Every 401/403 was answered by signing in again on the spot. For a login that
works but may not list the account's venues (media@waters.church at North
Attleboro got 403 on /venues), that was a successful sign-in on every 1s poll
-- the pattern that had just got another Resi account locked.
- A refusal straight after signing in is a permission, not an expired
session: it is held off like a failed login, with the message "This Resi
login isn't allowed to see its venues (403) — ask a Resi admin for access".
Only a session over a minute old is renewed.
- 429 on any request holds off too, not only on the login.
- The players cache-bust fallback no longer drops the parameter for good on a
401/403/429, which are about the login rather than the parameter.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A failed login left no session, so the next 1s poll signed in again, and the
next, for ever. Resi answers that with 429s, and since the retries never let
up the account never got out of them: at North Attleboro the decoder picker
stayed empty with "Resi login failed (429)". The picker made it worse by
building a fresh client -- and signing in -- on every admin page load.
- After a failed login, further attempts wait 15s, doubling to 5min (or as
long as Resi's Retry-After asks); calls in between fail at once with the
reason and how long until the next try.
- The status says what happened: rate-limited, password rejected, or Resi
unreachable.
- The decoder picker reuses the running module's client when the login
matches, otherwise one client per login, so it shares the hold-off.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
On a Resi that publishes every ~30s, the board could start a few seconds
before a publish and learn a 2s cadence from that partial first gap. Every
honest 30s gap after that was thrown out as a pause, so playback read as
paused 15s into every update: the countdown froze, and the next cue -- and
the name on the Timers card -- stopped moving on.
- The partial gap right after startup is no longer learned, and one outlier
gap can no longer lock out the real cadence.
- Until a cadence is measured, a pause is only called after 45s, not 15s.
- The Timers card is titled with the cue's name; its status line now says
"Next cue" / "Held" instead of repeating the name.
- server.test.js awaited nothing, so an async test raced the next one and
failed on main; tests now run one at a time.
Same fix as the Resi -> ProPresenter bridge and the Companion module 0.1.2.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Yesterday's version of this was a Python script under `modules/` with a
LaunchAgent to keep it alive — which the guide rules out in as many words:
everything a module does runs inside its server entry, no companion programs
or daemons an operator starts by hand. It also could not put anything on a
dashboard, which is half of what it was wanted for. Both halves are now in
the right place.
`modules/resi-cues/` is an ordinary module. Its tile is one number as large as
the tile allows — the countdown to the next Resi cue, the cue's name above it,
the playhead and the cue just passed underneath, and the whole cue list behind
a tile switch. It also declares `"provides": ["timers"]` and serves `/timers`
and `/timers/stream`, so the countdown and the playhead turn up among the
ProPresenter timers in the Timers module without either side knowing about
the other.
The countdown ticks in the browser. The server sends the playhead with the
instant it was true and whether playback is running, and the tile adds the
elapsed time since; the Timers module extrapolates from `startedAt` the same
way. So a snapshot only has to be sent when something structural changes — a
new cue, a pause, a seek — rather than at 1 Hz to every open dashboard.
`resi.js` holds the part worth reading twice. Resi republishes a decoder's
position only every few seconds, on an irregular cadence, and each reading is
already stale when it appears; a countdown built straight from it sits seconds
behind and lurches. So every reading is kept as media time minus wall time and
the largest recent value is trusted — the reading that arrived with the least
delay — which a slow round trip cannot drag backwards. A reading outside the
link's measured noise floor counts as a seek: drop the lock, snap, and re-read
the cue list at once instead of on its timer. Playback is only called paused
once the playhead has been still for longer than Resi's own cadence, because a
fixed timeout mistakes a slow update for a stop and freezes the countdown
mid-service.
Driving the ProPresenter timer on the stage screen is Companion's job now. It
is already a service on that machine, so nothing new has to be kept alive, and
this module no longer has to reach ProPresenter at all — it only has to be
right about Resi, which is the hard part.
`resi.test.js` drives the estimator on a fake clock against nine simulated
Resi profiles — cadences of one to twelve seconds, staleness to three,
irregular timing, variable round trips — covering lock-on, a fired cue, a seek
backwards, a pause, and a pause longer than the offset window. A punctual
fixture proves nothing here: against one, three separate breakages of the
estimator go unnoticed. `server.test.js` runs the real server entry against a
canned Resi account and checks what the two consumers actually read, including
the `/timers` shape field by field. Every mutation tried against either turns
them red.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>