Files
ProdDash/.gitignore
Waters ChurchandClaude Fable 5.1 b5c539ba05 Release builds: Intel disk images, a Windows bundle, and where to download them
launcher/macos/build.sh takes ARCH=x86_64 for Intel Macs — the Swift target
and the embedded Node follow (nodejs.org calls that one darwin-x64). The
default stays arm64.

launcher/windows/build.sh is new: the same payload plus Node for Windows,
checksum-verified against nodejs.org, and ProdDash.bat, which keeps the
server running and starts it again on exit code 75 — the admin page's update
restart — the way the macOS launcher does. No Windows launcher app yet.

The README's Run it section now points at the Releases page and the
ProdDash-releases repo that holds the files, one line each for Apple
silicon, Intel and Windows.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-24 17:53:19 -04:00

22 lines
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node_modules/
dist/
.DS_Store
*.log
.env
# runtime state written by the admin page / layout saves
config/modules.json
config/layouts/
# compiled per-machine, source sits next to it
modules/propresenter-timers/ltc-capture
# the launcher's build output, and its cache of the Node runtime it embeds
launcher/macos/build/
launcher/macos/.cache/
launcher/windows/build/
launcher/windows/.cache/
# Compiled per-machine, source sits next to it (see spl-capture.swift).
modules/spl-meter/spl-capture