Merge pull request 'Shell 1.6.0: bars that tuck away, and every edge resizes' (#6) from claude/tile-chrome into main
This commit was merged in pull request #6.
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@@ -198,13 +198,17 @@ below. Nothing is installed without someone clicking.
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- **+** — add any enabled module; multiple tiles of the same module are
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fine (e.g. two transcripts filtered to different channels).
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- Drag a tile by its **title bar** to move it; drag either **bottom
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corner** to resize; **✕** removes it. Hover a tile and a small pill
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appears on its **bottom edge** — drag it to change just the height. If
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another tile sits directly below, the pill moves the shared edge instead,
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trading rows between the two so the column keeps its total height. Tiles
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sit flush — when two share a vertical edge, hover the seam and the same
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kind of pill appears; drag it to trade width (macOS split-view style).
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- Drag a tile by its **title bar** to move it; **✕** removes it.
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- **Resize from any edge or bottom corner**, the way a window resizes:
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nothing is drawn on a tile to mark the spots — the cursor over an edge is
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what says it can be dragged. An edge moves only itself, so the tile grows
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or shrinks into the space beside it while the opposite edge stays put,
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stopping at a neighbour or at the module's own minimum size. Two
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exceptions, both of which move a *shared* edge instead: with another tile
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directly below, the bottom edge trades rows between the two so the column
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keeps its total height; and where two tiles meet side by side, the seam
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between them trades width (macOS split-view style), showing itself only
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while you drag it.
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- **Fullscreen** (the ⛶ button) is a viewing mode: the menu bar hides (its
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green lip at the top-left brings it back, minus the Admin button), the
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occupied columns stretch to the full width, and every column runs to the
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@@ -214,9 +218,21 @@ below. Nothing is installed without someone clicking.
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gap; alone in its columns it stays as it is. Nothing is saved — the layout
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reverts when you leave fullscreen. A layout deeper than the screen keeps
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its normal row height and scrolls.
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- A tile's actions (menus, text size, clear…) live in its **title bar**;
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the small **notch** on the bar's bottom edge hides/shows the whole bar
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for a clean wall-display look. The menu bar's handle is the **ProdDash
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- A tile's actions (menus, text size, clear…) live in its **title bar**.
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- **Auto-hide bars** (the button left of ⛶) folds every title bar away, for
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a windowed screen that should read like a wall display. A folded bar is
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not a gone bar: point at the tile's top edge and it slides back in over
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the content, where its buttons click and its width drags the tile exactly
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as before — so a dashboard can be arranged with every bar out of the way.
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The switch is off on a fresh dashboard and saves with the layout —
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including a named layout on the server, so a booth loads its screen with
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the bars already tucked away. Fullscreen folds every bar regardless, and
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the same hover brings one back there too.
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- The **pin** beside a tile's title keeps *that* tile's bar showing while
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auto-hide is on — for the one or two tiles whose controls are wanted at
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a glance. It turns the accent colour when it is on and saves with the
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layout. Fullscreen still folds a pinned bar with the rest.
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- The menu bar's own handle is the **ProdDash
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name itself**, wrapped in a translucent green pill at the left — click it
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to hide the bar; the slim green lip it leaves at the top-left edge brings
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the bar back. It stays at the left so it never sits on top of a tile's
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