Grid density: a coarser board settles its tiles instead of stacking them
Stepping the grid coarser pulled tiles past the right edge back in and left them wherever that put them — on top of one another, which the board never allows under a drag. Tiles now settle in reading order: one that would land on a tile already settled takes the first free spot, the same rule a newly added tile follows. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Fable 5.1
parent
2af7ef27ba
commit
e383070a9e
@@ -277,8 +277,10 @@ below. Nothing is installed without someone clicking.
|
||||
**Grid** stepper sets how many columns this browser cuts the board into —
|
||||
8 to 24, 12 by default. Finer lets tiles be smaller so more fit across (a
|
||||
4K wall), coarser suits a small screen read close up; row height follows,
|
||||
so tiles keep their shape and simply change size. It saves with the
|
||||
layout, so a named layout comes back at the density it was arranged on.
|
||||
so tiles keep their shape and simply change size. Going coarser, a tile
|
||||
that no longer fits where it was moves to the first free spot rather than
|
||||
onto another tile. It saves with the layout, so a named layout comes back
|
||||
at the density it was arranged on.
|
||||
- Every tile has a **status dot**: green = live, amber = connecting,
|
||||
red = upstream unreachable (hover it for details). Tiles reconnect
|
||||
automatically.
|
||||
|
||||
Reference in New Issue
Block a user