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/* Resi Cues — the tile.
*
* One number matters: how long until the next cue. It is drawn as large as the
* tile allows, with the cue's name above it, because on a wall the operator reads
* it from across the booth.
*
* The countdown ticks locally. The server sends the playhead with the instant it
* was true (`estMs` at `estAt`) and whether playback is running; this adds the
* elapsed time since. That is what keeps the digits moving every second while
* Resi itself only reports every few seconds, and it means a slow poll never
* shows as a stalled clock.
*/
const TICK_MS = 250; // redraw faster than a second so the digit turns on time
export default function create({ root, moduleApi }) {
let stream = null;
let ticker = null;
let state = null;
const settings = () => moduleApi.instanceSettings;
function el(tag, className, text) {
const node = document.createElement(tag);
if (className) node.className = className;
if (text !== undefined) node.textContent = text;
return node;
}
function hms(ms) {
const total = Math.max(0, Math.round(ms / 1000));
const h = Math.floor(total / 3600);
const m = Math.floor((total % 3600) / 60);
const s = total % 60;
const pad = (n) => String(n).padStart(2, '0');
return h > 0 ? `${h}:${pad(m)}:${pad(s)}` : `${m}:${pad(s)}`;
}
/** Where the playhead is right now, extrapolated from the last server word. */
function playheadMs() {
if (!state || state.estMs === null || state.estMs === undefined) return null;
return state.estMs + (state.playing ? Date.now() - state.estAt : 0);
}
function render() {
root.textContent = '';
const set = settings();
if (!state || state.status === 'error') {
const box = el('div', 'resi-empty');
box.append(el('div', 'resi-empty-line', (state && state.message) || 'Not connected'));
root.append(box);
return;
}
const here = playheadMs();
const wrap = el('div', 'resi-wrap');
if (state.next) {
if (set.showCueName !== false) wrap.append(el('div', 'resi-label', 'NEXT'));
if (set.showCueName !== false) wrap.append(el('div', 'resi-cue', state.next.name || 'Next cue'));
const remaining = here === null ? null : state.next.ms - here;
const count = el('div', 'resi-count', remaining === null ? '—' : hms(remaining));
if (remaining !== null && remaining <= 30000) count.classList.add('is-soon');
if (!state.playing) count.classList.add('is-held');
wrap.append(count);
} else {
wrap.append(el('div', 'resi-label', state.event ? 'NO CUES LEFT' : 'NOTHING PLAYING'));
wrap.append(el('div', 'resi-cue', state.event || state.decoder || ''));
}
const foot = el('div', 'resi-foot');
if (set.showPrevious !== false && state.prev) {
foot.append(el('span', 'resi-foot-item',
`after ${state.prev.name}${here === null ? '' : ` · ${hms(here - state.prev.ms)} ago`}`));
}
if (set.showPosition !== false && here !== null) {
foot.append(el('span', 'resi-foot-item', `playhead ${hms(here)}`));
}
if (!state.playing && state.estMs !== null) foot.append(el('span', 'resi-foot-item is-held', 'paused'));
if (foot.childElementCount) wrap.append(foot);
if (set.showCueList && state.cues && state.cues.length) {
const list = el('ul', 'resi-list');
for (const cue of state.cues) {
const row = el('li', 'resi-list-row');
if (here !== null && cue.ms <= here) row.classList.add('is-past');
if (state.next && cue.ms === state.next.ms) row.classList.add('is-next');
row.append(el('span', 'resi-list-name', cue.name));
row.append(el('span', 'resi-list-at', hms(cue.ms)));
list.append(row);
}
wrap.append(list);
}
root.append(wrap);
}
function applyStatus() {
if (!state) return moduleApi.setStatus('connecting', 'Waiting for the server');
if (state.status !== 'ok') return moduleApi.setStatus('error', state.message || 'Not connected');
if (!state.playing) return moduleApi.setStatus('connecting', `Playback stopped — ${state.decoder}`);
const cadence = state.cadenceMs ? ` · Resi updates every ${Math.round(state.cadenceMs / 1000)}s` : '';
return moduleApi.setStatus('ok', `${state.decoder}${cadence}`);
}
return {
start() {
moduleApi.setStatus('connecting', 'Connecting');
stream = moduleApi.sse('/stream', {
state: (data) => {
try {
state = JSON.parse(data);
} catch {
return;
}
applyStatus();
render();
},
error: () => moduleApi.setStatus('error', 'Lost the connection to ProdDash'),
});
ticker = setInterval(render, TICK_MS);
render();
},
stop() {
if (stream) stream.close();
if (ticker) clearInterval(ticker);
stream = null;
ticker = null;
root.textContent = '';
},
onConfigChange() {
render();
},
};
}