Compare commits
7
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| Author | SHA1 | Date | |
|---|---|---|---|
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0929af46ca | ||
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c11389473f | ||
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c6a44e6ddc | ||
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2f14b30d68 | ||
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b5d39c60dc | ||
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407eaecc23 | ||
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b5c539ba05 |
+2
-3
@@ -14,6 +14,5 @@ modules/propresenter-timers/ltc-capture
|
||||
# the launcher's build output, and its cache of the Node runtime it embeds
|
||||
launcher/macos/build/
|
||||
launcher/macos/.cache/
|
||||
|
||||
# Compiled per-machine, source sits next to it (see spl-capture.swift).
|
||||
modules/spl-meter/spl-capture
|
||||
launcher/windows/build/
|
||||
launcher/windows/.cache/
|
||||
|
||||
@@ -30,9 +30,19 @@ and a clear degraded state, then recover on their own.
|
||||
|
||||
## Run it
|
||||
|
||||
Ready-made builds are on the
|
||||
[Releases page](http://chronicles-ab.waterschurch.org:3000/michael/ProdDash/releases);
|
||||
the files themselves live in
|
||||
[ProdDash-releases](http://chronicles-ab.waterschurch.org:3000/michael/ProdDash-releases).
|
||||
There is a disk image for Apple silicon Macs, one for Intel Macs, and a
|
||||
bundle for 64-bit Windows. Every build updates itself afterwards from the
|
||||
admin page, so the download only has to be recent, not current.
|
||||
|
||||
### macOS — the app
|
||||
|
||||
Open the disk image and drag **ProdDash** to Applications. That's the whole
|
||||
Download the disk image for your Mac — `ProdDash-<version>-arm64.dmg` for
|
||||
Apple silicon, `ProdDash-<version>-x86_64.dmg` for Intel — open it and drag
|
||||
**ProdDash** to Applications. That's the whole
|
||||
installation: the app carries the dashboard and its own Node runtime, so
|
||||
nothing else has to be installed. It carries no modules — open **Admin →
|
||||
Available modules**, tick the ones this machine needs and press **Install
|
||||
@@ -45,12 +55,26 @@ a launchd job) simply doesn't have them, and an LTC input goes silently to
|
||||
zeroes.
|
||||
|
||||
Build the disk image from a checkout with
|
||||
[launcher/macos](launcher/macos)/`build.sh`:
|
||||
[launcher/macos](launcher/macos)/`build.sh` (`ARCH=x86_64` in front of it
|
||||
for Intel):
|
||||
|
||||
```bash
|
||||
cd launcher/macos && ./build.sh --dmg
|
||||
```
|
||||
|
||||
### Windows — the bundle
|
||||
|
||||
Download `ProdDash-<version>-win-x64.zip`, unzip it somewhere you can write
|
||||
to — `C:\ProdDash`, say, not Program Files, because updates write into the
|
||||
folder — and double-click **ProdDash.bat**. The window it opens is the
|
||||
dashboard running: it stays open, and it starts the server again when the
|
||||
admin page applies an update. Allow `node.exe` on private networks when the
|
||||
firewall asks, so other screens can reach it. Settings and layouts live in
|
||||
`%APPDATA%\ProdDash`, so a new bundle never loses them. To start with
|
||||
Windows, put a shortcut to `ProdDash.bat` in `shell:startup`. There is no
|
||||
menu-bar-style launcher for Windows yet; the bundle is built with
|
||||
[launcher/windows](launcher/windows)/`build.sh`.
|
||||
|
||||
### Anywhere else, or from a checkout
|
||||
|
||||
Requires [Node.js](https://nodejs.org) 18 or newer.
|
||||
|
||||
@@ -51,6 +51,7 @@ the cycle rather than spinning forever.
|
||||
```bash
|
||||
./build.sh # build/ProdDash.app — the whole application
|
||||
./build.sh --dmg # …and build/ProdDash-<version>-arm64.dmg
|
||||
ARCH=x86_64 ./build.sh --dmg # the same for Intel Macs (…-x86_64.dmg)
|
||||
./build.sh --install # …and copy it to /Applications
|
||||
./build.sh --run # …and open it
|
||||
./build.sh --notarize # with --dmg: notarise and staple (Developer ID)
|
||||
|
||||
+10
-3
@@ -13,6 +13,8 @@
|
||||
# ./build.sh --dev launcher only — no Node, no server payload, so
|
||||
# it runs against the checkout. Seconds, not
|
||||
# minutes, while working on the launcher itself.
|
||||
# ARCH=x86_64 ./build.sh the same for Intel Macs (default: arm64, Apple
|
||||
# silicon); the Node it embeds follows.
|
||||
#
|
||||
# Signing: a "Developer ID Application" certificate is used when one is
|
||||
# installed (override with CODESIGN_IDENTITY). Without one the app is signed
|
||||
@@ -29,8 +31,13 @@ LAUNCHER_VERSION="1.0.0"
|
||||
# The Node the app ships. Bump it here; the download is checksum-verified
|
||||
# against nodejs.org's own SHASUMS256.txt and cached in .cache/.
|
||||
NODE_VERSION="v24.21.0"
|
||||
ARCH="arm64"
|
||||
ARCH="${ARCH:-arm64}" # arm64 (Apple silicon) or x86_64 (Intel)
|
||||
DEPLOYMENT_TARGET="13.0"
|
||||
case "$ARCH" in
|
||||
arm64) NODE_ARCH="arm64" ;;
|
||||
x86_64) NODE_ARCH="x64" ;; # nodejs.org's name for it
|
||||
*) echo "build.sh: ARCH must be arm64 or x86_64, not $ARCH" >&2; exit 2 ;;
|
||||
esac
|
||||
|
||||
REPO_ROOT="../.."
|
||||
OUT_DIR="build"
|
||||
@@ -108,7 +115,7 @@ fi
|
||||
|
||||
# ── the server, and the Node that runs it ────────────────────────────────
|
||||
if [[ $DEV -eq 0 ]]; then
|
||||
TARBALL="node-$NODE_VERSION-darwin-$ARCH.tar.gz"
|
||||
TARBALL="node-$NODE_VERSION-darwin-$NODE_ARCH.tar.gz"
|
||||
mkdir -p "$CACHE_DIR"
|
||||
if [[ ! -f "$CACHE_DIR/$TARBALL" ]]; then
|
||||
echo " fetching Node $NODE_VERSION (~50 MB, cached for next time)"
|
||||
@@ -127,7 +134,7 @@ if [[ $DEV -eq 0 ]]; then
|
||||
echo " embedding Node $NODE_VERSION"
|
||||
mkdir -p "$CONTENTS/Resources/node/bin"
|
||||
tar -xzf "$CACHE_DIR/$TARBALL" -C "$CONTENTS/Resources/node/bin" --strip-components 2 \
|
||||
"node-$NODE_VERSION-darwin-$ARCH/bin/node"
|
||||
"node-$NODE_VERSION-darwin-$NODE_ARCH/bin/node"
|
||||
|
||||
echo " embedding ProdDash $VERSION (no modules — the catalog installs them)"
|
||||
mkdir -p "$PAYLOAD/config"
|
||||
|
||||
Executable
+121
@@ -0,0 +1,121 @@
|
||||
#!/bin/zsh
|
||||
# Build the Windows bundle — ProdDash-<version>-win-x64.zip: the dashboard,
|
||||
# its own Node runtime and a start script, so nothing has to be installed on
|
||||
# the Windows machine. Unzip, double-click ProdDash.bat, done. It carries no
|
||||
# modules: those come from the admin page's catalog into %APPDATA%\ProdDash.
|
||||
#
|
||||
# ./build.sh build/ProdDash-<version>-win-x64.zip
|
||||
#
|
||||
# Builds on macOS or Linux (zsh, curl, shasum, unzip, zip). Node for Windows
|
||||
# comes from nodejs.org, checksum-verified against its SHASUMS256.txt and
|
||||
# cached in .cache/. There is no Windows launcher app yet: ProdDash.bat keeps
|
||||
# the server running and starts it again when the admin page applies an
|
||||
# update (the server exits with code 75 to ask for that).
|
||||
set -e -u
|
||||
cd "$(dirname "$0")"
|
||||
|
||||
APP_NAME="ProdDash"
|
||||
# The Node the bundle ships — keep in step with launcher/macos/build.sh.
|
||||
NODE_VERSION="v24.21.0"
|
||||
NODE_DIST="node-$NODE_VERSION-win-x64"
|
||||
|
||||
REPO_ROOT="../.."
|
||||
OUT_DIR="build"
|
||||
CACHE_DIR=".cache"
|
||||
|
||||
for tool in curl shasum unzip zip; do
|
||||
command -v "$tool" >/dev/null || { echo "build.sh: $tool not found" >&2; exit 1; }
|
||||
done
|
||||
|
||||
VERSION=$(sed -n 's/.*"version" *: *"\([^"]*\)".*/\1/p' "$REPO_ROOT/package.json" | head -1)
|
||||
[[ -n "$VERSION" ]] || { echo "build.sh: can't read the version from package.json" >&2; exit 1; }
|
||||
NAME="$APP_NAME-$VERSION-win-x64"
|
||||
STAGE="$OUT_DIR/$NAME"
|
||||
|
||||
echo "ProdDash $VERSION — building the Windows bundle"
|
||||
rm -rf "$OUT_DIR"
|
||||
mkdir -p "$STAGE/node" "$STAGE/config" "$CACHE_DIR"
|
||||
|
||||
# ── Node for Windows ─────────────────────────────────────────────────────
|
||||
ZIPFILE="$NODE_DIST.zip"
|
||||
if [[ ! -f "$CACHE_DIR/$ZIPFILE" ]]; then
|
||||
echo " fetching Node $NODE_VERSION for Windows (~30 MB, cached for next time)"
|
||||
curl -fsSL --retry 3 -o "$CACHE_DIR/$ZIPFILE.part" "https://nodejs.org/dist/$NODE_VERSION/$ZIPFILE"
|
||||
mv "$CACHE_DIR/$ZIPFILE.part" "$CACHE_DIR/$ZIPFILE"
|
||||
fi
|
||||
SUMS="$CACHE_DIR/SHASUMS256-$NODE_VERSION.txt"
|
||||
[[ -f "$SUMS" ]] || curl -fsSL --retry 3 -o "$SUMS" "https://nodejs.org/dist/$NODE_VERSION/SHASUMS256.txt"
|
||||
# This binary ships under ProdDash's name — check it every build.
|
||||
WANT=$(awk -v f="$ZIPFILE" '$2 == f {print $1}' "$SUMS")
|
||||
GOT=$(shasum -a 256 "$CACHE_DIR/$ZIPFILE" | awk '{print $1}')
|
||||
if [[ -z "$WANT" || "$WANT" != "$GOT" ]]; then
|
||||
echo "build.sh: $ZIPFILE does not match nodejs.org's checksum — refusing to ship it" >&2
|
||||
exit 1
|
||||
fi
|
||||
echo " embedding Node $NODE_VERSION (node.exe and its licence)"
|
||||
unzip -q -j "$CACHE_DIR/$ZIPFILE" "$NODE_DIST/node.exe" "$NODE_DIST/LICENSE" -d "$STAGE/node"
|
||||
|
||||
# ── ProdDash ─────────────────────────────────────────────────────────────
|
||||
echo " embedding ProdDash $VERSION (no modules — the catalog installs them)"
|
||||
cp "$REPO_ROOT/server.js" "$REPO_ROOT/package.json" "$STAGE/"
|
||||
cp -R "$REPO_ROOT/public" "$STAGE/"
|
||||
# Only the checked-in defaults: config/ also holds this machine's own
|
||||
# modules.json and layouts when ProdDash has ever run from the checkout.
|
||||
cp "$REPO_ROOT/config/proddash.json" "$STAGE/config/"
|
||||
find "$STAGE" -name '.DS_Store' -delete
|
||||
|
||||
# ── the start script and the read-me, with Windows line endings ──────────
|
||||
crlf() { awk '{ printf "%s\r\n", $0 }' > "$1"; }
|
||||
|
||||
crlf "$STAGE/ProdDash.bat" <<'BAT'
|
||||
@echo off
|
||||
rem ProdDash - double-click to start. Keep this window open: closing it stops the dashboard.
|
||||
title ProdDash
|
||||
cd /d "%~dp0"
|
||||
rem The server exits with code 75 after applying an update from the admin page; start it again.
|
||||
set PRODDASH_LAUNCHER=1
|
||||
:run
|
||||
"%~dp0node\node.exe" server.js
|
||||
set CODE=%ERRORLEVEL%
|
||||
if %CODE% EQU 75 goto run
|
||||
echo.
|
||||
echo ProdDash stopped (exit code %CODE%). Press any key to close this window.
|
||||
pause >nul
|
||||
BAT
|
||||
|
||||
crlf "$STAGE/README.txt" <<README
|
||||
ProdDash $VERSION for Windows (64-bit)
|
||||
=======================================
|
||||
|
||||
Nothing to install. This folder holds the dashboard and its own copy of Node.
|
||||
|
||||
1. Move this folder somewhere you can write to, for example C:\ProdDash
|
||||
(not Program Files: updates write into this folder).
|
||||
2. Double-click ProdDash.bat. A window opens and stays open while the
|
||||
dashboard runs; closing it stops the dashboard.
|
||||
- If Windows warns about the file, choose More info, then Run anyway.
|
||||
- When Windows Defender Firewall asks about node.exe, allow it on
|
||||
private networks so other screens can reach the dashboard.
|
||||
3. Open http://localhost:24500 on this PC. Other devices on the network use
|
||||
http://<this PC's IP address>:24500. Settings are on the admin page,
|
||||
http://localhost:24500/admin.
|
||||
4. The bundle ships without modules. On the admin page, tick the ones this
|
||||
PC needs under Available modules and press Install selected; each one
|
||||
updates on its own from then on.
|
||||
|
||||
Your settings and layouts live in %APPDATA%\ProdDash, not in this folder,
|
||||
so unzipping a new version or updating never loses them.
|
||||
|
||||
Start with Windows: press Win+R, type shell:startup, press Enter, and put a
|
||||
shortcut to ProdDash.bat in the folder that opens.
|
||||
|
||||
Updates: the admin page's Update now fetches the new version into this
|
||||
folder and restarts the dashboard; the window stays open. A copy of the
|
||||
version it replaced is kept for a short while in case the new one will not
|
||||
start.
|
||||
README
|
||||
|
||||
# ── zip ──────────────────────────────────────────────────────────────────
|
||||
echo " zipping"
|
||||
(cd "$OUT_DIR" && zip -q -r -X "$NAME.zip" "$NAME")
|
||||
echo "built $OUT_DIR/$NAME.zip ($(du -sh "$OUT_DIR/$NAME.zip" | awk '{print $1}'))"
|
||||
BIN
Binary file not shown.
BIN
Binary file not shown.
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"id": "spl-meter",
|
||||
"name": "SPL Meter",
|
||||
"version": "0.4.3",
|
||||
"version": "0.5.0",
|
||||
"proddash": ">=1.5.0",
|
||||
"description": "Calibrated sound level, Leq and RTA from an audio input on this machine",
|
||||
"permissions": [
|
||||
|
||||
Executable
+48
@@ -0,0 +1,48 @@
|
||||
#!/bin/zsh
|
||||
# Build this module's native helper for every macOS architecture it ships —
|
||||
# ../bin/spl-capture-macos-arm64 and ../bin/spl-capture-macos-x86_64 —
|
||||
# from spl-capture.swift beside this script. Run it on any Mac with the
|
||||
# Xcode command line tools; both architectures cross-compile from either.
|
||||
# The binaries are committed: a machine running ProdDash never builds
|
||||
# anything (docs/MODULE-GUIDE.md, "Native helpers").
|
||||
#
|
||||
# Signed with a Developer ID Application certificate when one is installed
|
||||
# (override with CODESIGN_IDENTITY) — hardened runtime plus the audio-input
|
||||
# entitlement, which a helper that reads a microphone needs under the
|
||||
# hardened runtime — and ad-hoc otherwise, which is fine on your own Macs.
|
||||
#
|
||||
# Windows is not built here: there is no Windows implementation of this
|
||||
# tool yet, so on Windows the module reports measurement off.
|
||||
set -e -u
|
||||
cd "$(dirname "$0")"
|
||||
|
||||
NAME="spl-capture"
|
||||
DEPLOYMENT_TARGET="13.0"
|
||||
|
||||
command -v swiftc >/dev/null || {
|
||||
echo "build.sh: swiftc not found — install the Xcode command line tools: xcode-select --install" >&2
|
||||
exit 1
|
||||
}
|
||||
|
||||
IDENTITY="${CODESIGN_IDENTITY:-}"
|
||||
if [[ -z "$IDENTITY" ]]; then
|
||||
IDENTITY=$(security find-identity -v -p codesigning 2>/dev/null \
|
||||
| awk -F'"' '/Developer ID Application/ {print $2; exit}')
|
||||
fi
|
||||
if [[ -n "$IDENTITY" ]]; then
|
||||
echo "signing as $IDENTITY"
|
||||
SIGN=(--force --sign "$IDENTITY" --options runtime --timestamp)
|
||||
else
|
||||
echo "signing ad-hoc (no Developer ID installed — fine on your own Macs)"
|
||||
SIGN=(--force --sign - --options runtime)
|
||||
fi
|
||||
|
||||
mkdir -p ../bin
|
||||
for ARCH in arm64 x86_64; do
|
||||
OUT="../bin/$NAME-macos-$ARCH"
|
||||
echo " compiling $OUT"
|
||||
swiftc -O -whole-module-optimization -target "$ARCH-apple-macos$DEPLOYMENT_TARGET" -o "$OUT" "$NAME.swift"
|
||||
codesign "${SIGN[@]}" --entitlements helper.entitlements "$OUT"
|
||||
codesign --verify --strict "$OUT"
|
||||
echo " built $OUT ($(du -h "$OUT" | awk '{print $1}'))"
|
||||
done
|
||||
@@ -0,0 +1,10 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<!-- The helper reads an audio input; under the hardened runtime that
|
||||
needs saying. The permission itself comes from the launcher. -->
|
||||
<key>com.apple.security.device.audio-input</key>
|
||||
<true/>
|
||||
</dict>
|
||||
</plist>
|
||||
@@ -8,10 +8,11 @@
|
||||
// measurement is done here and only the answers cross the pipe.
|
||||
//
|
||||
// Everything below uses Accelerate, which ships with macOS. No third-party
|
||||
// code, no package manager, ~2 s to build:
|
||||
// code, no package manager. It ships prebuilt in the module's bin/ (one
|
||||
// binary per platform, committed — a booth never builds anything). To
|
||||
// rebuild after a change here, on any Mac with the Xcode command line tools:
|
||||
//
|
||||
// swiftc -O -o modules/spl-meter/spl-capture \
|
||||
// modules/spl-meter/spl-capture.swift
|
||||
// modules/spl-meter/native/build.sh (both architectures)
|
||||
//
|
||||
// spl-capture --list
|
||||
// every input-capable device: name, input channels, sample rate
|
||||
+10
-20
@@ -20,7 +20,7 @@
|
||||
*/
|
||||
|
||||
const path = require('path');
|
||||
const { createSplListener, ensureCaptureBinary } = require('./spl-listener');
|
||||
const { createSplListener, captureTool } = require('./spl-listener');
|
||||
|
||||
/** Reference level of a sound level calibrator. Effectively always 94 dB. */
|
||||
const CALIBRATOR_DB = 94;
|
||||
@@ -120,12 +120,9 @@ module.exports = {
|
||||
pinger: null,
|
||||
};
|
||||
|
||||
// Before anything else: the device picker shells out to this tool, so a
|
||||
// machine that installed the module from the catalog (source only — the
|
||||
// binary is gitignored) needs the build kicked off here. Waiting for a
|
||||
// listener would never happen: no tool means no device list, and no
|
||||
// device means no listener.
|
||||
state.toolMissing = ensureCaptureBinary({ moduleDir, log });
|
||||
// The capture tool ships prebuilt in the module (bin/); with none for
|
||||
// this platform every reading is off and the health line says so.
|
||||
state.toolMissing = captureTool(moduleDir).missing;
|
||||
|
||||
if (!config.enabled) {
|
||||
state.error = 'Sound level measurement is off — turn it on in ProdDash settings';
|
||||
@@ -185,9 +182,7 @@ module.exports = {
|
||||
return {
|
||||
stop() { teardown(); },
|
||||
health() {
|
||||
if (state.toolMissing && !fsExists(path.join(moduleDir, 'spl-capture'))) {
|
||||
return { status: 'error', message: state.toolMissing };
|
||||
}
|
||||
if (state.toolMissing) return { status: 'error', message: state.toolMissing };
|
||||
if (state.error) return { status: 'error', message: state.error };
|
||||
if (!state.frame) return { status: 'connecting', message: 'waiting for the first reading' };
|
||||
const quiet = silentMs();
|
||||
@@ -311,11 +306,10 @@ module.exports = {
|
||||
/** Device list for the admin page. Runs the capture tool's --list,
|
||||
which is the only thing that knows what CoreAudio can see. */
|
||||
'GET /devices': async (req, res) => {
|
||||
const missing = ensureCaptureBinary({ moduleDir: __dirname, log });
|
||||
if (missing) {
|
||||
if (state) state.toolMissing = missing;
|
||||
log(`device list unavailable — ${missing}`);
|
||||
json(res, 200, { options: [] });
|
||||
const tool = captureTool(__dirname);
|
||||
if (tool.missing) {
|
||||
log(`device list unavailable — ${tool.missing}`);
|
||||
json(res, 200, { options: [], error: tool.missing });
|
||||
return;
|
||||
}
|
||||
try {
|
||||
@@ -447,7 +441,7 @@ function teardown() {
|
||||
function listDevices() {
|
||||
return new Promise((resolve, reject) => {
|
||||
const { execFile } = require('child_process');
|
||||
execFile(path.join(__dirname, 'spl-capture'), ['--list'], { timeout: 10000 },
|
||||
execFile(captureTool(__dirname).bin, ['--list'], { timeout: 10000 },
|
||||
(err, stdout) => {
|
||||
if (err && !stdout) { reject(err); return; }
|
||||
try { resolve(JSON.parse(stdout).devices || []); }
|
||||
@@ -456,10 +450,6 @@ function listDevices() {
|
||||
});
|
||||
}
|
||||
|
||||
function fsExists(p) {
|
||||
try { return require('fs').existsSync(p); } catch { return false; }
|
||||
}
|
||||
|
||||
function json(res, code, body) {
|
||||
const text = JSON.stringify(body);
|
||||
res.writeHead(code, {
|
||||
|
||||
@@ -3,7 +3,8 @@
|
||||
/**
|
||||
* Sound level listener — owns the native capture child.
|
||||
*
|
||||
* Spawns spl-capture (compiled from spl-capture.swift beside it) for the
|
||||
* Spawns spl-capture (bin/spl-capture-macos-<arch>, shipped prebuilt;
|
||||
* source in native/) for the
|
||||
* admin-configured device and channels, reads its JSON lines, and hands the
|
||||
* latest frame upward. All measurement happens in the child; this file is
|
||||
* plumbing and supervision, nothing more.
|
||||
@@ -13,12 +14,11 @@
|
||||
* { frame: {...}, meta: {...} } measuring
|
||||
* { error: '<what is wrong and how to fix it>' } not measuring
|
||||
*
|
||||
* The capture binary is per-machine and gitignored, exactly like the Timers
|
||||
* module's ltc-capture. It normally arrives already built — compiled beside
|
||||
* the app, or copied from any Mac of the same architecture. When it is
|
||||
* missing this will build it, but in the background and never on the event
|
||||
* loop, and from module scope so the device picker can trigger it too — see
|
||||
* ensureCaptureBinary for what both of those cost the first time round.
|
||||
* The capture tool ships prebuilt inside the module, one binary per
|
||||
* platform under bin/ (module guide, "Native helpers"), exactly like the
|
||||
* Timers module's ltc-capture: nothing is ever built on the machine running
|
||||
* ProdDash. captureTool() picks the binary for this platform; when there is
|
||||
* none, measurement reports itself off and the rest of the module carries on.
|
||||
*
|
||||
* The same macOS gotcha applies as for LTC, and is worth repeating because
|
||||
* it costs an afternoon every time: a ProdDash launched over SSH or from a
|
||||
@@ -31,72 +31,31 @@ const path = require('path');
|
||||
const fs = require('fs');
|
||||
const { spawn } = require('child_process');
|
||||
|
||||
const BUILD_HELP = 'Sound level capture tool missing — build it on any Apple Silicon Mac with '
|
||||
+ '`swiftc -O -o modules/spl-meter/spl-capture modules/spl-meter/spl-capture.swift` '
|
||||
+ 'and copy it next to spl-capture.swift';
|
||||
const BUILDING = 'Building the capture tool — this takes a minute or two';
|
||||
/* ── the capture tool: prebuilt, one binary per platform ───────────────── */
|
||||
|
||||
/** What the module ships in bin/, by platform and architecture. */
|
||||
const HELPERS = {
|
||||
darwin: { arm64: 'spl-capture-macos-arm64', x64: 'spl-capture-macos-x86_64' },
|
||||
win32: { x64: 'spl-capture-win-x64.exe' },
|
||||
};
|
||||
|
||||
/**
|
||||
* Build the capture tool if it is missing, WITHOUT blocking, and shared by
|
||||
* everything that needs it.
|
||||
* The capture tool for this machine. It is never built here and never
|
||||
* looked for anywhere else: the module ships it, or measurement is off on
|
||||
* this platform and says so. `bin` is the usable binary; otherwise
|
||||
* `missing` is what to tell the admin page and the tiles.
|
||||
*
|
||||
* This lives at module scope rather than inside a listener because of a trap
|
||||
* the first version walked into: the admin page's device picker runs the tool
|
||||
* with --list, but the build only ran when a listener started, and a listener
|
||||
* only starts once a device has been picked. On a machine that got the module
|
||||
* from the catalog — source only, the binary being gitignored — the picker
|
||||
* was empty, and nothing would ever fill it.
|
||||
*
|
||||
* It also must never block. It was a spawnSync once, copied from the LTC
|
||||
* listener where the source is a third the size and builds in seconds. Here
|
||||
* it took nearly two minutes on the production Mac and held the Node event
|
||||
* loop for all of it, freezing every other module, then did it again on the
|
||||
* next retry.
|
||||
*
|
||||
* The binary should normally already be there: built beside the app, or
|
||||
* copied from any Mac of the same architecture. This is the fallback.
|
||||
*
|
||||
* @returns {string} '' when the tool is ready, otherwise what to say.
|
||||
* @returns {{bin:string, missing:string}}
|
||||
*/
|
||||
let building = false;
|
||||
let buildFailed = false;
|
||||
|
||||
function ensureCaptureBinary({ moduleDir, log, onReady }) {
|
||||
const bin = path.join(moduleDir, 'spl-capture');
|
||||
if (fs.existsSync(bin)) return '';
|
||||
const src = bin + '.swift';
|
||||
if (!fs.existsSync(src)) return 'spl-capture.swift is missing from the module folder';
|
||||
if (building) return BUILDING;
|
||||
if (buildFailed) return BUILD_HELP;
|
||||
|
||||
building = true;
|
||||
log('spl-capture binary missing — building it in the background');
|
||||
const build = spawn('swiftc', ['-O', '-o', bin, src], { stdio: ['ignore', 'ignore', 'pipe'] });
|
||||
let buildErr = '';
|
||||
build.stderr.setEncoding('utf8');
|
||||
build.stderr.on('data', (t) => { buildErr = (buildErr + t).slice(-800); });
|
||||
const giveUp = setTimeout(() => {
|
||||
try { build.kill('SIGKILL'); } catch { /* already gone */ }
|
||||
}, 300000);
|
||||
build.on('error', (err) => {
|
||||
clearTimeout(giveUp);
|
||||
building = false; buildFailed = true;
|
||||
log(`swiftc could not be run: ${err.message}`);
|
||||
});
|
||||
build.on('exit', (code) => {
|
||||
clearTimeout(giveUp);
|
||||
building = false;
|
||||
if (code === 0 && fs.existsSync(bin)) {
|
||||
log('spl-capture built');
|
||||
buildFailed = false;
|
||||
if (typeof onReady === 'function') onReady();
|
||||
return;
|
||||
}
|
||||
buildFailed = true;
|
||||
log(`spl-capture build failed (exit ${code})`
|
||||
+ (buildErr ? `: ${buildErr.trim().split('\n').pop()}` : ''));
|
||||
});
|
||||
return BUILDING;
|
||||
function captureTool(moduleDir, platform = process.platform, arch = process.arch) {
|
||||
const name = HELPERS[platform]?.[arch] || '';
|
||||
const bin = name ? path.join(moduleDir, 'bin', name) : '';
|
||||
if (bin && fs.existsSync(bin)) return { bin, missing: '' };
|
||||
const here = `${platform === 'darwin' ? 'macOS' : platform === 'win32' ? 'Windows' : platform} ${arch}`;
|
||||
return {
|
||||
bin: '',
|
||||
missing: `The module ships no sound level capture tool for ${here}${name ? ` (bin/${name} is missing)` : ''} — measurement is off on this machine`,
|
||||
};
|
||||
}
|
||||
|
||||
const RESTART_MS = 5000;
|
||||
@@ -114,7 +73,6 @@ const STALL_MS = 3000;
|
||||
*/
|
||||
function createSplListener(opts) {
|
||||
const { device, channels, weighting, bands, calibration, moduleDir, log, onUpdate } = opts;
|
||||
const bin = path.join(moduleDir, 'spl-capture');
|
||||
|
||||
let child = null;
|
||||
let stopped = false;
|
||||
@@ -124,13 +82,6 @@ function createSplListener(opts) {
|
||||
let meta = null;
|
||||
let lastFrameWall = 0;
|
||||
|
||||
/** '' when the tool is ready, otherwise what to say about it. */
|
||||
function ensureBinary() {
|
||||
return ensureCaptureBinary({ moduleDir, log, onReady() {
|
||||
if (!stopped) { clearTimeout(restartTimer); restartTimer = null; start(); }
|
||||
} });
|
||||
}
|
||||
|
||||
function scheduleRestart(ms) {
|
||||
if (stopped || restartTimer) return;
|
||||
restartTimer = setTimeout(() => { restartTimer = null; start(); }, ms);
|
||||
@@ -150,15 +101,11 @@ function createSplListener(opts) {
|
||||
function start() {
|
||||
if (stopped) return;
|
||||
|
||||
const missing = ensureBinary();
|
||||
if (missing) {
|
||||
onUpdate({ error: missing });
|
||||
// onReady is only the FAST path (a successful build restarts us at
|
||||
// once). The slow retry must stay armed regardless: a failed build
|
||||
// never calls back, and a binary can also arrive from outside — scp'd
|
||||
// in on a machine whose toolchain can't build (AB's broken CLT).
|
||||
// Waiting on onReady alone deadlocked exactly that way in the Timers
|
||||
// module: "building…" forever, with a working binary on disk.
|
||||
const tool = captureTool(moduleDir);
|
||||
if (tool.missing) {
|
||||
// No binary for this platform: say so and look again later — a module
|
||||
// update remounts us anyway, this is only belt and braces.
|
||||
onUpdate({ error: tool.missing });
|
||||
scheduleRestart(BAD_CONFIG_RETRY_MS);
|
||||
return;
|
||||
}
|
||||
@@ -175,7 +122,7 @@ function createSplListener(opts) {
|
||||
let stderrTail = '';
|
||||
let buf = '';
|
||||
|
||||
child = spawn(bin, args, { stdio: ['pipe', 'pipe', 'pipe'] });
|
||||
child = spawn(tool.bin, args, { stdio: ['pipe', 'pipe', 'pipe'] });
|
||||
|
||||
child.stderr.setEncoding('utf8');
|
||||
child.stderr.on('data', (text) => {
|
||||
@@ -258,4 +205,4 @@ function createSplListener(opts) {
|
||||
};
|
||||
}
|
||||
|
||||
module.exports = { createSplListener, ensureCaptureBinary };
|
||||
module.exports = { createSplListener, captureTool };
|
||||
|
||||
Reference in New Issue
Block a user