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Author SHA1 Message Date
michael 1410cbc169 Merge pull request 'Shell 1.13.0: the Layouts menu lists the tiles a layout holds but the board is not showing, with a ✕ to remove each' (#46) from claude/layouts-menu-not-shown into main 2026-10-11 09:54:06 -04:00
christian 60f82690f3 Merge pull request 'Resi Cues 1.0.3: the next cue's name keeps moving, and Resi logins stop hammering the account' (#43) from claude/resi-cues-startup-pause into main 2026-10-07 17:24:56 -04:00
christianandClaude Opus 5.5 79d3237328 Resi Cues 1.0.3: a login without access to the venue stops signing in every poll
Every 401/403 was answered by signing in again on the spot. For a login that
works but may not list the account's venues (media@waters.church at North
Attleboro got 403 on /venues), that was a successful sign-in on every 1s poll
-- the pattern that had just got another Resi account locked.

- A refusal straight after signing in is a permission, not an expired
  session: it is held off like a failed login, with the message "This Resi
  login isn't allowed to see its venues (403) — ask a Resi admin for access".
  Only a session over a minute old is renewed.
- 429 on any request holds off too, not only on the login.
- The players cache-bust fallback no longer drops the parameter for good on a
  401/403/429, which are about the login rather than the parameter.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 16:27:38 -04:00
christianandClaude Opus 5.5 67f612e371 Resi Cues 1.0.2: a failed Resi login holds off instead of retrying every second
A failed login left no session, so the next 1s poll signed in again, and the
next, for ever. Resi answers that with 429s, and since the retries never let
up the account never got out of them: at North Attleboro the decoder picker
stayed empty with "Resi login failed (429)". The picker made it worse by
building a fresh client -- and signing in -- on every admin page load.

- After a failed login, further attempts wait 15s, doubling to 5min (or as
  long as Resi's Retry-After asks); calls in between fail at once with the
  reason and how long until the next try.
- The status says what happened: rate-limited, password rejected, or Resi
  unreachable.
- The decoder picker reuses the running module's client when the login
  matches, otherwise one client per login, so it shares the hold-off.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 15:44:14 -04:00
christianandClaude Opus 5.5 0f0adb4c60 Resi Cues 1.0.1: the next cue's name keeps moving on a 30-second Resi
On a Resi that publishes every ~30s, the board could start a few seconds
before a publish and learn a 2s cadence from that partial first gap. Every
honest 30s gap after that was thrown out as a pause, so playback read as
paused 15s into every update: the countdown froze, and the next cue -- and
the name on the Timers card -- stopped moving on.

- The partial gap right after startup is no longer learned, and one outlier
  gap can no longer lock out the real cadence.
- Until a cadence is measured, a pause is only called after 45s, not 15s.
- The Timers card is titled with the cue's name; its status line now says
  "Next cue" / "Held" instead of repeating the name.
- server.test.js awaited nothing, so an async test raced the next one and
  failed on main; tests now run one at a time.

Same fix as the Resi -> ProPresenter bridge and the Companion module 0.1.2.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 14:59:12 -04:00
5 changed files with 234 additions and 38 deletions
+1 -1
View File
@@ -1,7 +1,7 @@
{
"id": "resi-cues",
"name": "Resi Cues",
"version": "1.0.0",
"version": "1.0.3",
"proddash": ">=1.4.0",
"description": "Time until the next Resi cue point, on the board and as a timer",
"provides": ["timers"],
+89 -14
View File
@@ -39,6 +39,9 @@ function msToPosition(total) {
const WINDOW_MS = 120000; // how long a reading stays useful
const JUMP_FLOOR_MS = 5000; // the smallest move ever treated as a seek
const LOGIN_BACKOFF_MS = 15000; // first wait after a failed Resi login
const LOGIN_BACKOFF_MAX_MS = 300000; // longest wait between login attempts
const SESSION_FRESH_MS = 60000; // a refusal younger than this is a permission, not an expired session
/**
* Resi republishes a decoder's `position` only every few seconds, on an irregular
@@ -61,6 +64,8 @@ function createPlayhead(options) {
let offsets = []; // { at, off } — off is mediaMs - wall time it was read
let spreads = []; // how far apart honest readings sit: this link's noise
let gaps = []; // how long between the playhead actually moving
let changes = 0; // readings that differed from the one before
let rejected = false; // the last gap looked like a pause and was skipped
let base; // the trusted offset
let lastMedia;
let lastNewAt;
@@ -90,15 +95,25 @@ function createPlayhead(options) {
spreads = spreads.concat(-delta).slice(-20);
}
}
if (lastNewAt !== undefined) {
// The first reading lands at an arbitrary point in Resi's cycle, so the gap
// from it to the next one is only a fraction of the real cadence. Learning
// from it locked in a 2s cadence that rejected every honest 30s gap.
if (lastNewAt !== undefined && changes > 0) {
const gap = t - lastNewAt;
// The gap either side of a pause is not Resi's cadence — recording it
// would inflate the estimate and make the next pause slow to notice.
// But a pause is one gap; twice in a row is the cadence having changed.
const worst = gaps.length ? Math.max.apply(null, gaps) : 0;
if (gap > 0 && gap < 60000 && (!worst || gap <= worst * 3)) {
if (gap > 0 && gap < 60000) {
if (!worst || gap <= worst * 3 || rejected) {
gaps = gaps.concat(gap).slice(-8);
rejected = false;
} else {
rejected = true;
}
}
}
if (lastNewAt !== undefined) changes++;
offsets = offsets.concat({ at: t, off });
lastMedia = mediaMs;
lastNewAt = t;
@@ -118,7 +133,9 @@ function createPlayhead(options) {
// Only call it paused once the playhead has been still for clearly longer than
// Resi's own cadence. A fixed timeout mistakes a slow update for a stop, and a
// countdown that freezes mid-service is the worse failure of the two.
const pauseAfter = Math.max(15000, Math.min(45000, cadenceMs * 2.5 + 6000));
// Until a full gap has been measured the cadence is unknown; assume the slowest
// Resi plausibly is, or a 30s publisher reads as paused 15s after every start.
const pauseAfter = cadenceMs ? Math.max(15000, Math.min(45000, cadenceMs * 2.5 + 6000)) : 45000;
const playing = base !== undefined && t - lastNewAt < pauseAfter;
if (!playing) {
return { estMs: lastEst !== undefined ? lastEst : lastMedia, playing: false, cadenceMs };
@@ -161,13 +178,43 @@ function createResiClient(options) {
return h;
}
/* A failed login used to be retried on the very next poll -- once a second, for
ever. Resi answers that with 429s, and since the retries never let up, the
account never got out of them. So a failure now holds off further attempts,
doubling from 15s to 5min (or as long as Resi's Retry-After asks), and every
call in between fails at once with the same reason instead of signing in. */
const now = typeof opts.now === 'function' ? opts.now : () => Date.now();
let loginFailures = 0;
let loginBlockedUntil = 0;
let loginError = '';
async function login() {
const res = await doFetch(`${RESI}/api/v3/login?newToken=true`, {
if (now() < loginBlockedUntil) {
const wait = Math.ceil((loginBlockedUntil - now()) / 1000);
throw new Error(`${loginError} — retrying in ${wait}s`);
}
let res;
try {
res = await doFetch(`${RESI}/api/v3/login?newToken=true`, {
method: 'POST',
headers: { 'Content-Type': 'application/json', Accept: 'application/json' },
body: JSON.stringify({ userName: opts.username, password: opts.password }),
});
if (!res.ok) throw new Error(`Resi login failed (${res.status})`);
} catch (err) {
holdOff(`Resi unreachable (${(err && err.message) || err})`, 0);
throw new Error(loginError);
}
if (!res.ok) {
const reason = res.status === 429 ? 'Resi is rate-limiting this login (429)'
: res.status === 400 || res.status === 401 ? `Resi rejected the login (${res.status}) — check the password`
: `Resi login failed (${res.status})`;
const retryAfter = Number(res.headers && res.headers.get && res.headers.get('retry-after')) || 0;
holdOff(reason, retryAfter * 1000);
throw new Error(reason);
}
loginFailures = 0;
loginBlockedUntil = 0;
loginError = '';
const setCookies = (res.headers.getSetCookie && res.headers.getSetCookie())
|| (res.headers.get('set-cookie') ? [res.headers.get('set-cookie')] : []);
const jar = {};
@@ -179,24 +226,49 @@ function createResiClient(options) {
token = jar.livingas1 || '';
if (!token) throw new Error('Resi login returned no session cookie');
cookieHeader = Object.keys(jar).map((k) => `${k}=${jar[k]}`).join('; ');
loggedInAt = Date.now();
loggedInAt = now();
const me = await get('/api_v2.svc/users/me');
customerId = (me && me.customerId) || '';
if (!customerId) throw new Error('This Resi account has no customerId');
return me;
}
async function ensureSession() {
if (!token || Date.now() - loggedInAt > 50 * 60 * 1000) await login();
function holdOff(reason, askedMs) {
loginFailures++;
const backoff = Math.min(LOGIN_BACKOFF_MAX_MS, LOGIN_BACKOFF_MS * 2 ** (loginFailures - 1));
loginBlockedUntil = now() + Math.max(backoff, askedMs || 0);
loginError = reason;
}
async function ensureSession() {
if (!token || now() - loggedInAt > 50 * 60 * 1000) await login();
}
/* The same hold-off covers every request, not just the login. A 401/403 used to
sign in again on the spot, every time: for a login that simply isn't allowed to
see a venue, that was a fresh sign-in on every poll. Now a refusal straight
after signing in is taken as what it is -- a permission -- and held off like a
failed login; only an older session is renewed. A 429 holds off too. */
async function get(path) {
const res = await doFetch(RESI + path, { method: 'GET', headers: headers() });
if (res.status === 401 || res.status === 403) {
if (now() < loginBlockedUntil) {
const wait = Math.ceil((loginBlockedUntil - now()) / 1000);
throw new Error(`${loginError} — retrying in ${wait}s`);
}
let res = await doFetch(RESI + path, { method: 'GET', headers: headers() });
if ((res.status === 401 || res.status === 403) && now() - loggedInAt > SESSION_FRESH_MS) {
await login();
const retry = await doFetch(RESI + path, { method: 'GET', headers: headers() });
if (!retry.ok) throw new Error(`Resi ${path} failed (${retry.status})`);
return retry.json();
res = await doFetch(RESI + path, { method: 'GET', headers: headers() });
}
if (res.status === 401 || res.status === 403) {
const where = path.includes('/venues') ? 'its venues'
: path.includes('/players') ? "this venue's decoders" : 'part of the account';
holdOff(`This Resi login isn't allowed to see ${where} (${res.status}) — ask a Resi admin for access`, 0);
throw new Error(loginError);
}
if (res.status === 429) {
const retryAfter = Number(res.headers && res.headers.get && res.headers.get('retry-after')) || 0;
holdOff('Resi is rate-limiting requests (429)', retryAfter * 1000);
throw new Error(loginError);
}
if (!res.ok) throw new Error(`Resi ${path} failed (${res.status})`);
return res.json();
@@ -216,7 +288,10 @@ function createResiClient(options) {
try {
return (await get(`${path}?_=${Date.now()}`)) || [];
} catch (err) {
if (!/\((4\d\d)\)/.test(String(err.message))) throw err;
// Only an objection to the parameter itself; a refusal or a "slow down"
// (401/403/429) is about the login, and dropping it then lost fresh readings.
const code = (String(err.message).match(/\((4\d\d)\)/) || [])[1];
if (!code || ['401', '403', '429'].includes(code)) throw err;
cacheBust = false;
}
}
+26
View File
@@ -197,6 +197,32 @@ test('surroundingCues puts a cue you are exactly on behind you', () => {
assert.strictEqual(surroundingCues([], 1000).next, null);
});
/* ── starting partway through Resi's cycle ─────────────────────────────── */
// Seen live at North Attleboro: Resi publishing every ~30s, and the board starting a
// few seconds before a publish. The first "gap" it measured was 2s (9s after a
// reboot), and once that was the cadence every honest 30s gap was thrown out as a
// pause gap -- so playback read as paused 15s into every update, the countdown froze,
// and the next cue (and its name) stopped moving on.
for (const [into, burst] of [[28000, false], [21000, false], [0, true]]) {
test(`30s Resi, started ${into / 1000}s into its cycle${burst ? ', 2s burst after a seek' : ''}: never falsely paused`, () => {
const w = makeWorld({ cadence: 30000, lag: 1000, jitter: 2000, net: 500 });
w.lastPublish = w.t - into;
const head = createPlayhead({ now: () => w.t });
const second = () => { w.advance(1000); head.note(w.poll()); return head.read(); };
let paused = 0;
for (let i = 0; i < 100; i++) if (!second().playing) paused++;
if (burst) {
w.media += 15 * 60000; // a seek, published at once...
w.lastPublish = w.t - w.nextCadence;
second(); second();
w.lastPublish = w.t - w.nextCadence; // ...and again 2s later
}
for (let i = 0; i < 300; i++) if (!second().playing) paused++;
assert.strictEqual(paused, 0, `read as paused for ${paused}s while playing`);
});
}
/* ── the matrix ────────────────────────────────────────────────────────── */
const argv = process.argv.slice(2).map(Number);
+20 -4
View File
@@ -70,6 +70,7 @@ function emptyTimers(now) {
}
let current = null; // the live handle, shared with routes()
let pickerClient = null; // { key, client } for the decoder picker when the module isn't running those credentials
module.exports = {
init({ config, log }) {
@@ -146,7 +147,9 @@ module.exports = {
elapsedMs: null,
remainingMs,
targetMs: Math.max(1000, state.next.ms - from),
status: { text: state.next.name || 'Next cue', tone: state.playing ? 'ok' : 'warn' },
// The label already is the cue's name, and it is what the card is titled
// with; repeating it on the status line only crowded the card.
status: { text: state.playing ? 'Next cue' : 'Held', tone: state.playing ? 'ok' : 'warn' },
detail: state.event || '',
});
}
@@ -271,6 +274,7 @@ module.exports = {
stateStreams,
timerStreams,
resi,
credentialsKey: `${username}\n${password}`,
configured: Boolean(username && password),
stop() {
stopped = true;
@@ -332,9 +336,21 @@ module.exports = {
return json(res, 200, { options: [], note: 'Enter the Resi login first' });
}
try {
const client = createResiClient({
username: String(config.username), password: String(config.password),
});
// The running module's client when it has these credentials, else one kept
// per login: a fresh client per request signed in on every admin page load,
// and its own hold-off never applied -- which kept Resi rate-limiting.
const username = String(config.username).trim();
const key = `${username}\n${config.password}`;
let client;
if (current && current.resi && current.credentialsKey === key) client = current.resi;
else {
if (!pickerClient || pickerClient.key !== key) {
pickerClient = { key, client: createResiClient({
username, password: String(config.password),
}) };
}
client = pickerClient.client;
}
const options = [];
for (const v of await client.venues()) {
for (const p of await client.players(v.uuid)) {
+93 -14
View File
@@ -18,8 +18,9 @@
const assert = require('assert');
let passed = 0;
function test(name, fn) {
fn();
// Awaited, so an async test finishes before the next one changes the world under it.
async function test(name, fn) {
await fn();
passed++;
console.log(` ok ${name}`);
}
@@ -101,7 +102,7 @@ function collect(route, req) {
const routes = server.routes({ config: {}, log: (m) => logged.push(m) });
test('signs in once and finds the configured decoder', () => {
await test('signs in once and finds the configured decoder', () => {
assert.strictEqual(world.logins, 1, 'should sign in exactly once');
const state = handle.state;
assert.strictEqual(state.status, 'ok', state.message);
@@ -110,20 +111,20 @@ function collect(route, req) {
assert.strictEqual(state.cues.length, 3);
});
test('works out the cue either side of the playhead', () => {
await test('works out the cue either side of the playhead', () => {
const state = handle.state;
assert.strictEqual(state.next.name, 'Campus Host');
assert.strictEqual(state.prev.name, 'Welcome');
assert.ok(Math.abs(state.estMs - 528000) < 2000, `playhead was ${state.estMs}`);
});
test('/state answers the same snapshot as the stream', () => {
await test('/state answers the same snapshot as the stream', () => {
const res = collect(routes['GET /state']);
assert.strictEqual(res.code, 200);
assert.deepStrictEqual(JSON.parse(res.body), handle.state);
});
test('/stream opens with an event so a new tile paints at once', () => {
await test('/stream opens with an event so a new tile paints at once', () => {
const res = collect(routes['GET /stream']);
assert.strictEqual(res.code, 200);
assert.strictEqual(res.headers['Content-Type'], 'text/event-stream; charset=utf-8');
@@ -131,7 +132,7 @@ function collect(route, req) {
assert.ok(res.body.includes('event: state'), 'should send an initial state event');
});
test('/timers offers the countdown and the playhead, shaped as the guide says', () => {
await test('/timers offers the countdown and the playhead, shaped as the guide says', () => {
const snap = JSON.parse(collect(routes['GET /timers']).body);
assert.strictEqual(snap.source, 'resi-cues');
assert.strictEqual(snap.label, 'Resi');
@@ -145,7 +146,7 @@ function collect(route, req) {
assert.ok(Math.abs(next.remainingMs - 222000) < 2000, `remaining was ${next.remainingMs}`);
// the countdown runs from the cue before it, so a consumer can colour progress
assert.strictEqual(next.targetMs, 450000);
assert.strictEqual(next.status.text, 'Campus Host');
assert.strictEqual(next.status.text, 'Next cue'); // the name is the label; not repeated
assert.ok(next.startedAt <= snap.updatedAt, 'startedAt must be in the past');
assert.strictEqual(playhead.id, 'playhead');
@@ -154,7 +155,7 @@ function collect(route, req) {
assert.ok(Math.abs(playhead.elapsedMs - 528000) < 2000);
});
test('a cue fired at the host moves the countdown on the next poll', async () => {
await test('a cue fired at the host moves the countdown on the next poll', async () => {
world.position = '00:12:40.000'; // jumped past Campus Host
tickFn();
await settle();
@@ -162,10 +163,10 @@ function collect(route, req) {
assert.strictEqual(state.next.name, 'Message');
assert.strictEqual(state.prev.name, 'Campus Host');
const snap = JSON.parse(collect(routes['GET /timers']).body);
assert.strictEqual(snap.timers[0].label, 'Message');
assert.strictEqual(snap.timers[0].label, 'Message'); // the card's name follows the cue
});
test('a decoder with no event reports nothing playing rather than stale cues', async () => {
await test('a decoder with no event reports nothing playing rather than stale cues', async () => {
world.eventId = '';
tickFn();
await settle();
@@ -174,13 +175,13 @@ function collect(route, req) {
assert.strictEqual(handle.state.event, '');
});
test('health speaks about the upstream, not about itself', () => {
await test('health speaks about the upstream, not about itself', () => {
const h = handle.health();
assert.ok(['ok', 'connecting', 'error'].includes(h.status), h.status);
assert.ok(h.message.length > 0, 'health should say something useful');
});
test('an unconfigured module idles instead of hammering Resi', () => {
await test('an unconfigured module idles instead of hammering Resi', () => {
const before = world.logins;
const idle = server.init({ config: {}, log: () => {} });
assert.strictEqual(world.logins, before, 'must not sign in with no credentials');
@@ -189,12 +190,90 @@ function collect(route, req) {
idle.stop();
});
test('stop() leaves nothing running', () => {
await test('stop() leaves nothing running', () => {
handle.stop();
const res = collect(routes['GET /state']);
assert.strictEqual(JSON.parse(res.body).status, 'error');
});
// Seen live at North Attleboro: a failed login was retried on every 1s poll, so
// Resi answered 429 and kept answering it, and the decoder picker stayed empty.
await test('a failed login holds off instead of retrying every poll', async () => {
const { createResiClient } = require('./resi');
let t = 1700000000000;
let logins = 0;
let limited = true;
const client = createResiClient({
username: 'a@b.c',
password: 'secret',
now: () => t,
fetch: async (url) => {
const path = String(url).replace('https://central.resi.io', '').split('?')[0];
if (path === '/api/v3/login') {
logins++;
if (limited) return reply({}, { ok: false, status: 429 });
return reply({}, { headers: { get: () => null, getSetCookie: () => ['livingas1=T; Path=/'] } });
}
if (path === '/api_v2.svc/users/me') return reply({ customerId: 'CUST' });
if (path === '/api/v3/customers/CUST/venues') return reply([{ uuid: 'V1' }]);
return reply({}, { ok: false, status: 404 });
},
});
const poll = async () => { try { await client.venues(); return 'ok'; } catch (e) { return e.message; } };
assert.match(await poll(), /rate-limiting/);
for (let i = 0; i < 60; i++) { t += 1000; await poll(); } // a minute of 1s polls
assert.ok(logins <= 3, `signed in ${logins} times in a minute while rate-limited`);
assert.match(await poll(), /retrying in \d+s/, 'the wait is shown, not hidden');
limited = false;
t += 5 * 60000; // past the longest hold-off
assert.strictEqual(await poll(), 'ok', 'recovers once Resi lets it in');
const after = logins;
for (let i = 0; i < 30; i++) { t += 1000; await poll(); }
assert.strictEqual(logins, after, 'a good session is not signed in again');
});
await test('a rejected password says so', async () => {
const { createResiClient } = require('./resi');
const client = createResiClient({
username: 'a@b.c', password: 'wrong', now: () => 0,
fetch: async () => reply({}, { ok: false, status: 400 }),
});
await assert.rejects(client.venues(), /check the password/);
});
// Seen live: media@waters.church signs in fine but may not list venues (403). The
// client answered every 403 by signing in again -- a fresh login on every poll.
await test('a login that may not see venues is held off, not signed in every poll', async () => {
const { createResiClient } = require('./resi');
let t = 1700000000000;
let logins = 0;
let venueCalls = 0;
const client = createResiClient({
username: 'a@b.c', password: 'secret', now: () => t,
fetch: async (url) => {
const path = String(url).replace('https://central.resi.io', '').split('?')[0];
if (path === '/api/v3/login') {
logins++;
return reply({}, { headers: { get: () => null, getSetCookie: () => ['livingas1=T; Path=/'] } });
}
if (path === '/api_v2.svc/users/me') return reply({ customerId: 'CUST' });
if (path === '/api/v3/customers/CUST/venues') { venueCalls++; return reply({}, { ok: false, status: 403 }); }
return reply({}, { ok: false, status: 404 });
},
});
const poll = async () => { try { await client.venues(); return 'ok'; } catch (e) { return e.message; } };
assert.match(await poll(), /isn't allowed to see its venues \(403\)/);
for (let i = 0; i < 120; i++) { t += 1000; await poll(); } // two minutes of 1s polls
// At most one renewal once the session is over a minute old (in case it really
// had expired), then the hold-off keeps growing -- not one sign-in per poll.
assert.ok(logins <= 2, `signed in ${logins} times in two minutes for a permission problem`);
assert.ok(venueCalls <= 8, `asked for venues ${venueCalls} times in two minutes (a poll each would be 121)`);
assert.match(await poll(), /ask a Resi admin/);
});
globalThis.setInterval = realSetInterval;
globalThis.clearInterval = realClearInterval;
console.log(`\n${passed} tests passed`);