Shell 1.9.4: header menus open where their button is, folded bar or not; ProdCom 1.3.3 keeps its filter on a narrow tile

A tile's dropdown menus (ProdCom's Channels, the Timers menu) opened but
never showed under a folded-away title bar — in fullscreen, or with
auto-hide on. The bar carries a backdrop-filter and a transform while
folded, and either one makes a fixed-positioned descendant position
itself against the bar instead of the viewport: the menu landed a
screen-height below its button, inside the tile's overflow. A tile near
the top of the screen showed a misplaced menu; anything lower showed
nothing at all.

The shell now hosts every header menu on the body, under an element
carrying the tile's data-module so a module's scoped CSS still reaches
its items; places it whole inside the viewport; holds a folded bar open
while one of its menus is open (the pointer has to travel down into the
menu); and marks the open menu's button the way the gear is marked.

ProdCom: seven controls need ~175 px of bar, and the shell clips what a
narrow tile cannot fit — the Channels button went with the rest. Below
380 px the six secondary controls fold into a ⋯ menu offering the same
actions, so the filter is the last thing to go.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
This commit is contained in:
Waters Church
2026-09-30 14:06:52 -04:00
co-authored by Claude Fable 5.1
parent 92b98b6579
commit e3967af110
7 changed files with 134 additions and 19 deletions
+41 -10
View File
@@ -639,8 +639,10 @@ function buildTile(tile) {
el.addEventListener('pointermove', (ev) => {
if (!headIsOff(tile)) return;
// Mid-drag the tile moves under the pointer, and mid-resize the edges do
// — neither is a moment to take the bar away.
// — neither is a moment to take the bar away. Nor is an open header
// menu, which hangs below the bar and is about to be pointed at.
if (el.classList.contains('dragging') || el.classList.contains('resizing')) return;
if (el.classList.contains('menu-open')) return;
const y = ev.clientY - el.getBoundingClientRect().top;
const shown = el.classList.contains('head-peek');
// It takes less to hold the bar open than to open it, so a bar that
@@ -651,6 +653,7 @@ function buildTile(tile) {
el.addEventListener('pointerleave', () => {
if (el.classList.contains('dragging') || el.classList.contains('resizing')) return;
if (el.classList.contains('menu-open')) return; // the pointer is on its way to the menu
el.classList.remove('head-peek');
});
@@ -658,7 +661,7 @@ function buildTile(tile) {
applyHeadState(tile, el);
grid.appendChild(el);
const entry = { el, body, dot, titleEl: title, controls, instance: null };
const entry = { el, body, dot, titleEl: title, controls, instance: null, openMenus: new Set() };
tileEls.set(tile.id, entry);
applyRect(tile);
@@ -1416,34 +1419,60 @@ function buildModuleApi(tile, man, entry) {
menu.className = 'tile-menu';
menu.hidden = true;
/* The menu lives on the body, not in the bar. A folded-away bar
(auto-hide, fullscreen) carries a backdrop-filter and a transform,
and either one makes a fixed-positioned descendant position
itself against the bar instead of the viewport — the menu landed
a screen-height below its button, inside the tile's overflow, and
never showed. Its host carries the tile's data-module so the
module's scoped CSS still reaches the items. */
const host = document.createElement('div');
host.className = 'tile-menu-host';
if (man) host.dataset.module = man.id;
host.appendChild(menu);
const setOpen = (on) => {
if (on === !menu.hidden) return;
menu.hidden = !on;
btn.classList.toggle('is-open', on);
if (on) entry.openMenus.add(menu);
else entry.openMenus.delete(menu);
// an open menu holds a folded-away bar out; when the last one
// closes with the pointer elsewhere, the bar goes back
entry.el.classList.toggle('menu-open', entry.openMenus.size > 0);
if (!on && !entry.openMenus.size && !entry.el.matches(':hover')) entry.el.classList.remove('head-peek');
};
const open = () => {
if (typeof build === 'function') {
menu.innerHTML = '';
build(menu);
}
menu.hidden = false;
// fixed positioning (escapes the tile's overflow): under the
// button, right-aligned, clamped to the viewport
setOpen(true);
// under the button, right-aligned, kept whole inside the viewport
const r = btn.getBoundingClientRect();
menu.style.top = Math.min(r.bottom + 6, window.innerHeight - 80) + 'px';
menu.style.left = '0px';
menu.style.top = '0px';
const w = menu.offsetWidth;
const h = menu.offsetHeight;
menu.style.top = Math.max(8, Math.min(r.bottom + 6, window.innerHeight - h - 8)) + 'px';
menu.style.left = Math.max(8, Math.min(r.right - w, window.innerWidth - w - 8)) + 'px';
};
btn.addEventListener('click', (e) => {
e.stopPropagation();
if (menu.hidden) open();
else menu.hidden = true;
else setOpen(false);
});
const onDocClick = (e) => {
if (!menu.hidden && !menu.contains(e.target) && !btn.contains(e.target)) menu.hidden = true;
if (!menu.hidden && !menu.contains(e.target) && !btn.contains(e.target)) setOpen(false);
};
document.addEventListener('click', onDocClick);
docListeners.add(onDocClick);
wrap.append(btn, menu);
wrap.append(btn);
entry.controls.appendChild(wrap);
document.body.appendChild(host);
headerEls.add(wrap);
headerEls.add(host);
return {
button: btn,
menu,
@@ -1451,7 +1480,7 @@ function buildModuleApi(tile, man, entry) {
btn.textContent = text;
},
close() {
menu.hidden = true;
setOpen(false);
},
};
},
@@ -1463,6 +1492,8 @@ function buildModuleApi(tile, man, entry) {
for (const handle of [...sseHandles]) handle.close();
for (const el of headerEls) el.remove();
headerEls.clear();
entry.openMenus.clear();
entry.el.classList.remove('menu-open');
for (const fn of docListeners) document.removeEventListener('click', fn);
docListeners.clear();
},