365 lines
14 KiB
Markdown
365 lines
14 KiB
Markdown
# ProdDash Module Guide
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How to build, install and test a ProdDash module. Everything a module author
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needs is on this page — you never have to read the shell's source.
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A **module** is one kind of dashboard tile: the live transcript, the
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Now/Next display, a clock. Users add any number of tiles of your module to
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their own dashboards, move and resize them, and give each tile its own
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per-tile settings. Your module renders inside the tile and talks to the
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outside world only through the small API the shell hands it.
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## The shape of a module
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A module is one folder dropped into `modules/`:
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```
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modules/<id>/
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├── module.json manifest (required)
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├── client.js ES module, client entry (required)
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├── server.js server entry (optional — only if you need server code)
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└── ... assets (css, images…) served statically at /modules/<id>/
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```
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**Installation is exactly this:** copy the folder into `modules/`, restart
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ProdDash (`node server.js`), then configure and enable it at `/admin`. No
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shell code changes, ever.
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## module.json
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```json
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{
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"id": "my-module",
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"name": "My Module",
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"version": "1.0.0",
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"description": "One line shown in the Add-tile picker and the admin page",
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"client": "client.js",
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"server": "server.js",
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"style": "style.css",
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"minSize": { "w": 2, "h": 2 },
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"defaultSize": { "w": 4, "h": 3 },
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"configSchema": {
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"upstreamUrl": { "type": "string", "label": "Upstream URL", "default": "http://10.0.0.5:1234" },
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"apiKey": { "type": "password", "label": "API key", "default": "" }
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},
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"instanceSchema": {
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"channel": { "type": "string", "label": "Channel filter", "default": "" }
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}
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}
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```
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| Field | Required | Meaning |
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| --- | --- | --- |
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| `id` | yes | Must equal the folder name. Lowercase, dashes. |
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| `name` | yes | Human name shown on the tile header and in menus. |
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| `version`, `description` | no | Shown in the admin page / picker. |
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| `client` | yes | Client entry file, loaded as an ES module. |
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| `server` | no | Server entry file (CommonJS), loaded with `require()`. |
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| `style` | no | A stylesheet the shell injects once per module. |
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| `minSize`, `defaultSize` | no | Tile size in grid cells (12 columns wide; rows are ~72 px). Defaults: min 1×1, default 4×3. |
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| `configSchema` | no | **Admin config** — server-wide settings (URLs, ports, keys) edited once at `/admin` for everyone. |
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| `instanceSchema` | no | **Per-tile settings** — chosen in each tile's gear menu and stored with that browser's layout (filters, text sizes, display options). |
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Both schemas map field names to specs:
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```
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{ "type": "string" | "number" | "boolean" | "select" | "password",
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"label": "Shown next to the field",
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"default": <value>,
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"options": [ { "value": "a", "label": "A" }, … ] // "select" only
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}
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```
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`password` fields are admin-config only in practice: their values are stored
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in `config/modules.json`, handed to your *server* entry, and **never sent to
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browsers** — not in `/api/modules`, and never echoed back into the admin
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form. Anything upstream that needs the secret must go through your server
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routes.
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Admin config lives in `config/modules.json` (written by the admin page —
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your module never touches that file). Per-tile settings live inside each
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browser's layout.
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## Client entry (`client.js`)
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An ES module whose **default export is a factory**. The shell calls it once
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per tile:
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```js
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export default function create({ root, moduleApi }) {
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return {
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start() {}, // begin rendering / connecting
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stop() {}, // tear down EVERYTHING (timers, streams, observers)
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onResize(w, h) {}, // optional; tile was resized (w, h in grid cells)
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onConfigChange(cfg) {} // optional; admin config was saved
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};
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}
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```
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- `root` — the tile's body element. **The module owns everything inside it
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and must never touch DOM outside it.**
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- All four methods are optional, but a module without `stop()` will leak
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timers when its tile is removed. `stop()` must leave nothing running.
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### moduleApi
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| Member | What it is |
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| --- | --- |
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| `id` | Your module id. |
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| `instanceId` | Unique per tile — two tiles of the same module get different ids. Handy for keying anything per-tile. |
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| `config` | Admin (server-wide) config, read-only, always current. Password fields are absent — they never reach the client. |
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| `instanceSettings` | This tile's settings: your `instanceSchema` defaults overlaid with whatever this tile has saved. Read it fresh whenever you render — don't cache it. |
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| `saveInstanceSettings(patch)` | Merge `patch` into this tile's settings and persist them with the layout. No restart happens — you made the change, you already know. Use it for state the user sets *inside* your tile (a toggled filter, a chosen tab). |
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| `fetch(path, opts)` | `fetch` scoped to your server routes: `fetch('/state')` hits `/api/modules/<id>/state`. |
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| `sse(path, handlers)` | An `EventSource` scoped the same way, **with auto-reconnect** (see below). Returns a handle with `close()`. |
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| `setStatus(state, msg)` | Drives the tile's status dot: `'ok'`, `'connecting'` or `'error'`, plus a hover message. Call it honestly — during a live service the dot is how an operator spots a dead feed. |
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`sse(path, handlers)` handlers:
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```js
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const stream = moduleApi.sse('/stream', {
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open(e) {}, // (re)connected
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error(e) {}, // connection lost — say so via setStatus
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message(e) {}, // unnamed "data:" events
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events: { state(e) {} }, // named events by name
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});
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// later: stream.close()
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```
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Browsers' `EventSource` retries transient drops itself but gives up for good
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when a retry gets a completed non-SSE response — which is what a proxy's 502
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looks like while the upstream is down. The shell's `sse()` recreates closed
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streams on a 3-second timer until they work again, so **reconnect logic is
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free**: handle `open` (refresh/backfill your state; you may have missed
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events) and `error` (report degraded status), and you're resilient. Streams
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you forget to close are force-closed when the tile unmounts — but close your
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own in `stop()` anyway.
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### Lifecycle you must expect
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- **Any number of instances.** Two transcript tiles with different filters
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is a feature. Keep all state inside `create()`'s closure — no module-level
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mutable state in `client.js`.
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- **Remounts are routine.** When the user edits the tile's gear settings the
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shell calls `stop()` and starts a fresh instance. When admin config
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changes, the shell calls your `onConfigChange(cfg)` if you export one,
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otherwise it remounts you. Either way you must come back cleanly.
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- **The tile can be removed at any moment.** `stop()` is your only notice.
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### Rules for the client
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1. **Never touch DOM outside `root`. Never define global CSS.** Scope every
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rule in your stylesheet with the attribute the shell puts on your tiles:
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```css
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[data-module="my-module"] .my-thing { … }
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```
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(Shadow DOM works too, if you prefer full isolation.)
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2. **Style with the shell's CSS variables — no hardcoded colors.** The
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palette: `--bg` (page), `--panel` (tile), `--border`, `--text`,
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`--muted`, `--accent`, `--danger`, `--warn`. Derive tints with
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`color-mix(in srgb, var(--accent) 20%, transparent)`. This is what makes
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every module look native on the dark, high-contrast booth theme.
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3. **No external network calls from the client.** Browsers talk only to
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ProdDash. Anything upstream (your device, service, API) goes through your
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module's server routes — same reasoning as the reference apps: no CORS,
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no per-browser credentials, one place that owns the connection.
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4. **Handle upstream loss.** Reconnect with backoff (or lean on `sse()`),
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and report honestly via `setStatus`. Tiles run unattended during live
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services; a module that silently freezes is worse than one that says
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it's down.
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## Server entry (`server.js`)
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Optional — only needed when your module talks to something upstream or keeps
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server-side state. CommonJS, Node built-ins only (keep the zero-dependency
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ethos; Node 18+ so global `fetch` is available). Exports either or both of:
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```js
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module.exports = {
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init({ config, log }) {
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// Called on startup / re-init, BEFORE routes(). Start your upstream
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// connection here. Return a handle:
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return {
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stop() {}, // tear everything down
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health() { return { status: 'ok', message: '' }; } // optional
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};
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},
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routes({ config, log }) {
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// Route table, mounted under /api/modules/<id>/
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return {
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'GET /state': (req, res) => { … },
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'GET /stream': (req, res) => { … }, // SSE — see notes
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'POST /command': (req, res) => { … },
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'GET /proxy/*': (req, res) => { … }, // trailing /* = prefix route
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'* /anything/*': (req, res) => { … }, // * method = any method
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};
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},
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};
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```
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- `config` is your admin config: `configSchema` defaults overlaid with what
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the admin page saved — **including password fields**.
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- `log(...)` prefixes output with your module id.
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- Handlers get plain Node `(req, res)`. On a prefix route, `req.wildcard` is
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the matched remainder (leading `/` included) and `req.search` is the query
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string (with `?`, or `''`) — so a proxy rebuilds the upstream path as
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`req.wildcard + req.search`.
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- Exact routes match the path exactly; prefix routes (`/x/*`) match `/x` and
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everything under it. First declared match wins.
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- **Re-init instead of restart:** when the admin page saves your config, the
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shell calls your handle's `stop()`, then `init()` and `routes()` again
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with the new config. Keep module-level state inside `init()`'s closure (or
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reset it there) so a re-init starts clean. Disabling a module unmounts its
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routes entirely (clients get 404).
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- `health()` feeds the admin page's status line — report your upstream's
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reachability (`status: 'ok' | 'connecting' | 'error'`), not just "running".
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- A throw from `init()`/`routes()` marks the module as failed: the error
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shows in `/admin`, and API calls answer 502 until a config fix re-inits
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it. Validate config early so bad input fails loudly there.
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### Server-Sent Events from a module
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For live data, expose a `/stream` route and let clients use
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`moduleApi.sse('/stream', …)`:
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```js
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'GET /stream': (req, res) => {
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res.writeHead(200, {
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'Content-Type': 'text/event-stream; charset=utf-8',
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'Cache-Control': 'no-cache, no-transform',
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Connection: 'keep-alive',
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});
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res.write('retry: 3000\n\n');
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res.write(`event: state\ndata: ${JSON.stringify(latest)}\n\n`); // instant paint
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streams.add(res);
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req.on('close', () => streams.delete(res));
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}
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```
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Broadcast only when the payload actually changed, send a `: ping\n\n`
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comment every ~15 s so idle connections survive sleepy Wi-Fi, and wrap every
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per-client `res.write` in try/catch (drop the client on failure). The
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`propresenter-now-next` module is the reference implementation of this
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pattern.
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## Complete minimal example
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A working clock — copy-paste this as your starter. (A slightly fancier
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version ships in `modules/clock/`.)
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`modules/hello-clock/module.json`
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```json
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{
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"id": "hello-clock",
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"name": "Hello Clock",
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"version": "1.0.0",
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"description": "Minimal example module",
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"client": "client.js",
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"style": "style.css",
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"minSize": { "w": 2, "h": 1 },
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"defaultSize": { "w": 3, "h": 2 },
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"instanceSchema": {
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"showSeconds": { "type": "boolean", "label": "Show seconds", "default": true }
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}
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}
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```
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`modules/hello-clock/client.js`
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```js
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export default function create({ root, moduleApi }) {
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let timer = null;
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function tick() {
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const { showSeconds } = moduleApi.instanceSettings;
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root.querySelector('.hc-time').textContent = new Date().toLocaleTimeString(
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[], { hour: '2-digit', minute: '2-digit', ...(showSeconds ? { second: '2-digit' } : {}) }
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);
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}
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return {
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start() {
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root.innerHTML = '<div class="hc-time"></div>';
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tick();
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timer = setInterval(tick, 250);
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moduleApi.setStatus('ok', 'Ticking');
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},
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stop() {
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clearInterval(timer);
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root.innerHTML = '';
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},
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};
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}
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```
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`modules/hello-clock/style.css`
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```css
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[data-module="hello-clock"] .hc-time {
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position: absolute;
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inset: 0;
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display: flex;
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align-items: center;
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justify-content: center;
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font-size: 2.4em;
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font-weight: 700;
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font-variant-numeric: tabular-nums;
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color: var(--text);
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}
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```
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Drop the folder in `modules/`, restart ProdDash, and “Hello Clock” appears
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in the Add-tile picker (new modules are enabled by default; `/admin` can
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disable them).
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## Testing your module
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**Run it:**
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```bash
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node server.js # from the repo root — prints the LAN URL
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```
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The server logs each module it mounts (or why it refused to). `/admin`
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|
shows mount errors and your `health()` line; the browser console shows
|
|||
|
|
client-side failures (a tile that fails to start says so in the tile).
|
|||
|
|
|
|||
|
|
**Poke the pieces directly:**
|
|||
|
|
|
|||
|
|
- `GET /api/modules` — what the shell sees (your manifest + non-secret config).
|
|||
|
|
- `GET /api/modules/<id>/...` — your routes, `curl`-able. For SSE:
|
|||
|
|
`curl -N http://localhost:24500/api/modules/<id>/stream`.
|
|||
|
|
- `GET /api/admin/state` — enabled flags, health, mount errors.
|
|||
|
|
|
|||
|
|
**Mock upstreams** (so you can develop without the real gear):
|
|||
|
|
|
|||
|
|
- ProdCom: `node tools/prodcom-mock.js` (port 24480) — channels, groups,
|
|||
|
|
history, and a live stream with in-progress speech. Point the
|
|||
|
|
transcript module's ProdCom URL at `http://127.0.0.1:24480`.
|
|||
|
|
- ProPresenter: `node band-lineup-display/tmp/pp-mock.js 1599` — playlists
|
|||
|
|
and an advancing slide index (including the arrangement-repeat case).
|
|||
|
|
Point the Now/Next module at host `127.0.0.1`, port `1599`.
|
|||
|
|
|
|||
|
|
**The resilience checklist** — every module must pass this before it's done:
|
|||
|
|
|
|||
|
|
1. Add your tile, then **kill the upstream** (or the mock). The status dot
|
|||
|
|
must go red (with a useful hover message) and the tile must show a clear
|
|||
|
|
degraded state, not a freeze.
|
|||
|
|
2. **Restart the upstream.** The tile must recover by itself — no reload,
|
|||
|
|
no clicking.
|
|||
|
|
3. **Restart ProdDash itself** with the tile open. Same expectation.
|
|||
|
|
4. Add **two tiles of your module** with different per-tile settings — both
|
|||
|
|
must work independently.
|
|||
|
|
5. **Remove your tile**, then check the browser console and server log: no
|
|||
|
|
errors, no timers still firing, no streams still open.
|
|||
|
|
6. Change your admin config in `/admin` while the tile is open — the tile
|
|||
|
|
must pick it up (via `onConfigChange` or the automatic remount).
|
|||
|
|
7. Reload the page — the tile comes back with its settings intact.
|