Resi Cues 1.0.1: the next cue's name keeps moving on a 30-second Resi
On a Resi that publishes every ~30s, the board could start a few seconds before a publish and learn a 2s cadence from that partial first gap. Every honest 30s gap after that was thrown out as a pause, so playback read as paused 15s into every update: the countdown froze, and the next cue -- and the name on the Timers card -- stopped moving on. - The partial gap right after startup is no longer learned, and one outlier gap can no longer lock out the real cadence. - Until a cadence is measured, a pause is only called after 45s, not 15s. - The Timers card is titled with the cue's name; its status line now says "Next cue" / "Held" instead of repeating the name. - server.test.js awaited nothing, so an async test raced the next one and failed on main; tests now run one at a time. Same fix as the Resi -> ProPresenter bridge and the Companion module 0.1.2. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
@@ -197,6 +197,32 @@ test('surroundingCues puts a cue you are exactly on behind you', () => {
|
||||
assert.strictEqual(surroundingCues([], 1000).next, null);
|
||||
});
|
||||
|
||||
/* ── starting partway through Resi's cycle ─────────────────────────────── */
|
||||
|
||||
// Seen live at North Attleboro: Resi publishing every ~30s, and the board starting a
|
||||
// few seconds before a publish. The first "gap" it measured was 2s (9s after a
|
||||
// reboot), and once that was the cadence every honest 30s gap was thrown out as a
|
||||
// pause gap -- so playback read as paused 15s into every update, the countdown froze,
|
||||
// and the next cue (and its name) stopped moving on.
|
||||
for (const [into, burst] of [[28000, false], [21000, false], [0, true]]) {
|
||||
test(`30s Resi, started ${into / 1000}s into its cycle${burst ? ', 2s burst after a seek' : ''}: never falsely paused`, () => {
|
||||
const w = makeWorld({ cadence: 30000, lag: 1000, jitter: 2000, net: 500 });
|
||||
w.lastPublish = w.t - into;
|
||||
const head = createPlayhead({ now: () => w.t });
|
||||
const second = () => { w.advance(1000); head.note(w.poll()); return head.read(); };
|
||||
let paused = 0;
|
||||
for (let i = 0; i < 100; i++) if (!second().playing) paused++;
|
||||
if (burst) {
|
||||
w.media += 15 * 60000; // a seek, published at once...
|
||||
w.lastPublish = w.t - w.nextCadence;
|
||||
second(); second();
|
||||
w.lastPublish = w.t - w.nextCadence; // ...and again 2s later
|
||||
}
|
||||
for (let i = 0; i < 300; i++) if (!second().playing) paused++;
|
||||
assert.strictEqual(paused, 0, `read as paused for ${paused}s while playing`);
|
||||
});
|
||||
}
|
||||
|
||||
/* ── the matrix ────────────────────────────────────────────────────────── */
|
||||
|
||||
const argv = process.argv.slice(2).map(Number);
|
||||
|
||||
Reference in New Issue
Block a user