Keys read as notes on the Plan tile's badge too

The item badge still showed Planning Center's raw "Bb" and "F#m" while the
Song Key tile beside it showed B♭ and F♯m. One module should not spell the
same thing two ways.

The notation moves into key-notation.js and both tiles import it, rather
than each keeping its own copy of the parse: the day one of them changes,
they all should.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
Waters Church
2026-09-27 11:27:31 -04:00
co-authored by Claude Opus 5
parent c9d7c02bd6
commit 93e9f714aa
4 changed files with 49 additions and 23 deletions
+8 -4
View File
@@ -357,10 +357,14 @@ below. Nothing is installed without someone clicking.
explain.
**Song Key** is one value, as large as the tile allows: the key of the item
ProPresenter has live, set as a note (B♭, F♯m), with the song's name and the
next key under it — both switches, as is the colour. When the feed that
picks the item is gone the key stays up, faded, and the tile's dot says so
rather than pretending to be current.
ProPresenter has live, with the song's name and the next key under it — both
switches, as is the colour. When the feed that picks the item is gone the key
stays up, faded, and the tile's dot says so rather than pretending to be
current.
Keys are written as notes wherever the module shows one: Planning Center's
`Bb` and `F#m` read as B♭ and F♯m, on the Plan tile's item badge and in the
Song Key tile alike.
**Teams** shows the same plan's team and position assignments — each team
as a band of its people, with their photo (fetched through ProdDash, never