Shell: a quieter menu handle, a calmer fullscreen, live tile settings
Three things the dashboard was making people work for. **The menu handle.** It was the ProdDash wordmark on a pill hanging past the bar's bottom edge, which read as a step cut out of the bar. The wordmark goes back in the bar where it belongs, and the handle becomes a small accent lip on the bar's bottom edge — the same idea as a tile's notch — that grows under the pointer so it stays easy to hit without being loud at rest. That also fixes the animation Safari made a meal of: the old handle transitioned font-size and line-height, animating text metrics frame by frame on the way out. Nothing here animates text. The lip rides `--topbar-h`, the bar's live height, so it tracks the bar's own collapse instead of running a second animation against it, and its hover growth is width, height and opacity only. **Fullscreen.** Fullscreen is for watching, not arranging, so every tile's title bar now folds away on the way in. A notch still peeks one open, and it folds back ten seconds after the pointer leaves that tile — coming back to the tile cancels the countdown. Peeking is a transient class, so a tile's own hidden/shown preference is untouched and comes back with the screen. **Tile settings.** Gear settings are display choices — a text size, a filter, a colour — so they apply as they are changed and save with the layout. Apply and Cancel are gone; close by clicking away, pressing Escape, or the gear again. Typing is debounced so a remount doesn't land on every keystroke, and an unchanged value remounts nothing (a text field fires input and then change for one edit). The module guide says so now too. Verified in the browser: settings apply live and persist, no-op changes cost nothing, all three close paths work, and in fullscreen both heads fold, one peeks, it folds back at ten seconds, returning the pointer cancels it, and leaving fullscreen restores everything with no peeks left behind. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 5
parent
5d55609fbe
commit
fb66d56f7d
@@ -97,7 +97,7 @@ the app); its settings are kept for a later reinstall.
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| `style` | no | A stylesheet the shell injects once per module. |
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| `minSize`, `defaultSize` | no | Tile size in grid cells (12 columns wide; rows are ~72 px). Defaults: min 1×1, default 4×3. |
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| `configSchema` | no | **Admin config** — server-wide settings (URLs, ports, keys) edited once at `/admin` for everyone. |
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| `instanceSchema` | no | **Per-tile settings** — chosen in each tile's gear menu and stored with that browser's layout (filters, text sizes, display options). |
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| `instanceSchema` | no | **Per-tile settings** — chosen in each tile's gear menu and stored with that browser's layout (filters, text sizes, display options). They apply as they are changed, so keep them to display choices. |
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| `tiles` | no | Fixed multi-tile list for client-only modules; server modules export a dynamic `tiles()` instead. See **Presenting multiple tiles**. |
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Both schemas map field names to specs:
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@@ -341,10 +341,13 @@ own in `stop()` anyway.
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- **Any number of instances.** Two transcript tiles with different filters
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is a feature. Keep all state inside `create()`'s closure — no module-level
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mutable state in `client.js`.
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- **Remounts are routine.** When the user edits the tile's gear settings the
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shell calls `stop()` and starts a fresh instance. When admin config
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changes, the shell calls your `onConfigChange(cfg)` if you export one,
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otherwise it remounts you. Either way you must come back cleanly.
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- **Remounts are routine.** Gear settings apply as the user changes them —
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there is no Apply button — so each change calls `stop()` and starts a fresh
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instance (typing is debounced, and an unchanged value remounts nothing).
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Starting cheaply matters: hold connections and timers in the closure and
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tear them down in `stop()`. When admin config changes, the shell calls your
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`onConfigChange(cfg)` if you export one, otherwise it remounts you. Either
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way you must come back cleanly.
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- **The tile can be removed at any moment.** `stop()` is your only notice.
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### Rules for the client
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+1
-1
@@ -1,6 +1,6 @@
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{
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"name": "proddash",
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"version": "1.3.0",
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"version": "1.4.0",
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"private": true,
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"description": "Modular production dashboard for Waters Church — zero-dependency Node server + vanilla client",
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"license": "UNLICENSED",
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+2
-3
@@ -15,8 +15,7 @@
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</head>
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<body>
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<header id="topbar">
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<!-- invisible twin of the logo: holds its place in the bar; the real logo is the handle below -->
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<span id="brand" class="brand-spacer" aria-hidden="true">Prod<span class="accent">Dash</span></span>
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<span id="brand">Prod<span class="accent">Dash</span></span>
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<span class="spacer"></span>
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@@ -51,7 +50,7 @@
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</a>
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</header>
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<button id="topbar-notch" title="Hide / show the menu bar" aria-label="Hide or show the menu bar">Prod<span class="accent">Dash</span></button>
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<button id="topbar-notch" title="Hide / show the menu bar" aria-label="Hide or show the menu bar"></button>
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<main id="gridwrap">
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<div id="grid">
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+98
-21
@@ -288,11 +288,24 @@ function buildTile(tile) {
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notch.title = 'Hide / show the title bar';
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notch.addEventListener('click', (e) => {
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e.stopPropagation();
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// In fullscreen the bars are all folded away for watching; the notch
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// peeks one open for a moment without touching what this tile saved.
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if (document.body.classList.contains('fullscreen')) {
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peekHead(tile, el, !el.classList.contains('head-peek'));
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return;
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}
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tile.headHidden = !tile.headHidden;
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el.classList.toggle('head-hidden', tile.headHidden);
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saveLayout();
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});
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// A peeked title bar stays while the pointer is on its tile, and starts
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// counting down as soon as it leaves.
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el.addEventListener('pointerenter', () => clearPeekTimer(tile.id));
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el.addEventListener('pointerleave', () => {
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if (el.classList.contains('head-peek')) schedulePeekHide(tile.id, el);
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});
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el.append(head, body, resize, resizeLeft, resizeBottom, notch);
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el.classList.toggle('head-hidden', Boolean(tile.headHidden));
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grid.appendChild(el);
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@@ -634,6 +647,7 @@ function addTile(moduleId, entry = null) {
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function removeTile(id) {
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const idx = tiles.findIndex((t) => t.id === id);
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if (idx < 0) return;
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clearPeekTimer(id);
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unmountModule(tiles[idx]);
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tiles.splice(idx, 1);
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const entry = tileEls.get(id);
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@@ -928,7 +942,10 @@ function colorHex(value, fallback) {
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}
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function closeSettingsPopovers() {
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document.querySelectorAll('.tile-settings').forEach((p) => p.remove());
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document.querySelectorAll('.tile-settings').forEach((p) => {
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p._cleanup?.();
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p.remove();
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});
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}
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function toggleSettingsPopover(tile, el) {
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@@ -942,6 +959,34 @@ function toggleSettingsPopover(tile, el) {
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pop.className = 'tile-settings';
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const inputs = new Map();
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/* These are display choices — a text size, a filter, a colour — so they
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apply as they are changed and save with the layout. There is nothing to
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confirm, so there is no Apply. Typing is debounced because applying
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means remounting the module, which shouldn't happen per keystroke. */
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let applyTimer = null;
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const commit = (delay) => {
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clearTimeout(applyTimer);
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applyTimer = setTimeout(() => {
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applyTimer = null;
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// Only when something really moved: a text field fires `input` and then
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// `change` on the way out, and a module shouldn't be torn down twice
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// over for one edit.
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let changed = false;
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for (const [key, read] of inputs) {
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const value = read();
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if (tile.settings[key] === value) continue;
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tile.settings[key] = value;
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changed = true;
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}
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if (!changed) return;
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saveLayout();
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remountTile(tile);
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}, delay);
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};
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const live = (input, event = 'change', delay = 0) => {
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input.addEventListener(event, () => commit(delay));
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};
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// Fields render in schema order; a field's `group` starts a labeled
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// subsection that consecutive same-group fields share, and the manifest's
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// optional `instanceGroups[name]` adds { collapsed, columns, help } —
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@@ -999,6 +1044,7 @@ function toggleSettingsPopover(tile, el) {
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input.checked = Boolean(current);
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field.append(input, document.createTextNode(label));
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inputs.set(key, () => input.checked);
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live(input);
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} else if (type === 'select' && Array.isArray(spec.options)) {
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const span = document.createElement('span');
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span.textContent = label;
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@@ -1012,6 +1058,7 @@ function toggleSettingsPopover(tile, el) {
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select.value = String(current ?? '');
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field.append(span, select);
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inputs.set(key, () => select.value);
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live(select);
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} else if (type === 'color') {
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// A swatch picker; the value is always a #rrggbb string.
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field.classList.add('color-field');
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@@ -1022,6 +1069,7 @@ function toggleSettingsPopover(tile, el) {
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input.value = colorHex(current, colorHex(spec?.default, '#2ee59a'));
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field.append(span, input);
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inputs.set(key, () => input.value);
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live(input, 'input', 150); // dragging the picker fires continuously
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} else {
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const span = document.createElement('span');
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span.textContent = label;
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@@ -1030,6 +1078,8 @@ function toggleSettingsPopover(tile, el) {
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input.value = current === undefined || current === null ? '' : String(current);
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field.append(span, input);
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inputs.set(key, () => (type === 'number' ? Number(input.value) : input.value));
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live(input, 'input', 400); // mid-word is not the moment to remount
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live(input, 'change'); // …but blur or Enter is
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}
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if (spec?.help) {
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const help = document.createElement('small');
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@@ -1040,26 +1090,17 @@ function toggleSettingsPopover(tile, el) {
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container.appendChild(field);
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}
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const actions = document.createElement('div');
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actions.className = 'actions';
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actions.style.display = 'flex';
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actions.style.justifyContent = 'flex-end';
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actions.style.gap = '8px';
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const cancel = document.createElement('button');
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cancel.className = 'btn';
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cancel.textContent = 'Cancel';
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cancel.addEventListener('click', () => pop.remove());
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const apply = document.createElement('button');
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apply.className = 'btn primary';
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apply.textContent = 'Apply';
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apply.addEventListener('click', () => {
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for (const [key, read] of inputs) tile.settings[key] = read();
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pop.remove();
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saveLayout();
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remountTile(tile);
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});
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actions.append(cancel, apply);
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pop.appendChild(actions);
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// Nothing to press: click away, press Escape, or click the gear again.
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// (The gear's own click stops propagating, so it toggles rather than
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// closing and reopening.)
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const closeOnClick = (e) => { if (!pop.contains(e.target)) closeSettingsPopovers(); };
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const closeOnEscape = (e) => { if (e.key === 'Escape') closeSettingsPopovers(); };
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pop._cleanup = () => {
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document.removeEventListener('click', closeOnClick);
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document.removeEventListener('keydown', closeOnEscape);
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};
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document.addEventListener('click', closeOnClick);
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document.addEventListener('keydown', closeOnEscape);
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pop.addEventListener('pointerdown', (e) => e.stopPropagation());
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el.appendChild(pop);
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@@ -1222,6 +1263,41 @@ try {
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if (localStorage.getItem(LS_MENU) === '1') setMenuHidden(true, { persist: false });
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} catch { /* fine */ }
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/* ── fullscreen: peeking at a tile's title bar ──────────────────────── */
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/** How long a peeked title bar stays after the pointer leaves its tile. */
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const PEEK_HIDE_MS = 10000;
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const peekTimers = new Map(); // tile id → timeout
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function clearPeekTimer(id) {
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const timer = peekTimers.get(id);
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if (timer === undefined) return;
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clearTimeout(timer);
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peekTimers.delete(id);
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}
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function schedulePeekHide(id, el) {
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clearPeekTimer(id);
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peekTimers.set(id, setTimeout(() => {
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peekTimers.delete(id);
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el.classList.remove('head-peek');
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}, PEEK_HIDE_MS));
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}
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function peekHead(tile, el, on) {
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el.classList.toggle('head-peek', on);
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clearPeekTimer(tile.id);
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// Opened from a click the pointer is on the tile, so the countdown waits
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// for it to leave — unless it already has (a keyboard or touch open).
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if (on && !el.matches(':hover')) schedulePeekHide(tile.id, el);
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}
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/** Back to a plain screen: no peeks left open, no timers left running. */
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function clearPeeks() {
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for (const id of [...peekTimers.keys()]) clearPeekTimer(id);
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document.querySelectorAll('.tile.head-peek').forEach((el) => el.classList.remove('head-peek'));
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}
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/* ── fullscreen: auto-fit the layout to the screen ──────────────────── */
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/* Fullscreen is a viewing mode. The occupied columns stretch proportionally
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@@ -1355,6 +1431,7 @@ document.addEventListener('fullscreenchange', () => {
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requestAnimationFrame(() => requestAnimationFrame(applyFullscreenFit));
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} else {
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setMenuHidden(menuHiddenBeforeFs, { persist: false });
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clearPeeks();
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clearFullscreenFit();
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}
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});
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+44
-42
@@ -54,57 +54,43 @@ body.menu-hidden #topbar {
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overflow: hidden;
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}
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/* The menubar's show/hide handle IS the logo: a translucent accent pill
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wrapped around "ProdDash" at the left of the bar, "Dash" cut out in the
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background colour. It sits at the left — never screen-centre, where a
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tile's own (centred) tab lands once both bars are hidden. When the bar
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hides, the pill shrinks to a slim lip at the very top edge, clear of a
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top-row tile's status dot and title. */
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.brand-spacer { visibility: hidden; }
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/* The bar's show/hide handle: a small accent lip on its bottom edge, the
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same idea as a tile's notch. It sits at the left — never screen-centre,
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where a tile's own (centred) tab lands once both bars are hidden — and
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grows under the pointer so it is easy to hit without being loud at rest.
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It used to be the ProdDash wordmark on a pill hanging past the bar, which
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read as a step cut out of the bar, and animating its font-size on the way
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out was the jerkiest thing on the page in Safari. Everything here moves by
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transform, opacity and its own fixed size: no text metrics, no reflow. */
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#topbar-notch {
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position: fixed;
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/* a tab hung from the top of the bar: square top, rounded bottom, hanging
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8px past the bar's bottom edge; the logo sits centred in the bar part */
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top: 0;
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left: 2px; /* the logo text starts at the bar's 12px padding; the tab adds 10px each side */
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height: calc(var(--topbar-h, 46px) + 8px);
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min-width: 60px;
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padding: 0 10px;
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font: inherit;
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font-weight: 800;
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font-size: 15px;
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letter-spacing: 0.02em;
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line-height: var(--topbar-h, 46px);
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color: var(--text);
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background: color-mix(in srgb, var(--accent) 45%, transparent);
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left: 10px;
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width: 28px;
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height: 5px;
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padding: 0;
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border: none;
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border-radius: 0 0 12px 12px;
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border-radius: 0 0 5px 5px;
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background: var(--accent);
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opacity: 0.5;
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cursor: pointer;
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z-index: 60;
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transition: height 0.22s ease, line-height 0.22s ease, font-size 0.22s ease, background 0.15s ease;
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/* Glued to the bar's bottom edge: --topbar-h is the bar's live height, so
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the lip rides the bar's own collapse instead of running a second,
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competing animation against it. */
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transform: translateY(var(--topbar-h, 46px));
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transition: width 0.16s ease, height 0.16s ease,
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opacity 0.16s ease, border-radius 0.16s ease;
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}
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#topbar-notch .accent { color: var(--bg); } /* the cutout */
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#topbar-notch:hover { background: color-mix(in srgb, var(--accent) 68%, transparent); }
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/* bar hidden: the text folds away and the tab becomes a lip at the top edge */
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body.menu-hidden #topbar-notch {
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#topbar-notch:hover,
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#topbar-notch:focus-visible {
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width: 60px;
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height: 10px;
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line-height: 10px;
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font-size: 0;
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background: color-mix(in srgb, var(--accent) 55%, transparent);
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}
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body.menu-hidden #topbar-notch:hover { background: var(--accent); }
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body.menu-hidden #topbar-notch::after {
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content: "";
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display: block;
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width: 20px;
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height: 3px;
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margin: 0 auto;
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position: relative;
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top: 3px;
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border-radius: 999px;
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background: var(--bg);
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opacity: 1;
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border-radius: 0 0 8px 8px;
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}
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/* With the bar collapsed --topbar-h is 0, so the lip ends up at the very top
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edge without a rule of its own. */
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#brand {
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font-weight: 800;
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@@ -387,6 +373,22 @@ body.menu-hidden #topbar-notch::after {
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}
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.tile-notch:hover::after { background: var(--text); }
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/* Fullscreen is for watching, not arranging: every title bar folds away, and
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a tile's own hidden/shown preference is left untouched for when the screen
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comes back. The notch still peeks one open, and it folds back once the
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pointer has been off that tile for a while (PEEK_HIDE_MS in shell.js). */
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body.fullscreen .tile:not(.head-peek) .tile-head {
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height: 0;
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border-bottom-width: 0;
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overflow: hidden;
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}
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body.fullscreen .tile:not(.head-peek) .tile-notch { top: 0; }
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body.fullscreen .tile.head-peek .tile-head {
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height: 32px;
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border-bottom-width: 1px;
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}
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body.fullscreen .tile.head-peek .tile-notch { top: 32px; }
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.tile-body {
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flex: 1;
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position: relative;
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Reference in New Issue
Block a user