Title bars (tiles and the main menubar, which gains the same notch tab)
now collapse and reopen with a height animation instead of popping. The
menubar's hidden state persists per browser. ProdCom timestamps move
inline to the right of the channel name, keeping their text style; the
clock button toggles just their visibility. New fullscreen button (left
of +): entering fullscreen auto-hides the menubar and auto-fits the
layout — occupied columns stretch proportionally across the width, tiles
whose bottom edge lands within two rows of the viewport bottom stretch
to end exactly at it, small tiles (h ≤ 2) alone in their columns are
exempt, and scrolling is disabled when nothing extends below the fold
(deeper layouts keep natural rows and scrolling). All fullscreen fitting
is visual-only and reverts on exit; editing affordances are parked while
in it. Corner resize indicators now appear only on tile hover, and a
second resize handle on the bottom-left corner resizes from that edge.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RNYUv9EyrGSFmCnmH7WYKH
Topbar: the add button is now just + and the layout button a 3-segment
grid icon (two squares + one tall rectangle). Modules no longer build
their own toolbars — moduleApi.header.addButton/addMenu put controls in
the tile's title bar next to the gear/close (menus are fixed-positioned
by the shell so a tile's overflow can't clip them, and everything a
module adds is removed automatically on unmount). Each title bar grows a
notch on its bottom edge that hides/shows the bar, ProdCom-Listener
style; the choice persists with the layout. Modules renamed: ProdCom and
ProPresenter. The ProdCom tile regains the original listener tools as
icon buttons in its title bar: timestamps toggle (clock), A−/A+ text
size, jump-to-latest, and a circle-with-cross clear button, plus the
Channels menu. MODULE-GUIDE documents the header API; README updated.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RNYUv9EyrGSFmCnmH7WYKH
Tiles now sit with zero gap (their 1px borders are the only seam) and the
grid runs edge to edge. Wherever two tiles share a vertical edge, an
invisible strip sits on the seam; hovering reveals a small grab pill
(split-view style) and dragging it moves the shared edge, trading width
between the two tiles. The combined span is preserved, both tiles' min
sizes are honored, and a third tile sitting behind part of the seam
blocks the drag instead of being overlapped. Pills hide during tile
drags/resizes and rebuild for the new geometry on release; seam sizes
persist with the layout. Also fixes cellMetrics treating a 0px grid gap
as falsy and falling back to 10px.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RNYUv9EyrGSFmCnmH7WYKH
Milestone 1 of SPEC.md. Zero-dependency Node server serving public/;
12-column tile grid with add (placeholder tile), drag to move, drag to
resize, remove; collision-free placement; layout autosaves to this
browser's localStorage and survives reload.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RNYUv9EyrGSFmCnmH7WYKH