DiGiCo OSC Command List for Other OSC                                                          17/11/2014


Example Message formats:


/sd/Input_Channels/1/Channel_Input/name, s,FRED   -   Change Input channel 1 label to "Fred"
/sd/Input_Channels/1/mute, i,1                    -   Set Input channel 1 Mute ON
/sd/Input_Channels/1/fader, f,1                   -   Set Input channel 1 fader to MAX
                                                                                                                              TYPE    OSC MIN   OSC MAX
Prefix
/sd/     Input_Channels    /   *                  /   Channel_Input         /   trim                                         Float          0         1
/sd/     Input_Channels    /   *                  /   Channel_Input         /   phase                                        Int            0         3
/sd/     Input_Channels    /   *                  /   Channel_Input         /   main                        /   alt_in       Int            0         1
/sd/     Input_Channels    /   *                  /   Channel_Input         /   phantom                                      Int            0         1
/sd/     Input_Channels    /   *                  /   Channel_Input         /   alt_phantom                                  Int            0         1
/sd/     Input_Channels    /   *                  /   Channel_Input         /   analog_gain                                  Float          0         1
/sd/     Input_Channels    /   *                  /   Channel_Input         /   alt_analog_gain                              Float          0         1
/sd/     Input_Channels    /   *                  /   Channel_Input         /   input_pad                                    Int            0         1
/sd/     Input_Channels    /   *                  /   Channel_Input         /   alt_input_pad                                Int            0         1
/sd/     Input_Channels    /   *                  /   Channel_Input         /   name                                         String
/sd/     Input_Channels    /   *                  /   Aux_Send              /   *                           /   send_level   Float          0         1
/sd/     Input_Channels    /   *                  /   Aux_Send              /   *                           /   send_on      Int            0         1
/sd/     Input_Channels    /   *                  /   Aux_Send              /   *                           /   send_pan     Float          0         1
/sd/     Input_Channels    /   *                  /   Group_Send            /   *                           /   group        Int            0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_in                                        Int            0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_on_1                                      Int            0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_on_2                                      Int            0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_on_3                                      Int            0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_on_4                                      Int            0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_curve_1                                   Int            1         4
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_curve_2                                   Int            1         4
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_curve_3                                   Int            1         4
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_curve_4                                   Int            1         4
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_freq_1                                    Float          0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_freq_2                                    Float          0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_freq_3                                    Float          0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_freq_4                                    Float          0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_Q_1                                       Float          0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_Q_2                                       Float          0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_Q_3                                       Float          0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_Q_4                                       Float          0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_gain_1                                    Float          0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_gain_2                                    Float          0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_gain_3                                    Float          0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_gain_4                                    Float          0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_over-under_1                              Int            0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_over-under_2                              Int            0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_over-under_3                              Int            0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_over-under_4                              Int            0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_thresh_1                                  Float          0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_thresh_2                                  Float          0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_thresh_3                                  Float          0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_thresh_4                                  Float          0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_ratio_1                                   Float          0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_ratio_2                                   Float          0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_ratio_3                                   Float          0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_ratio_4                                   Float          0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_attack_1                                  Float          0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_attack_2                                  Float          0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_attack_3                                  Float          0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_attack_4                                  Float          0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_release_1                                 Float          0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_release_2                                 Float          0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_release_3                                 Float          0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_release_4                                 Float          0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_symm_Q_1                                  Int            0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_symm_Q_2                                  Int            0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_symm_Q_3                                  Int            0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   eq_symm_Q_4                                  Int            0         1
/sd/     Input_Channels    /   *                  /   EQ                    /   dynamic_eq_on_1                              Int            0         1
/sd/   Input_Channels   /   *   /   EQ              /   dynamic_eq_on_2      Int     0   1
/sd/   Input_Channels   /   *   /   EQ              /   dynamic_eq_on_3      Int     0   1
/sd/   Input_Channels   /   *   /   EQ              /   dynamic_eq_on_4      Int     0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_in              Int     0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   gate_in              Int     0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_band_in_1       Int     0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_band_in_2       Int     0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_band_in_3       Int     0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_LP_crossover    Float   0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_HP_crossover    Float   0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_gain_1          Float   0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_gain_2          Float   0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_gain_3          Float   0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_gain_4          Float   0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   gate_range           Float   0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_thresh_1        Float   0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_thresh_2        Float   0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_thresh_3        Float   0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   gate_thresh          Float   0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_knee_1          Int     0   2
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_knee_2          Int     0   2
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_knee_3          Int     0   2
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_knee_4          Int     0   2
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_ratio_1         Float   0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_ratio_2         Float   0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_ratio_3         Float   0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_ratio_4         Float   0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_attack_1        Float   0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_attack_2        Float   0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_attack_3        Float   0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   gate_attack          Float   0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_release_1       Float   0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_release_2       Float   0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_release_3       Float   0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   gate_release         Float   0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   gate_hold            Float   0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   key_solo             Int     0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_listen_1        Int     0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_listen_2        Int     0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_listen_3        Int     0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_all_gain        Float   0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_all_thresh      Float   0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_auto-gain_1     Int     0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_auto-gain_2     Int     0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_auto-gain_3     Int     0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   comp_auto-gain_4     Int     0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   desser_centre_freq   Float   0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   gate_centre_freq     Float   0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   desser_freq_width    Float   0   1
/sd/   Input_Channels   /   *   /   Dynamics        /   gate_freq_width      Float   0   1
/sd/   Input_Channels   /   *   /   Filters         /   hi_filter_in         Int     0   1
/sd/   Input_Channels   /   *   /   Filters         /   lo_filter_in         Int     0   1
/sd/   Input_Channels   /   *   /   Filters         /   hi_filter_freq       Float   0   1
/sd/   Input_Channels   /   *   /   Filters         /   lo_filter_freq       Float   0   1
/sd/   Input_Channels   /   *   /   Insert          /   insert_A_in          Int     0   1
/sd/   Input_Channels   /   *   /   Insert          /   insert_B_in          Int     0   1
/sd/   Input_Channels   /   *   /   Channel_Delay   /   delay_on             Int     0   1
/sd/   Input_Channels   /   *   /   Channel_Delay   /   delay                Float   0   1
/sd/   Input_Channels   /   *   /   Channel_Delay   /   fine_delay           Float   0   1
/sd/   Input_Channels   /   *   /   CGs_level                                Float   0   1
/sd/   Input_Channels   /   *   /   solo                                     Int     0   1
/sd/   Input_Channels   /   *   /   CGs_mute                                 Int     0   1
/sd/   Input_Channels   /   *   /   fader                                    Float   0   1
/sd/   Input_Channels   /   *   /   mute                                     Int     0   1
/sd/   Input_Channels   /   *   /   Panner          /   f-b                  Float   0   1
/sd/   Input_Channels   /   *   /   Panner          /   pan                  Float   0   1
/sd/   Aux_Outputs      /   *   /   EQ              /   eq_in                Int     0   1
/sd/   Aux_Outputs      /   *   /   EQ              /   eq_on_1              Int     0   1
/sd/   Aux_Outputs      /   *   /   EQ              /   eq_on_2              Int     0   1
/sd/   Aux_Outputs      /   *   /   EQ              /   eq_on_3              Int     0   1
/sd/   Aux_Outputs      /   *   /   EQ              /   eq_on_4              Int     0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_on_5           Int     0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_on_6           Int     0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_on_7           Int     0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_on_8           Int     0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_curve_1        Int     1   4
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_curve_2        Int     1   4
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_curve_3        Int     1   4
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_curve_4        Int     1   4
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_curve_5        Int     1   4
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_curve_6        Int     1   4
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_curve_7        Int     1   4
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_curve_8        Int     1   4
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_freq_1         Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_freq_2         Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_freq_3         Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_freq_4         Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_freq_5         Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_freq_6         Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_freq_7         Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_freq_8         Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_Q_1            Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_Q_2            Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_Q_3            Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_Q_4            Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_Q_5            Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_Q_6            Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_Q_7            Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_Q_8            Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_gain_1         Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_gain_2         Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_gain_3         Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_gain_4         Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_gain_5         Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_gain_6         Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_gain_7         Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_gain_8         Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_over-under_1   Int     0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_over-under_2   Int     0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_over-under_3   Int     0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_over-under_4   Int     0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_thresh_1       Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_thresh_2       Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_thresh_3       Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_thresh_4       Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_ratio_1        Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_ratio_2        Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_ratio_3        Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_ratio_4        Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_attack_1       Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_attack_2       Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_attack_3       Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_attack_4       Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_release_1      Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_release_2      Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_release_3      Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_release_4      Float   0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_pre-ins        Int     0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_symm_Q_1       Int     0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_symm_Q_2       Int     0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_symm_Q_3       Int     0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_symm_Q_4       Int     0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_symm_Q_5       Int     0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_symm_Q_6       Int     0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_symm_Q_7       Int     0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   eq_symm_Q_8       Int     0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   dynamic_eq_on_1   Int     0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   dynamic_eq_on_2   Int     0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   dynamic_eq_on_3   Int     0   1
/sd/   Aux_Outputs   /   *   /   EQ         /   dynamic_eq_on_4   Int     0   1
/sd/   Aux_Outputs   /   *   /   Dynamics   /   comp_in           Int     0   1
/sd/   Aux_Outputs   /   *   /   Dynamics   /   gate_in           Int     0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   comp_band_in_1                   Int      0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   comp_band_in_2                   Int      0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   comp_band_in_3                   Int      0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   comp_LP_crossover                Float    0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   comp_HP_crossover                Float    0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   comp_gain_1                      Float    0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   comp_gain_2                      Float    0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   comp_gain_3                      Float    0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   comp_gain_4                      Float    0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   gate_range                       Float    0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   comp_thresh_1                    Float    0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   comp_thresh_2                    Float    0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   comp_thresh_3                    Float    0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   gate_thresh                      Float    0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   comp_knee_1                      Int      0   2
/sd/   Aux_Outputs     /   *   /   Dynamics        /   comp_knee_2                      Int      0   2
/sd/   Aux_Outputs     /   *   /   Dynamics        /   comp_knee_3                      Int      0   2
/sd/   Aux_Outputs     /   *   /   Dynamics        /   comp_knee_4                      Int      0   2
/sd/   Aux_Outputs     /   *   /   Dynamics        /   comp_ratio_1                     Float    0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   comp_ratio_2                     Float    0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   comp_ratio_3                     Float    0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   comp_ratio_4                     Float    0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   comp_attack_1                    Float    0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   comp_attack_2                    Float    0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   comp_attack_3                    Float    0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   gate_attack                      Float    0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   comp_release_1                   Float    0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   comp_release_2                   Float    0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   comp_release_3                   Float    0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   gate_release                     Float    0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   gate_hold                        Float    0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   key_solo                         Int      0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   comp_listen_1                    Int      0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   comp_listen_2                    Int      0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   comp_listen_3                    Int      0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   comp_all_gain                    Float    0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   comp_all_thresh                  Float    0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   comp_auto-gain_1                 Int      0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   comp_auto-gain_2                 Int      0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   comp_auto-gain_3                 Int      0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   comp_auto-gain_4                 Int      0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   desser_centre_freq               Float    0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   gate_centre_freq                 Float    0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   desser_freq_width                Float    0   1
/sd/   Aux_Outputs     /   *   /   Dynamics        /   gate_freq_width                  Float    0   1
/sd/   Aux_Outputs     /   *   /   Insert          /   insert_A_in                      Int      0   1
/sd/   Aux_Outputs     /   *   /   Insert          /   insert_B_in                      Int      0   1
/sd/   Aux_Outputs     /   *   /   Channel_Delay   /   delay_on                         Int      0   1
/sd/   Aux_Outputs     /   *   /   Channel_Delay   /   delay                            Float    0   1
/sd/   Aux_Outputs     /   *   /   Channel_Delay   /   fine_delay                       Float    0   1
/sd/   Aux_Outputs     /   *   /   Buss_Trim       /   trim                             Float    0   1
/sd/   Aux_Outputs     /   *   /   Buss_Trim       /   phase                            Int      0   3
/sd/   Aux_Outputs     /   *   /   Buss_Trim       /   name                             String
/sd/   Aux_Outputs     /   *   /   CGs_level                                            Float    0   1
/sd/   Aux_Outputs     /   *   /   solo                                                 Int      0   1
/sd/   Aux_Outputs     /   *   /   CGs_mute                                             Int      0   1
/sd/   Aux_Outputs     /   *   /   fader                                                Float    0   1
/sd/   Aux_Outputs     /   *   /   mute                                                 Int      0   1
/sd/   Group_Outputs   /   *   /   Group_Send      /   *                    /   group   Int      0   1
/sd/   Group_Outputs   /   *   /   EQ              /   eq_in                            Int      0   1
/sd/   Group_Outputs   /   *   /   EQ              /   eq_on_1                          Int      0   1
/sd/   Group_Outputs   /   *   /   EQ              /   eq_on_2                          Int      0   1
/sd/   Group_Outputs   /   *   /   EQ              /   eq_on_3                          Int      0   1
/sd/   Group_Outputs   /   *   /   EQ              /   eq_on_4                          Int      0   1
/sd/   Group_Outputs   /   *   /   EQ              /   eq_on_5                          Int      0   1
/sd/   Group_Outputs   /   *   /   EQ              /   eq_on_6                          Int      0   1
/sd/   Group_Outputs   /   *   /   EQ              /   eq_on_7                          Int      0   1
/sd/   Group_Outputs   /   *   /   EQ              /   eq_on_8                          Int      0   1
/sd/   Group_Outputs   /   *   /   EQ              /   eq_curve_1                       Int      1   4
/sd/   Group_Outputs   /   *   /   EQ              /   eq_curve_2                       Int      1   4
/sd/   Group_Outputs   /   *   /   EQ              /   eq_curve_3                       Int      1   4
/sd/   Group_Outputs   /   *   /   EQ         /   eq_curve_4          Int     1   4
/sd/   Group_Outputs   /   *   /   EQ         /   eq_curve_5          Int     1   4
/sd/   Group_Outputs   /   *   /   EQ         /   eq_curve_6          Int     1   4
/sd/   Group_Outputs   /   *   /   EQ         /   eq_curve_7          Int     1   4
/sd/   Group_Outputs   /   *   /   EQ         /   eq_curve_8          Int     1   4
/sd/   Group_Outputs   /   *   /   EQ         /   eq_freq_1           Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_freq_2           Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_freq_3           Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_freq_4           Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_freq_5           Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_freq_6           Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_freq_7           Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_freq_8           Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_Q_1              Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_Q_2              Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_Q_3              Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_Q_4              Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_Q_5              Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_Q_6              Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_Q_7              Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_Q_8              Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_gain_1           Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_gain_2           Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_gain_3           Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_gain_4           Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_gain_5           Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_gain_6           Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_gain_7           Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_gain_8           Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_over-under_1     Int     0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_over-under_2     Int     0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_over-under_3     Int     0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_over-under_4     Int     0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_thresh_1         Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_thresh_2         Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_thresh_3         Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_thresh_4         Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_ratio_1          Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_ratio_2          Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_ratio_3          Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_ratio_4          Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_attack_1         Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_attack_2         Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_attack_3         Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_attack_4         Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_release_1        Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_release_2        Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_release_3        Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_release_4        Float   0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_pre-ins          Int     0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_symm_Q_1         Int     0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_symm_Q_2         Int     0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_symm_Q_3         Int     0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_symm_Q_4         Int     0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_symm_Q_5         Int     0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_symm_Q_6         Int     0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_symm_Q_7         Int     0   1
/sd/   Group_Outputs   /   *   /   EQ         /   eq_symm_Q_8         Int     0   1
/sd/   Group_Outputs   /   *   /   EQ         /   dynamic_eq_on_1     Int     0   1
/sd/   Group_Outputs   /   *   /   EQ         /   dynamic_eq_on_2     Int     0   1
/sd/   Group_Outputs   /   *   /   EQ         /   dynamic_eq_on_3     Int     0   1
/sd/   Group_Outputs   /   *   /   EQ         /   dynamic_eq_on_4     Int     0   1
/sd/   Group_Outputs   /   *   /   Dynamics   /   comp_in             Int     0   1
/sd/   Group_Outputs   /   *   /   Dynamics   /   gate_in             Int     0   1
/sd/   Group_Outputs   /   *   /   Dynamics   /   comp_band_in_1      Int     0   1
/sd/   Group_Outputs   /   *   /   Dynamics   /   comp_band_in_2      Int     0   1
/sd/   Group_Outputs   /   *   /   Dynamics   /   comp_band_in_3      Int     0   1
/sd/   Group_Outputs   /   *   /   Dynamics   /   comp_LP_crossover   Float   0   1
/sd/   Group_Outputs   /   *   /   Dynamics   /   comp_HP_crossover   Float   0   1
/sd/   Group_Outputs   /   *   /   Dynamics   /   comp_gain_1         Float   0   1
/sd/   Group_Outputs   /   *   /   Dynamics   /   comp_gain_2         Float   0   1
/sd/   Group_Outputs    /   *   /   Dynamics        /   comp_gain_3                           Float    0   1
/sd/   Group_Outputs    /   *   /   Dynamics        /   comp_gain_4                           Float    0   1
/sd/   Group_Outputs    /   *   /   Dynamics        /   gate_range                            Float    0   1
/sd/   Group_Outputs    /   *   /   Dynamics        /   comp_thresh_1                         Float    0   1
/sd/   Group_Outputs    /   *   /   Dynamics        /   comp_thresh_2                         Float    0   1
/sd/   Group_Outputs    /   *   /   Dynamics        /   comp_thresh_3                         Float    0   1
/sd/   Group_Outputs    /   *   /   Dynamics        /   gate_thresh                           Float    0   1
/sd/   Group_Outputs    /   *   /   Dynamics        /   comp_knee_1                           Int      0   2
/sd/   Group_Outputs    /   *   /   Dynamics        /   comp_knee_2                           Int      0   2
/sd/   Group_Outputs    /   *   /   Dynamics        /   comp_knee_3                           Int      0   2
/sd/   Group_Outputs    /   *   /   Dynamics        /   comp_knee_4                           Int      0   2
/sd/   Group_Outputs    /   *   /   Dynamics        /   comp_ratio_1                          Float    0   1
/sd/   Group_Outputs    /   *   /   Dynamics        /   comp_ratio_2                          Float    0   1
/sd/   Group_Outputs    /   *   /   Dynamics        /   comp_ratio_3                          Float    0   1
/sd/   Group_Outputs    /   *   /   Dynamics        /   comp_ratio_4                          Float    0   1
/sd/   Group_Outputs    /   *   /   Dynamics        /   comp_attack_1                         Float    0   1
/sd/   Group_Outputs    /   *   /   Dynamics        /   comp_attack_2                         Float    0   1
/sd/   Group_Outputs    /   *   /   Dynamics        /   comp_attack_3                         Float    0   1
/sd/   Group_Outputs    /   *   /   Dynamics        /   gate_attack                           Float    0   1
/sd/   Group_Outputs    /   *   /   Dynamics        /   comp_release_1                        Float    0   1
/sd/   Group_Outputs    /   *   /   Dynamics        /   comp_release_2                        Float    0   1
/sd/   Group_Outputs    /   *   /   Dynamics        /   comp_release_3                        Float    0   1
/sd/   Group_Outputs    /   *   /   Dynamics        /   gate_release                          Float    0   1
/sd/   Group_Outputs    /   *   /   Dynamics        /   gate_hold                             Float    0   1
/sd/   Group_Outputs    /   *   /   Dynamics        /   key_solo                              Int      0   1
/sd/   Group_Outputs    /   *   /   Dynamics        /   comp_listen_1                         Int      0   1
/sd/   Group_Outputs    /   *   /   Dynamics        /   comp_listen_2                         Int      0   1
/sd/   Group_Outputs    /   *   /   Dynamics        /   comp_listen_3                         Int      0   1
/sd/   Group_Outputs    /   *   /   Dynamics        /   comp_all_gain                         Float    0   1
/sd/   Group_Outputs    /   *   /   Dynamics        /   comp_all_thresh                       Float    0   1
/sd/   Group_Outputs    /   *   /   Dynamics        /   comp_auto-gain_1                      Int      0   1
/sd/   Group_Outputs    /   *   /   Dynamics        /   comp_auto-gain_2                      Int      0   1
/sd/   Group_Outputs    /   *   /   Dynamics        /   comp_auto-gain_3                      Int      0   1
/sd/   Group_Outputs    /   *   /   Dynamics        /   comp_auto-gain_4                      Int      0   1
/sd/   Group_Outputs    /   *   /   Dynamics        /   desser_centre_freq                    Float    0   1
/sd/   Group_Outputs    /   *   /   Dynamics        /   gate_centre_freq                      Float    0   1
/sd/   Group_Outputs    /   *   /   Dynamics        /   desser_freq_width                     Float    0   1
/sd/   Group_Outputs    /   *   /   Dynamics        /   gate_freq_width                       Float    0   1
/sd/   Group_Outputs    /   *   /   Insert          /   insert_A_in                           Int      0   1
/sd/   Group_Outputs    /   *   /   Insert          /   insert_B_in                           Int      0   1
/sd/   Group_Outputs    /   *   /   Channel_Delay   /   delay_on                              Int      0   1
/sd/   Group_Outputs    /   *   /   Channel_Delay   /   delay                                 Float    0   1
/sd/   Group_Outputs    /   *   /   Channel_Delay   /   fine_delay                            Float    0   1
/sd/   Group_Outputs    /   *   /   Buss_Trim       /   trim                                  Float    0   1
/sd/   Group_Outputs    /   *   /   Buss_Trim       /   phase                                 Int      0   3
/sd/   Group_Outputs    /   *   /   Buss_Trim       /   name                                  String
/sd/   Group_Outputs    /   *   /   CGs_level                                                 Float    0   1
/sd/   Group_Outputs    /   *   /   solo                                                      Int      0   1
/sd/   Group_Outputs    /   *   /   CGs_mute                                                  Int      0   1
/sd/   Group_Outputs    /   *   /   fader                                                     Float    0   1
/sd/   Group_Outputs    /   *   /   mute                                                      Int      0   1
/sd/   Control_Groups   /   *   /   solo                                                      Int      0   1
/sd/   Control_Groups   /   *   /   fader                                                     Float    0   1
/sd/   Control_Groups   /   *   /   mute                                                      Int      0   1
/sd/   Control_Groups   /   *   /   name                                                      String
/sd/   Matrix_Inputs    /   *   /   Matrix_Send     /   *                    /   send_level   Float    0   1
/sd/   Matrix_Inputs    /   *   /   Matrix_Send     /   *                    /   send_on      Int      0   1
/sd/   Matrix_Outputs   /   *   /   EQ              /   eq_in                                 Int      0   1
/sd/   Matrix_Outputs   /   *   /   EQ              /   eq_on_1                               Int      0   1
/sd/   Matrix_Outputs   /   *   /   EQ              /   eq_on_2                               Int      0   1
/sd/   Matrix_Outputs   /   *   /   EQ              /   eq_on_3                               Int      0   1
/sd/   Matrix_Outputs   /   *   /   EQ              /   eq_on_4                               Int      0   1
/sd/   Matrix_Outputs   /   *   /   EQ              /   eq_on_5                               Int      0   1
/sd/   Matrix_Outputs   /   *   /   EQ              /   eq_on_6                               Int      0   1
/sd/   Matrix_Outputs   /   *   /   EQ              /   eq_on_7                               Int      0   1
/sd/   Matrix_Outputs   /   *   /   EQ              /   eq_on_8                               Int      0   1
/sd/   Matrix_Outputs   /   *   /   EQ              /   eq_curve_1                            Int      1   4
/sd/   Matrix_Outputs   /   *   /   EQ              /   eq_curve_2                            Int      1   4
/sd/   Matrix_Outputs   /   *   /   EQ              /   eq_curve_3                            Int      1   4
/sd/   Matrix_Outputs   /   *   /   EQ              /   eq_curve_4                            Int      1   4
/sd/   Matrix_Outputs   /   *   /   EQ              /   eq_curve_5                            Int      1   4
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_curve_6          Int     1   4
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_curve_7          Int     1   4
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_curve_8          Int     1   4
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_freq_1           Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_freq_2           Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_freq_3           Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_freq_4           Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_freq_5           Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_freq_6           Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_freq_7           Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_freq_8           Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_Q_1              Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_Q_2              Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_Q_3              Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_Q_4              Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_Q_5              Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_Q_6              Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_Q_7              Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_Q_8              Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_gain_1           Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_gain_2           Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_gain_3           Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_gain_4           Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_gain_5           Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_gain_6           Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_gain_7           Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_gain_8           Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_over-under_1     Int     0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_over-under_2     Int     0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_over-under_3     Int     0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_over-under_4     Int     0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_thresh_1         Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_thresh_2         Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_thresh_3         Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_thresh_4         Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_ratio_1          Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_ratio_2          Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_ratio_3          Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_ratio_4          Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_attack_1         Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_attack_2         Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_attack_3         Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_attack_4         Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_release_1        Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_release_2        Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_release_3        Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_release_4        Float   0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_pre-ins          Int     0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_symm_Q_1         Int     0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_symm_Q_2         Int     0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_symm_Q_3         Int     0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_symm_Q_4         Int     0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_symm_Q_5         Int     0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_symm_Q_6         Int     0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_symm_Q_7         Int     0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   eq_symm_Q_8         Int     0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   dynamic_eq_on_1     Int     0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   dynamic_eq_on_2     Int     0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   dynamic_eq_on_3     Int     0   1
/sd/   Matrix_Outputs   /   *   /   EQ         /   dynamic_eq_on_4     Int     0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics   /   comp_in             Int     0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics   /   gate_in             Int     0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics   /   comp_band_in_1      Int     0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics   /   comp_band_in_2      Int     0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics   /   comp_band_in_3      Int     0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics   /   comp_LP_crossover   Float   0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics   /   comp_HP_crossover   Float   0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics   /   comp_gain_1         Float   0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics   /   comp_gain_2         Float   0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics   /   comp_gain_3         Float   0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics   /   comp_gain_4         Float   0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   gate_range           Float    0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   comp_thresh_1        Float    0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   comp_thresh_2        Float    0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   comp_thresh_3        Float    0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   gate_thresh          Float    0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   comp_knee_1          Int      0   2
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   comp_knee_2          Int      0   2
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   comp_knee_3          Int      0   2
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   comp_knee_4          Int      0   2
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   comp_ratio_1         Float    0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   comp_ratio_2         Float    0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   comp_ratio_3         Float    0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   comp_ratio_4         Float    0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   comp_attack_1        Float    0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   comp_attack_2        Float    0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   comp_attack_3        Float    0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   gate_attack          Float    0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   comp_release_1       Float    0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   comp_release_2       Float    0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   comp_release_3       Float    0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   gate_release         Float    0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   gate_hold            Float    0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   key_solo             Int      0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   comp_listen_1        Int      0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   comp_listen_2        Int      0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   comp_listen_3        Int      0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   comp_all_gain        Float    0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   comp_all_thresh      Float    0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   comp_auto-gain_1     Int      0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   comp_auto-gain_2     Int      0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   comp_auto-gain_3     Int      0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   comp_auto-gain_4     Int      0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   desser_centre_freq   Float    0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   gate_centre_freq     Float    0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   desser_freq_width    Float    0   1
/sd/   Matrix_Outputs   /   *   /   Dynamics        /   gate_freq_width      Float    0   1
/sd/   Matrix_Outputs   /   *   /   Insert          /   insert_A_in          Int      0   1
/sd/   Matrix_Outputs   /   *   /   Insert          /   insert_B_in          Int      0   1
/sd/   Matrix_Outputs   /   *   /   Channel_Delay   /   delay_on             Int      0   1
/sd/   Matrix_Outputs   /   *   /   Channel_Delay   /   delay                Float    0   1
/sd/   Matrix_Outputs   /   *   /   Channel_Delay   /   fine_delay           Float    0   1
/sd/   Matrix_Outputs   /   *   /   Buss_Trim       /   trim                 Float    0   1
/sd/   Matrix_Outputs   /   *   /   Buss_Trim       /   phase                Int      0   3
/sd/   Matrix_Outputs   /   *   /   Buss_Trim       /   name                 String
/sd/   Matrix_Outputs   /   *   /   CGs_level                                Float    0   1
/sd/   Matrix_Outputs   /   *   /   solo                                     Int      0   1
/sd/   Matrix_Outputs   /   *   /   CGs_mute                                 Int      0   1
/sd/   Matrix_Outputs   /   *   /   fader                                    Float    0   1
/sd/   Matrix_Outputs   /   *   /   mute                                     Int      0   1
/sd/   Graphic_EQ       /   *   /   geq_in                                   Int      0   1
/sd/   Graphic_EQ       /   *   /   geq_gain_1                               Float    0   1
/sd/   Graphic_EQ       /   *   /   geq_gain_2                               Float    0   1
/sd/   Graphic_EQ       /   *   /   geq_gain_3                               Float    0   1
/sd/   Graphic_EQ       /   *   /   geq_gain_4                               Float    0   1
/sd/   Graphic_EQ       /   *   /   geq_gain_5                               Float    0   1
/sd/   Graphic_EQ       /   *   /   geq_gain_6                               Float    0   1
/sd/   Graphic_EQ       /   *   /   geq_gain_7                               Float    0   1
/sd/   Graphic_EQ       /   *   /   geq_gain_8                               Float    0   1
/sd/   Graphic_EQ       /   *   /   geq_gain_9                               Float    0   1
/sd/   Graphic_EQ       /   *   /   geq_gain_10                              Float    0   1
/sd/   Graphic_EQ       /   *   /   geq_gain_11                              Float    0   1
/sd/   Graphic_EQ       /   *   /   geq_gain_12                              Float    0   1
/sd/   Graphic_EQ       /   *   /   geq_gain_13                              Float    0   1
/sd/   Graphic_EQ       /   *   /   geq_gain_14                              Float    0   1
/sd/   Graphic_EQ       /   *   /   geq_gain_15                              Float    0   1
/sd/   Graphic_EQ       /   *   /   geq_gain_16                              Float    0   1
/sd/   Graphic_EQ       /   *   /   geq_gain_17                              Float    0   1
/sd/   Graphic_EQ       /   *   /   geq_gain_18                              Float    0   1
/sd/   Graphic_EQ       /   *   /   geq_gain_19                              Float    0   1
/sd/   Graphic_EQ       /   *   /   geq_gain_20                              Float    0   1
/sd/   Graphic_EQ       /   *   /   geq_gain_21                              Float    0   1
/sd/   Graphic_EQ   /   *                      /   geq_gain_22   Float    0     1
/sd/   Graphic_EQ   /   *                      /   geq_gain_23   Float    0     1
/sd/   Graphic_EQ   /   *                      /   geq_gain_24   Float    0     1
/sd/   Graphic_EQ   /   *                      /   geq_gain_25   Float    0     1
/sd/   Graphic_EQ   /   *                      /   geq_gain_26   Float    0     1
/sd/   Graphic_EQ   /   *                      /   geq_gain_27   Float    0     1
/sd/   Graphic_EQ   /   *                      /   geq_gain_28   Float    0     1
/sd/   Graphic_EQ   /   *                      /   geq_gain_29   Float    0     1
/sd/   Graphic_EQ   /   *                      /   geq_gain_30   Float    0     1
/sd/   Graphic_EQ   /   *                      /   geq_gain_31   Float    0     1
/sd/   Graphic_EQ   /   *                      /   geq_gain_32   Float    0     1
/sd/   Multis       /   *                      /   solo          Int      0     1
/sd/   Multis       /   *                      /   fader         Float    0     1
/sd/   Multis       /   *                      /   mute          Int      0     1
/sd/   Multis       /   *                      /   name          String
/sd/   Filing       /   Save_current_Session   /                 Int      0      0
/sd/   Snapshots    /   Fire_Snapshot_number   /                 Int      0   9999
/sd/   Snapshots    /   Fire_Prev_Snapshot     /                 Int      0      0
/sd/   Snapshots    /   Fire_Next_Snapshot     /                 Int      0      0
/sd/   Macros       /   Buttons                /   press         Int      0    255
