AbleSet 1.0.0: follow AbleSet's setlist over OSC

A new module that subscribes to AbleSet's OSC API (UDP 39051) and streams
what it is playing to ten tiles: Now Playing (song, tempo, meter, duration,
time left, section, progress bar, next song, songs left), Song Sections
(a sliding strip, or a lottery wheel from the title bar), Setlist,
Transport, Tempo, Song Time, Set Time, Section, Next Song and Status, each
coloured by its state. The song and set countdowns are offered to the
Timers module.

A heartbeat watchdog resubscribes when AbleSet goes quiet (a restarted
AbleSet forgets its subscribers). Time left falls back to the song length
and playhead when AbleSet stops sending it (Live disconnected).

tools/ableset-mock.js plays a setlist over the same API for testing.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Waters Church
2026-09-23 14:24:19 -04:00
co-authored by Claude Opus 5.5
parent 0e618ea5d3
commit 41fd76817c
8 changed files with 2184 additions and 0 deletions
+708
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/* AbleSet — client part.
One factory draws every AbleSet tile; `moduleApi.variant` says which one
(the server's tiles() list). All of them read the same stream: `state`
whenever something changes, `pos` five times a second while playing.
Between packets the playhead and the countdowns are extrapolated from the
tempo and the clock, so bars glide instead of stepping. */
const VIEWS = ['now', 'sections', 'setlist', 'transport', 'tempo', 'song-time', 'set-time', 'section', 'next-song', 'status'];
/* AbleSet names its colours after Live's palette; these are close enough to
read as the same colour on a dark tile. Unknown names draw no colour. */
const NAMED_COLORS = {
red: '#ff4d4f', orange: '#ff8f3a', yellow: '#f5d442', lime: '#a3e635', green: '#34d399',
mint: '#5eead4', teal: '#2dd4bf', cyan: '#22d3ee', sky: '#38bdf8', blue: '#3b82f6',
indigo: '#6366f1', purple: '#a855f7', violet: '#8b5cf6', magenta: '#e879f9', pink: '#f472b6',
rose: '#fb7185', brown: '#b0794a', gray: '#9ca3af', grey: '#9ca3af', white: '#f5f5f5',
};
const ICON_STRIP = '<svg viewBox="0 0 16 16" width="13" height="13" fill="none" stroke="currentColor" stroke-width="1.6" stroke-linecap="round" stroke-linejoin="round"><rect x="1.5" y="5" width="4" height="6" rx="1"/><rect x="6.5" y="4" width="4" height="8" rx="1"/><rect x="11.5" y="5" width="3" height="6" rx="1"/></svg>';
const ICON_WHEEL = '<svg viewBox="0 0 16 16" width="13" height="13" fill="none" stroke="currentColor" stroke-width="1.6" stroke-linecap="round" stroke-linejoin="round"><path d="M4 2.5h8M3 6h10M3 10h10M4 13.5h8"/><rect x="2" y="5" width="12" height="6" rx="1.2"/></svg>';
function esc(s) {
return String(s ?? '').replace(/[&<>"']/g, (c) => ({ '&': '&amp;', '<': '&lt;', '>': '&gt;', '"': '&quot;', "'": '&#39;' }[c]));
}
/** 83 → "01:23", 3725 → "1:02:05". Whole seconds round down, as AbleSet's own display does. */
function fmt(sec) {
if (sec == null || !Number.isFinite(sec)) return '--:--';
const s = Math.max(0, Math.floor(sec + 1e-6));
const h = Math.floor(s / 3600);
const m = Math.floor((s % 3600) / 60);
const ss = String(s % 60).padStart(2, '0');
return h ? `${h}:${String(m).padStart(2, '0')}:${ss}` : `${String(m).padStart(2, '0')}:${ss}`;
}
function fmtBpm(t) {
if (t == null) return '--';
return (Math.round(t * 100) / 100).toString();
}
function colorFor(value) {
if (!value) return null;
if (/^#[0-9a-f]{6}$/i.test(value)) return value;
return NAMED_COLORS[String(value).toLowerCase()] || null;
}
export default function create({ root, moduleApi }) {
const view = VIEWS.includes(moduleApi.variant) ? moduleApi.variant
: moduleApi.variant ? '' : 'now'; // an entry that vanished draws nothing
const prefs = () => moduleApi.instanceSettings || {};
const on = (k) => prefs()[k] !== false;
let state = null;
let pos = { beats: null, remainingSong: null, remainingSet: null };
let posAt = 0;
let stream = null;
let raf = 0;
let resizeObserver = null;
let tickTimer = null;
/* ── moving values, extrapolated to this frame ─────────────────── */
const moving = () => Boolean(state && state.reachable && state.playing);
const dt = () => (moving() ? (performance.now() - posAt) / 1000 : 0);
function beatsNow() {
if (pos.beats == null) return null;
const t = state?.tempo;
return t ? pos.beats + dt() * (t / 60) : pos.beats;
}
const songLeft = () => (pos.remainingSong == null ? null : Math.max(0, pos.remainingSong - dt()));
const setLeft = () => (pos.remainingSet == null ? null : Math.max(0, pos.remainingSet - dt()));
function fraction(start, end, b) {
if (start == null || end == null || b == null || end <= start) return null;
return Math.min(1, Math.max(0, (b - start) / (end - start)));
}
function songsLeft() {
if (!state?.song || state.song.index == null) return null;
return Math.max(0, state.setlist.songs.length - state.song.index - 1);
}
/** Beats per bar from the time signature (Live counts quarter notes). */
function beatsPerBar() {
const ts = state?.timeSig;
return ts && ts[0] > 0 && ts[1] > 0 ? (ts[0] * 4) / ts[1] : 4;
}
/** Bar and beat within the song, 1-based. */
function barBeat() {
const b = beatsNow();
const start = state?.song?.start ?? 0;
if (b == null) return null;
const rel = Math.max(0, b - start);
const bpb = beatsPerBar();
const ts = state?.timeSig || [4, 4];
const beatLen = 4 / (ts[1] || 4);
const bar = Math.floor(rel / bpb) + 1;
const beat = Math.floor((rel % bpb) / beatLen + 1e-6) + 1;
return { bar, beat, of: ts[0] || 4 };
}
function tone(sec) {
if (sec == null || !moving()) return '';
const warn = Number(prefs().warnAt ?? 30);
const alert = Number(prefs().alertAt ?? 10);
if (sec <= alert) return 'alert';
if (sec <= warn) return 'warn';
return '';
}
/* ── fitting one-line text to its box ──────────────────────────── */
/** Shrink a nowrap element until it fits the width its parent gives it. */
function fit(el) {
if (!el || !el.isConnected) return;
el.style.fontSize = '';
const max = parseFloat(getComputedStyle(el).fontSize) || 16;
const avail = el.parentElement ? el.parentElement.clientWidth : el.clientWidth;
let size = max;
for (let i = 0; i < 3 && el.scrollWidth > avail + 0.5 && size > 9; i += 1) {
size = Math.max(9, size * (avail / el.scrollWidth) * 0.98);
el.style.fontSize = `${size}px`;
}
}
const fitAll = () => root.querySelectorAll('[data-fit]').forEach(fit);
/** Set text, refitting only when it changed. */
function text(el, value) {
if (!el) return;
const v = String(value ?? '');
if (el.textContent === v) return;
el.textContent = v;
if (el.hasAttribute('data-fit')) fit(el);
}
function show(el, visible) {
if (el) el.hidden = !visible;
}
/* ── skeleton per view ─────────────────────────────────────────── */
root.innerHTML = `<div class="as-root as-${view || 'none'}"><div class="as-offline" hidden></div><div class="as-body"></div></div>`;
const shell = root.firstElementChild;
const body = shell.querySelector('.as-body');
const offlineEl = shell.querySelector('.as-offline');
const $ = (sel) => body.querySelector(sel);
const BAR = `<div class="as-bar"><div class="as-bar-done"></div><div class="as-bar-sect"><div class="as-bar-played"></div></div></div>`;
const SKELETONS = {
now: `
<div class="as-title-box"><div class="as-title" data-fit></div></div>
<div class="as-badges">
<span class="as-badge b-tempo"></span><span class="as-badge b-meter"></span><span class="as-badge b-dur"></span><span class="as-badge b-clock"></span><span class="as-badge b-section"></span>
</div>
${BAR}
<div class="as-next">
<div class="as-next-label">Next:</div>
<div class="as-next-box"><div class="as-next-title" data-fit></div></div>
<div class="as-left"></div>
</div>`,
sections: `
<div class="as-song-name" data-fit></div>
<div class="as-viewport"><div class="as-track"></div></div>`,
setlist: `
<div class="as-set-head"><span class="as-set-name"></span></div>
<div class="as-list"></div>
<div class="as-set-foot"></div>`,
transport: `
<div class="as-big-box"><div class="as-big" data-fit></div></div>
<div class="as-sub"><span class="as-pos"></span><span class="as-loop"></span></div>`,
tempo: `
<div class="as-big-box"><div class="as-big" data-fit><span class="as-bpm"></span><small> BPM</small></div></div>
<div class="as-sub"><span class="as-meter"></span></div>
<div class="as-beats"></div>`,
'song-time': `
<div class="as-caption" data-fit></div>
<div class="as-big-box"><div class="as-big" data-fit></div></div>
<div class="as-sub as-sub-time"></div>
${BAR}`,
'set-time': `
<div class="as-caption" data-fit>Set</div>
<div class="as-big-box"><div class="as-big" data-fit></div></div>
<div class="as-sub"><span class="as-left-count"></span><span class="as-end"></span></div>`,
section: `
<div class="as-big-box"><div class="as-big" data-fit></div></div>
<div class="as-sub"><span class="as-next-sect"></span><span class="as-count"></span></div>
<div class="as-sect-bar"><div></div></div>`,
'next-song': `
<div class="as-caption">Next</div>
<div class="as-big-box"><div class="as-big" data-fit></div></div>
<div class="as-sub"><span class="as-next-dur"></span></div>
<div class="as-queued" hidden></div>`,
status: `<div class="as-rows"></div>`,
};
body.innerHTML = SKELETONS[view] || '';
/* ── shared pieces ─────────────────────────────────────────────── */
/** The three-part song bar: played sections, this section, the playhead. */
function paintBar(bar) {
if (!bar) return;
const s = state?.song;
const sect = state?.section;
const b = beatsNow();
const len = s && s.end > s.start ? s.end - s.start : 0;
const at = (v) => (len ? Math.min(100, Math.max(0, ((v - s.start) / len) * 100)) : 0);
const sStart = sect && sect.start != null ? at(sect.start) : 0;
const sEnd = sect && sect.end != null ? at(sect.end) : 0;
const head = b != null ? at(b) : 0;
bar.style.setProperty('--done', `${sStart}%`);
bar.style.setProperty('--sect-l', `${sStart}%`);
bar.style.setProperty('--sect-w', `${Math.max(0, sEnd - sStart)}%`);
const inSect = sEnd > sStart ? Math.min(100, Math.max(0, ((head - sStart) / (sEnd - sStart)) * 100)) : 0;
bar.style.setProperty('--played', `${inSect}%`);
}
function songTint(el, hex) {
if (hex) el.style.setProperty('--song', hex);
else el.style.removeProperty('--song');
el.classList.toggle('has-song-color', Boolean(hex));
}
/* ── NOW PLAYING ───────────────────────────────────────────────── */
const nowView = {
render() {
const s = state;
const song = s.song;
text($('.as-title'), song ? song.name : s.setlist.name || 'No song');
shell.classList.toggle('is-playing', moving());
songTint(shell, on('songColors') && song ? colorFor(song.color) : null);
text($('.b-tempo'), s.tempo != null ? `${fmtBpm(s.tempo)} BPM` : '');
text($('.b-meter'), s.timeSig ? `${s.timeSig[0]}/${s.timeSig[1]}` : '');
text($('.b-dur'), song && song.duration != null ? fmt(song.duration) : '');
const sect = s.section;
text($('.b-section'), sect ? sect.name : '');
const sc = on('songColors') && sect ? colorFor(sect.color) : null;
$('.b-section').style.color = sc || '';
show($('.b-tempo'), on('showTempo') && s.tempo != null);
show($('.b-meter'), on('showMeter') && Boolean(s.timeSig));
show($('.b-dur'), on('showDuration') && song?.duration != null);
show($('.b-clock'), on('showClock') && pos.remainingSong != null);
show($('.b-section'), on('showSection') && Boolean(sect?.name));
show($('.as-bar'), on('showProgress') && Boolean(song));
const next = s.queued?.type === 'song' ? { name: s.queued.song } : s.nextSong;
text($('.as-next-label'), s.queued?.type === 'song' ? 'Queued:' : 'Next:');
$('.as-next').classList.toggle('is-queued', s.queued?.type === 'song');
text($('.as-next-title'), next ? next.name : 'End of set');
show($('.as-next-label'), on('showNext'));
show($('.as-next-box'), on('showNext'));
show($('.as-left'), on('showLeft') && songsLeft() != null);
this.frame();
},
frame() {
const left = songLeft();
const clockMode = prefs().clock || 'remaining';
const dur = state.song?.duration;
const elapsed = dur != null && left != null ? Math.max(0, dur - left) : null;
const clock = clockMode === 'elapsed' ? fmt(elapsed)
: clockMode === 'both' ? `${fmt(elapsed)} / -${fmt(left)}` : `-${fmt(left)}`;
const c = $('.b-clock');
text(c, clock);
c.dataset.tone = tone(left);
paintBar($('.as-bar'));
const n = songsLeft();
if (n != null) text($('.as-left'), `${n} song${n === 1 ? '' : 's'} (${fmt(setLeft())}) left`);
},
};
/* ── SONG SECTIONS: a strip, or a lottery wheel ────────────────── */
const WHEEL_STEP = 30; // degrees between wheel faces
let sectionKey = '';
let wheelButton = null;
const sectionsView = {
style() { return prefs().style === 'wheel' ? 'wheel' : 'strip'; },
build() {
const track = $('.as-track');
const list = state.sections || [];
const key = `${state.song?.name}|${list.map((x) => x.name).join('|')}`;
if (key === sectionKey && track.children.length === list.length) return;
sectionKey = key;
track.innerHTML = list.map((x, i) => `<div class="as-pill" data-i="${i}"><span class="as-pill-fill"></span><span class="as-pill-text">${esc(x.name)}</span></div>`).join('')
|| '<div class="as-pill is-empty"><span class="as-pill-text">No sections</span></div>';
this.jump();
},
/** Place without gliding — a new song, or strip ↔ wheel, lands in one step. */
jump() {
const track = $('.as-track');
track.classList.add('no-anim');
requestAnimationFrame(() => requestAnimationFrame(() => track.classList.remove('no-anim')));
},
render() {
const wheel = this.style() === 'wheel';
shell.classList.toggle('is-wheel', wheel);
shell.classList.toggle('is-playing', moving());
text($('.as-song-name'), state.song ? state.song.name : '');
show($('.as-song-name'), on('showSong') && Boolean(state.song));
this.build();
const cur = state.section?.index ?? -1;
const nxt = state.nextSection?.index ?? -1;
const pills = $('.as-track').children;
for (const el of pills) {
const i = Number(el.dataset.i);
if (Number.isNaN(i)) continue;
el.classList.toggle('is-past', i < cur);
el.classList.toggle('is-current', i === cur);
el.classList.toggle('is-next', i === nxt);
const c = on('sectionColors') ? colorFor(state.sections[i]?.color) || (i === cur ? colorFor(state.section?.color) : null) : null;
if (c) el.style.setProperty('--sect', c);
else el.style.removeProperty('--sect');
el.classList.toggle('has-color', Boolean(c));
}
this.place();
this.frame();
},
place() {
const track = $('.as-track');
const vp = $('.as-viewport');
const cur = Math.max(0, state.section?.index ?? 0);
const pills = [...track.children];
if (this.style() === 'wheel') {
const h = vp.clientHeight / 3.4;
const r = (h / 2) / Math.tan((WHEEL_STEP / 2) * (Math.PI / 180));
track.style.setProperty('--face-h', `${h}px`);
pills.forEach((el, i) => {
const d = i - cur;
el.style.transform = `translateY(-50%) rotateX(${-d * WHEEL_STEP}deg) translateZ(${r}px)`;
el.style.opacity = Math.abs(d) * WHEEL_STEP > 75 ? "0" : String(1 - Math.abs(d) * 0.3);
});
track.style.transform = `translateZ(${-r}px)`;
} else {
pills.forEach((el) => { el.style.transform = ''; el.style.opacity = ''; });
const el = pills[cur] || pills[0];
if (!el) return;
const center = el.offsetLeft + el.offsetWidth / 2;
track.style.transform = `translateX(${vp.clientWidth / 2 - center}px)`;
}
},
frame() {
const cur = state.section?.index ?? -1;
const el = $('.as-track').children[cur];
if (!el) return;
const f = fraction(state.section.start, state.section.end, beatsNow());
el.style.setProperty('--p', on('showProgress') && f != null ? `${f * 100}%` : '0%');
},
toggleStyle() {
const next = this.style() === 'wheel' ? 'strip' : 'wheel';
moduleApi.saveInstanceSettings({ style: next });
this.syncButton();
this.jump();
if (state) this.render();
},
syncButton() {
if (!wheelButton) return;
const wheel = this.style() === 'wheel';
wheelButton.innerHTML = wheel ? ICON_STRIP : ICON_WHEEL;
wheelButton.title = wheel ? 'Strip view' : 'Wheel view';
},
};
/* ── SETLIST ───────────────────────────────────────────────────── */
let listKey = '';
let lastScrolled = -2;
const setlistView = {
render() {
const s = state;
text($('.as-set-name'), s.setlist.name || 'Setlist');
const list = $('.as-list');
const songs = s.setlist.songs;
const key = JSON.stringify([songs, on('showDurations'), on('songColors')]);
if (key !== listKey) {
listKey = key;
lastScrolled = -2;
list.innerHTML = songs.map((x, i) => {
const c = on('songColors') ? colorFor(x.color) : null;
return `<div class="as-row" data-i="${i}"${c ? ` style="--song:${c}"` : ''}>
<span class="as-row-fill"></span>
${c ? '<span class="as-swatch"></span>' : ''}
<span class="as-row-name">${esc(x.name)}</span>
${on('showDurations') ? `<span class="as-row-dur">${x.duration != null ? fmt(x.duration) : ''}</span>` : ''}
</div>`;
}).join('') || '<div class="as-empty">No setlist</div>';
}
const cur = s.song?.index ?? -1;
const nxt = s.nextSong?.index ?? -1;
const q = s.queued?.type === 'song' ? s.queued.songIndex : -1;
for (const row of list.children) {
const i = Number(row.dataset.i);
if (Number.isNaN(i)) continue;
row.classList.toggle('is-past', i < cur);
row.classList.toggle('is-current', i === cur);
row.classList.toggle('is-next', i === nxt && q < 0);
row.classList.toggle('is-queued', i === q);
row.hidden = !on('showPlayed') && i < cur;
}
shell.classList.toggle('is-playing', moving());
if (cur !== lastScrolled && list.children[cur]) {
lastScrolled = cur;
const row = list.children[cur];
list.scrollTo({ top: Math.max(0, row.offsetTop - list.clientHeight * 0.3), behavior: 'smooth' });
}
show($('.as-set-foot'), on('showTotal'));
this.frame();
},
frame() {
const row = $('.as-list').children[state.song?.index ?? -1];
if (row && state.song) {
const f = fraction(state.song.start, state.song.end, beatsNow());
row.style.setProperty('--p', `${(f ?? 0) * 100}%`);
}
const n = songsLeft();
text($('.as-set-foot'), n == null ? '' : `${n} song${n === 1 ? '' : 's'} left · ${fmt(setLeft())}`);
},
};
/* ── TRANSPORT ─────────────────────────────────────────────────── */
const transportView = {
render() {
const s = state;
let word = 'Stopped';
let t = 'muted';
if (s.loading) { word = 'Loading'; t = 'warn'; }
else if (!s.live) { word = 'No Live'; t = 'alert'; }
else if (s.recording && s.playing) { word = 'Recording'; t = 'alert'; }
else if (s.countingIn) { word = 'Count-in'; t = 'warn'; }
else if (s.playing && (s.loop.inSection || s.sectionLoop?.mode)) { word = 'Looping'; t = 'warn'; }
else if (s.playing) { word = 'Playing'; t = 'ok'; }
else if (s.paused) { word = 'Paused'; t = 'warn'; }
text($('.as-big'), word);
shell.dataset.tone = t;
const loop = s.sectionLoop?.mode
? `Section loop${s.sectionLoop.count ? ` ×${s.sectionLoop.count}` : ''}`
: s.loop.inSection ? 'Section loop' : '';
text($('.as-loop'), loop);
show($('.as-loop'), on('showLoop') && Boolean(loop));
show($('.as-pos'), on('showPosition'));
this.frame();
},
frame() {
const bb = barBeat();
text($('.as-pos'), bb ? `Bar ${bb.bar} · ${bb.beat}` : '');
},
};
/* ── TEMPO ─────────────────────────────────────────────────────── */
let beatCount = 0;
const tempoView = {
render() {
const s = state;
text($('.as-bpm'), fmtBpm(s.tempo));
fit($('.as-big'));
text($('.as-meter'), s.timeSig ? `${s.timeSig[0]}/${s.timeSig[1]}` : '');
show($('.as-meter'), on('showMeter'));
const n = Math.min(16, Math.max(1, s.timeSig ? s.timeSig[0] : 4));
const beats = $('.as-beats');
if (beatCount !== n) {
beatCount = n;
beats.innerHTML = Array.from({ length: n }, (_, i) => `<i class="${i === 0 ? 'is-down' : ''}"></i>`).join('');
}
show(beats, on('showBeats'));
shell.classList.toggle('is-playing', moving());
this.frame();
},
frame() {
const bb = moving() ? barBeat() : null;
const lights = $('.as-beats').children;
for (let i = 0; i < lights.length; i += 1) lights[i].classList.toggle('is-lit', Boolean(bb) && bb.beat === i + 1);
},
};
/* ── SONG TIME ─────────────────────────────────────────────────── */
const songTimeView = {
render() {
const song = state.song;
text($('.as-caption'), song ? song.name : 'Song');
show($('.as-caption'), on('showSong'));
show($('.as-bar'), on('showProgress') && Boolean(song));
this.frame();
},
frame() {
const left = songLeft();
const dur = state.song?.duration;
const elapsed = dur != null && left != null ? Math.max(0, dur - left) : null;
const mode = prefs().clock || 'remaining';
text($('.as-big'), mode === 'elapsed' ? fmt(elapsed) : `-${fmt(left)}`);
text($('.as-sub-time'), mode === 'both' ? `${fmt(elapsed)} of ${fmt(dur)}` : dur != null ? `of ${fmt(dur)}` : '');
shell.dataset.tone = tone(left) || (moving() ? 'ok' : 'muted');
paintBar($('.as-bar'));
},
};
/* ── SET TIME ──────────────────────────────────────────────────── */
const setTimeView = {
render() {
text($('.as-caption'), state.setlist.name || 'Set');
show($('.as-left-count'), on('showLeft'));
show($('.as-end'), on('showEnd'));
shell.dataset.tone = moving() ? 'ok' : 'muted';
this.frame();
},
frame() {
const left = setLeft();
text($('.as-big'), fmt(left));
const n = songsLeft();
text($('.as-left-count'), n == null ? '' : `${n} song${n === 1 ? '' : 's'} left`);
const end = left != null ? new Date(Date.now() + left * 1000) : null;
text($('.as-end'), end ? `Ends ${end.toLocaleTimeString([], { hour: 'numeric', minute: '2-digit' })}` : '');
},
};
/* ── SECTION ───────────────────────────────────────────────────── */
const sectionView = {
render() {
const sect = state.section;
text($('.as-big'), sect ? sect.name : '—');
const c = on('sectionColors') && sect ? colorFor(sect.color) : null;
songTint(shell, c);
const nx = state.queued?.type === 'section' ? state.queued.section : state.nextSection?.name;
text($('.as-next-sect'), nx ? `→ ${nx}` : '');
show($('.as-next-sect'), on('showNext') && Boolean(nx));
show($('.as-count'), on('showCount'));
show($('.as-sect-bar'), on('showCount'));
this.frame();
},
frame() {
const sect = state.section;
const b = beatsNow();
const looping = Boolean(state.sectionLoop?.mode || state.loop.inSection);
let label = '';
let t = moving() ? 'ok' : 'muted';
if (sect && sect.end != null && b != null) {
const leftBeats = Math.max(0, sect.end - b);
const bpb = beatsPerBar();
const beatLen = 4 / (state.timeSig?.[1] || 4);
if (looping) { label = 'Looping'; t = 'warn'; }
else if (leftBeats <= bpb + 1e-6) {
const n = Math.max(1, Math.ceil(leftBeats / beatLen - 1e-6));
label = `${n} beat${n === 1 ? '' : 's'}`;
if (moving()) t = 'warn';
} else {
const n = Math.ceil(leftBeats / bpb - 1e-6);
label = `${n} bars`;
}
const f = fraction(sect.start, sect.end, b);
$('.as-sect-bar').style.setProperty('--p', `${(f ?? 0) * 100}%`);
}
text($('.as-count'), label);
shell.dataset.tone = t;
},
};
/* ── NEXT SONG ─────────────────────────────────────────────────── */
const nextSongView = {
render() {
const n = state.nextSong;
text($('.as-big'), n ? n.name : 'End of set');
text($('.as-next-dur'), n?.duration != null ? fmt(n.duration) : '');
show($('.as-next-dur'), on('showDuration') && n?.duration != null);
const q = state.queued;
const qText = q ? (q.type === 'section' ? `Queued: ${q.section}${q.song ? ` (${q.song})` : ''}` : `Queued: ${q.song}`) : '';
text($('.as-queued'), qText);
show($('.as-queued'), on('showQueued') && Boolean(q));
shell.dataset.tone = q ? 'warn' : n ? '' : 'muted';
},
frame() {},
};
/* ── STATUS ────────────────────────────────────────────────────── */
const statusView = {
render() {
const s = state;
const rows = [
['AbleSet', s.reachable ? 'Connected' : 'No answer', s.reachable ? 'ok' : 'alert'],
['Ableton Live', !s.reachable ? '—' : s.live ? 'Connected' : 'Not connected', !s.reachable ? 'muted' : s.live ? 'ok' : 'alert'],
];
if (s.loading) rows.push(['Project', 'Loading…', 'warn']);
if (s.recording) rows.push(['Recording', 'On', 'alert']);
if (on('showSetlist')) rows.push(['Setlist', s.setlist.name || '—', s.setlist.name ? '' : 'muted']);
if (on('showAudio')) {
if (!s.audio.length) rows.push(['Audio interface', 'None', 'muted']);
for (const a of s.audio) {
const map = {
armed: ['Armed', 'ok'], sceneA: ['Main (A)', 'ok'], sceneB: ['Backup (B)', 'warn'], alarm: ['Alarm', 'alert'],
};
const [label, t] = map[a.status] || [a.status || 'Connected', ''];
rows.push([a.name, s.reachable ? label : '—', s.reachable ? t : 'muted']);
}
}
$('.as-rows').innerHTML = rows.map(([k, v, t]) => `<div class="as-srow" data-tone="${t}"><i></i><span class="as-sk">${esc(k)}</span><span class="as-sv">${esc(v)}</span></div>`).join('');
const worst = rows.some((r) => r[2] === 'alert') ? 'alert' : rows.some((r) => r[2] === 'warn') ? 'warn' : 'ok';
shell.dataset.tone = worst;
},
frame() {},
};
const VIEW_IMPL = {
now: nowView, sections: sectionsView, setlist: setlistView, transport: transportView, tempo: tempoView,
'song-time': songTimeView, 'set-time': setTimeView, section: sectionView, 'next-song': nextSongView, status: statusView,
};
const impl = VIEW_IMPL[view];
/* ── drawing loop ──────────────────────────────────────────────── */
function render() {
if (!impl || !state) return;
const offline = !state.reachable && view !== 'status';
shell.classList.toggle('is-offline', offline);
show(offlineEl, offline);
if (offline) {
text(offlineEl, !state.configured ? 'Set the AbleSet host in /admin' : 'AbleSet offline');
}
impl.render();
loop();
}
function loop() {
if (raf || !moving()) return;
const step = () => {
raf = 0;
if (!state || !moving()) return;
impl.frame();
raf = requestAnimationFrame(step);
};
raf = requestAnimationFrame(step);
}
function reportStatus() {
if (!state) return moduleApi.setStatus('connecting', 'Connecting…');
if (!state.configured) return moduleApi.setStatus('error', 'No AbleSet host set in /admin');
if (!state.reachable) return moduleApi.setStatus('error', state.lastError ? `AbleSet: ${state.lastError}` : 'Waiting for AbleSet to answer');
if (!state.live) return moduleApi.setStatus('connecting', 'AbleSet is up, but Ableton Live is not connected');
return moduleApi.setStatus('ok', state.setlist.name ? `AbleSet · ${state.setlist.name}` : 'AbleSet');
}
function takePos(p) {
if (!p) return;
pos = p;
posAt = performance.now();
}
return {
start() {
if (!impl) return;
moduleApi.setStatus('connecting', 'Connecting…');
if (view === 'sections') {
wheelButton = moduleApi.header.addButton({
icon: ICON_WHEEL,
title: 'Wheel view',
onClick: () => sectionsView.toggleStyle(),
});
sectionsView.syncButton();
}
stream = moduleApi.sse('/stream', {
open() {},
error() {
moduleApi.setStatus('error', 'Lost the ProdDash stream — reconnecting');
},
events: {
state(e) {
try {
const next = JSON.parse(e.data);
takePos(next.pos);
state = next;
} catch { return; }
reportStatus();
render();
},
pos(e) {
try { takePos(JSON.parse(e.data)); } catch { return; }
if (state && !moving()) impl.frame();
loop();
},
},
});
resizeObserver = new ResizeObserver(() => {
fitAll();
if (view === 'sections' && state) sectionsView.place();
});
resizeObserver.observe(shell);
// Stopped tiles still have a clock to keep honest (Set Time's end time).
tickTimer = setInterval(() => { if (state && !moving()) impl.frame(); }, 1000);
},
stop() {
if (stream) stream.close();
stream = null;
cancelAnimationFrame(raf);
raf = 0;
clearInterval(tickTimer);
if (resizeObserver) resizeObserver.disconnect();
root.innerHTML = '';
},
};
}