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Waters ChurchandClaude Opus 5 c379025d30 README: the Slack module joins the list
Every shipped module had an entry under "Included modules" except Slack,
which wasn't mentioned anywhere in the README — so the one module that can
send as the campus was also the one nobody could read about.

Its entry now sits with the others, in their shape: what it does, the tiles
it offers in the + picker (one transcript per configured channel plus the
two single send surfaces), its four admin groups and its tile settings —
all taken from modules/slack/module.json and client.js.

The testing paragraph listed the ProdCom, ProPresenter and PCO mocks but
not the Slack one, though CLAUDE.md has documented it all along; it is now
there with the SLACK_API_BASE line it needs.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 09:10:03 -04:00
7 changed files with 261 additions and 392 deletions
+38 -29
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@@ -189,17 +189,13 @@ below. Nothing is installed without someone clicking.
- **+** — add any enabled module; multiple tiles of the same module are - **+** — add any enabled module; multiple tiles of the same module are
fine (e.g. two transcripts filtered to different channels). fine (e.g. two transcripts filtered to different channels).
- Drag a tile by its **title bar** to move it; **✕** removes it. - Drag a tile by its **title bar** to move it; drag either **bottom
- **Resize from any edge or bottom corner**, the way a window resizes: corner** to resize; **✕** removes it. Hover a tile and a small pill
nothing is drawn on a tile to mark the spots — the cursor over an edge is appears on its **bottom edge** — drag it to change just the height. If
what says it can be dragged. An edge moves only itself, so the tile grows another tile sits directly below, the pill moves the shared edge instead,
or shrinks into the space beside it while the opposite edge stays put, trading rows between the two so the column keeps its total height. Tiles
stopping at a neighbour or at the module's own minimum size. Two sit flush — when two share a vertical edge, hover the seam and the same
exceptions, both of which move a *shared* edge instead: with another tile kind of pill appears; drag it to trade width (macOS split-view style).
directly below, the bottom edge trades rows between the two so the column
keeps its total height; and where two tiles meet side by side, the seam
between them trades width (macOS split-view style), showing itself only
while you drag it.
- **Fullscreen** (the ⛶ button) is a viewing mode: the menu bar hides (its - **Fullscreen** (the ⛶ button) is a viewing mode: the menu bar hides (its
green lip at the top-left brings it back, minus the Admin button), the green lip at the top-left brings it back, minus the Admin button), the
occupied columns stretch to the full width, and every column runs to the occupied columns stretch to the full width, and every column runs to the
@@ -209,21 +205,9 @@ below. Nothing is installed without someone clicking.
gap; alone in its columns it stays as it is. Nothing is saved — the layout gap; alone in its columns it stays as it is. Nothing is saved — the layout
reverts when you leave fullscreen. A layout deeper than the screen keeps reverts when you leave fullscreen. A layout deeper than the screen keeps
its normal row height and scrolls. its normal row height and scrolls.
- A tile's actions (menus, text size, clear…) live in its **title bar**. - A tile's actions (menus, text size, clear…) live in its **title bar**;
- **Auto-hide bars** (the button left of ⛶) folds every title bar away, for the small **notch** on the bar's bottom edge hides/shows the whole bar
a windowed screen that should read like a wall display. A folded bar is for a clean wall-display look. The menu bar's handle is the **ProdDash
not a gone bar: point at the tile's top edge and it slides back in over
the content, where its buttons click and its width drags the tile exactly
as before — so a dashboard can be arranged with every bar out of the way.
The switch is off on a fresh dashboard and saves with the layout —
including a named layout on the server, so a booth loads its screen with
the bars already tucked away. Fullscreen folds every bar regardless, and
the same hover brings one back there too.
- The **pin** beside a tile's title keeps *that* tile's bar showing while
auto-hide is on — for the one or two tiles whose controls are wanted at
a glance. It turns the accent colour when it is on and saves with the
layout. Fullscreen still folds a pinned bar with the rest.
- The menu bar's own handle is the **ProdDash
name itself**, wrapped in a translucent green pill at the left — click it name itself**, wrapped in a translucent green pill at the left — click it
to hide the bar; the slim green lip it leaves at the top-left edge brings to hide the bar; the slim green lip it leaves at the top-left edge brings
the bar back. It stays at the left so it never sits on top of a tile's the bar back. It stays at the left so it never sits on top of a tile's
@@ -281,6 +265,29 @@ below. Nothing is installed without someone clicking.
(gear menu): the top-bar text (placeholders such as (gear menu): the top-bar text (placeholders such as
`{series} • {part} | {serviceType} • {date}`), colors, text size, and a `{series} • {part} | {serviceType} • {date}`), colors, text size, and a
show/hide checklist for every detail. show/hide checklist for every detail.
- **Slack** — live transcripts of this location's Slack channels, plus
PIN-protected sending as the location. The + picker lists one transcript
tile per configured channel, titled `#channel`, and two send surfaces (one
of each per dashboard): **Send message**, a free-text box with the admin's
quick emojis one press away, and **Quick replies**, a grid of preset
buttons. Both post to the channel of whichever transcript was clicked last
— its bottom edge lights up in the accent color — and to the first
configured channel until one is clicked. Messages arrive with avatars,
names and times, Slack's inline formatting and the workspace's custom
emoji; a right-click on one opens the reaction menu, and text size and
jump-to-latest sit in the title bar. Nothing leaves the machine until the
PIN is entered: one PIN unlocks every Slack tile on that dashboard page
until the auto-lock idles out, a reload asks again, and the lock button on
a send tile's title bar ends it early.
Admin config is in four groups: **Slack account** (the location account's
User OAuth Token — `xoxp-…`, so messages are literally from the campus —
or a bot token plus "Send as"), **Channels** (the joined channels to
follow, one transcript tile each), **Transcript** (refresh interval,
messages kept, thread replies) and **Sending** (the switch on the group's
title row, a 4–8 digit PIN, auto-lock minutes, quick replies one per line
as `Label | Message` — add `| #channel` to bind one to a channel — and up
to eight quick emojis).
Tile settings: avatars, timestamps, names and channel notices.
- **Clock** — a big booth clock; also the smallest possible module and the - **Clock** — a big booth clock; also the smallest possible module and the
reference for module authors. reference for module authors.
@@ -288,10 +295,12 @@ To develop modules against mocks instead of real gear:
`node tools/prodcom-mock.js` (ProdCom on `127.0.0.1:24480`), `node tools/prodcom-mock.js` (ProdCom on `127.0.0.1:24480`),
`node band-lineup-display/tmp/pp-mock.js 1599` (ProPresenter slides on `node band-lineup-display/tmp/pp-mock.js 1599` (ProPresenter slides on
`127.0.0.1:1599`), `node tools/pp-timers-mock.js 1600` (ProPresenter `127.0.0.1:1599`), `node tools/pp-timers-mock.js 1600` (ProPresenter
timers + timecode on `127.0.0.1:1600`) and `node tools/pco-mock.js` timers + timecode on `127.0.0.1:1600`), `node tools/pco-mock.js`
(Planning Center Services on `127.0.0.1:24700` — run ProdDash with (Planning Center Services on `127.0.0.1:24700` — run ProdDash with
`PCO_PLAN_API_BASE=http://127.0.0.1:24700`). See the testing section of the `PCO_PLAN_API_BASE=http://127.0.0.1:24700`) and
[module guide](docs/MODULE-GUIDE.md). `node tools/slack-mock.js 24716` (the Slack Web API on `127.0.0.1:24716` —
run ProdDash with `SLACK_API_BASE=http://127.0.0.1:24716/api`). See the
testing section of the [module guide](docs/MODULE-GUIDE.md).
## Install as a desktop web app ## Install as a desktop web app
+3 -4
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@@ -367,10 +367,9 @@ fallback), never a "Text size" field in `instanceSchema`; a timestamps or
newest-first toggle in the header means no such switch in the gear. The newest-first toggle in the header means no such switch in the gear. The
gear is for display choices that have no button of their own. gear is for display choices that have no button of their own.
One more thing to know: the whole title bar folds away when the dashboard One more thing to know: the user can hide the whole title bar with the
auto-hides it, and always in fullscreen (a clean-view mode for wall small notch on its bottom edge (a clean-view mode for wall displays). Your
displays) — it comes back only while the pointer is at the tile's top edge. controls disappear with it, so nothing essential — status, reconnects,
Your controls fold away with it, so nothing essential — status, reconnects,
live data — may exist *only* as a header control. live data — may exist *only* as a header control.
`sse(path, handlers)` handlers: `sse(path, handlers)` handlers:
+1 -1
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@@ -1,6 +1,6 @@
{ {
"name": "proddash", "name": "proddash",
"version": "1.6.0", "version": "1.5.0",
"private": true, "private": true,
"description": "Modular production dashboard for Waters Church \u2014 zero-dependency Node server + vanilla client", "description": "Modular production dashboard for Waters Church \u2014 zero-dependency Node server + vanilla client",
"license": "UNLICENSED", "license": "UNLICENSED",
-8
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@@ -19,14 +19,6 @@
<span class="spacer"></span> <span class="spacer"></span>
<button class="tb-btn icon" id="autohide-btn" title="Auto-hide bars" aria-label="Auto-hide tile title bars" aria-pressed="false">
<svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" aria-hidden="true">
<path d="M9 6l3-3 3 3"/>
<rect x="4" y="10" width="16" height="10" rx="1.5"/>
<path d="M4 14h16"/>
</svg>
</button>
<button class="tb-btn icon" id="fs-btn" title="Fullscreen" aria-label="Fullscreen"> <button class="tb-btn icon" id="fs-btn" title="Fullscreen" aria-label="Fullscreen">
<svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" aria-hidden="true"> <svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" aria-hidden="true">
<path d="M4 9V5a1 1 0 0 1 1-1h4"/><path d="M20 9V5a1 1 0 0 0-1-1h-4"/> <path d="M4 9V5a1 1 0 0 1 1-1h4"/><path d="M20 9V5a1 1 0 0 0-1-1h-4"/>
+92 -211
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@@ -24,7 +24,6 @@ function toast(msg, isError = false) {
toastTimer = setTimeout(() => { toastEl.hidden = true; }, 3200); toastTimer = setTimeout(() => { toastEl.hidden = true; }, 3200);
} }
const autoHideBtn = document.getElementById('autohide-btn');
const modalBackdrop = document.getElementById('modal-backdrop'); const modalBackdrop = document.getElementById('modal-backdrop');
const modalEl = document.getElementById('modal'); const modalEl = document.getElementById('modal');
@@ -162,25 +161,18 @@ async function loadRegistry() {
let tiles = []; let tiles = [];
const tileEls = new Map(); // tile id -> { el, body, dot, titleEl, instance } const tileEls = new Map(); // tile id -> { el, body, dot, titleEl, instance }
/* Whether tile title bars fold away until you point at them. It is part of
how a dashboard is arranged rather than a preference of this browser, so
it saves with the layout — including a named layout on the server — and a
fresh dashboard starts with the bars showing. Fullscreen folds every bar
away regardless; this is the windowed equivalent, asked for by hand. */
let autoHideHeads = false;
function saveLayout() { function saveLayout() {
try { try {
localStorage.setItem(LS_LAYOUT, JSON.stringify({ v: 1, autoHideHeads, tiles })); localStorage.setItem(LS_LAYOUT, JSON.stringify({ v: 1, tiles }));
} catch { /* private mode / full — layout just won't persist */ } } catch { /* private mode / full — layout just won't persist */ }
} }
function loadLayoutFromStorage() { function loadLayoutFromStorage() {
try { try {
const raw = JSON.parse(localStorage.getItem(LS_LAYOUT) || 'null'); const raw = JSON.parse(localStorage.getItem(LS_LAYOUT) || 'null');
if (raw && Array.isArray(raw.tiles)) return raw; if (raw && Array.isArray(raw.tiles)) return raw.tiles;
} catch { /* corrupted — start fresh */ } } catch { /* corrupted — start fresh */ }
return { tiles: [] }; return [];
} }
function sanitizeTile(t) { function sanitizeTile(t) {
@@ -193,7 +185,7 @@ function sanitizeTile(t) {
w, w,
h: Math.max(1, Number(t.h) || 2), h: Math.max(1, Number(t.h) || 2),
settings: (t.settings && typeof t.settings === 'object') ? t.settings : {}, settings: (t.settings && typeof t.settings === 'object') ? t.settings : {},
headPinned: Boolean(t.headPinned), headHidden: Boolean(t.headHidden),
// set when the tile was added from a module's tile list (multi-tile modules) // set when the tile was added from a module's tile list (multi-tile modules)
variant: t.variant ? String(t.variant) : '', variant: t.variant ? String(t.variant) : '',
title: t.title ? String(t.title) : '', title: t.title ? String(t.title) : '',
@@ -257,48 +249,9 @@ function minSizeOf(tile) {
}; };
} }
/* ── title bars that fold away ──────────────────────────────────────── */
/* A bar is "off" when it is folded out of sight: the dashboard has auto-hide
on and this tile is not pinned, or the screen is in fullscreen, which folds
every bar for watching whatever the tiles say. Off is never gone — the top
edge of the tile brings it back for as long as the pointer is there. */
/** How close to the tile's top edge the pointer opens a folded-away bar. */
const HEAD_REVEAL_PX = 22;
/** How far down it may wander before that bar folds away again (bar + a little). */
const HEAD_HOLD_PX = 38;
function headIsOff(tile) {
if (document.body.classList.contains('fullscreen')) return true;
return autoHideHeads && !tile.headPinned;
}
function applyHeadState(tile, el = tileEls.get(tile.id)?.el) {
if (!el) return;
const off = headIsOff(tile);
el.classList.toggle('head-off', off);
if (!off) el.classList.remove('head-peek');
}
/** Re-read every tile's bar — after the toggle, or after fullscreen changes. */
function applyAllHeadStates() {
for (const tile of tiles) applyHeadState(tile);
}
function setAutoHideHeads(on, { save = true } = {}) {
autoHideHeads = Boolean(on);
document.body.classList.toggle('autohide-heads', autoHideHeads);
autoHideBtn?.classList.toggle('is-on', autoHideHeads);
autoHideBtn?.setAttribute('aria-pressed', autoHideHeads ? 'true' : 'false');
applyAllHeadStates();
if (save) saveLayout();
}
/* ── tile DOM ───────────────────────────────────────────────────────── */ /* ── tile DOM ───────────────────────────────────────────────────────── */
const CLOSE_SVG = '<svg viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2.4" stroke-linecap="round" aria-hidden="true"><path d="M6 6l12 12M18 6L6 18"/></svg>'; const CLOSE_SVG = '<svg viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2.4" stroke-linecap="round" aria-hidden="true"><path d="M6 6l12 12M18 6L6 18"/></svg>';
const PIN_SVG = '<svg viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" aria-hidden="true"><path d="M12 16.5V22"/><path class="pin-head" d="M8.5 3h7l-1.2 7 3.2 3.2H6.5L9.7 10 8.5 3z"/></svg>';
const GEAR_SVG = '<svg viewBox="0 0 90 90" fill="currentColor" aria-hidden="true"><path d="M 82.94 32.538 c -2.685 0 -5.093 -1.545 -6.327 -3.929 c -0.245 -0.476 -0.504 -0.948 -0.774 -1.416 c -0.27 -0.468 -0.55 -0.928 -0.84 -1.378 c -1.448 -2.26 -1.582 -5.117 -0.239 -7.443 c 1.951 -3.378 0.792 -7.696 -2.584 -9.645 l -9.352 -5.4 c -3.378 -1.951 -7.696 -0.792 -9.645 2.584 l -0.002 0.003 c -1.322 2.291 -3.815 3.641 -6.456 3.512 c -1.149 -0.056 -2.301 -0.057 -3.455 0 c -2.638 0.128 -5.124 -1.226 -6.444 -3.513 l -0.002 -0.002 c -1.951 -3.378 -6.269 -4.535 -9.645 -2.584 l -9.352 5.4 c -3.378 1.951 -4.535 6.269 -2.584 9.645 l 0.002 0.002 c 1.321 2.286 1.25 5.117 -0.18 7.336 c -0.625 0.972 -1.201 1.97 -1.726 2.993 c -1.209 2.353 -3.625 3.836 -6.269 3.836 H 7.063 c -3.9 0 -7.061 3.162 -7.061 7.061 v 10.801 c 0 3.9 3.162 7.061 7.061 7.061 l 0 0 c 2.685 0 5.093 1.545 6.327 3.929 c 0.245 0.475 0.504 0.948 0.774 1.416 c 0.27 0.468 0.55 0.928 0.84 1.378 c 1.448 2.26 1.582 5.117 0.239 7.443 c -1.951 3.378 -0.792 7.696 2.584 9.645 l 9.352 5.4 c 3.378 1.951 7.696 0.792 9.645 -2.584 l 0.002 -0.003 c 1.322 -2.291 3.815 -3.641 6.456 -3.512 c 1.149 0.056 2.301 0.057 3.455 0 c 2.638 -0.128 5.124 1.226 6.444 3.513 l 0.002 0.002 c 1.951 3.378 6.268 4.535 9.645 2.584 l 9.352 -5.4 c 3.378 -1.949 4.535 -6.268 2.584 -9.645 l -0.002 -0.002 c -1.321 -2.286 -1.25 -5.117 0.18 -7.336 c 0.625 -0.972 1.201 -1.97 1.726 -2.993 c 1.209 -2.353 3.625 -3.836 6.269 -3.836 h 0.003 c 3.9 0 7.061 -3.162 7.061 -7.061 V 39.599 C 90.001 35.7 86.84 32.538 82.94 32.538 z M 54.998 62.318 c -9.565 5.523 -21.796 2.245 -27.317 -7.32 c -5.523 -9.565 -2.245 -21.796 7.32 -27.317 s 21.796 -2.245 27.317 7.32 C 67.841 44.566 64.563 56.797 54.998 62.318 z"/></svg>'; const GEAR_SVG = '<svg viewBox="0 0 90 90" fill="currentColor" aria-hidden="true"><path d="M 82.94 32.538 c -2.685 0 -5.093 -1.545 -6.327 -3.929 c -0.245 -0.476 -0.504 -0.948 -0.774 -1.416 c -0.27 -0.468 -0.55 -0.928 -0.84 -1.378 c -1.448 -2.26 -1.582 -5.117 -0.239 -7.443 c 1.951 -3.378 0.792 -7.696 -2.584 -9.645 l -9.352 -5.4 c -3.378 -1.951 -7.696 -0.792 -9.645 2.584 l -0.002 0.003 c -1.322 2.291 -3.815 3.641 -6.456 3.512 c -1.149 -0.056 -2.301 -0.057 -3.455 0 c -2.638 0.128 -5.124 -1.226 -6.444 -3.513 l -0.002 -0.002 c -1.951 -3.378 -6.269 -4.535 -9.645 -2.584 l -9.352 5.4 c -3.378 1.951 -4.535 6.269 -2.584 9.645 l 0.002 0.002 c 1.321 2.286 1.25 5.117 -0.18 7.336 c -0.625 0.972 -1.201 1.97 -1.726 2.993 c -1.209 2.353 -3.625 3.836 -6.269 3.836 H 7.063 c -3.9 0 -7.061 3.162 -7.061 7.061 v 10.801 c 0 3.9 3.162 7.061 7.061 7.061 l 0 0 c 2.685 0 5.093 1.545 6.327 3.929 c 0.245 0.475 0.504 0.948 0.774 1.416 c 0.27 0.468 0.55 0.928 0.84 1.378 c 1.448 2.26 1.582 5.117 0.239 7.443 c -1.951 3.378 -0.792 7.696 2.584 9.645 l 9.352 5.4 c 3.378 1.951 7.696 0.792 9.645 -2.584 l 0.002 -0.003 c 1.322 -2.291 3.815 -3.641 6.456 -3.512 c 1.149 0.056 2.301 0.057 3.455 0 c 2.638 -0.128 5.124 1.226 6.444 3.513 l 0.002 0.002 c 1.951 3.378 6.268 4.535 9.645 2.584 l 9.352 -5.4 c 3.378 -1.949 4.535 -6.268 2.584 -9.645 l -0.002 -0.002 c -1.321 -2.286 -1.25 -5.117 0.18 -7.336 c 0.625 -0.972 1.201 -1.97 1.726 -2.993 c 1.209 -2.353 3.625 -3.836 6.269 -3.836 h 0.003 c 3.9 0 7.061 -3.162 7.061 -7.061 V 39.599 C 90.001 35.7 86.84 32.538 82.94 32.538 z M 54.998 62.318 c -9.565 5.523 -21.796 2.245 -27.317 -7.32 c -5.523 -9.565 -2.245 -21.796 7.32 -27.317 s 21.796 -2.245 27.317 7.32 C 67.841 44.566 64.563 56.797 54.998 62.318 z"/></svg>';
function buildTile(tile) { function buildTile(tile) {
@@ -325,34 +278,7 @@ function buildTile(tile) {
const controls = document.createElement('span'); const controls = document.createElement('span');
controls.className = 'tile-controls'; controls.className = 'tile-controls';
/* Pinned tiles keep their bar through auto-hide. The switch sits right head.append(dot, title, controls);
beside the label rather than out with the actions, because it is about
this bar rather than about the tile's contents. */
const pin = document.createElement('button');
pin.className = 'tile-btn pin';
pin.innerHTML = PIN_SVG;
const paintPin = () => {
const on = Boolean(tile.headPinned);
pin.classList.toggle('is-pinned', on);
pin.setAttribute('aria-pressed', on ? 'true' : 'false');
// Instant tooltips read `title` the first time and `data-tip` after.
pin.title = on ? 'Unpin bar' : 'Pin bar';
pin.setAttribute('data-tip', pin.title);
};
paintPin();
pin.addEventListener('click', (e) => {
e.stopPropagation();
tile.headPinned = !tile.headPinned;
paintPin();
applyHeadState(tile, el);
saveLayout();
});
// Keeps the label hugging the pin however wide the tile gets.
const gap = document.createElement('span');
gap.className = 'tile-head-gap';
head.append(dot, title, pin, gap, controls);
// Every tile has something to set: its own settings when the module // Every tile has something to set: its own settings when the module
// offers any, and the tint either way. // offers any, and the tint either way.
@@ -381,47 +307,45 @@ function buildTile(tile) {
const body = document.createElement('div'); const body = document.createElement('div');
body.className = 'tile-body'; body.className = 'tile-body';
/* The rim: both bottom corners resize in two directions, the bottom edge const resize = document.createElement('div');
moves that edge (trading rows with tiles below), and the other three resize.className = 'tile-resize';
move only themselves — the top edge changes where the tile starts, the resize.title = 'Drag to resize';
sides how wide it is — each stopping where a neighbour or the tile's own
minimum says it must. None of them draw anything: the cursor over an
edge is what says it can be dragged, as on a window. */
const grip = (cls) => {
const gripEl = document.createElement('div');
gripEl.className = cls;
return gripEl;
};
const resize = grip('tile-resize');
const resizeLeft = grip('tile-resize-left');
const resizeBottom = grip('tile-resize-bottom');
const edgeTop = grip('tile-resize-top');
const edgeRight = grip('tile-resize-right');
const edgeLeft = grip('tile-resize-side');
// A folded-away bar is still reachable: point at the tile's top edge and it const resizeLeft = document.createElement('div');
// slides in over the content, where its buttons click and its whole width resizeLeft.className = 'tile-resize-left';
// drags the tile exactly as when it is showing. resizeLeft.title = 'Drag to resize';
el.addEventListener('pointermove', (ev) => {
if (!headIsOff(tile)) return; // pill on the bottom edge: moves that edge (trading rows with tiles below)
// Mid-drag the tile moves under the pointer, and mid-resize the edges do const resizeBottom = document.createElement('div');
// — neither is a moment to take the bar away. resizeBottom.className = 'tile-resize-bottom';
if (el.classList.contains('dragging') || el.classList.contains('resizing')) return; resizeBottom.title = 'Drag to adjust height';
const y = ev.clientY - el.getBoundingClientRect().top;
const shown = el.classList.contains('head-peek'); // notch on the title bar's bottom edge: hides/shows the bar
// It takes less to hold the bar open than to open it, so a bar that const notch = document.createElement('button');
// appears under the pointer cannot flicker straight back out. notch.className = 'tile-notch';
if (!shown && y <= HEAD_REVEAL_PX) el.classList.add('head-peek'); notch.title = 'Hide / show the title bar';
else if (shown && y > HEAD_HOLD_PX) el.classList.remove('head-peek'); notch.addEventListener('click', (e) => {
e.stopPropagation();
// In fullscreen the bars are all folded away for watching; the notch
// peeks one open for a moment without touching what this tile saved.
if (document.body.classList.contains('fullscreen')) {
peekHead(tile, el, !el.classList.contains('head-peek'));
return;
}
tile.headHidden = !tile.headHidden;
el.classList.toggle('head-hidden', tile.headHidden);
saveLayout();
}); });
// A peeked title bar stays while the pointer is on its tile, and starts
// counting down as soon as it leaves.
el.addEventListener('pointerenter', () => clearPeekTimer(tile.id));
el.addEventListener('pointerleave', () => { el.addEventListener('pointerleave', () => {
if (el.classList.contains('dragging') || el.classList.contains('resizing')) return; if (el.classList.contains('head-peek')) schedulePeekHide(tile.id, el);
el.classList.remove('head-peek');
}); });
el.append(head, body, resize, resizeLeft, resizeBottom, edgeTop, edgeRight, edgeLeft); el.append(head, body, resize, resizeLeft, resizeBottom, notch);
applyHeadState(tile, el); el.classList.toggle('head-hidden', Boolean(tile.headHidden));
grid.appendChild(el); grid.appendChild(el);
const entry = { el, body, dot, titleEl: title, controls, instance: null }; const entry = { el, body, dot, titleEl: title, controls, instance: null };
@@ -432,9 +356,6 @@ function buildTile(tile) {
wireResize(tile, el, resize, false); wireResize(tile, el, resize, false);
wireResize(tile, el, resizeLeft, true); wireResize(tile, el, resizeLeft, true);
wireBottomResize(tile, el, resizeBottom); wireBottomResize(tile, el, resizeBottom);
wireEdgeResize(tile, el, edgeTop, 'n');
wireEdgeResize(tile, el, edgeRight, 'e');
wireEdgeResize(tile, el, edgeLeft, 'w');
mountModule(tile); mountModule(tile);
return entry; return entry;
@@ -448,7 +369,7 @@ function refreshEmptyState() {
function wireDrag(tile, el, handle) { function wireDrag(tile, el, handle) {
handle.addEventListener('pointerdown', (ev) => { handle.addEventListener('pointerdown', (ev) => {
if (ev.target.closest('.tile-btn') || ev.target.closest('.tile-menu')) return; if (ev.target.closest('.tile-btn') || ev.target.closest('.tile-menu') || ev.target.closest('.tile-notch')) return;
if (ev.button !== 0 && ev.pointerType === 'mouse') return; if (ev.button !== 0 && ev.pointerType === 'mouse') return;
if (document.body.classList.contains('fullscreen')) return; if (document.body.classList.contains('fullscreen')) return;
ev.preventDefault(); ev.preventDefault();
@@ -565,80 +486,6 @@ function wireResize(tile, el, handle, fromLeft) {
}); });
} }
/* ── drag the top, left or right edge ───────────────────────────────── */
/* One edge moves and the opposite one stays where it is, so the tile grows
or shrinks into the space beside it. Unlike the bottom-edge pill these do
not trade rows or columns with a neighbour: the edge simply stops when it
meets one, which is what "resize this tile" should mean. */
function wireEdgeResize(tile, el, handle, edge) {
handle.addEventListener('pointerdown', (ev) => {
if (ev.button !== 0 && ev.pointerType === 'mouse') return;
if (document.body.classList.contains('fullscreen')) return;
ev.preventDefault();
ev.stopPropagation();
closeSettingsPopovers();
handle.setPointerCapture(ev.pointerId);
const m = cellMetrics();
const sx = ev.clientX;
const sy = ev.clientY;
const startX = tile.x;
const startY = tile.y;
const startW = tile.w;
const startH = tile.h;
const min = minSizeOf(tile);
el.classList.add('resizing');
grid.classList.add('no-dividers');
let changed = false;
const onMove = (e) => {
const dCols = Math.round((e.clientX - sx) / (m.cw + m.gap));
const dRows = Math.round((e.clientY - sy) / (m.ch + m.gap));
let cand;
if (edge === 'n') {
// the top edge moves; the bottom edge stays put
const y = Math.max(0, Math.min(startY + startH - min.h, startY + dRows));
cand = { x: tile.x, y, w: tile.w, h: startY + startH - y };
} else if (edge === 'w') {
// the left edge moves; the right edge stays put
const x = Math.max(0, Math.min(startX + startW - min.w, startX + dCols));
cand = { x, y: tile.y, w: startX + startW - x, h: tile.h };
} else {
cand = {
x: tile.x,
y: tile.y,
w: Math.max(min.w, Math.min(COLS - tile.x, startW + dCols)),
h: tile.h,
};
}
if (cand.x === tile.x && cand.y === tile.y && cand.w === tile.w && cand.h === tile.h) return;
if (!isFree(cand, tile.id)) return;
tile.x = cand.x;
tile.y = cand.y;
tile.w = cand.w;
tile.h = cand.h;
applyRect(tile);
changed = true;
notifyResize(tile);
};
const onUp = () => {
handle.removeEventListener('pointermove', onMove);
handle.removeEventListener('pointerup', onUp);
handle.removeEventListener('pointercancel', onUp);
el.classList.remove('resizing');
grid.classList.remove('no-dividers');
if (changed) {
saveLayout();
rebuildDividers();
}
};
handle.addEventListener('pointermove', onMove);
handle.addEventListener('pointerup', onUp);
handle.addEventListener('pointercancel', onUp);
});
}
/* ── drag the bottom edge: height only ──────────────────────────────── */ /* ── drag the bottom edge: height only ──────────────────────────────── */
/* The pill on a tile's bottom edge moves that edge. When other tiles sit /* The pill on a tile's bottom edge moves that edge. When other tiles sit
@@ -766,6 +613,7 @@ function seamPairsAt(boundary) {
function buildDivider(L, R, top, bottom) { function buildDivider(L, R, top, bottom) {
const el = document.createElement('div'); const el = document.createElement('div');
el.className = 'tile-divider'; el.className = 'tile-divider';
el.title = 'Drag to resize this column';
const place = () => { const place = () => {
const m = cellMetrics(); const m = cellMetrics();
@@ -778,6 +626,14 @@ function buildDivider(L, R, top, bottom) {
const boundary = () => L.x + L.w; const boundary = () => L.x + L.w;
const groupEls = () => dividers.filter((d) => d.boundary() === boundary()).map((d) => d.el); const groupEls = () => dividers.filter((d) => d.boundary() === boundary()).map((d) => d.el);
const unlink = () => { for (const d of dividers) d.el.classList.remove('linked'); };
// Before anything is dragged, show which seams travel with this one.
el.addEventListener('pointerenter', () => {
if (document.body.classList.contains('fullscreen')) return;
for (const other of groupEls()) other.classList.add('linked');
});
el.addEventListener('pointerleave', unlink);
el.addEventListener('pointerdown', (ev) => { el.addEventListener('pointerdown', (ev) => {
if (ev.button !== 0 && ev.pointerType === 'mouse') return; if (ev.button !== 0 && ev.pointerType === 'mouse') return;
@@ -833,6 +689,7 @@ function buildDivider(L, R, top, bottom) {
el.removeEventListener('pointerup', onUp); el.removeEventListener('pointerup', onUp);
el.removeEventListener('pointercancel', onUp); el.removeEventListener('pointercancel', onUp);
for (const other of group) other.classList.remove('active'); for (const other of group) other.classList.remove('active');
unlink();
if (changed) saveLayout(); if (changed) saveLayout();
rebuildDividers(); // adjacencies may have changed rebuildDividers(); // adjacencies may have changed
}; };
@@ -870,7 +727,7 @@ function addTile(moduleId, entry = null) {
if (spec && 'default' in spec) settings[key] = spec.default; if (spec && 'default' in spec) settings[key] = spec.default;
} }
Object.assign(settings, entry?.settings || {}); Object.assign(settings, entry?.settings || {});
const tile = { id: newId(), module: moduleId, ...spot, ...size, settings, headPinned: false }; const tile = { id: newId(), module: moduleId, ...spot, ...size, settings };
if (entry) { if (entry) {
tile.variant = String(entry.id); tile.variant = String(entry.id);
tile.title = String(entry.name || ''); tile.title = String(entry.name || '');
@@ -886,6 +743,7 @@ function addTile(moduleId, entry = null) {
function removeTile(id) { function removeTile(id) {
const idx = tiles.findIndex((t) => t.id === id); const idx = tiles.findIndex((t) => t.id === id);
if (idx < 0) return; if (idx < 0) return;
clearPeekTimer(id);
unmountModule(tiles[idx]); unmountModule(tiles[idx]);
tiles.splice(idx, 1); tiles.splice(idx, 1);
const entry = tileEls.get(id); const entry = tileEls.get(id);
@@ -1139,7 +997,7 @@ function buildModuleApi(tile, man, entry) {
/** /**
* The tile's title bar. Controls added here live next to the gear/close * The tile's title bar. Controls added here live next to the gear/close
* buttons and are removed automatically when the instance stops. The * buttons and are removed automatically when the instance stops. The
* whole bar folds away when the dashboard auto-hides it, so nothing * whole bar can be hidden by the user via the notch, so nothing
* essential should exist ONLY as a header control. * essential should exist ONLY as a header control.
*/ */
header: { header: {
@@ -1854,13 +1712,9 @@ function remountTile(tile) {
/* ── layout apply / reset ───────────────────────────────────────────── */ /* ── layout apply / reset ───────────────────────────────────────────── */
function renderLayout(layout) { function renderLayout(list) {
// Callers pass a whole layout; an array on its own is still understood so
// "reset" can simply hand over no tiles.
const list = Array.isArray(layout) ? layout : (layout?.tiles || []);
clearAllTiles(); clearAllTiles();
tiles = list.map(sanitizeTile); tiles = list.map(sanitizeTile);
if (!Array.isArray(layout)) setAutoHideHeads(Boolean(layout?.autoHideHeads), { save: false });
for (const tile of tiles) buildTile(tile); for (const tile of tiles) buildTile(tile);
refreshEmptyState(); refreshEmptyState();
rebuildDividers(); rebuildDividers();
@@ -1940,7 +1794,7 @@ wireDropdown('layout-btn', 'layout-menu', async (menu, stillOpen) => {
const res = await fetch('/api/layouts/' + encodeURIComponent(name), { const res = await fetch('/api/layouts/' + encodeURIComponent(name), {
method: 'PUT', method: 'PUT',
headers: { 'Content-Type': 'application/json' }, headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ layout: { autoHideHeads, tiles } }), body: JSON.stringify({ layout: { tiles } }),
}); });
const body = await res.json().catch(() => ({})); const body = await res.json().catch(() => ({}));
if (!res.ok) throw new Error(body.error || 'Save failed (' + res.status + ')'); if (!res.ok) throw new Error(body.error || 'Save failed (' + res.status + ')');
@@ -1984,7 +1838,7 @@ wireDropdown('layout-btn', 'layout-menu', async (menu, stillOpen) => {
if (!res.ok) throw new Error(body.error || 'Load failed (' + res.status + ')'); if (!res.ok) throw new Error(body.error || 'Load failed (' + res.status + ')');
// Loading copies the layout into this browser's own state — it // Loading copies the layout into this browser's own state — it
// does not live-link browsers together. // does not live-link browsers together.
renderLayout(body.layout); renderLayout(body.layout.tiles || []);
saveLayout(); saveLayout();
toast(`Loaded “${l.name}”`); toast(`Loaded “${l.name}”`);
} catch (e) { } catch (e) {
@@ -1996,7 +1850,7 @@ wireDropdown('layout-btn', 'layout-menu', async (menu, stillOpen) => {
menu.insertBefore(block, reset); menu.insertBefore(block, reset);
}); });
/* ── menu bar show/hide (its own notch, at the top-left) ────────────── */ /* ── menu bar show/hide (notch, like the tile title bars) ───────────── */
const topbar = document.getElementById('topbar'); const topbar = document.getElementById('topbar');
const topbarNotch = document.getElementById('topbar-notch'); const topbarNotch = document.getElementById('topbar-notch');
@@ -2023,6 +1877,41 @@ try {
if (localStorage.getItem(LS_MENU) === '1') setMenuHidden(true, { persist: false }); if (localStorage.getItem(LS_MENU) === '1') setMenuHidden(true, { persist: false });
} catch { /* fine */ } } catch { /* fine */ }
/* ── fullscreen: peeking at a tile's title bar ──────────────────────── */
/** How long a peeked title bar stays after the pointer leaves its tile. */
const PEEK_HIDE_MS = 10000;
const peekTimers = new Map(); // tile id → timeout
function clearPeekTimer(id) {
const timer = peekTimers.get(id);
if (timer === undefined) return;
clearTimeout(timer);
peekTimers.delete(id);
}
function schedulePeekHide(id, el) {
clearPeekTimer(id);
peekTimers.set(id, setTimeout(() => {
peekTimers.delete(id);
el.classList.remove('head-peek');
}, PEEK_HIDE_MS));
}
function peekHead(tile, el, on) {
el.classList.toggle('head-peek', on);
clearPeekTimer(tile.id);
// Opened from a click the pointer is on the tile, so the countdown waits
// for it to leave — unless it already has (a keyboard or touch open).
if (on && !el.matches(':hover')) schedulePeekHide(tile.id, el);
}
/** Back to a plain screen: no peeks left open, no timers left running. */
function clearPeeks() {
for (const id of [...peekTimers.keys()]) clearPeekTimer(id);
document.querySelectorAll('.tile.head-peek').forEach((el) => el.classList.remove('head-peek'));
}
/* ── fullscreen: auto-fit the layout to the screen ──────────────────── */ /* ── fullscreen: auto-fit the layout to the screen ──────────────────── */
/* Fullscreen is a viewing mode. The occupied columns stretch proportionally /* Fullscreen is a viewing mode. The occupied columns stretch proportionally
@@ -2137,13 +2026,6 @@ function clearFullscreenFit() {
} }
} }
autoHideBtn?.addEventListener('click', () => {
setAutoHideHeads(!autoHideHeads);
toast(autoHideHeads
? 'Title bars hide until you point at a tile\u2019s top edge'
: 'Title bars stay put');
});
fsBtn.addEventListener('click', () => { fsBtn.addEventListener('click', () => {
if (!document.fullscreenElement) { if (!document.fullscreenElement) {
document.documentElement.requestFullscreen?.().catch(() => {}); document.documentElement.requestFullscreen?.().catch(() => {});
@@ -2157,15 +2039,14 @@ document.addEventListener('fullscreenchange', () => {
document.body.classList.toggle('fullscreen', active); document.body.classList.toggle('fullscreen', active);
if (active) { if (active) {
closeSettingsPopovers(); closeSettingsPopovers();
applyAllHeadStates(); // fullscreen has its own rule for the bars
menuHiddenBeforeFs = document.body.classList.contains('menu-hidden'); menuHiddenBeforeFs = document.body.classList.contains('menu-hidden');
setMenuHidden(true, { persist: false }); // the menu auto-hides; its notch brings it back setMenuHidden(true, { persist: false }); // the menu auto-hides; its notch brings it back
// let the collapsed menubar's space settle before measuring // let the collapsed menubar's space settle before measuring
requestAnimationFrame(() => requestAnimationFrame(applyFullscreenFit)); requestAnimationFrame(() => requestAnimationFrame(applyFullscreenFit));
} else { } else {
setMenuHidden(menuHiddenBeforeFs, { persist: false }); setMenuHidden(menuHiddenBeforeFs, { persist: false });
clearPeeks();
clearFullscreenFit(); clearFullscreenFit();
applyAllHeadStates();
} }
}); });
+118 -115
View File
@@ -126,14 +126,6 @@ body.menu-hidden #topbar {
line-height: 1; line-height: 1;
} }
.tb-btn.icon svg { display: block; } .tb-btn.icon svg { display: block; }
/* A top-bar button that is a switch rather than an action lights up the same
way an open tile button does, so "on" reads the same everywhere. */
.tb-btn.is-on,
.tb-btn.is-on:hover {
background: var(--accent);
border-color: var(--accent);
color: var(--accent-text);
}
/* ── dropdown menus ────────────────────────────────────────────────── */ /* ── dropdown menus ────────────────────────────────────────────────── */
@@ -278,33 +270,11 @@ body.menu-hidden #topbar {
transition: height 0.22s ease, border-bottom-width 0.22s ease; transition: height 0.22s ease, border-bottom-width 0.22s ease;
} }
.tile.dragging .tile-head { cursor: grabbing; } .tile.dragging .tile-head { cursor: grabbing; }
/* hidden = collapsed, not removed, so the notch toggle animates */
/* Folded away: the bar leaves the flow and parks just above the tile, so the .tile.head-hidden .tile-head {
module keeps the whole body and nothing reflows as the bar comes and goes. height: 0;
Pointing at the tile's top edge slides it back in over the content border-bottom-width: 0;
(shell.js adds .head-peek) — and because it is the same element, its overflow: hidden;
buttons click and its width drags the tile just as they always did. */
.tile.head-off > .tile-head {
position: absolute;
top: 0;
left: 0;
right: 0;
z-index: 7;
background: color-mix(in srgb, var(--panel) 90%, transparent);
-webkit-backdrop-filter: blur(7px);
backdrop-filter: blur(7px);
transform: translateY(-100%);
opacity: 0;
pointer-events: none;
transition: transform 0.18s ease, opacity 0.18s ease;
}
.tile.head-off.head-peek > .tile-head {
transform: none;
opacity: 1;
pointer-events: auto;
}
.tile.is-tinted.head-off > .tile-head {
background: color-mix(in srgb, var(--tile-tint) 20%, var(--panel));
} }
.tile-head .dot { .tile-head .dot {
@@ -320,7 +290,7 @@ body.menu-hidden #topbar {
.tile-head .dot.error { background: var(--danger); } .tile-head .dot.error { background: var(--danger); }
.tile-title { .tile-title {
flex: 0 1 auto; flex: 1;
min-width: 0; min-width: 0;
font-size: 12px; font-size: 12px;
font-weight: 700; font-weight: 700;
@@ -351,33 +321,6 @@ body.menu-hidden #topbar {
.tile-btn.is-open, .tile-btn.is-open,
.tile-btn.is-open:hover { background: var(--accent); color: var(--accent-text); } .tile-btn.is-open:hover { background: var(--accent); color: var(--accent-text); }
/* The pin: a state, not an action, so it stays quiet until it is on and
sits closer to the label than to the buttons at the other end. It fades
in with the rest of the tile's chrome so a wall of unpinned tiles is not
a wall of pins. */
.tile-btn.pin {
width: 18px;
height: 18px;
margin-left: 2px;
opacity: 0;
transition: opacity 0.15s ease;
}
.tile-btn.pin svg { width: 12px; height: 12px; }
.tile:hover .tile-btn.pin,
.tile-btn.pin:focus-visible { opacity: 0.75; }
.tile-btn.pin:hover { opacity: 1; }
/* Pinned reads at a glance, whether or not anything is being pointed at. */
.tile-btn.pin.is-pinned,
.tile:hover .tile-btn.pin.is-pinned {
opacity: 1;
color: var(--accent);
}
.tile-btn.pin.is-pinned .pin-head { fill: currentColor; }
.tile-btn.pin.is-pinned:hover { background: var(--border); }
/* Keeps the label hugging its pin however wide the tile is. */
.tile-head-gap { flex: 1 1 auto; min-width: 0; }
/* the shell's tooltip: shown at once under the button the pointer is on */ /* the shell's tooltip: shown at once under the button the pointer is on */
#tip { #tip {
position: fixed; position: fixed;
@@ -431,6 +374,55 @@ body.menu-hidden #topbar {
} }
.tile-menu[hidden] { display: none; } .tile-menu[hidden] { display: none; }
/* notch on the title bar's bottom edge: click to hide/show the bar
(same idea as the ProdCom Listener's pull-down menubar handle) */
.tile-notch {
position: absolute;
top: 32px;
left: 50%;
transform: translateX(-50%);
width: 46px;
height: 13px;
padding: 0;
background: var(--panel);
border: 1px solid var(--border);
border-top: none;
border-radius: 0 0 10px 10px;
cursor: pointer;
z-index: 6;
opacity: 0;
transition: opacity 0.15s ease, top 0.22s ease;
}
.tile:hover .tile-notch { opacity: 0.6; }
.tile .tile-notch:hover { opacity: 1; }
.tile.head-hidden .tile-notch { top: 0; }
.tile-notch::after {
content: "";
display: block;
width: 18px;
height: 3px;
margin: 4px auto 0;
border-radius: 999px;
background: var(--muted);
}
.tile-notch:hover::after { background: var(--text); }
/* Fullscreen is for watching, not arranging: every title bar folds away, and
a tile's own hidden/shown preference is left untouched for when the screen
comes back. The notch still peeks one open, and it folds back once the
pointer has been off that tile for a while (PEEK_HIDE_MS in shell.js). */
body.fullscreen .tile:not(.head-peek) .tile-head {
height: 0;
border-bottom-width: 0;
overflow: hidden;
}
body.fullscreen .tile:not(.head-peek) .tile-notch { top: 0; }
body.fullscreen .tile.head-peek .tile-head {
height: 32px;
border-bottom-width: 1px;
}
body.fullscreen .tile.head-peek .tile-notch { top: 32px; }
.tile-body { .tile-body {
flex: 1; flex: 1;
position: relative; position: relative;
@@ -439,67 +431,80 @@ body.menu-hidden #topbar {
overflow: hidden; overflow: hidden;
} }
/* ── resizing: the whole rim of a tile, drawn nowhere ────────────────
Every edge and both bottom corners resize, so there is nothing to point
at — the grips are invisible and the cursor says what each one does, the
way a window's own edges do. Together they tile the tile's outer 8px
without a gap: the top strip runs corner to corner, the sides run between
it and the bottom corners, and the bottom strip fills between those. */
.tile-resize,
.tile-resize-left,
.tile-resize-bottom,
.tile-resize-top,
.tile-resize-right,
.tile-resize-side {
position: absolute;
z-index: 5;
touch-action: none;
}
/* the two bottom corners: both directions at once */
.tile-resize, .tile-resize,
.tile-resize-left { .tile-resize-left {
position: absolute;
bottom: 0; bottom: 0;
width: 20px; width: 20px;
height: 20px; height: 20px;
touch-action: none;
z-index: 5;
color: var(--muted);
opacity: 0; /* corner indicators only show while hovering the tile */
transition: opacity 0.15s ease;
} }
.tile-resize { right: 0; cursor: nwse-resize; } .tile-resize { right: 0; cursor: nwse-resize; }
.tile-resize-left { left: 0; cursor: nesw-resize; } .tile-resize-left { left: 0; cursor: nesw-resize; }
.tile:hover .tile-resize,
.tile:hover .tile-resize-left { opacity: 0.6; }
.tile .tile-resize:hover,
.tile .tile-resize-left:hover { opacity: 1; color: var(--text); }
.tile-resize::after,
.tile-resize-left::after {
content: "";
position: absolute;
bottom: 4px;
width: 9px;
height: 9px;
border-bottom: 2px solid currentColor;
}
.tile-resize::after {
right: 4px;
border-right: 2px solid currentColor;
border-radius: 0 0 3px 0;
}
.tile-resize-left::after {
left: 4px;
border-left: 2px solid currentColor;
border-radius: 0 0 0 3px;
}
/* top and bottom: height only */ /* bottom edge: drag to move the tile's bottom edge (height only). Drawn as
.tile-resize-top, the same 2px line as the corner handles it sits between, on the same
4px inset, so the three read as one set of marks along the bottom. */
.tile-resize-bottom { .tile-resize-bottom {
height: 8px; position: absolute;
left: 24px;
right: 24px;
bottom: 0;
height: 10px;
z-index: 5;
display: flex;
align-items: flex-end;
justify-content: center;
cursor: ns-resize; cursor: ns-resize;
touch-action: none;
color: var(--muted);
opacity: 0;
transition: opacity 0.15s ease;
} }
.tile-resize-top { .tile-resize-bottom::after {
top: 0; content: "";
left: 0; width: 44px;
right: 0; max-width: 60%;
/* Above a revealed title bar: the bar slides in under the pointer here, height: 0;
and this strip has to stay the top edge rather than become part of it. */ margin-bottom: 4px;
z-index: 8; border-bottom: 2px solid currentColor;
} }
.tile-resize-bottom { bottom: 0; left: 20px; right: 20px; } .tile:hover .tile-resize-bottom { opacity: 0.6; }
.tile .tile-resize-bottom:hover,
/* left and right: width only, between the top strip and the bottom corners */ .tile.resizing .tile-resize-bottom { opacity: 1; color: var(--text); }
.tile-resize-right,
.tile-resize-side {
top: 8px;
bottom: 20px;
width: 8px;
cursor: ew-resize;
}
.tile-resize-right { right: 0; }
.tile-resize-side { left: 0; }
/* ── seam divider between adjacent tiles ───────────────────────────── */ /* ── seam divider between adjacent tiles ───────────────────────────── */
/* When two tiles share a vertical edge, an invisible strip sits on the seam. /* When two tiles share a vertical edge, an invisible strip sits on the seam;
Dragging it trades width between the two tiles rather than resizing one, hovering reveals a small macOS-split-view-style grab pill. Dragging it
so it sits above their own edge grips. Like them it draws nothing at rest trades width between the two tiles. */
— only while it is being dragged, to show which seam is moving. */
.tile-divider { .tile-divider {
position: absolute; position: absolute;
width: 14px; width: 14px;
@@ -523,24 +528,22 @@ body.menu-hidden #topbar {
transition: opacity 0.15s ease, background 0.15s ease; transition: opacity 0.15s ease, background 0.15s ease;
} }
.tile-divider:hover::after,
.tile-divider.linked::after { opacity: 0.7; }
.tile-divider.active::after { opacity: 1; background: var(--text); } .tile-divider.active::after { opacity: 1; background: var(--text); }
/* Drop the seams while a tile itself is being moved or resized — they're /* Hide the pills while a tile itself is being moved or corner-resized —
rebuilt for the new geometry on release. */ they're rebuilt for the new geometry on release. */
#grid.no-dividers .tile-divider { display: none; } #grid.no-dividers .tile-divider { display: none; }
/* ── fullscreen mode ───────────────────────────────────────────────── */ /* ── fullscreen mode ───────────────────────────────────────────────── */
/* Fullscreen is a viewing mode: the layout auto-fits the screen, so the /* Fullscreen is a viewing mode: the layout auto-fits the screen, so the
editing affordances (the rim grips and the seams) are parked. */ editing affordances (corner handles, seam pills) are parked. */
body.fullscreen .tile-resize, body.fullscreen .tile-resize,
body.fullscreen .tile-resize-left, body.fullscreen .tile-resize-left,
body.fullscreen .tile-resize-bottom, body.fullscreen .tile-resize-bottom,
body.fullscreen .tile-resize-top,
body.fullscreen .tile-resize-right,
body.fullscreen .tile-resize-side,
body.fullscreen .tile-divider, body.fullscreen .tile-divider,
body.fullscreen #autohide-btn,
body.fullscreen #admin-link { display: none; } body.fullscreen #admin-link { display: none; }
body.fullscreen #grid { padding-bottom: 0; } body.fullscreen #grid { padding-bottom: 0; }
#gridwrap.no-scroll { overflow-y: hidden; } #gridwrap.no-scroll { overflow-y: hidden; }
+2 -17
View File
@@ -1394,11 +1394,7 @@ function layoutPath(name) {
function sanitizeLayout(raw) { function sanitizeLayout(raw) {
const tiles = Array.isArray(raw?.tiles) ? raw.tiles.slice(0, 100) : []; const tiles = Array.isArray(raw?.tiles) ? raw.tiles.slice(0, 100) : [];
return { return {
// Whether tile title bars auto-hide is part of how a dashboard is tiles: tiles.map((t) => ({
// arranged, so it travels with the layout like the tiles themselves.
autoHideHeads: Boolean(raw?.autoHideHeads),
tiles: tiles.map((t) => {
const tile = {
id: String(t?.id || ''), id: String(t?.id || ''),
module: String(t?.module || ''), module: String(t?.module || ''),
x: Number(t?.x) || 0, x: Number(t?.x) || 0,
@@ -1406,18 +1402,7 @@ function sanitizeLayout(raw) {
w: Number(t?.w) || 1, w: Number(t?.w) || 1,
h: Number(t?.h) || 1, h: Number(t?.h) || 1,
settings: t?.settings && typeof t.settings === 'object' ? t.settings : {}, settings: t?.settings && typeof t.settings === 'object' ? t.settings : {},
// Which picker entry the tile came from, and what it was called. })),
// Without these a saved "Now" tile comes back as the full Now/Next
// card, and a solo timer comes back with a full tile's settings.
variant: String(t?.variant || ''),
title: String(t?.title || ''),
headPinned: Boolean(t?.headPinned),
};
if (Number(t?.minSize?.w) > 0 && Number(t?.minSize?.h) > 0) {
tile.minSize = { w: Number(t.minSize.w), h: Number(t.minSize.h) };
}
return tile;
}),
}; };
} }