Commit Graph
8 Commits
Author SHA1 Message Date
Waters ChurchandClaude Fable 5.1 1930fb142d Shell: the Admin button is the cog, icon-only with a tooltip; the + is drawn
Every top-bar button is now an icon with a hover title and no text. The
Admin link uses the same cogwheel as the tile gears; the add button's +
glyph (font-dependent, uneven across browsers) is an SVG plus.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-15 10:35:29 -04:00
Waters ChurchandClaude Opus 5 fb66d56f7d Shell: a quieter menu handle, a calmer fullscreen, live tile settings
Three things the dashboard was making people work for.

**The menu handle.** It was the ProdDash wordmark on a pill hanging past the
bar's bottom edge, which read as a step cut out of the bar. The wordmark goes
back in the bar where it belongs, and the handle becomes a small accent lip on
the bar's bottom edge — the same idea as a tile's notch — that grows under the
pointer so it stays easy to hit without being loud at rest.

That also fixes the animation Safari made a meal of: the old handle
transitioned font-size and line-height, animating text metrics frame by frame
on the way out. Nothing here animates text. The lip rides `--topbar-h`, the
bar's live height, so it tracks the bar's own collapse instead of running a
second animation against it, and its hover growth is width, height and
opacity only.

**Fullscreen.** Fullscreen is for watching, not arranging, so every tile's
title bar now folds away on the way in. A notch still peeks one open, and it
folds back ten seconds after the pointer leaves that tile — coming back to the
tile cancels the countdown. Peeking is a transient class, so a tile's own
hidden/shown preference is untouched and comes back with the screen.

**Tile settings.** Gear settings are display choices — a text size, a filter,
a colour — so they apply as they are changed and save with the layout. Apply
and Cancel are gone; close by clicking away, pressing Escape, or the gear
again. Typing is debounced so a remount doesn't land on every keystroke, and
an unchanged value remounts nothing (a text field fires input and then change
for one edit). The module guide says so now too.

Verified in the browser: settings apply live and persist, no-op changes cost
nothing, all three close paths work, and in fullscreen both heads fold, one
peeks, it folds back at ten seconds, returning the pointer cancels it, and
leaving fullscreen restores everything with no peeks left behind.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-11 18:40:31 -04:00
Claude 35ef54e248 Menubar handle wraps the ProdDash logo as a translucent pill
The show/hide handle is now the logo itself: a translucent accent pill
wrapped around "ProdDash" at the left of the bar, centred on the text, with
"Dash" in the background colour so it reads as a cutout inside the green.
The pill is far less opaque than the old solid tab (38% idle, brighter on
hover). When the bar hides, the text folds away and the pill shrinks to a
slim lip at the top-left edge, exactly where the old tab sat. An invisible
in-flow twin of the logo keeps the bar's layout unchanged.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RNYUv9EyrGSFmCnmH7WYKH
2026-09-10 19:16:53 +00:00
Claude 483c353843 Menubar tab moves under the brand in accent green; Admin hidden in fullscreen
The menu bar's show/hide tab was centred on the screen, exactly where a
centred tile's own title-bar tab lands once both bars are hidden: two
identical tabs on top of each other, with the tile's unreachable. The tab
now sits at the left under the ProdDash brand and wears the accent colour,
so it never coincides with a tile tab and reads unmistakably as the
dashboard's. To keep it off a top-row tile's status dot and title it
straddles the bar's bottom edge while the bar is shown (mostly on the bar,
a short lip below) and becomes a slim tab at the very top edge when the bar
is hidden.

The Admin link is hidden in fullscreen, including when the menu bar is
brought back there.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RNYUv9EyrGSFmCnmH7WYKH
2026-09-08 22:02:43 +00:00
Claude 18ab8e92f1 Animated bars, inline ProdCom timestamps, fullscreen auto-fit, dual resize corners
Title bars (tiles and the main menubar, which gains the same notch tab)
now collapse and reopen with a height animation instead of popping. The
menubar's hidden state persists per browser. ProdCom timestamps move
inline to the right of the channel name, keeping their text style; the
clock button toggles just their visibility. New fullscreen button (left
of +): entering fullscreen auto-hides the menubar and auto-fits the
layout — occupied columns stretch proportionally across the width, tiles
whose bottom edge lands within two rows of the viewport bottom stretch
to end exactly at it, small tiles (h ≤ 2) alone in their columns are
exempt, and scrolling is disabled when nothing extends below the fold
(deeper layouts keep natural rows and scrolling). All fullscreen fitting
is visual-only and reverts on exit; editing affordances are parked while
in it. Corner resize indicators now appear only on tile hover, and a
second resize handle on the bottom-left corner resizes from that edge.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RNYUv9EyrGSFmCnmH7WYKH
2026-08-31 20:55:28 +00:00
Claude 54338ddf16 Icon topbar, module title-bar controls, hideable title bars, renames
Topbar: the add button is now just + and the layout button a 3-segment
grid icon (two squares + one tall rectangle). Modules no longer build
their own toolbars — moduleApi.header.addButton/addMenu put controls in
the tile's title bar next to the gear/close (menus are fixed-positioned
by the shell so a tile's overflow can't clip them, and everything a
module adds is removed automatically on unmount). Each title bar grows a
notch on its bottom edge that hides/shows the bar, ProdCom-Listener
style; the choice persists with the layout. Modules renamed: ProdCom and
ProPresenter. The ProdCom tile regains the original listener tools as
icon buttons in its title bar: timestamps toggle (clock), A−/A+ text
size, jump-to-latest, and a circle-with-cross clear button, plus the
Channels menu. MODULE-GUIDE documents the header API; README updated.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RNYUv9EyrGSFmCnmH7WYKH
2026-08-30 16:39:22 +00:00
Claude b14bc4a182 Docs, README, launchers, PWA install
Milestone 7. docs/MODULE-GUIDE.md documents the whole module contract
from an author's point of view — manifest reference, client factory +
moduleApi, server init/routes/health, scoping and resilience rules, a
copy-paste minimal module, and a testing section with the two mocks and a
resilience checklist. README rewritten with run/configure/use
instructions in the prodcom-listener style, plus double-click launchers
for macOS and Windows. PWA: manifest, icons, and a minimal network-first
service worker that never touches /api/*.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RNYUv9EyrGSFmCnmH7WYKH
2026-08-30 15:21:05 +00:00
Claude 9d9b92e6d9 Shell: server, dashboard grid with drag/resize/remove, localStorage layouts
Milestone 1 of SPEC.md. Zero-dependency Node server serving public/;
12-column tile grid with add (placeholder tile), drag to move, drag to
resize, remove; collision-free placement; layout autosaves to this
browser's localStorage and survives reload.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RNYUv9EyrGSFmCnmH7WYKH
2026-08-30 14:50:37 +00:00