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companion-module-digico-s31/src/definitions/presets.js
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import { COLORS } from './feedbacks.js'
/** Hard limits agreed for the preset list (Companion keeps all of it in memory and sends it to the web UI). */
export const MAX_PRESETS = 3000
export const MAX_PRESET_BYTES = 4 * 1024 * 1024
const { white: WHITE, dark: DARK, red: RED, green: GREEN, amber: AMBER, bar: BAR } = COLORS
const fb = (feedbackId, options, bg, color = WHITE) => ({ feedbackId, options, style: { bgcolor: bg, color } })
const act = (actionId, options) => ({ actionId, options })
/**
* Build every preset from the live state. When the list is too big `grMeters` (the gate / compressor reduction
* meter presets) is dropped first, then `sendKnobs` (the per-input aux send level knobs).
*/
function build(inst, { grMeters = true, sendKnobs: withSendKnobs = true } = {}) {
const s = inst.state
const L = inst.label
const presets = {}
const structure = []
const nameVar = (ent, n) => `$(${L}:${ent}_${n}_name)`
const localFeedback = (variableName, feedbackId, options) => ({ variableName, variableType: 'feedback', feedbackId, options })
const simple = (name, text, down, feedbacks = [], extra = {}) => ({
type: 'simple',
name,
style: { text, size: 'auto', color: WHITE, bgcolor: DARK },
steps: [{ down, up: [] }],
feedbacks,
...extra,
})
/** Rotary preset: press = `press`, turning = `adjust` with ∓1 (the action's delta option). */
const knob = (name, text, press, adjustActionId, adjustOptions, localVariables, feedbacks) => ({
type: 'simple',
name,
style: { text, size: 'auto', color: WHITE, bgcolor: DARK },
steps: [
{
down: press,
up: [],
rotate_left: [act(adjustActionId, { ...adjustOptions, delta: -1 })],
rotate_right: [act(adjustActionId, { ...adjustOptions, delta: 1 })],
},
],
feedbacks,
localVariables,
})
const group = (id, name, ids) => ({ id, type: 'simple', name, presets: ids })
// ---- Inputs
{
const muteIds = []
const knobIds = []
const soloIds = []
const meterIds = { level: [], gate: [], comp: [] }
for (const n of s.numbers('input')) {
const name = s.displayName('input', n)
const tag = `${n} · ${name}`
presets[`input_mute_${n}`] = simple(`Mute: ${tag}`, nameVar('input', n), [act('input_mute', { channels: [n], state: 'toggle' })], [fb('input_muted', { channel: n }, RED)])
presets[`input_knob_${n}`] = knob(
`Fader knob: ${tag}`,
`${nameVar('input', n)}\\n$(local:level) dB`,
[act('input_mute', { channels: [n], state: 'toggle' })],
'input_fader_adjust',
{ channel: n },
[localFeedback('level', 'input_fader_value', { channel: n })],
[fb('input_muted', { channel: n }, RED), { feedbackId: 'input_fader_bar', options: { channel: n, color: BAR } }],
)
presets[`input_solo_${n}`] = simple(`Solo: ${tag}`, `${nameVar('input', n)}\\nSOLO`, [act('input_solo', { channels: [n], state: 'toggle' })], [fb('input_solo', { channel: n }, AMBER, COLORS.black)])
for (const [meter, prefix, label] of [
['level', 'input_meter', 'Meter'],
['gate', 'input_gate_gr', 'Gate reduction'],
['comp', 'input_comp_gr', 'Compressor reduction'],
]) {
if (meter !== 'level' && !grMeters) continue
presets[`${prefix}_${n}`] = simple(
`${label}: ${tag}`,
nameVar('input', n),
[],
[
{ feedbackId: 'input_meter_bar', options: { channel: n, meter } },
fb('input_signal', { channel: n, meter, threshold: 5 }, GREEN),
fb('input_peak', { channel: n, meter, hold: 2 }, RED),
],
)
meterIds[meter].push(`${prefix}_${n}`)
}
muteIds.push(`input_mute_${n}`)
knobIds.push(`input_knob_${n}`)
soloIds.push(`input_solo_${n}`)
}
if (muteIds.length) {
structure.push({
id: 'inputs',
name: 'Inputs',
definitions: [group('inputs_mute', 'Mute', muteIds), group('inputs_knob', 'Fader (knob)', knobIds), group('inputs_solo', 'Solo', soloIds)],
})
structure.push({
id: 'meters',
name: 'Input meters',
description: 'Meters subscribe on the console when the button first renders.',
definitions: [
group('meters_input', 'Level', meterIds.level),
...(grMeters ? [group('meters_gate', 'Gate gain reduction', meterIds.gate), group('meters_comp', 'Compressor gain reduction', meterIds.comp)] : []),
],
})
}
}
// ---- Busses
{
const muteIds = []
const knobIds = []
for (const n of s.named('buss')) {
const tag = `${n} · ${s.displayName('buss', n)} (${s.bussMode(n)})`
presets[`buss_mute_${n}`] = simple(`Master mute: ${tag}`, nameVar('buss', n), [act('buss_mute', { busses: [n], state: 'toggle' })], [fb('buss_muted', { buss: n }, RED)])
presets[`buss_knob_${n}`] = knob(
`Master fader (knob): ${tag}`,
`${nameVar('buss', n)}\\n$(local:level) dB`,
[act('buss_mute', { busses: [n], state: 'toggle' })],
'buss_fader_adjust',
{ buss: n },
[localFeedback('level', 'buss_fader_value', { buss: n })],
[fb('buss_muted', { buss: n }, RED), { feedbackId: 'buss_fader_bar', options: { buss: n, color: BAR } }],
)
muteIds.push(`buss_mute_${n}`)
knobIds.push(`buss_knob_${n}`)
}
if (muteIds.length) {
structure.push({ id: 'busses', name: 'Busses', definitions: [group('busses_mute', 'Master mute', muteIds), group('busses_knob', 'Master fader (knob)', knobIds)] })
}
}
// ---- Sends to each aux buss
const inputs = s.numbers('input')
for (const b of s.namedBusses('aux')) {
const bname = s.displayName('buss', b)
const onIds = []
const knobIds = []
for (const ch of inputs) {
const cname = s.displayName('input', ch)
const tag = `${ch} · ${cname} → ${b} · ${bname}`
const text = `${nameVar('input', ch)}\\n$(local:level) dB`
const lv = [localFeedback('level', 'send_level_value', { channel: ch, buss: b })]
presets[`send_on_${ch}_${b}`] = simple(`Send on/off: ${tag}`, text, [act('send_on', { channel: ch, buss: b, state: 'toggle' })], [fb('send_on', { channel: ch, buss: b }, GREEN)], { localVariables: lv })
onIds.push(`send_on_${ch}_${b}`)
if (withSendKnobs) {
presets[`send_knob_${ch}_${b}`] = knob(
`Send level (knob): ${tag}`,
text,
[act('send_on', { channel: ch, buss: b, state: 'toggle' })],
'send_level_adjust',
{ channel: ch, buss: b },
lv,
[fb('send_on', { channel: ch, buss: b }, GREEN), { feedbackId: 'send_level_bar', options: { channel: ch, buss: b, color: BAR } }],
)
knobIds.push(`send_knob_${ch}_${b}`)
}
}
const defs = [group(`sends_${b}_on`, 'On/off', onIds)]
if (withSendKnobs) defs.push(group(`sends_${b}_knob`, 'Level (knob)', knobIds))
if (onIds.length) structure.push({ id: `sends_${b}`, name: `Sends to ${bname}`, definitions: defs })
}
// ---- Assign to each group buss
for (const b of s.namedBusses('group')) {
const bname = s.displayName('buss', b)
const ids = []
for (const ch of inputs) {
presets[`group_${ch}_${b}`] = simple(
`Assign: ${ch} · ${s.displayName('input', ch)} → ${b} · ${bname}`,
nameVar('input', ch),
[act('group_assign', { channel: ch, buss: b, state: 'toggle' })],
[fb('group_assigned', { channel: ch, buss: b }, GREEN)],
)
ids.push(`group_${ch}_${b}`)
}
if (ids.length) structure.push({ id: `group_${b}`, name: `Group ${bname}`, definitions: [group(`group_${b}_assign`, 'Assign', ids)] })
}
// ---- Matrix and control groups
{
const muteIds = []
const knobIds = []
for (const n of s.named('matrix')) {
const tag = `${n} · ${s.displayName('matrix', n)}`
presets[`matrix_mute_${n}`] = simple(`Mute: ${tag}`, nameVar('matrix', n), [act('matrix_mute', { matrix: n, state: 'toggle' })], [fb('matrix_muted', { matrix: n }, RED)])
presets[`matrix_knob_${n}`] = knob(
`Fader (knob): ${tag}`,
`${nameVar('matrix', n)}\\n$(local:level) dB`,
[act('matrix_mute', { matrix: n, state: 'toggle' })],
'matrix_fader_adjust',
{ matrix: n },
[localFeedback('level', 'matrix_fader_value', { matrix: n })],
[fb('matrix_muted', { matrix: n }, RED)],
)
muteIds.push(`matrix_mute_${n}`)
knobIds.push(`matrix_knob_${n}`)
}
if (muteIds.length) structure.push({ id: 'matrix', name: 'Matrix', definitions: [group('matrix_mute', 'Mute', muteIds), group('matrix_knob', 'Fader (knob)', knobIds)] })
}
{
const muteIds = []
const knobIds = []
for (const n of s.named('cg')) {
const tag = `${n} · ${s.displayName('cg', n)}`
presets[`cg_mute_${n}`] = simple(`Mute: ${tag}`, nameVar('cg', n), [act('cg_mute', { cg: n, state: 'toggle' })], [fb('cg_muted', { cg: n }, RED)])
presets[`cg_knob_${n}`] = knob(
`Fader (knob): ${tag}`,
`${nameVar('cg', n)}\\n$(local:level) dB`,
[act('cg_mute', { cg: n, state: 'toggle' })],
'cg_fader_adjust',
{ cg: n },
[localFeedback('level', 'cg_fader_value', { cg: n })],
[fb('cg_muted', { cg: n }, RED)],
)
muteIds.push(`cg_mute_${n}`)
knobIds.push(`cg_knob_${n}`)
}
if (muteIds.length) structure.push({ id: 'cgs', name: 'Control groups', definitions: [group('cgs_mute', 'Mute', muteIds), group('cgs_knob', 'Fader (knob)', knobIds)] })
}
// ---- Matrix sends: one section per matrix output, per matrix input an on/off button and a level knob
for (const out of s.numbers('matrix')) {
const oname = s.displayName('matrix', out)
const onIds = []
const knobIds = []
for (const inN of s.numbers('minput')) {
const tag = `Matrix In ${inN} → ${out} · ${oname}`
const text = `Matrix In ${inN}\\n$(local:level) dB`
const options = { matrixIn: inN, matrixOut: out }
const lv = [localFeedback('level', 'matrix_send_level_value', options)]
presets[`msend_on_${inN}_${out}`] = simple(`Matrix send on/off: ${tag}`, text, [act('matrix_send_on', { ...options, state: 'toggle' })], [fb('matrix_send_on', options, GREEN)], { localVariables: lv })
presets[`msend_knob_${inN}_${out}`] = knob(
`Matrix send level (knob): ${tag}`,
text,
[act('matrix_send_on', { ...options, state: 'toggle' })],
'matrix_send_level_adjust',
options,
lv,
[fb('matrix_send_on', options, GREEN), { feedbackId: 'matrix_send_level_bar', options: { ...options, color: BAR } }],
)
onIds.push(`msend_on_${inN}_${out}`)
knobIds.push(`msend_knob_${inN}_${out}`)
}
if (onIds.length) {
structure.push({
id: `msends_${out}`,
name: `Matrix sends to ${oname}`,
definitions: [group(`msends_${out}_on`, 'On/off', onIds), group(`msends_${out}_knob`, 'Level (knob)', knobIds)],
})
}
}
// ---- Graphic EQs: in / out
{
const ids = []
for (const n of s.numbers('geq')) {
presets[`geq_in_${n}`] = simple(`In/out: ${n} · ${s.displayName('geq', n)}`, `${s.displayName('geq', n)}\\nIN`, [act('geq_on', { geq: n, state: 'toggle' })], [fb('geq_on', { geq: n }, GREEN)])
ids.push(`geq_in_${n}`)
}
if (ids.length) structure.push({ id: 'geqs', name: 'Graphic EQs', definitions: [group('geqs_in', 'In/out', ids)] })
}
// ---- Snapshots
{
const fireIds = []
for (const [index, snap] of [...s.snapshots.list].sort((a, b) => a[0] - b[0])) {
presets[`snap_fire_${index}`] = simple(`Fire ${index} · ${snap.name}`, `${index}\\n${snap.name}`, [act('snapshot_fire', { snapshot: index })], [fb('snapshot_current', { snapshot: index }, GREEN)])
fireIds.push(`snap_fire_${index}`)
}
presets.snap_next = simple('Next snapshot', 'NEXT ▶', [act('snapshot_next', {})])
presets.snap_prev = simple('Previous snapshot', '◀ PREV', [act('snapshot_prev', {})])
presets.snap_current = simple('Current snapshot (display)', `$(${L}:snapshot_index)\\n$(local:snap)`, [], [], {
localVariables: [localFeedback('snap', 'snapshot_name_value', {})],
})
const defs = []
if (fireIds.length) defs.push(group('snapshots_fire', 'Fire', fireIds))
defs.push(group('snapshots_nav', 'Next / previous / current', ['snap_next', 'snap_prev', 'snap_current']))
structure.push({ id: 'snapshots', name: 'Snapshots', definitions: defs })
}
// ---- Console
{
presets.console_reload = simple('Reload from console', `$(${L}:console_name)\\nReload`, [act('reload', {})], [fb('connected', {}, GREEN)])
presets.console_status = simple('Connection status', 'Console', [], [fb('connected', {}, GREEN), { ...fb('connected', {}, RED), isInverted: true }])
presets.console_relay = simple('Relay status', `iPads\\n$(${L}:relay_clients)`, [], [fb('relay_clients', {}, GREEN)])
structure.push({ id: 'console', name: 'Console', definitions: [group('console_all', 'Console', ['console_reload', 'console_status', 'console_relay'])] })
}
return { structure, presets }
}
/**
* Presets for the current state: { structure, presets, stats }. If the list would exceed the agreed limits the
* gate / compressor reduction meter presets are left out first, then the per-input aux send level knobs;
* stats.dropped says which.
*/
export function getPresetDefinitions(inst, limits = { count: MAX_PRESETS, bytes: MAX_PRESET_BYTES }) {
const tiers = [
{ options: { grMeters: true, sendKnobs: true }, dropped: [] },
{ options: { grMeters: false, sendKnobs: true }, dropped: ['the gate / compressor reduction meter presets'] },
{ options: { grMeters: false, sendKnobs: false }, dropped: ['the gate / compressor reduction meter presets', 'the per-input send level knobs'] },
]
let built
let count = 0
let bytes = 0
let dropped = []
for (const tier of tiers) {
built = build(inst, tier.options)
count = Object.keys(built.presets).length
bytes = JSON.stringify(built.presets).length
dropped = tier.dropped
if (count <= limits.count && bytes <= limits.bytes) break
}
return { ...built, stats: { count, bytes, dropped } }
}