Companion 5.1 marks image-buffer feedbacks as deprecated, and its layered buttons have a Gauge element that follows a number directly. So: - New numeric value feedbacks for gauges: fader/level position 0-100 for inputs, busses, matrix outputs, control groups, aux sends and matrix sends (one shared fader taper: 0 dB at 75 %, -inf at 0), raw pan 0..1 for a symmetric gauge, GEQ band dB, and input meter position. - Every knob and meter preset is now a layered preset: background box, channel name, live dB text and a Gauge bound to $(local:pos); on/off and mute tint the background. Meters use a vertical green/amber/red gauge. Text uses size 100 with shrink-to-fit (14 rendered tiny on 5.1) and the level gauge is white so it stays visible on a green background. - The old image-bar feedbacks keep working and are labelled "(legacy image)"; HELP.md explains how to add a gauge to your own button. - A sleeping iPad no longer logs a relay send error every few seconds: one warning per iPad per 10 minutes. Checked on the booth Companion 5.1: the layered knob previews show live names, levels and gauge fills. npm test: 392 checks pass. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
382 lines
16 KiB
JavaScript
382 lines
16 KiB
JavaScript
import { COLORS } from './feedbacks.js'
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/** Hard limits agreed for the preset list (Companion keeps all of it in memory and sends it to the web UI). */
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export const MAX_PRESETS = 3000
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export const MAX_PRESET_BYTES = 4 * 1024 * 1024
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const { white: WHITE, dark: DARK, red: RED, green: GREEN, amber: AMBER } = COLORS
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// Layered presets (native gauges). Colours are 0xRRGGBB numbers.
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const BLACK = 0x000000
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const TEXT = 0xffffff
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const GAUGE_GREEN = 0x00b050
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/** Level gauge fill: white, so it stays visible on a green (send on) or red (muted) background. */
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const GAUGE_LEVEL = 0xffffff
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const METER_AMBER = 0xf0a000
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const METER_RED = 0xe00000
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const ON_GREEN = 0x00a050 // a send is on / an input is assigned
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const MUTED_RED = 0xb01010 // muted, peak
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const SIGNAL_BG = 0x00501e // signal present on a meter button
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const fb = (feedbackId, options, bg, color = WHITE) => ({ feedbackId, options, style: { bgcolor: bg, color } })
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const act = (actionId, options) => ({ actionId, options })
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/**
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* Build every preset from the live state. When the list is too big `grMeters` (the gate / compressor reduction
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* meter presets) is dropped first, then `sendKnobs` (the per-input aux send level knobs).
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*/
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function build(inst, { grMeters = true, sendKnobs: withSendKnobs = true } = {}) {
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const s = inst.state
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const L = inst.label
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const presets = {}
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const structure = []
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const nameVar = (ent, n) => `$(${L}:${ent}_${n}_name)`
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const localFeedback = (variableName, feedbackId, options) => ({ variableName, variableType: 'feedback', feedbackId, options })
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const simple = (name, text, down, feedbacks = [], extra = {}) => ({
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type: 'simple',
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name,
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style: { text, size: 'auto', color: WHITE, bgcolor: DARK },
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steps: [{ down, up: [] }],
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feedbacks,
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...extra,
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})
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/** A rotary step: press = `press`, turning = `adjust` with the action's delta option set to -1 / +1. */
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const knobSteps = (press, adjustActionId, adjustOptions) => [
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{
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down: press,
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up: [],
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rotate_left: [act(adjustActionId, { ...adjustOptions, delta: -1 })],
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rotate_right: [act(adjustActionId, { ...adjustOptions, delta: 1 })],
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},
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]
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const text = (id, x, y, width, height, value) => ({ type: 'text', id, x, y, width, height, text: value, fontsize: 100, fontsizeAllowShrink: true, color: TEXT, halign: 'center', valign: 'center' })
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/** Boolean feedback on a layered preset: it colours the background box. */
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const tint = (feedbackId, options, color) => ({ feedbackId, options, styleOverrides: [{ elementId: 'bg', elementProperty: 'color', override: color }] })
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/**
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* Layered rotary preset with a native Companion gauge along the bottom: black background, the entity name on top, the
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* dB text below it, and a gauge fed by the `pos` local variable. `level` and `pos` are the text and the numeric value
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* feedbacks for the same thing.
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*/
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const layeredKnob = ({ name, title, press, adjust: [adjustActionId, adjustOptions], level: [levelId, levelOptions], pos: [posId, posOptions], feedbacks }) => ({
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type: 'layered',
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name,
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elements: [
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{ type: 'box', id: 'bg', x: 0, y: 0, width: 100, height: 100, color: BLACK },
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text('title', 0, 0, 100, 55, title),
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text('level', 0, 52, 100, 32, '$(local:level) dB'),
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{
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type: 'gauge',
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id: 'gauge',
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x: 0,
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y: 84,
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width: 100,
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height: 16,
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value: { isExpression: true, value: '$(local:pos)' },
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min: 0,
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max: 100,
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orientation: 'horizontal',
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trackStyle: 'dimmed',
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fillEnabled: true,
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multiColour: false,
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stops: [{ value: 0, color: GAUGE_LEVEL, gradient: false }],
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},
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],
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steps: knobSteps(press, adjustActionId, adjustOptions),
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feedbacks,
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localVariables: [localFeedback('level', levelId, levelOptions), localFeedback('pos', posId, posOptions)],
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})
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/** Layered input meter: name on the left, a vertical gauge (green / amber / red zones) at the right edge. */
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const layeredMeter = ({ name, title, options }) => ({
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type: 'layered',
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name,
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elements: [
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{ type: 'box', id: 'bg', x: 0, y: 0, width: 100, height: 100, color: BLACK },
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text('title', 0, 0, 86, 100, title),
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{
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type: 'gauge',
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id: 'gauge',
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x: 86,
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y: 0,
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width: 14,
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height: 100,
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value: { isExpression: true, value: '$(local:pos)' },
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min: 0,
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max: 100,
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orientation: 'vertical',
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trackStyle: 'dimmed',
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fillEnabled: true,
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multiColour: true,
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stops: [
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{ value: 0, color: GAUGE_GREEN, gradient: false },
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{ value: 70, color: METER_AMBER, gradient: false },
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{ value: 90, color: METER_RED, gradient: false },
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],
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},
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],
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steps: [{ down: [], up: [] }],
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feedbacks: [tint('input_signal', { ...options, threshold: 5 }, SIGNAL_BG), tint('input_peak', { ...options, hold: 2 }, MUTED_RED)],
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localVariables: [localFeedback('pos', 'input_meter_pos', options)],
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})
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const group = (id, name, ids) => ({ id, type: 'simple', name, presets: ids })
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// ---- Inputs
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{
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const muteIds = []
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const knobIds = []
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const soloIds = []
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const meterIds = { level: [], gate: [], comp: [] }
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for (const n of s.numbers('input')) {
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const name = s.displayName('input', n)
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const tag = `${n} · ${name}`
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presets[`input_mute_${n}`] = simple(`Mute: ${tag}`, nameVar('input', n), [act('input_mute', { channels: [n], state: 'toggle' })], [fb('input_muted', { channel: n }, RED)])
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presets[`input_knob_${n}`] = layeredKnob({
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name: `Fader knob: ${tag}`,
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title: nameVar('input', n),
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press: [act('input_mute', { channels: [n], state: 'toggle' })],
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adjust: ['input_fader_adjust', { channel: n }],
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level: ['input_fader_value', { channel: n }],
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pos: ['input_fader_pos', { channel: n }],
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feedbacks: [tint('input_muted', { channel: n }, MUTED_RED)],
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})
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presets[`input_solo_${n}`] = simple(`Solo: ${tag}`, `${nameVar('input', n)}\\nSOLO`, [act('input_solo', { channels: [n], state: 'toggle' })], [fb('input_solo', { channel: n }, AMBER, COLORS.black)])
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for (const [meter, prefix, label] of [
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['level', 'input_meter', 'Meter'],
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['gate', 'input_gate_gr', 'Gate reduction'],
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['comp', 'input_comp_gr', 'Compressor reduction'],
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]) {
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if (meter !== 'level' && !grMeters) continue
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presets[`${prefix}_${n}`] = layeredMeter({ name: `${label}: ${tag}`, title: nameVar('input', n), options: { channel: n, meter } })
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meterIds[meter].push(`${prefix}_${n}`)
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}
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muteIds.push(`input_mute_${n}`)
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knobIds.push(`input_knob_${n}`)
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soloIds.push(`input_solo_${n}`)
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}
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if (muteIds.length) {
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structure.push({
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id: 'inputs',
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name: 'Inputs',
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definitions: [group('inputs_mute', 'Mute', muteIds), group('inputs_knob', 'Fader (knob)', knobIds), group('inputs_solo', 'Solo', soloIds)],
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})
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structure.push({
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id: 'meters',
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name: 'Input meters',
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description: 'Meters subscribe on the console when the button first renders.',
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definitions: [
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group('meters_input', 'Level', meterIds.level),
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...(grMeters ? [group('meters_gate', 'Gate gain reduction', meterIds.gate), group('meters_comp', 'Compressor gain reduction', meterIds.comp)] : []),
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],
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})
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}
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}
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// ---- Busses
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{
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const muteIds = []
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const knobIds = []
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for (const n of s.named('buss')) {
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const tag = `${n} · ${s.displayName('buss', n)} (${s.bussMode(n)})`
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presets[`buss_mute_${n}`] = simple(`Master mute: ${tag}`, nameVar('buss', n), [act('buss_mute', { busses: [n], state: 'toggle' })], [fb('buss_muted', { buss: n }, RED)])
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presets[`buss_knob_${n}`] = layeredKnob({
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name: `Master fader (knob): ${tag}`,
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title: nameVar('buss', n),
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press: [act('buss_mute', { busses: [n], state: 'toggle' })],
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adjust: ['buss_fader_adjust', { buss: n }],
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level: ['buss_fader_value', { buss: n }],
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pos: ['buss_fader_pos', { buss: n }],
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feedbacks: [tint('buss_muted', { buss: n }, MUTED_RED)],
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})
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muteIds.push(`buss_mute_${n}`)
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knobIds.push(`buss_knob_${n}`)
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}
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if (muteIds.length) {
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structure.push({ id: 'busses', name: 'Busses', definitions: [group('busses_mute', 'Master mute', muteIds), group('busses_knob', 'Master fader (knob)', knobIds)] })
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}
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}
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// ---- Sends to each aux buss
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const inputs = s.numbers('input')
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for (const b of s.namedBusses('aux')) {
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const bname = s.displayName('buss', b)
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const onIds = []
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const knobIds = []
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for (const ch of inputs) {
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const cname = s.displayName('input', ch)
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const tag = `${ch} · ${cname} → ${b} · ${bname}`
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const text = `${nameVar('input', ch)}\\n$(local:level) dB`
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const lv = [localFeedback('level', 'send_level_value', { channel: ch, buss: b })]
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presets[`send_on_${ch}_${b}`] = simple(`Send on/off: ${tag}`, text, [act('send_on', { channel: ch, buss: b, state: 'toggle' })], [fb('send_on', { channel: ch, buss: b }, GREEN)], { localVariables: lv })
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onIds.push(`send_on_${ch}_${b}`)
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if (withSendKnobs) {
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presets[`send_knob_${ch}_${b}`] = layeredKnob({
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name: `Send level (knob): ${tag}`,
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title: nameVar('input', ch),
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press: [act('send_on', { channel: ch, buss: b, state: 'toggle' })],
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adjust: ['send_level_adjust', { channel: ch, buss: b }],
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level: ['send_level_value', { channel: ch, buss: b }],
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pos: ['send_level_pos', { channel: ch, buss: b }],
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feedbacks: [tint('send_on', { channel: ch, buss: b }, ON_GREEN)],
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})
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knobIds.push(`send_knob_${ch}_${b}`)
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}
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}
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const defs = [group(`sends_${b}_on`, 'On/off', onIds)]
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if (withSendKnobs) defs.push(group(`sends_${b}_knob`, 'Level (knob)', knobIds))
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if (onIds.length) structure.push({ id: `sends_${b}`, name: `Sends to ${bname}`, definitions: defs })
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}
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// ---- Assign to each group buss
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for (const b of s.namedBusses('group')) {
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const bname = s.displayName('buss', b)
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const ids = []
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for (const ch of inputs) {
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presets[`group_${ch}_${b}`] = simple(
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`Assign: ${ch} · ${s.displayName('input', ch)} → ${b} · ${bname}`,
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nameVar('input', ch),
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[act('group_assign', { channel: ch, buss: b, state: 'toggle' })],
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[fb('group_assigned', { channel: ch, buss: b }, GREEN)],
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)
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ids.push(`group_${ch}_${b}`)
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}
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if (ids.length) structure.push({ id: `group_${b}`, name: `Group ${bname}`, definitions: [group(`group_${b}_assign`, 'Assign', ids)] })
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}
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// ---- Matrix and control groups
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{
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const muteIds = []
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const knobIds = []
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for (const n of s.named('matrix')) {
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const tag = `${n} · ${s.displayName('matrix', n)}`
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presets[`matrix_mute_${n}`] = simple(`Mute: ${tag}`, nameVar('matrix', n), [act('matrix_mute', { matrix: n, state: 'toggle' })], [fb('matrix_muted', { matrix: n }, RED)])
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presets[`matrix_knob_${n}`] = layeredKnob({
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name: `Fader (knob): ${tag}`,
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title: nameVar('matrix', n),
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press: [act('matrix_mute', { matrix: n, state: 'toggle' })],
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adjust: ['matrix_fader_adjust', { matrix: n }],
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level: ['matrix_fader_value', { matrix: n }],
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pos: ['matrix_fader_pos', { matrix: n }],
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feedbacks: [tint('matrix_muted', { matrix: n }, MUTED_RED)],
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})
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muteIds.push(`matrix_mute_${n}`)
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knobIds.push(`matrix_knob_${n}`)
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}
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if (muteIds.length) structure.push({ id: 'matrix', name: 'Matrix', definitions: [group('matrix_mute', 'Mute', muteIds), group('matrix_knob', 'Fader (knob)', knobIds)] })
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}
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{
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const muteIds = []
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const knobIds = []
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for (const n of s.named('cg')) {
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const tag = `${n} · ${s.displayName('cg', n)}`
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presets[`cg_mute_${n}`] = simple(`Mute: ${tag}`, nameVar('cg', n), [act('cg_mute', { cg: n, state: 'toggle' })], [fb('cg_muted', { cg: n }, RED)])
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presets[`cg_knob_${n}`] = layeredKnob({
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name: `Fader (knob): ${tag}`,
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title: nameVar('cg', n),
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press: [act('cg_mute', { cg: n, state: 'toggle' })],
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adjust: ['cg_fader_adjust', { cg: n }],
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level: ['cg_fader_value', { cg: n }],
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pos: ['cg_fader_pos', { cg: n }],
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feedbacks: [tint('cg_muted', { cg: n }, MUTED_RED)],
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})
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muteIds.push(`cg_mute_${n}`)
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knobIds.push(`cg_knob_${n}`)
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}
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if (muteIds.length) structure.push({ id: 'cgs', name: 'Control groups', definitions: [group('cgs_mute', 'Mute', muteIds), group('cgs_knob', 'Fader (knob)', knobIds)] })
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}
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// ---- Matrix sends: one section per matrix output, per matrix input an on/off button and a level knob
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for (const out of s.numbers('matrix')) {
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const oname = s.displayName('matrix', out)
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const onIds = []
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const knobIds = []
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for (const inN of s.numbers('minput')) {
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const tag = `Matrix In ${inN} → ${out} · ${oname}`
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const text = `Matrix In ${inN}\\n$(local:level) dB`
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const options = { matrixIn: inN, matrixOut: out }
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const lv = [localFeedback('level', 'matrix_send_level_value', options)]
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presets[`msend_on_${inN}_${out}`] = simple(`Matrix send on/off: ${tag}`, text, [act('matrix_send_on', { ...options, state: 'toggle' })], [fb('matrix_send_on', options, GREEN)], { localVariables: lv })
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presets[`msend_knob_${inN}_${out}`] = layeredKnob({
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name: `Matrix send level (knob): ${tag}`,
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title: `Matrix In ${inN}`,
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press: [act('matrix_send_on', { ...options, state: 'toggle' })],
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adjust: ['matrix_send_level_adjust', options],
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level: ['matrix_send_level_value', options],
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pos: ['matrix_send_level_pos', options],
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feedbacks: [tint('matrix_send_on', options, ON_GREEN)],
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})
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onIds.push(`msend_on_${inN}_${out}`)
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knobIds.push(`msend_knob_${inN}_${out}`)
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}
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if (onIds.length) {
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structure.push({
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id: `msends_${out}`,
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name: `Matrix sends to ${oname}`,
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definitions: [group(`msends_${out}_on`, 'On/off', onIds), group(`msends_${out}_knob`, 'Level (knob)', knobIds)],
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})
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}
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}
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// ---- Graphic EQs: in / out
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{
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const ids = []
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for (const n of s.numbers('geq')) {
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presets[`geq_in_${n}`] = simple(`In/out: ${n} · ${s.displayName('geq', n)}`, `${s.displayName('geq', n)}\\nIN`, [act('geq_on', { geq: n, state: 'toggle' })], [fb('geq_on', { geq: n }, GREEN)])
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ids.push(`geq_in_${n}`)
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}
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if (ids.length) structure.push({ id: 'geqs', name: 'Graphic EQs', definitions: [group('geqs_in', 'In/out', ids)] })
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}
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// ---- Snapshots
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{
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const fireIds = []
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for (const [index, snap] of [...s.snapshots.list].sort((a, b) => a[0] - b[0])) {
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presets[`snap_fire_${index}`] = simple(`Fire ${index} · ${snap.name}`, `${index}\\n${snap.name}`, [act('snapshot_fire', { snapshot: index })], [fb('snapshot_current', { snapshot: index }, GREEN)])
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fireIds.push(`snap_fire_${index}`)
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}
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presets.snap_next = simple('Next snapshot', 'NEXT ▶', [act('snapshot_next', {})])
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presets.snap_prev = simple('Previous snapshot', '◀ PREV', [act('snapshot_prev', {})])
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presets.snap_current = simple('Current snapshot (display)', `$(${L}:snapshot_index)\\n$(local:snap)`, [], [], {
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localVariables: [localFeedback('snap', 'snapshot_name_value', {})],
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})
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const defs = []
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if (fireIds.length) defs.push(group('snapshots_fire', 'Fire', fireIds))
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defs.push(group('snapshots_nav', 'Next / previous / current', ['snap_next', 'snap_prev', 'snap_current']))
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structure.push({ id: 'snapshots', name: 'Snapshots', definitions: defs })
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}
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// ---- Console
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{
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presets.console_reload = simple('Reload from console', `$(${L}:console_name)\\nReload`, [act('reload', {})], [fb('connected', {}, GREEN)])
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presets.console_status = simple('Connection status', 'Console', [], [fb('connected', {}, GREEN), { ...fb('connected', {}, RED), isInverted: true }])
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presets.console_relay = simple('Relay status', `iPads\\n$(${L}:relay_clients)`, [], [fb('relay_clients', {}, GREEN)])
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structure.push({ id: 'console', name: 'Console', definitions: [group('console_all', 'Console', ['console_reload', 'console_status', 'console_relay'])] })
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}
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|
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return { structure, presets }
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}
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|
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/**
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* Presets for the current state: { structure, presets, stats }. If the list would exceed the agreed limits the
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* gate / compressor reduction meter presets are left out first, then the per-input aux send level knobs;
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|
* stats.dropped says which.
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*/
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export function getPresetDefinitions(inst, limits = { count: MAX_PRESETS, bytes: MAX_PRESET_BYTES }) {
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|
const tiers = [
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{ options: { grMeters: true, sendKnobs: true }, dropped: [] },
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|
{ options: { grMeters: false, sendKnobs: true }, dropped: ['the gate / compressor reduction meter presets'] },
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|
{ options: { grMeters: false, sendKnobs: false }, dropped: ['the gate / compressor reduction meter presets', 'the per-input send level knobs'] },
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|
]
|
|
let built
|
|
let count = 0
|
|
let bytes = 0
|
|
let dropped = []
|
|
for (const tier of tiers) {
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|
built = build(inst, tier.options)
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|
count = Object.keys(built.presets).length
|
|
bytes = JSON.stringify(built.presets).length
|
|
dropped = tier.dropped
|
|
if (count <= limits.count && bytes <= limits.bytes) break
|
|
}
|
|
return { ...built, stats: { count, bytes, dropped } }
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|
}
|