Release builds: Intel disk images, a Windows bundle, and where to download them
launcher/macos/build.sh takes ARCH=x86_64 for Intel Macs — the Swift target and the embedded Node follow (nodejs.org calls that one darwin-x64). The default stays arm64. launcher/windows/build.sh is new: the same payload plus Node for Windows, checksum-verified against nodejs.org, and ProdDash.bat, which keeps the server running and starts it again on exit code 75 — the admin page's update restart — the way the macOS launcher does. No Windows launcher app yet. The README's Run it section now points at the Releases page and the ProdDash-releases repo that holds the files, one line each for Apple silicon, Intel and Windows. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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Claude Fable 5.1
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@@ -14,6 +14,8 @@ modules/propresenter-timers/ltc-capture
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# the launcher's build output, and its cache of the Node runtime it embeds
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launcher/macos/build/
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launcher/macos/.cache/
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launcher/windows/build/
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launcher/windows/.cache/
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# Compiled per-machine, source sits next to it (see spl-capture.swift).
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modules/spl-meter/spl-capture
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