow AbleSet's setlist over OSC
A new module that subscribes to AbleSet's OSC API (UDP 39051) and streams
what it is playing to ten tiles: Now Playing (song, tempo, meter, duration,
time left, section, progress bar, next song, songs left), Song Sections
(a sliding strip, or a lottery wheel from the title bar), Setlist,
Transport, Tempo, Song Time, Set Time, Section, Next Song and Status, each
coloured by its state. The song and set countdowns are offered to the
Timers module.

A heartbeat watchdog resubscribes when AbleSet goes quiet (a restarted
AbleSet forgets its subscribers). Time left falls back to the song length
and playhead when AbleSet stops sending it (Live disconnected).

tools/ableset-mock.js plays a setlist over the same API for testing.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-23 14:24:19 -04:00

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'use strict';
/**
* AbleSet — server part.
*
* Owns the one connection to AbleSet: an OSC subscription over UDP (AbleSet
* listens on 39051). `/subscribe auto <port>` makes AbleSet push every value
* that changes to our socket, `/getValues` fills in everything that is
* already true, and AbleSet's `/heartbeat` every 2 s is how we know it is
* still there — when heartbeats stop (AbleSet quit, the Mac slept, the
* network dropped) we keep asking again every few seconds until it answers,
* because a restarted AbleSet has forgotten its subscribers.
*
* The raw values become one view-model, streamed to every tile:
*
* GET /state → { state } (instant paint)
* GET /stream → SSE: `state` on any change, `pos` while playing
* GET /timers(/stream) → song and set countdowns for the Timers module
*
* `pos` carries only what moves every frame (playhead, time left); the
* tiles extrapolate between packets from the tempo, so 5 packets a second
* draws a smooth playhead.
*/
const dgram = require('dgram');
const dns = require('dns');
const { encodeMessage, decodePacket } = require('./osc');
const HEARTBEAT_MS = 15000; // SSE keepalive comment
const SILENT_MS = 5000; // no heartbeat for this long → AbleSet is gone
const RESUBSCRIBE_MS = 3000; // how often to ask again while it is gone
const POS_MS = 200; // playhead packets to tiles while playing
const COALESCE_MS = 40; // AbleSet sends a section change as a burst of addresses
const FINE_MS = 100; // fine-position throttle we ask AbleSet for
/** Things AbleSet can send that no tile draws — kept off the wire. */
const EXCLUDES = ['!/mixer/**', '!/lyrics/**', '!/cues/**', '!/devices/**', '!/settings/**', '!/midi/**', '!/shared/**'];
let current = null;
function emptyState() {
return {
reachable: false,
configured: false,
lastError: '',
live: false,
loading: false,
playing: false,
paused: false,
recording: false,
countingIn: false,
tempo: null,
timeSig: null,
setlist: { name: '', songs: [] },
song: null,
section: null,
nextSection: null,
sections: [],
nextSong: null,
queued: null,
loop: { enabled: false, start: null, end: null, inSection: false },
audio: [],
version: '',
pos: emptyPos(),
};
}
function emptyPos() {
return { beats: null, remainingSong: null, remainingSet: null };
}
module.exports = {
init({ config, log }) {
const ep = config.ableset && typeof config.ableset === 'object' ? config.ableset : {};
const host = String(ep.host || '').trim();
const port = Number(ep.port) || 39051;
const configured = Boolean(host);
const values = new Map(); // OSC address → args, as AbleSet last said
const streams = new Set(); // tile SSE clients
const timerStreams = new Set(); // Timers-module SSE clients
let lastHeard = 0;
let lastAsked = 0;
let resolved = '';
let lastError = '';
let sock = null;
let stopped = false;
let coalesce = null;
let lastFrame = '';
let lastTimersFrame = '';
// Playhead and countdowns, each as "value at a moment" so they can be
// extrapolated to any other moment. AbleSet's time-left values are whole
// seconds; restamping on every one of them makes a countdown stutter, so
// a model is only moved when AbleSet disagrees with it by over a second.
const beatsModel = { value: null, at: 0 };
const songModel = { value: null, at: 0 };
const setModel = { value: null, at: 0 };
const num = (a, i = 0) => {
const v = values.get(a);
const n = v ? Number(v[i]) : NaN;
return v && v[i] !== null && Number.isFinite(n) ? n : null;
};
const str = (a, i = 0) => {
const v = values.get(a);
return v && v[i] != null ? String(v[i]) : '';
};
const arr = (a) => values.get(a) || [];
const flag = (a) => num(a) === 1 || values.get(a)?.[0] === true;
const isPlaying = () => flag('/global/isPlaying');
const tempo = () => num('/global/tempo');
function extrapolate(model, sign) {
if (model.value == null) return null;
if (!isPlaying()) return model.value;
return model.value + sign * (Date.now() - model.at) / 1000;
}
function beatsNow() {
if (beatsModel.value == null) return null;
const t = tempo();
if (!isPlaying() || !t) return beatsModel.value;
return beatsModel.value + ((Date.now() - beatsModel.at) / 1000) * (t / 60);
}
function nudge(model, reported) {
if (reported == null) { model.value = null; return; }
const predicted = extrapolate(model, -1);
if (predicted == null || Math.abs(predicted - reported) > 1.05 || !isPlaying()) {
model.value = reported;
model.at = Date.now();
} else {
// Keep the running model; re-base it so the stamp stays recent.
model.value = predicted;
model.at = Date.now();
}
}
function colorOf(a) {
const v = values.get(a);
if (!v) return null;
const name = v[0] == null ? '' : String(v[0]);
const hex = v[1] == null ? '' : String(v[1]);
return name && name !== 'default' && /^#[0-9a-f]{6}$/i.test(hex) ? hex : null;
}
function part(prefix) {
const name = str(`${prefix}Name`);
if (!name && num(`${prefix}Index`) == null) return null;
const index = num(`${prefix}Index`);
if (index != null && index < 0) return null;
return {
name,
index,
start: num(`${prefix}Start`),
end: num(`${prefix}End`),
duration: num(`${prefix}Duration`),
color: colorOf(`${prefix}Color`),
};
}
function audioInterfaces() {
const out = [];
const names = arr('/audioInterfaces/names');
const statuses = arr('/audioInterfaces/status');
names.forEach((n, i) => {
out.push({ name: String(n || `Interface ${i + 1}`), status: String(statuses[i] || '') });
});
// AbleSet 2 reports its PlayAUDIO12 on its own addresses.
if (!names.length && flag('/playaudio12/isConnected')) {
const scene = num('/playaudio12/scene');
out.push({ name: 'PlayAUDIO12', status: scene === 2 ? 'sceneB' : scene === 1 ? 'sceneA' : '' });
}
return out;
}
function buildState() {
const songs = arr('/setlist/songs');
const durations = arr('/setlist/songDurations');
const colors = arr('/setlist/songColors');
const sectionNames = arr('/setlist/sections');
const sectionColors = arr('/setlist/sectionColors');
const song = part('/setlist/activeSong');
const qIdx = values.get('/setlist/queuedIndex') || [];
const qName = values.get('/setlist/queuedName') || [];
const queuedType = str('/setlist/queuedType');
const ts = values.get('/global/timeSignature');
return {
reachable: isReachable(),
configured,
lastError,
live: flag('/global/isConnected'),
loading: flag('/global/isLoadingFile'),
playing: isPlaying(),
paused: flag('/global/isPaused'),
recording: flag('/global/isRecording'),
countingIn: flag('/setlist/isCountingIn'),
tempo: tempo(),
timeSig: ts && ts.length >= 2 && ts[0] != null ? [Number(ts[0]), Number(ts[1])] : null,
setlist: {
name: str('/setlist/name'),
songs: songs.map((name, i) => ({
name: String(name ?? ''),
duration: durations[i] == null ? null : Number(durations[i]),
color: typeof colors[i] === 'string' && colors[i] !== 'default' ? colors[i] : null,
})),
},
song,
section: part('/setlist/activeSection'),
nextSection: part('/setlist/nextSection'),
sections: sectionNames.map((name, i) => ({
name: String(name ?? ''),
color: typeof sectionColors[i] === 'string' && sectionColors[i] !== 'default' ? sectionColors[i] : null,
})),
sectionLoop: {
mode: str('/setlist/activeSectionLoopMode'),
count: num('/setlist/activeSectionLoopCount'),
},
nextSong: part('/setlist/nextSong'),
queued: queuedType && qIdx[0] != null && Number(qIdx[0]) >= 0
? { type: queuedType, song: String(qName[0] ?? ''), section: String(qName[1] ?? ''), songIndex: Number(qIdx[0]), sectionIndex: qIdx[1] == null ? -1 : Number(qIdx[1]) }
: null,
loop: {
enabled: flag('/setlist/loopEnabled'),
start: num('/setlist/loopStart'),
end: num('/setlist/loopEnd'),
inSection: flag('/setlist/isInActiveSectionLoop'),
},
audio: audioInterfaces(),
version: str('/version/app'),
pos: buildPos(),
};
}
/**
* Time left, as AbleSet counts it. AbleSet only sends these while Live is
* connected; without them the song's length and the playhead still say
* how far there is to go, and the set is the rest of the setlist on top.
*/
function songLeftNow() {
const reported = extrapolate(songModel, -1);
if (reported != null) return reported;
const dur = num('/setlist/activeSongDuration');
const start = num('/setlist/activeSongStart');
const end = num('/setlist/activeSongEnd');
const b = beatsNow();
if (dur == null || start == null || end == null || end <= start || b == null) return null;
return Math.max(0, dur * (1 - Math.min(1, Math.max(0, (b - start) / (end - start)))));
}
function setLeftNow() {
const reported = extrapolate(setModel, -1);
if (reported != null) return reported;
const song = songLeftNow();
const idx = num('/setlist/activeSongIndex');
if (song == null || idx == null) return null;
return song + arr('/setlist/songDurations').slice(idx + 1).reduce((a, d) => a + (Number(d) || 0), 0);
}
function buildPos() {
const round = (v, d) => (v == null ? null : Math.round(v * d) / d);
return {
beats: round(beatsNow(), 1000),
remainingSong: round(songLeftNow(), 100),
remainingSet: round(setLeftNow(), 100),
};
}
function isReachable() {
return lastHeard > 0 && Date.now() - lastHeard < SILENT_MS;
}
/* ── fan-out ─────────────────────────────────────────────────── */
function send(set, payload) {
for (const res of set) {
try { res.write(payload); } catch { set.delete(res); }
}
}
function broadcastState() {
coalesce = null;
const state = buildState();
// Change detection ignores the moving parts, which `pos` carries.
const { pos, ...still } = state;
const frame = JSON.stringify(still);
if (frame !== lastFrame) {
lastFrame = frame;
if (streams.size) send(streams, `event: state\ndata: ${JSON.stringify(state)}\n\n`);
}
broadcastTimers();
}
function scheduleState() {
if (!coalesce) coalesce = setTimeout(broadcastState, COALESCE_MS);
}
function broadcastTimers() {
if (!timerStreams.size) return;
const snap = timersSnapshot();
const { updatedAt, ...rest } = snap;
const key = JSON.stringify(rest.timers.map((t) => [t.state, t.label, t.status, t.targetMs]));
if (key === lastTimersFrame) return;
lastTimersFrame = key;
send(timerStreams, `event: timers\ndata: ${JSON.stringify(snap)}\n\n`);
}
function timersSnapshot() {
const now = Date.now();
const playing = isPlaying();
const reachable = isReachable();
const song = part('/setlist/activeSong');
const remSong = songLeftNow();
const remSet = setLeftNow();
const state = !reachable ? 'idle' : playing ? 'running' : remSong != null ? 'paused' : 'idle';
const ms = (s) => (s == null ? null : Math.max(0, Math.round(s * 1000)));
const songElapsed = song?.duration != null && remSong != null ? ms(song.duration - remSong) : null;
const songs = arr('/setlist/songs');
const idx = num('/setlist/activeSongIndex');
const left = idx == null ? null : Math.max(0, songs.length - idx - 1);
return {
source: 'ableset',
label: 'AbleSet',
updatedAt: now,
timers: [
{
id: 'song',
label: 'Song',
kind: 'countdown',
state,
startedAt: playing && songElapsed != null ? now - songElapsed : null,
elapsedMs: songElapsed,
remainingMs: ms(remSong),
targetMs: ms(song?.duration),
status: song ? { text: song.name, tone: reachable ? 'ok' : 'muted' } : null,
detail: str('/setlist/activeSectionName') || null,
},
{
id: 'set',
label: 'Set',
kind: 'countdown',
state,
startedAt: null,
elapsedMs: null,
remainingMs: ms(remSet),
targetMs: null,
status: str('/setlist/name') ? { text: str('/setlist/name'), tone: 'muted' } : null,
detail: left == null ? null : `${left} song${left === 1 ? '' : 's'} left`,
},
],
};
}
/* ── OSC in ──────────────────────────────────────────────────── */
const FAST = new Set([
'/global/beatsPosition', '/global/finePosition', '/setlist/activeSongProgress',
'/setlist/activeSectionProgress', '/setlist/remainingTimeInSong', '/setlist/remainingTimeInSet',
'/global/humanPosition', '/global/currentMeasure', '/global/measureOrPosition',
'/global/cpuAverage', '/global/cpuPeak', '/heartbeat', '/subscribed',
]);
function onMessage(m) {
const { address, args } = m;
if (address === '/global/finePosition' || address === '/global/beatsPosition') {
const v = Number(args[0]);
if (Number.isFinite(v)) {
// A whole-beat report while fine ones flow would drag the playhead back.
if (address === '/global/beatsPosition' && values.has('/global/finePosition')
&& Math.abs((beatsNow() ?? v) - v) < 1) return void values.set(address, args);
beatsModel.value = v;
beatsModel.at = Date.now();
}
} else if (address === '/setlist/remainingTimeInSong') {
nudge(songModel, args[0] == null ? null : Number(args[0]));
} else if (address === '/setlist/remainingTimeInSet') {
nudge(setModel, args[0] == null ? null : Number(args[0]));
} else if (address === '/global/isPlaying') {
// Freeze the models at the moment the transport changed.
const b = beatsNow();
if (b != null) { beatsModel.value = b; beatsModel.at = Date.now(); }
for (const mdl of [songModel, setModel]) {
const v = extrapolate(mdl, -1);
if (v != null) { mdl.value = v; mdl.at = Date.now(); }
}
}
values.set(address, args);
if (!FAST.has(address)) scheduleState();
}
/* ── connection ──────────────────────────────────────────────── */
function ask() {
if (!sock || stopped) return;
lastAsked = Date.now();
dns.lookup(host, { family: 4 }, (err, addr) => {
if (stopped || !sock) return;
if (err) {
lastError = `can't find ${host} (${err.code || err.message})`;
scheduleState();
return;
}
resolved = addr;
const myPort = sock.address().port;
const out = (address, args) => {
try {
sock.send(encodeMessage(address, args), port, addr, (e) => {
if (e) lastError = e.message;
});
} catch (e) {
lastError = e.message;
}
};
out('/subscribe', ['auto', myPort, 'ProdDash', FINE_MS, ...EXCLUDES]);
out('/getValues', ['auto', myPort]);
});
}
const watchdog = setInterval(() => {
if (!configured || stopped) return;
const wasReachable = lastHeard > 0 && Date.now() - lastHeard < SILENT_MS + 1000;
if (!isReachable()) {
if (wasReachable) {
log(`no heartbeat from AbleSet at ${host} — asking again`);
lastError = 'AbleSet stopped answering';
scheduleState();
}
if (Date.now() - lastAsked >= RESUBSCRIBE_MS) ask();
}
}, 1000);
watchdog.unref?.();
// While playing, the playhead goes out five times a second. While
// stopped it only goes out when it moved — a jump, a scrub.
let lastPos = '';
const posTimer = setInterval(() => {
if (!streams.size || !isReachable()) return;
const frame = JSON.stringify(buildPos());
if (!isPlaying() && frame === lastPos) return;
lastPos = frame;
send(streams, `event: pos\ndata: ${frame}\n\n`);
}, POS_MS);
posTimer.unref?.();
const keepalive = setInterval(() => {
send(streams, ': ping\n\n');
send(timerStreams, ': ping\n\n');
// The Timers module derives running values itself; a fresh anchor now
// and then keeps a long song honest.
if (timerStreams.size) {
lastTimersFrame = '';
broadcastTimers();
}
}, HEARTBEAT_MS);
keepalive.unref?.();
if (configured) {
sock = dgram.createSocket('udp4');
sock.on('message', (buf, rinfo) => {
if (resolved && rinfo.address !== resolved) return; // only AbleSet talks to us
let msgs;
try {
msgs = decodePacket(buf);
} catch (e) {
log(`unreadable OSC packet from ${rinfo.address}: ${e.message}`);
return;
}
const wasReachable = isReachable();
lastHeard = Date.now();
if (!wasReachable) {
lastError = '';
log(`AbleSet at ${host} (${rinfo.address}) is answering`);
scheduleState();
}
for (const m of msgs) onMessage(m);
});
sock.on('error', (e) => {
lastError = e.message;
log(`OSC socket error: ${e.message}`);
});
sock.bind(0, () => {
log(`following AbleSet at ${host}:${port}`);
ask();
});
} else {
log('no AbleSet host configured — set one in /admin');
}
current = {
streams,
timerStreams,
getState: buildState,
getTimers: timersSnapshot,
};
return {
stop() {
stopped = true;
clearInterval(watchdog);
clearInterval(posTimer);
clearInterval(keepalive);
clearTimeout(coalesce);
if (sock) {
// Be polite: tell AbleSet to stop sending to a port nobody reads.
const s = sock;
sock = null;
try {
if (resolved) s.send(encodeMessage('/unsubscribe', ['auto', s.address().port]), port, resolved, () => { try { s.close(); } catch { /* closed */ } });
else s.close();
} catch {
try { s.close(); } catch { /* closed */ }
}
}
for (const set of [streams, timerStreams]) {
for (const res of set) { try { res.end(); } catch { /* gone */ } }
set.clear();
}
if (current && current.streams === streams) current = null;
},
health() {
if (!configured) return { status: 'error', message: 'No AbleSet host configured' };
if (isReachable()) {
const live = flag('/global/isConnected') ? '' : ' — Ableton Live is not connected';
const set = str('/setlist/name');
return { status: live ? 'connecting' : 'ok', message: `Following ${host}${set ? ` · ${set}` : ''}${live}` };
}
if (lastError) return { status: 'error', message: `AbleSet at ${host}: ${lastError}` };
return { status: 'connecting', message: `Waiting for AbleSet at ${host}:${port} to answer…` };
},
};
},
/**
* One picker entry per tile kind. Each carries only the gear settings its
* tile can act on (guide rules 5–8): four or fewer switches sit loose, the
* Now Playing card's longer list folds into a Show group.
*/
tiles() {
const sw = (label, extra = {}) => ({ type: 'switch', label, default: true, ...extra });
const clock = {
type: 'select',
label: 'Song time',
default: 'remaining',
options: [
{ value: 'remaining', label: 'Time left' },
{ value: 'elapsed', label: 'Elapsed' },
{ value: 'both', label: 'Both' },
],
};
const warnAt = { type: 'number', label: 'Warn at (s)', default: 30, group: 'Colours' };
const alertAt = { type: 'number', label: 'Alert at (s)', default: 10, group: 'Colours' };
return [
{
id: 'now',
name: 'Now Playing',
description: 'The song, its tempo, time left, section, progress and what comes next',
defaultSize: { w: 8, h: 4 },
minSize: { w: 3, h: 2 },
instanceSchema: {
clock,
songColors: sw('Song colours', { default: false }),
showTempo: sw('Tempo', { group: 'Show' }),
showMeter: sw('Time signature', { group: 'Show' }),
showDuration: sw('Duration', { group: 'Show' }),
showClock: sw('Song time', { group: 'Show' }),
showSection: sw('Section', { group: 'Show' }),
showProgress: sw('Progress bar', { group: 'Show' }),
showNext: sw('Next song', { group: 'Show' }),
showLeft: sw('Songs left', { group: 'Show' }),
warnAt,
alertAt,
},
instanceGroups: { Show: { collapsed: true, columns: 2 }, Colours: { collapsed: true, columns: 2 } },
},
{
id: 'sections',
name: 'Song Sections',
description: 'Where the song is — its sections sliding past, as a strip or a wheel',
defaultSize: { w: 8, h: 2 },
minSize: { w: 2, h: 1 },
instanceSchema: {
showProgress: sw('Section progress'),
showSong: sw('Song name', { default: false }),
sectionColors: sw('Section colours', { default: false }),
},
},
{
id: 'setlist',
name: 'Setlist',
description: 'Every song in the set, played, playing and to come',
defaultSize: { w: 3, h: 6 },
minSize: { w: 2, h: 2 },
instanceSchema: {
showDurations: sw('Durations'),
showPlayed: sw('Played songs'),
showTotal: sw('Time left'),
songColors: sw('Song colours', { default: false }),
},
},
{
id: 'transport',
name: 'Transport',
description: 'Playing, stopped, counting in or looping, in colour',
defaultSize: { w: 3, h: 2 },
minSize: { w: 1, h: 1 },
instanceSchema: {
showPosition: sw('Bar and beat'),
showLoop: sw('Loop'),
},
},
{
id: 'tempo',
name: 'Tempo',
description: 'BPM and time signature, with a light on every beat',
defaultSize: { w: 3, h: 2 },
minSize: { w: 1, h: 1 },
instanceSchema: {
showMeter: sw('Time signature'),
showBeats: sw('Beat lights'),
},
},
{
id: 'song-time',
name: 'Song Time',
description: 'Time left in the song, turning amber then red near the end',
defaultSize: { w: 3, h: 2 },
minSize: { w: 1, h: 1 },
instanceSchema: {
clock,
showSong: sw('Song name'),
showProgress: sw('Progress bar'),
warnAt,
alertAt,
},
instanceGroups: { Colours: { collapsed: true, columns: 2 } },
},
{
id: 'set-time',
name: 'Set Time',
description: 'Time left in the whole set and how many songs remain',
defaultSize: { w: 3, h: 2 },
minSize: { w: 1, h: 1 },
instanceSchema: {
showLeft: sw('Songs left'),
showEnd: sw('End time'),
},
},
{
id: 'section',
name: 'Section',
description: 'The section playing now, what is next, and the count to the change',
defaultSize: { w: 3, h: 2 },
minSize: { w: 1, h: 1 },
instanceSchema: {
showNext: sw('Next section'),
showCount: sw('Countdown'),
sectionColors: sw('Section colours', { default: false }),
},
},
{
id: 'next-song',
name: 'Next Song',
description: 'The song after this one, and anything queued',
defaultSize: { w: 3, h: 2 },
minSize: { w: 1, h: 1 },
instanceSchema: {
showDuration: sw('Duration'),
showQueued: sw('Queued'),
},
},
{
id: 'status',
name: 'AbleSet Status',
description: 'AbleSet, Ableton Live and audio interface health at a glance',
defaultSize: { w: 3, h: 3 },
minSize: { w: 2, h: 1 },
instanceSchema: {
showAudio: sw('Audio interfaces'),
showSetlist: sw('Setlist name'),
},
},
];
},
routes() {
const sendJson = (res, code, body) => {
res.writeHead(code, { 'Content-Type': 'application/json; charset=utf-8', 'Cache-Control': 'no-store' });
res.end(JSON.stringify(body));
};
const openSse = (req, res, set, first) => {
res.writeHead(200, {
'Content-Type': 'text/event-stream; charset=utf-8',
'Cache-Control': 'no-cache, no-transform',
Connection: 'keep-alive',
'X-Accel-Buffering': 'no',
});
res.write('retry: 3000\n\n');
res.write(first);
if (!set) return void res.end();
try { req.socket.setKeepAlive(true, 15000); } catch { /* gone */ }
set.add(res);
req.on('close', () => set.delete(res));
};
return {
'GET /state': (req, res) => sendJson(res, 200, { state: current ? current.getState() : emptyState() }),
'GET /stream': (req, res) => {
const state = current ? current.getState() : emptyState();
openSse(req, res, current ? current.streams : null, `event: state\ndata: ${JSON.stringify(state)}\n\n`);
},
'GET /timers': (req, res) => sendJson(res, 200, current ? current.getTimers() : { source: 'ableset', label: 'AbleSet', updatedAt: Date.now(), timers: [] }),
'GET /timers/stream': (req, res) => {
const snap = current ? current.getTimers() : { source: 'ableset', label: 'AbleSet', updatedAt: Date.now(), timers: [] };
openSse(req, res, current ? current.timerStreams : null, `event: timers\ndata: ${JSON.stringify(snap)}\n\n`);
},
};
},
};