Release builds: Intel disk images, a Windows bundle, and where to download them
launcher/macos/build.sh takes ARCH=x86_64 for Intel Macs — the Swift target and the embedded Node follow (nodejs.org calls that one darwin-x64). The default stays arm64. launcher/windows/build.sh is new: the same payload plus Node for Windows, checksum-verified against nodejs.org, and ProdDash.bat, which keeps the server running and starts it again on exit code 75 — the admin page's update restart — the way the macOS launcher does. No Windows launcher app yet. The README's Run it section now points at the Releases page and the ProdDash-releases repo that holds the files, one line each for Apple silicon, Intel and Windows. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Fable 5.1
parent
7a736b3db1
commit
b5c539ba05
@@ -51,6 +51,7 @@ the cycle rather than spinning forever.
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```bash
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./build.sh # build/ProdDash.app — the whole application
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./build.sh --dmg # …and build/ProdDash-<version>-arm64.dmg
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ARCH=x86_64 ./build.sh --dmg # the same for Intel Macs (…-x86_64.dmg)
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./build.sh --install # …and copy it to /Applications
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./build.sh --run # …and open it
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./build.sh --notarize # with --dmg: notarise and staple (Developer ID)
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+10
-3
@@ -11,6 +11,8 @@
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# ./build.sh --dev launcher only — no Node, no server payload, so
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# it runs against the checkout. Seconds, not
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# minutes, while working on the launcher itself.
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# ARCH=x86_64 ./build.sh the same for Intel Macs (default: arm64, Apple
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# silicon); the Node it embeds follows.
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#
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# Signing: a "Developer ID Application" certificate is used when one is
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# installed (override with CODESIGN_IDENTITY). Without one the app is signed
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@@ -27,8 +29,13 @@ LAUNCHER_VERSION="1.0.0"
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# The Node the app ships. Bump it here; the download is checksum-verified
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# against nodejs.org's own SHASUMS256.txt and cached in .cache/.
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NODE_VERSION="v24.21.0"
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ARCH="arm64"
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ARCH="${ARCH:-arm64}" # arm64 (Apple silicon) or x86_64 (Intel)
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DEPLOYMENT_TARGET="13.0"
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case "$ARCH" in
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arm64) NODE_ARCH="arm64" ;;
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x86_64) NODE_ARCH="x64" ;; # nodejs.org's name for it
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*) echo "build.sh: ARCH must be arm64 or x86_64, not $ARCH" >&2; exit 2 ;;
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esac
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REPO_ROOT="../.."
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OUT_DIR="build"
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@@ -106,7 +113,7 @@ fi
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# ── the server, and the Node that runs it ────────────────────────────────
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if [[ $DEV -eq 0 ]]; then
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TARBALL="node-$NODE_VERSION-darwin-$ARCH.tar.gz"
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TARBALL="node-$NODE_VERSION-darwin-$NODE_ARCH.tar.gz"
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mkdir -p "$CACHE_DIR"
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if [[ ! -f "$CACHE_DIR/$TARBALL" ]]; then
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echo " fetching Node $NODE_VERSION (~50 MB, cached for next time)"
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@@ -125,7 +132,7 @@ if [[ $DEV -eq 0 ]]; then
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echo " embedding Node $NODE_VERSION"
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mkdir -p "$CONTENTS/Resources/node/bin"
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tar -xzf "$CACHE_DIR/$TARBALL" -C "$CONTENTS/Resources/node/bin" --strip-components 2 \
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"node-$NODE_VERSION-darwin-$ARCH/bin/node"
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"node-$NODE_VERSION-darwin-$NODE_ARCH/bin/node"
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echo " embedding ProdDash $VERSION"
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mkdir -p "$PAYLOAD/config"
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