Keys read as notes on the Plan tile's badge too
The item badge still showed Planning Center's raw "Bb" and "F#m" while the Song Key tile beside it showed B♭ and F♯m. One module should not spell the same thing two ways. The notation moves into key-notation.js and both tiles import it, rather than each keeping its own copy of the parse: the day one of them changes, they all should. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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Claude Opus 5
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@@ -357,10 +357,14 @@ below. Nothing is installed without someone clicking.
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explain.
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**Song Key** is one value, as large as the tile allows: the key of the item
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ProPresenter has live, set as a note (B♭, F♯m), with the song's name and the
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next key under it — both switches, as is the colour. When the feed that
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picks the item is gone the key stays up, faded, and the tile's dot says so
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rather than pretending to be current.
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ProPresenter has live, with the song's name and the next key under it — both
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switches, as is the colour. When the feed that picks the item is gone the key
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stays up, faded, and the tile's dot says so rather than pretending to be
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current.
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Keys are written as notes wherever the module shows one: Planning Center's
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`Bb` and `F#m` read as B♭ and F♯m, on the Plan tile's item badge and in the
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Song Key tile alike.
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**Teams** shows the same plan's team and position assignments — each team
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as a band of its people, with their photo (fetched through ProdDash, never
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