Commit Graph
2 Commits
Author SHA1 Message Date
Waters ChurchandClaude Fable 5.1 26e47c2fdd ProdCom 1.5.0: start ProdCom when it is offline, and turn its API on
ProdCom is a sandboxed Mac App Store app whose HTTP API lives inside it,
behind the UserDefaults switch applicationAPIEnabled — absent means off,
and a running ProdCom does not notice the switch changing; it reads it
at launch. So when the tile says "unreachable" on a booth where ProdCom
runs on the same Mac, there are two causes and two fixes: ProdCom is not
running (open it), or it is running with the API off (set the switch,
quit it, open it again).

The module's server now does both, behind two Admin switches, both on:
"Start ProdCom when it is offline" and "Restart ProdCom to turn its API
on". On a connection-level failure (never an HTTP answer) the supervisor
runs up to three attempts five seconds apart: not running → open -g -b;
running with the switch off → write it, read it back, ask ProdCom to
quit (Apple Event, SIGTERM after 5 s), open it again — at most once per
outage; running with the switch on → keep probing, and only blame the
port if that is still true on the third look, because a quitting ProdCom
still shows in pgrep. A successful run nudges the module to reconnect at
once. It gives up with a tile message until ProdCom answers again, and
does nothing at all for a ProdCom on another machine or off macOS.

The launcher gains the Apple Events entitlement and usage string so the
polite quit can be granted; if it is denied, SIGTERM does the job.

Verified live on the dev Mac against ProdCom 2.3.4: not running + switch
absent → opened, switch written, restarted, Live after two attempts; an
operator's Cmd-Q → reopened. 71 fake-driven tests (node --test), the OS
layer included through an injectable execFile.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-27 15:50:17 -04:00
Waters ChurchandClaude Opus 5 adac3a4785 Ship ProdDash as one app: its own Node, its own copy, a .dmg
Installing is dragging ProdDash to Applications. The app carries the
dashboard and the Node that runs it, so nothing has to be installed first and
nothing can go missing underneath it.

  ProdDash.app/Contents/
    MacOS/ProdDash            the launcher
    Resources/node/bin/node   Node 24.21.0 LTS, fetched and checksum-verified
    Resources/app/            server.js, public/, modules/

Everything mutable stays where it already was, in ~/Library/Application
Support/ProdDash — and that now includes app/, the copy of ProdDash that
actually runs. The copy is not ceremony: ProdDash updates itself in place,
and nothing may write inside a signed .app. So the bundle holds a read-only
baseline and the data directory holds the running copy, which means both
routes to a new version keep working and don't fight — installing a newer
.app replaces the copy, while a copy that has already updated itself past the
bundle is left alone.

build.sh now assembles all of it: fetches Node against nodejs.org's published
checksums (cached in .cache/), embeds the server, compiles each module's
native helper so the Mac running ProdDash needs no compiler, signs nested
code before the bundle, and builds the disk image. --dev skips the payload
for launcher work, which still runs against a checkout.

Signing is set up for a Developer ID with the hardened runtime and
notarisation (--notarize), and falls back to ad-hoc when no such certificate
is installed. Entitlements are split by what each binary actually does: JIT
for node, audio input for the launcher and for module helpers that read one.

Built and run end to end: first-run install, bundled node, dashboard and
admin serving, re-seed in both directions (newer app replaces an older copy;
an updated copy survives), disk image mounts and its app verifies.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-11 12:38:46 -04:00