Release builds: Intel disk images, a Windows bundle, and where to download them
launcher/macos/build.sh takes ARCH=x86_64 for Intel Macs — the Swift target and the embedded Node follow (nodejs.org calls that one darwin-x64). The default stays arm64. launcher/windows/build.sh is new: the same payload plus Node for Windows, checksum-verified against nodejs.org, and ProdDash.bat, which keeps the server running and starts it again on exit code 75 — the admin page's update restart — the way the macOS launcher does. No Windows launcher app yet. The README's Run it section now points at the Releases page and the ProdDash-releases repo that holds the files, one line each for Apple silicon, Intel and Windows. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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Claude Fable 5.1
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@@ -51,6 +51,7 @@ the cycle rather than spinning forever.
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```bash
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./build.sh # build/ProdDash.app — the whole application
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./build.sh --dmg # …and build/ProdDash-<version>-arm64.dmg
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ARCH=x86_64 ./build.sh --dmg # the same for Intel Macs (…-x86_64.dmg)
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./build.sh --install # …and copy it to /Applications
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./build.sh --run # …and open it
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./build.sh --notarize # with --dmg: notarise and staple (Developer ID)
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