Compare commits
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62c34fe80c | ||
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4c6a2b8f76 | ||
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b0defbd56b | ||
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914ff7795b |
@@ -191,9 +191,13 @@ function createLtcListener({ device, channel, moduleDir, log, onUpdate }) {
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});
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if (!tool.ready) {
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report({ error: tool.error, detail: tool.detail });
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// A build in flight restarts us itself when it lands; anything else is
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// config-shaped and should back off hard rather than spin.
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if (tool.error !== TOOL_BUILDING) scheduleRestart(BAD_CONFIG_RETRY_MS);
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// onReady is only the FAST path (a successful build restarts us at
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// once). The slow retry must stay armed regardless: a failed build
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// never calls back, and a binary can also arrive from outside — scp'd
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// in on a machine whose toolchain can't build (AB's broken CLT).
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// Waiting on onReady alone deadlocked exactly that way in production:
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// "Capture tool building…" forever, with a working binary on disk.
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scheduleRestart(BAD_CONFIG_RETRY_MS);
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return;
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}
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@@ -1,7 +1,7 @@
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{
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"id": "propresenter-timers",
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"name": "Timers",
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"version": "1.5.0",
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"version": "1.5.1",
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"proddash": ">=1.4.0",
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"description": "Timers, Clocks, and LTC From configured Modules",
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"provides": [
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+1
-1
@@ -1,6 +1,6 @@
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{
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"name": "proddash",
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"version": "1.9.1",
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"version": "1.9.2",
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"private": true,
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"description": "Modular production dashboard for Waters Church \u2014 zero-dependency Node server + vanilla client",
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"license": "UNLICENSED",
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@@ -1071,13 +1071,22 @@ async function installModule(id) {
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if (download) {
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const staging = path.join(INSTALLED_MODULES_DIR, `.${id}.installing`);
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fs.rmSync(staging, { recursive: true, force: true });
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const shipped = new Set();
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for (const [rel, data] of remoteEntry.files) {
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if (!safeRelPath(rel)) continue;
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shipped.add(rel);
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const target = path.join(staging, rel);
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fs.mkdirSync(path.dirname(target), { recursive: true });
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fs.writeFileSync(target, data);
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}
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const dest = path.join(INSTALLED_MODULES_DIR, id);
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// Per-machine executables — a capture tool compiled here, or copied in
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// by hand on a machine whose toolchain can't build it — are gitignored,
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// so the repo never ships them. Replacing the folder must not destroy
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// them: carry executables the download doesn't include over from the
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// copy being replaced (or from the app's bundled copy on a first
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// install), or "update" quietly kills a working module.
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carryOverExecutables([dest, path.join(BUNDLED_MODULES_DIR, id)], staging, shipped);
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unmountModule(id);
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fs.rmSync(dest, { recursive: true, force: true });
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fs.renameSync(staging, dest);
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@@ -1094,6 +1103,43 @@ async function installModule(id) {
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return { id, version: String(now?.version || ''), source: now?.source || '', downloaded: download };
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}
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/**
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* Copy executable files (any execute bit) that `shipped` does not include
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* from the first existing source dir into `staging`, keeping their relative
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* path and mode. Executables only, on purpose: they are the per-machine
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* build artifacts (gitignored, so never in a download), while stray text
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* files from an old version — code an update deliberately removed — must
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* NOT be resurrected.
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*/
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function carryOverExecutables(sourceDirs, staging, shipped) {
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const from = sourceDirs.find((d) => {
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try { return fs.statSync(d).isDirectory(); } catch { return false; }
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});
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if (!from) return;
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const walk = (rel) => {
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for (const e of fs.readdirSync(path.join(from, rel), { withFileTypes: true })) {
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const relPath = rel ? `${rel}/${e.name}` : e.name;
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if (e.isDirectory()) {
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walk(relPath);
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continue;
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}
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if (!e.isFile() || shipped.has(relPath) || !safeRelPath(relPath)) continue;
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try {
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const stat = fs.statSync(path.join(from, relPath));
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if (!(stat.mode & 0o111)) continue;
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const target = path.join(staging, relPath);
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fs.mkdirSync(path.dirname(target), { recursive: true });
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fs.copyFileSync(path.join(from, relPath), target);
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fs.chmodSync(target, stat.mode);
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console.log(`[proddash] module update kept per-machine executable "${relPath}"`);
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} catch (err) {
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console.error(`[proddash] could not carry "${relPath}" across the update:`, err?.message || err);
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}
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}
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};
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walk('');
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}
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/** Remove a module: an installed copy is deleted; a bundled one is switched
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off and hidden (its folder belongs to the app). Settings are kept so a
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later reinstall picks them up again. */
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